]> icculus.org git repositories - divverent/darkplaces.git/commit
hide the R_Mesh_Draw message unless developer is 100 or a vertex/face count is even...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 5 Jan 2009 03:12:03 +0000 (03:12 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 5 Jan 2009 03:12:03 +0000 (03:12 +0000)
commit94adef9176f6ea2f948d9fdcc51288d07e502e2e
tree14e98b133b04ccc79fc9319553e278a3f0048600
parent736d79eca9d5b23370fdcdec2797d61575fccfce
hide the R_Mesh_Draw message unless developer is 100 or a vertex/face count is even negative;
instead, complain about empty surfaces when loading a Q3BSP map
as this seems to happen on some maps written by q3map2

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8624 d7cf8633-e32d-0410-b094-e92efae38249
gl_backend.c
model_brush.c