]> icculus.org git repositories - divverent/darkplaces.git/commit
removed a wasted normalize in fragment shader for model lighting
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 9 May 2007 00:17:21 +0000 (00:17 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 9 May 2007 00:17:21 +0000 (00:17 +0000)
commit0b22f928d2229a7f617693d249b414f07e33baf3
treebc12bc4e643234d3d9deb072804e41e3d7961fd5
parentb67b3b91a7ac1820f85fd93c7754db276403100a
removed a wasted normalize in fragment shader for model lighting

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7253 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c