#ifdef TTURRETS_ENABLED // Include section. #include "../system/turret_system_misc.qc" /// Assorted junk & jewls #include "../system/turret_system_main.qc" /// And routines #include "../system/turret_system_aimprocs.qc" /// Aiming realted stuff #include "../system/turret_system_scoreprocs.qc" /// Target calssification #include "../system/turret_system_damage.qc" /// Outch, they are hurting me! what should i do? #include "../units/turret_unit_common.qc" /// Some "make life easyer" funcs. // Non combat units #include "../units/turret_unit_fusionreactor.qc" /// Supply unites that need it with power // #include "../units/turret_unit_targetcomputer.qc" /// Optimized target selection for multiple units #include "../units/turret_unit_targettrigger.qc" /// Hit me! // Combat units #include "../units/turret_unit_plasma.qc" /// Basic energy cannon #include "../units/turret_unit_mlrs.qc" /// Basic multibay RL #include "../units/turret_unit_hellion.qc" /// Seeking missiles MLRS #include "../units/turret_unit_flac.qc" /// anti missile turret #include "../units/turret_unit_phaser.qc" /// ZzzapT //#include "../units/turret_unit_gauss.qc" /// Railgun #include "../units/turret_unit_hk.qc" /// Hunter killers #include "../units/turret_unit_machinegun.qc" /// whacka //#include "../units/turret_unit_minigun.qc" /// whacka whacka #include "../units/turret_unit_tessla.qc" /// Chain lightning capabale turret //#include "../units/turret_unit_walker.qc" //#include "../units/turret_unit_howitzer.qc" #endif // TTURRETS_ENABLED