]> icculus.org git repositories - divverent/darkplaces.git/commit
limit vertex lighting path (GL11/GL13) to 4 passes per light rather than
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 8 Jan 2010 05:40:19 +0000 (05:40 +0000)
committerRudolf Polzer <rpolzer@grawp.div0.qc.to>
Fri, 8 Jan 2010 07:25:33 +0000 (08:25 +0100)
commit541b932a0042d5455d000a3df13508df0b641445
treeb4128facaaf25b16c4635febd77068b5c337bc7b
parent0c6707ec9d047fb24d2fb7feadaa9861fe0840a0
limit vertex lighting path (GL11/GL13) to 4 passes per light rather than
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9806 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=ae92f5da727207fbeaeac0fa1f4aded67e47e19a
r_shadow.c