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special entity culling rules for players: 0.2 delay, 8 traces. Probably can be upped...
[divverent/darkplaces.git] / darkplaces-sdl.vcproj
2008-06-19 havocthanks to Willis for contributing a VS2005 x64 build...
2008-06-17 havocchanged build targets to all be in the darkplaces directory
2008-06-17 havocfixed all VS2005 deprecated function warnings