]> icculus.org git repositories - divverent/darkplaces.git/commit
sort particles by effect origin rather than particle origin, this
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 11 Feb 2010 03:46:30 +0000 (03:46 +0000)
committerRudolf Polzer <rpolzer@grawp.div0.qc.to>
Mon, 22 Feb 2010 17:24:33 +0000 (18:24 +0100)
commitbdf1c8d350dad0422ceb124c7b704ac55723940a
tree0161d745aa49ebd1883190ddd8ebbf3974a50ac6
parentbdc7cb36b6858e04eea825612618a69fa010c017
sort particles by effect origin rather than particle origin, this
improves fps in bigass1 by 8.3% in my tests

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9951 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=803f466e52aad672ceece381a45e1e00cce8553f
cl_particles.c
client.h
clvm_cmds.c