]> icculus.org git repositories - divverent/nexuiz.git/history - data/maps/basement.map
more death types (now weapons know whether the hit was primary or secondary, whether...
[divverent/nexuiz.git] / data / maps / basement.map
2007-02-24 div0made some detail brushes structural to block vis and...
2006-05-29 lordhavocchanged annoying e6btrim_light texture to e6supptrim...
2006-05-29 savagexrename maps