// Property of Alientrap/AK // // creategame/game.menu Item Layout GameMisc { direction [Nex_DefaultVertDirection] size '900 585' origin '450 0' alignment [AlignFirst] Derive Nex_Option_EditBox JoinMessageTime { text "Join Message Display Time" target "Data::GameMisc::JoinMessageTime::Text" } Derive Nex_Option_Switch Instagib { text "Instagib" target "::Data::GameMisc::Instagib::Switch" } Derive Nex_Option_Switch Rocketarena { text "Rocket Arena" target "::Data::GameMisc::RocketArena::Switch" } Derive Nex_Option_Switch Vampire { text "Vampire Mode" target "::Data::GameMisc::Vampire::Switch" } Derive Nex_Option_Switch Casings { text "Bullet Casings" target "::Data::GameMisc::Casings::Switch" } Derive Nex_Option_EditBox HealthStart { text "Starting Health" target "Data::GameMisc::HealthStart::Text" } Derive Nex_Option_EditBox HealthRot { text "Health Rot" target "Data::GameMisc::HealthRot::Text" } Derive Nex_Option_EditBox HealthStable { text "Health Stable" target "Data::GameMisc::HealthStable::Text" } Derive Nex_Option_EditBox Gravity { text "Level Gravity" target "Data::GameMisc::Gravity::Text" } Derive Nex_Option_EditBox Maxspeed { text "Player Maxspeed" target "Data::GameMisc::MaxSpeed::Text" } Derive Nex_Option_EditBox Gamespeed { text "Game Speed" target "Data::GameMisc::GameSpeed::Text" } Derive Nex_Option_EditBox Maxairspeed { text "Max Air Speed" target "Data::GameMisc::MaxAirSpeed::Text" } Derive Nex_Option_EditBox JumpHeight { text "Jump height" target "Data::GameMisc::JumpHeight::Text" } Derive Nex_Option_EditBox HealthRegeneration { text "Health Regeneration Speed" target "Data::GameMisc::HealthRegeneration::Text" } Derive Nex_Option_EditBox ArmorRott { text "Armor Rot Speed" target "Data::GameMisc::ArmorRott::Text" } Derive Nex_Option_EditBox ArmorRegen { text "Armor Regeneration Speed" target "Data::GameMisc::ArmorRegen::Text" } Derive Nex_Option_EditBox ArmorStable { text "Armor Stable" target "Data::GameMisc::ArmorStable::Text" } Derive Nex_Option_EditBox ArmorStart { text "Armor Start" target "Data::GameMisc::ArmorStart::Text" } Derive Nex_Option_EditBox SelfDamagePercent { text "Self Damage Percent" target "Data::GameMisc::SelfDamagePercent::Text" } Derive Nex_Option_EditBox WeaponSwitchDelay { text "Weapon Switch Delay" target "Data::GameMisc::WeaponSwitchDelay::Text" } Derive Nex_Option_EditBox Friction { text "Player Friction" target "Data::GameMisc::Friction::Text" } Derive Nex_Option_EditBox Accelerate { text "Player Accelerate" target "Data::GameMisc::Accelerate::Text" } Derive Nex_Line Seperator {} Derive TextButton Reset { normal "Reset to default" init Nex_Action_ResetData target "::Data::GameMisc" } }