2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 // gl_vidnt.c -- NT GL vid component
22 // we don't need a very new dinput
23 #define DIRECTINPUT_VERSION 0x0300
33 extern HINSTANCE global_hInstance;
37 #define WM_MOUSEWHEEL 0x020A
40 // Tell startup code that we have a client
41 int cl_available = true;
43 qboolean vid_supportrefreshrate = true;
45 static int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
46 static int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
47 //static int (WINAPI *qwglGetPixelFormat)(HDC);
48 static BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
49 static BOOL (WINAPI *qwglSwapBuffers)(HDC);
50 static HGLRC (WINAPI *qwglCreateContext)(HDC);
51 static BOOL (WINAPI *qwglDeleteContext)(HGLRC);
52 static HGLRC (WINAPI *qwglGetCurrentContext)(VOID);
53 static HDC (WINAPI *qwglGetCurrentDC)(VOID);
54 static PROC (WINAPI *qwglGetProcAddress)(LPCSTR);
55 static BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC);
56 static BOOL (WINAPI *qwglSwapIntervalEXT)(int interval);
57 static const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc);
59 static dllfunction_t wglfuncs[] =
61 {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat},
62 {"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat},
63 // {"wglGetPixelFormat", (void **) &qwglGetPixelFormat},
64 {"wglSetPixelFormat", (void **) &qwglSetPixelFormat},
65 {"wglSwapBuffers", (void **) &qwglSwapBuffers},
66 {"wglCreateContext", (void **) &qwglCreateContext},
67 {"wglDeleteContext", (void **) &qwglDeleteContext},
68 {"wglGetProcAddress", (void **) &qwglGetProcAddress},
69 {"wglMakeCurrent", (void **) &qwglMakeCurrent},
70 {"wglGetCurrentContext", (void **) &qwglGetCurrentContext},
71 {"wglGetCurrentDC", (void **) &qwglGetCurrentDC},
75 static dllfunction_t wglswapintervalfuncs[] =
77 {"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT},
81 static DEVMODE gdevmode, initialdevmode;
82 static qboolean vid_initialized = false;
83 static qboolean vid_wassuspended = false;
84 static qboolean vid_usingmouse = false;
85 static qboolean vid_usingvsync = false;
86 static qboolean vid_usevsync = false;
89 // used by cd_win.c and snd_win.c
95 //HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
97 static qboolean vid_isfullscreen;
99 //void VID_MenuDraw (void);
100 //void VID_MenuKey (int key);
102 //LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
103 //void AppActivate(BOOL fActive, BOOL minimize);
104 //void ClearAllStates (void);
105 //void VID_UpdateWindowStatus (void);
107 //====================================
109 static int window_x, window_y;
111 static void IN_Activate (qboolean grab);
113 static qboolean mouseinitialized;
114 static qboolean dinput;
118 #define DINPUT_BUFFERSIZE 16
119 #define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
121 static HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
123 // LordHavoc: thanks to backslash for this support for mouse buttons 4 and 5
124 /* backslash :: imouse explorer buttons */
125 /* These are #ifdefed out for non-Win2K in the February 2001 version of
126 MS's platform SDK, but we need them for compilation. . . */
127 #ifndef WM_XBUTTONDOWN
128 #define WM_XBUTTONDOWN 0x020B
129 #define WM_XBUTTONUP 0x020C
132 #define MK_XBUTTON1 0x0020
133 #define MK_XBUTTON2 0x0040
136 // LordHavoc: lets hope this allows more buttons in the future...
137 #define MK_XBUTTON3 0x0080
138 #define MK_XBUTTON4 0x0100
139 #define MK_XBUTTON5 0x0200
140 #define MK_XBUTTON6 0x0400
141 #define MK_XBUTTON7 0x0800
146 static int mouse_buttons;
147 static int mouse_oldbuttonstate;
149 static unsigned int uiWheelMessage;
150 static qboolean dinput_acquired;
152 static unsigned int mstate_di;
154 // joystick defines and variables
155 // where should defines be moved?
156 #define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
157 #define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
158 #define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
168 AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
171 static DWORD dwAxisFlags[JOY_MAX_AXES] =
173 JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
176 static DWORD dwAxisMap[JOY_MAX_AXES];
177 static DWORD dwControlMap[JOY_MAX_AXES];
178 static PDWORD pdwRawValue[JOY_MAX_AXES];
180 // none of these cvars are saved over a session
181 // this means that advanced controller configuration needs to be executed
182 // each time. this avoids any problems with getting back to a default usage
183 // or when changing from one controller to another. this way at least something
185 static cvar_t in_joystick = {CVAR_SAVE, "joystick","0", "enables joysticks"};
186 static cvar_t joy_name = {0, "joyname", "joystick", "name of joystick to use (informational only, used only by joyadvanced 1 mode)"};
187 static cvar_t joy_advanced = {0, "joyadvanced", "0", "use more than 2 axis joysticks (configuring this is very technical)"};
188 static cvar_t joy_advaxisx = {0, "joyadvaxisx", "0", "axis mapping for joyadvanced 1 mode"};
189 static cvar_t joy_advaxisy = {0, "joyadvaxisy", "0", "axis mapping for joyadvanced 1 mode"};
190 static cvar_t joy_advaxisz = {0, "joyadvaxisz", "0", "axis mapping for joyadvanced 1 mode"};
191 static cvar_t joy_advaxisr = {0, "joyadvaxisr", "0", "axis mapping for joyadvanced 1 mode"};
192 static cvar_t joy_advaxisu = {0, "joyadvaxisu", "0", "axis mapping for joyadvanced 1 mode"};
193 static cvar_t joy_advaxisv = {0, "joyadvaxisv", "0", "axis mapping for joyadvanced 1 mode"};
194 static cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15", "minimum joystick movement necessary to move forward"};
195 static cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15", "minimum joystick movement necessary to move sideways (strafing)"};
196 static cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15", "minimum joystick movement necessary to look up/down"};
197 static cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15", "minimum joystick movement necessary to turn left/right"};
198 static cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0", "how fast the joystick moves forward"};
199 static cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0", "how fast the joystick moves sideways (strafing)"};
200 static cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0", "how fast the joystick looks up/down"};
201 static cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0", "how fast the joystick turns left/right"};
202 static cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0", "special hack for wingman warrior"};
203 static cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0", "special hack for wingman warrior"};
205 static cvar_t vid_forcerefreshrate = {0, "vid_forcerefreshrate", "0", "try to set the given vid_refreshrate even if Windows doesn't list it as valid video mode"};
207 static qboolean joy_avail, joy_advancedinit, joy_haspov;
208 static DWORD joy_oldbuttonstate, joy_oldpovstate;
211 static DWORD joy_flags;
212 static DWORD joy_numbuttons;
214 static LPDIRECTINPUT g_pdi;
215 static LPDIRECTINPUTDEVICE g_pMouse;
219 static HINSTANCE hInstDI;
221 // forward-referenced functions
222 static void IN_StartupJoystick (void);
223 static void Joy_AdvancedUpdate_f (void);
224 static void IN_JoyMove (void);
225 static void IN_StartupMouse (void);
228 //====================================
230 void VID_Finish (qboolean allowmousegrab)
232 qboolean vid_usemouse;
234 vid_usevsync = vid_vsync.integer && !cls.timedemo && gl_videosyncavailable;
235 if (vid_usingvsync != vid_usevsync && gl_videosyncavailable)
237 vid_usingvsync = vid_usevsync;
238 qwglSwapIntervalEXT (vid_usevsync);
241 // handle the mouse state when windowed if that's changed
242 vid_usemouse = false;
243 if (allowmousegrab && vid_mouse.integer && !key_consoleactive && (key_dest != key_game || !cls.demoplayback))
245 if (vid_isfullscreen)
247 if (!vid_activewindow)
248 vid_usemouse = false;
249 IN_Activate(vid_usemouse);
251 if (r_render.integer && !vid_hidden)
254 if (r_speeds.integer || gl_finish.integer)
256 qglFinish();CHECKGLERROR
261 VID_UpdateGamma(false, 256);
264 //==========================================================================
269 static unsigned char scantokey[128] =
271 // 0 1 2 3 4 5 6 7 8 9 A B C D E F
272 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 ,//0
273 'q' ,'w' ,'e' ,'r' ,'t' ,'y' ,'u' ,'i' ,'o' ,'p' ,'[' ,']' ,13 ,K_CTRL ,'a' ,'s' ,//1
274 'd' ,'f' ,'g' ,'h' ,'j' ,'k' ,'l' ,';' ,'\'' ,'`' ,K_SHIFT ,'\\' ,'z' ,'x' ,'c' ,'v' ,//2
275 'b' ,'n' ,'m' ,',' ,'.' ,'/' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2 ,K_F3 ,K_F4 ,K_F5 ,//3
276 K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW,K_KP_PLUS ,K_END,//4
277 K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//5
278 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//6
279 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 //7
287 Map from windows to quake keynums
290 static int MapKey (int key, int virtualkey)
293 int modified = (key >> 16) & 255;
294 qboolean is_extended = false;
296 if (modified < 128 && scantokey[modified])
297 result = scantokey[modified];
301 Con_DPrintf("key 0x%02x (0x%8x, 0x%8x) has no translation\n", modified, key, virtualkey);
318 return K_KP_LEFTARROW;
320 return K_KP_RIGHTARROW;
324 return K_KP_DOWNARROW;
351 ===================================================================
355 ===================================================================
363 static void ClearAllStates (void)
367 mouse_oldbuttonstate = 0;
370 void AppActivate(BOOL fActive, BOOL minimize)
371 /****************************************************************************
373 * Function: AppActivate
374 * Parameters: fActive - True if app is activating
376 * Description: If the application is activating, then swap the system
377 * into SYSPAL_NOSTATIC mode so that our palettes will display
380 ****************************************************************************/
382 static qboolean sound_active = false; // initially blocked by Sys_InitConsole()
384 vid_activewindow = fActive;
385 vid_hidden = minimize;
387 // enable/disable sound on focus gain/loss
388 if (!vid_hidden && (vid_activewindow || !snd_mutewhenidle.integer))
401 sound_active = false;
407 if (vid_isfullscreen)
409 if (vid_wassuspended)
411 vid_wassuspended = false;
412 ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
413 ShowWindow(mainwindow, SW_SHOWNORMAL);
416 // LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers
417 MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
424 if (vid_isfullscreen)
426 ChangeDisplaySettings (NULL, 0);
427 vid_wassuspended = true;
429 VID_RestoreSystemGamma();
433 //TODO: move it around in vid_wgl.c since I dont think this is the right position
434 void Sys_SendKeyEvents (void)
438 while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
440 if (!GetMessage (&msg, NULL, 0, 0))
443 TranslateMessage (&msg);
444 DispatchMessage (&msg);
448 LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
450 static keynum_t buttonremap[16] =
470 /* main window procedure */
471 LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
474 int fActive, fMinimized, temp;
479 qboolean down = false;
481 if ( uMsg == uiWheelMessage )
482 uMsg = WM_MOUSEWHEEL;
487 if (vid_isfullscreen)
488 ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
495 window_x = (int) LOWORD(lParam);
496 window_y = (int) HIWORD(lParam);
505 vkey = MapKey(lParam, wParam);
506 GetKeyboardState (state);
507 // alt/ctrl/shift tend to produce funky ToAscii values,
508 // and if it's not a single character we don't know care about it
509 charlength = ToAscii (wParam, lParam >> 16, state, (unsigned short *)asciichar, 0);
510 if (vkey == K_ALT || vkey == K_CTRL || vkey == K_SHIFT || charlength == 0)
512 else if( charlength == 2 ) {
513 asciichar[0] = asciichar[1];
515 Key_Event (vkey, asciichar[0], down);
519 // keep Alt-Space from happening
523 // prevent screensaver from occuring while the active window
524 if (fActive && ((wParam & 0xFFF0) == SC_SCREENSAVE || (wParam & 0xFFF0) == SC_MONITORPOWER))
525 lRet = 0;; // note: password-locked screensavers on Vista still work
528 // this is complicated because Win32 seems to pack multiple mouse events into
529 // one update sometimes, so we always check all states and look for events
536 case WM_XBUTTONDOWN: // backslash :: imouse explorer buttons
537 case WM_XBUTTONUP: // backslash :: imouse explorer buttons
541 if (wParam & MK_LBUTTON)
544 if (wParam & MK_RBUTTON)
547 if (wParam & MK_MBUTTON)
550 /* backslash :: imouse explorer buttons */
551 if (wParam & MK_XBUTTON1)
554 if (wParam & MK_XBUTTON2)
558 // LordHavoc: lets hope this allows more buttons in the future...
559 if (wParam & MK_XBUTTON3)
561 if (wParam & MK_XBUTTON4)
563 if (wParam & MK_XBUTTON5)
565 if (wParam & MK_XBUTTON6)
567 if (wParam & MK_XBUTTON7)
570 if (vid_usingmouse && !dinput_acquired)
572 // perform button actions
574 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
575 if ((temp ^ mouse_oldbuttonstate) & (1<<i))
576 Key_Event (buttonremap[i], 0, (temp & (1<<i)) != 0);
577 mouse_oldbuttonstate = temp;
582 // JACK: This is the mouse wheel with the Intellimouse
583 // Its delta is either positive or neg, and we generate the proper
586 if ((short) HIWORD(wParam) > 0) {
587 Key_Event(K_MWHEELUP, 0, true);
588 Key_Event(K_MWHEELUP, 0, false);
590 Key_Event(K_MWHEELDOWN, 0, true);
591 Key_Event(K_MWHEELDOWN, 0, false);
599 if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
605 fActive = LOWORD(wParam);
606 fMinimized = (BOOL) HIWORD(wParam);
607 AppActivate(!(fActive == WA_INACTIVE), fMinimized);
609 // fix the leftover Alt from any Alt-Tab or the like that switched us away
615 // PostQuitMessage (0);
619 lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
623 /* pass all unhandled messages to DefWindowProc */
624 lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
628 /* return 1 if handled message, 0 if not */
632 int VID_SetGamma(unsigned short *ramps, int rampsize)
634 HDC hdc = GetDC (NULL);
635 int i = SetDeviceGammaRamp(hdc, ramps);
636 ReleaseDC (NULL, hdc);
637 return i; // return success or failure
640 int VID_GetGamma(unsigned short *ramps, int rampsize)
642 HDC hdc = GetDC (NULL);
643 int i = GetDeviceGammaRamp(hdc, ramps);
644 ReleaseDC (NULL, hdc);
645 return i; // return success or failure
648 static HINSTANCE gldll;
650 static void GL_CloseLibrary(void)
655 qwglGetProcAddress = NULL;
658 gl_platformextensions = "";
661 static int GL_OpenLibrary(const char *name)
663 Con_Printf("Loading OpenGL driver %s\n", name);
665 if (!(gldll = LoadLibrary(name)))
667 Con_Printf("Unable to LoadLibrary %s\n", name);
670 strlcpy(gl_driver, name, sizeof(gl_driver));
674 void *GL_GetProcAddress(const char *name)
677 if (qwglGetProcAddress != NULL)
678 p = (void *) qwglGetProcAddress(name);
680 p = (void *) GetProcAddress(gldll, name);
684 static void IN_Init(void);
689 InitCommonControls();
690 hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON1));
692 // Register the frame class
694 wc.lpfnWndProc = (WNDPROC)MainWndProc;
697 wc.hInstance = global_hInstance;
699 wc.hCursor = LoadCursor (NULL,IDC_ARROW);
700 wc.hbrBackground = NULL;
702 wc.lpszClassName = "DarkPlacesWindowClass";
704 if (!RegisterClass (&wc))
705 Con_Printf ("Couldn't register window class\n");
707 memset(&initialdevmode, 0, sizeof(initialdevmode));
708 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &initialdevmode);
713 int VID_InitMode (int fullscreen, int width, int height, int bpp, int refreshrate, int stereobuffer)
719 PIXELFORMATDESCRIPTOR pfd =
721 sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
723 PFD_DRAW_TO_WINDOW // support window
724 | PFD_SUPPORT_OPENGL // support OpenGL
725 | PFD_DOUBLEBUFFER , // double buffered
726 PFD_TYPE_RGBA, // RGBA type
727 24, // 24-bit color depth
728 0, 0, 0, 0, 0, 0, // color bits ignored
729 0, // no alpha buffer
730 0, // shift bit ignored
731 0, // no accumulation buffer
732 0, 0, 0, 0, // accum bits ignored
733 32, // 32-bit z-buffer
734 0, // no stencil buffer
735 0, // no auxiliary buffer
736 PFD_MAIN_PLANE, // main layer
738 0, 0, 0 // layer masks ignored
741 DWORD WindowStyle, ExWindowStyle;
742 int CenterX, CenterY;
743 const char *gldrivername;
746 qboolean foundmode, foundgoodmode;
749 Sys_Error("VID_InitMode called when video is already initialised");
751 // if stencil is enabled, ask for alpha too
754 pfd.cStencilBits = 8;
759 pfd.cStencilBits = 0;
764 pfd.dwFlags |= PFD_STEREO;
766 gldrivername = "opengl32.dll";
767 // COMMANDLINEOPTION: Windows WGL: -gl_driver <drivername> selects a GL driver library, default is opengl32.dll, useful only for 3dfxogl.dll or 3dfxvgl.dll, if you don't know what this is for, you don't need it
768 i = COM_CheckParm("-gl_driver");
769 if (i && i < com_argc - 1)
770 gldrivername = com_argv[i + 1];
771 if (!GL_OpenLibrary(gldrivername))
773 Con_Printf("Unable to load GL driver %s\n", gldrivername);
777 memset(&gdevmode, 0, sizeof(gdevmode));
779 vid_isfullscreen = false;
782 if(vid_forcerefreshrate.integer)
785 gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
786 gdevmode.dmBitsPerPel = bpp;
787 gdevmode.dmPelsWidth = width;
788 gdevmode.dmPelsHeight = height;
789 gdevmode.dmSize = sizeof (gdevmode);
792 gdevmode.dmFields |= DM_DISPLAYFREQUENCY;
793 gdevmode.dmDisplayFrequency = refreshrate;
799 refreshrate = initialdevmode.dmDisplayFrequency; // default vid_refreshrate to the rate of the desktop
802 foundgoodmode = false;
804 thismode.dmSize = sizeof(thismode);
805 thismode.dmDriverExtra = 0;
806 for(i = 0; EnumDisplaySettings(NULL, i, &thismode); ++i)
808 if(~thismode.dmFields & (DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY))
810 Con_DPrintf("enumerating modes yielded a bogus item... please debug this\n");
813 if(developer.integer >= 100)
814 Con_Printf("Found mode %dx%dx%dbpp %dHz... ", (int)thismode.dmPelsWidth, (int)thismode.dmPelsHeight, (int)thismode.dmBitsPerPel, (int)thismode.dmDisplayFrequency);
815 if(thismode.dmBitsPerPel != (DWORD)bpp)
817 if(developer.integer >= 100)
818 Con_Printf("wrong bpp\n");
821 if(thismode.dmPelsWidth != (DWORD)width)
823 if(developer.integer >= 100)
824 Con_Printf("wrong width\n");
827 if(thismode.dmPelsHeight != (DWORD)height)
829 if(developer.integer >= 100)
830 Con_Printf("wrong height\n");
836 // if we have a good mode, make sure this mode is better than the previous one, and allowed by the refreshrate
837 if(thismode.dmDisplayFrequency > (DWORD)refreshrate)
839 if(developer.integer >= 100)
840 Con_Printf("too high refresh rate\n");
843 else if(thismode.dmDisplayFrequency <= gdevmode.dmDisplayFrequency)
845 if(developer.integer >= 100)
846 Con_Printf("doesn't beat previous best match (too low)\n");
852 // we do have one, but it isn't good... make sure it has a lower frequency than the previous one
853 if(thismode.dmDisplayFrequency >= gdevmode.dmDisplayFrequency)
855 if(developer.integer >= 100)
856 Con_Printf("doesn't beat previous best match (too high)\n");
860 // otherwise, take anything
862 memcpy(&gdevmode, &thismode, sizeof(gdevmode));
863 if(thismode.dmDisplayFrequency <= (DWORD)refreshrate)
864 foundgoodmode = true;
867 if(developer.integer >= 100)
868 Con_Printf("(out of range)\n");
871 if(developer.integer >= 100)
872 Con_Printf("accepted\n");
879 Con_Printf("Unable to find the requested mode %dx%dx%dbpp\n", width, height, bpp);
882 else if(ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
885 Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", width, height, bpp);
889 vid_isfullscreen = true;
890 WindowStyle = WS_POPUP;
891 ExWindowStyle = WS_EX_TOPMOST;
896 i = GetDeviceCaps(hdc, RASTERCAPS);
897 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
898 ReleaseDC (NULL, hdc);
902 Con_Print("Can't run in non-RGB mode\n");
908 Con_Print("A higher desktop depth is required to run this video mode\n");
912 WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
919 rect.bottom = height;
920 AdjustWindowRectEx(&rect, WindowStyle, false, 0);
929 CenterX = (GetSystemMetrics(SM_CXSCREEN) - (rect.right - rect.left)) / 2;
930 CenterY = (GetSystemMetrics(SM_CYSCREEN) - (rect.bottom - rect.top)) / 2;
932 CenterX = max(0, CenterX);
933 CenterY = max(0, CenterY);
935 // x and y may be changed by WM_MOVE messages
938 rect.left += CenterX;
939 rect.right += CenterX;
941 rect.bottom += CenterY;
943 mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
946 Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", (int)ExWindowStyle, "DarkPlacesWindowClass", gamename, (int)WindowStyle, (int)(rect.left), (int)(rect.top), (int)(rect.right - rect.left), (int)(rect.bottom - rect.top), NULL, NULL, (int)global_hInstance, NULL);
953 SetWindowPos (mainwindow, NULL, CenterX, CenterY, 0, 0,SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
956 ShowWindow (mainwindow, SW_SHOWDEFAULT);
957 UpdateWindow (mainwindow);
959 // now we try to make sure we get the focus on the mode switch, because
960 // sometimes in some systems we don't. We grab the foreground, then
961 // finish setting up, pump all our messages, and sleep for a little while
962 // to let messages finish bouncing around the system, then we put
963 // ourselves at the top of the z order, then grab the foreground again,
964 // Who knows if it helps, but it probably doesn't hurt
965 SetForegroundWindow (mainwindow);
967 while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
969 TranslateMessage (&msg);
970 DispatchMessage (&msg);
975 SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0, SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOCOPYBITS);
977 SetForegroundWindow (mainwindow);
979 // fix the leftover Alt from any Alt-Tab or the like that switched us away
982 baseDC = GetDC(mainwindow);
984 if ((pixelformat = ChoosePixelFormat(baseDC, &pfd)) == 0)
987 Con_Printf("ChoosePixelFormat(%d, %p) failed\n", (int)baseDC, &pfd);
991 if (SetPixelFormat(baseDC, pixelformat, &pfd) == false)
994 Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", (int)baseDC, pixelformat, &pfd);
998 if (!GL_CheckExtension("wgl", wglfuncs, NULL, false))
1001 Con_Print("wgl functions not found\n");
1005 baseRC = qwglCreateContext(baseDC);
1009 Con_Print("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.\n");
1012 if (!qwglMakeCurrent(baseDC, baseRC))
1015 Con_Printf("wglMakeCurrent(%d, %d) failed\n", (int)baseDC, (int)baseRC);
1019 if ((qglGetString = (const GLubyte* (GLAPIENTRY *)(GLenum name))GL_GetProcAddress("glGetString")) == NULL)
1022 Con_Print("glGetString not found\n");
1025 if ((qwglGetExtensionsStringARB = (const char *(WINAPI *)(HDC hdc))GL_GetProcAddress("wglGetExtensionsStringARB")) == NULL)
1026 Con_Print("wglGetExtensionsStringARB not found\n");
1027 gl_renderer = qglGetString(GL_RENDERER);
1028 gl_vendor = qglGetString(GL_VENDOR);
1029 gl_version = qglGetString(GL_VERSION);
1030 gl_extensions = qglGetString(GL_EXTENSIONS);
1031 gl_platform = "WGL";
1032 gl_platformextensions = "";
1034 Con_DPrintf("GL_VENDOR: %s\n", gl_vendor);
1035 Con_DPrintf("GL_RENDERER: %s\n", gl_renderer);
1036 Con_DPrintf("GL_VERSION: %s\n", gl_version);
1037 Con_DPrintf("GL_EXTENSIONS: %s\n", gl_extensions);
1038 Con_DPrintf("%s_EXTENSIONS: %s\n", gl_platform, gl_platformextensions);
1040 gl_videosyncavailable = false;
1042 if (qwglGetExtensionsStringARB)
1043 gl_platformextensions = qwglGetExtensionsStringARB(baseDC);
1045 // COMMANDLINEOPTION: Windows WGL: -novideosync disables WGL_EXT_swap_control
1046 gl_videosyncavailable = GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, "-novideosync", false);
1047 //ReleaseDC(mainwindow, hdc);
1051 // LordHavoc: special differences for ATI (broken 8bit color when also using 32bit? weird!)
1052 if (strncasecmp(gl_vendor,"ATI",3)==0)
1054 if (strncasecmp(gl_renderer,"Rage Pro",8)==0)
1057 if (strncasecmp(gl_renderer,"Matrox G200 Direct3D",20)==0) // a D3D driver for GL? sigh...
1060 //vid_menudrawfn = VID_MenuDraw;
1061 //vid_menukeyfn = VID_MenuKey;
1062 vid_usingmouse = false;
1063 vid_usingvsync = false;
1065 vid_initialized = true;
1068 IN_StartupJoystick ();
1070 if (gl_videosyncavailable)
1072 vid_usevsync = vid_vsync.integer;
1073 vid_usingvsync = vid_vsync.integer;
1074 qwglSwapIntervalEXT (vid_usevsync);
1080 static void IN_Shutdown(void);
1081 void VID_Shutdown (void)
1083 if(vid_initialized == false)
1086 VID_RestoreSystemGamma();
1088 vid_initialized = false;
1090 if (qwglMakeCurrent)
1091 qwglMakeCurrent(NULL, NULL);
1092 if (baseRC && qwglDeleteContext)
1093 qwglDeleteContext(baseRC);
1094 // close the library before we get rid of the window
1096 if (baseDC && mainwindow)
1097 ReleaseDC(mainwindow, baseDC);
1098 AppActivate(false, false);
1100 DestroyWindow(mainwindow);
1102 if (vid_isfullscreen)
1103 ChangeDisplaySettings (NULL, 0);
1104 vid_isfullscreen = false;
1107 static void IN_Activate (qboolean grab)
1109 static qboolean restore_spi;
1110 static int originalmouseparms[3];
1112 if (!mouseinitialized)
1117 if (!vid_usingmouse)
1119 vid_usingmouse = true;
1120 cl_ignoremousemoves = 2;
1121 if (dinput && g_pMouse)
1123 IDirectInputDevice_Acquire(g_pMouse);
1124 dinput_acquired = true;
1129 window_rect.left = window_x;
1130 window_rect.top = window_y;
1131 window_rect.right = window_x + vid.width;
1132 window_rect.bottom = window_y + vid.height;
1134 // change mouse settings to turn off acceleration
1135 // COMMANDLINEOPTION: Windows GDI Input: -noforcemparms disables setting of mouse parameters (not used with -dinput, windows only)
1136 if (!COM_CheckParm ("-noforcemparms") && SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0))
1138 int newmouseparms[3];
1139 newmouseparms[0] = 0; // threshold to double movement (only if accel level is >= 1)
1140 newmouseparms[1] = 0; // threshold to quadruple movement (only if accel level is >= 2)
1141 newmouseparms[2] = 0; // maximum level of acceleration (0 = off)
1142 restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
1145 restore_spi = false;
1146 SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1148 SetCapture (mainwindow);
1149 ClipCursor (&window_rect);
1158 vid_usingmouse = false;
1159 cl_ignoremousemoves = 2;
1160 if (dinput_acquired)
1162 IDirectInputDevice_Unacquire(g_pMouse);
1163 dinput_acquired = false;
1167 // restore system mouseparms if we changed them
1169 SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
1170 restore_spi = false;
1185 static qboolean IN_InitDInput (void)
1188 DIPROPDWORD dipdw = {
1190 sizeof(DIPROPDWORD), // diph.dwSize
1191 sizeof(DIPROPHEADER), // diph.dwHeaderSize
1193 DIPH_DEVICE, // diph.dwHow
1195 DINPUT_BUFFERSIZE, // dwData
1200 hInstDI = LoadLibrary("dinput.dll");
1202 if (hInstDI == NULL)
1204 Con_Print("Couldn't load dinput.dll\n");
1209 if (!pDirectInputCreate)
1211 pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
1213 if (!pDirectInputCreate)
1215 Con_Print("Couldn't get DI proc addr\n");
1220 // register with DirectInput and get an IDirectInput to play with.
1221 hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL);
1228 // obtain an interface to the system mouse device.
1229 hr = IDirectInput_CreateDevice(g_pdi, &GUID_SysMouse, &g_pMouse, NULL);
1233 Con_Print("Couldn't open DI mouse device\n");
1237 // set the data format to "mouse format".
1238 hr = IDirectInputDevice_SetDataFormat(g_pMouse, &c_dfDIMouse);
1242 Con_Print("Couldn't set DI mouse format\n");
1246 // set the cooperativity level.
1247 hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
1248 DISCL_EXCLUSIVE | DISCL_FOREGROUND);
1252 Con_Print("Couldn't set DI coop level\n");
1257 // set the buffer size to DINPUT_BUFFERSIZE elements.
1258 // the buffer size is a DWORD property associated with the device
1259 hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
1263 Con_Print("Couldn't set DI buffersize\n");
1276 static void IN_StartupMouse (void)
1278 if (COM_CheckParm ("-nomouse"))
1281 mouseinitialized = true;
1283 // COMMANDLINEOPTION: Windows Input: -dinput enables DirectInput for mouse/joystick input
1284 if (COM_CheckParm ("-dinput"))
1285 dinput = IN_InitDInput ();
1288 Con_Print("DirectInput initialized\n");
1290 Con_Print("DirectInput not initialized\n");
1301 static void IN_MouseMove (void)
1306 if (!vid_usingmouse)
1308 //GetCursorPos (¤t_pos);
1309 //ui_mouseupdate(current_pos.x - window_x, current_pos.y - window_y);
1313 if (dinput_acquired)
1315 DIDEVICEOBJECTDATA od;
1325 hr = IDirectInputDevice_GetDeviceData(g_pMouse,
1326 sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
1328 if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
1330 IDirectInputDevice_Acquire(g_pMouse);
1334 /* Unable to read data or no data available */
1335 if (FAILED(hr) || dwElements == 0)
1338 /* Look at the element to see what happened */
1343 mx += (LONG) od.dwData;
1347 my += (LONG) od.dwData;
1351 if((LONG) od.dwData < 0)
1353 Key_Event (K_MWHEELDOWN, 0, true);
1354 Key_Event (K_MWHEELDOWN, 0, false);
1356 else if((LONG) od.dwData > 0)
1358 Key_Event (K_MWHEELUP, 0, true);
1359 Key_Event (K_MWHEELUP, 0, false);
1363 case DIMOFS_BUTTON0:
1364 if (od.dwData & 0x80)
1370 case DIMOFS_BUTTON1:
1371 if (od.dwData & 0x80)
1372 mstate_di |= (1<<1);
1374 mstate_di &= ~(1<<1);
1377 case DIMOFS_BUTTON2:
1378 if (od.dwData & 0x80)
1379 mstate_di |= (1<<2);
1381 mstate_di &= ~(1<<2);
1384 case DIMOFS_BUTTON3:
1385 if (od.dwData & 0x80)
1386 mstate_di |= (1<<3);
1388 mstate_di &= ~(1<<3);
1393 // perform button actions
1394 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
1395 if ((mstate_di ^ mouse_oldbuttonstate) & (1<<i))
1396 Key_Event (buttonremap[i], 0, (mstate_di & (1<<i)) != 0);
1397 mouse_oldbuttonstate = mstate_di;
1404 GetCursorPos (¤t_pos);
1405 mx = current_pos.x - (window_x + vid.width / 2);
1406 my = current_pos.y - (window_y + vid.height / 2);
1411 // if the mouse has moved, force it to the center, so there's room to move
1412 if (!cl.csqc_wantsmousemove)
1414 SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1426 if (vid_activewindow && !vid_hidden)
1439 static void IN_StartupJoystick (void)
1446 // assume no joystick
1449 // abort startup if user requests no joystick
1450 // COMMANDLINEOPTION: Windows Input: -nojoy disables joystick support, may be a small speed increase
1451 if (COM_CheckParm ("-nojoy"))
1454 // verify joystick driver is present
1455 if ((numdevs = joyGetNumDevs ()) == 0)
1457 Con_Print("\njoystick not found -- driver not present\n\n");
1461 // cycle through the joystick ids for the first valid one
1462 for (joy_id=0 ; joy_id<numdevs ; joy_id++)
1464 memset (&ji, 0, sizeof(ji));
1465 ji.dwSize = sizeof(ji);
1466 ji.dwFlags = JOY_RETURNCENTERED;
1468 if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
1472 // abort startup if we didn't find a valid joystick
1473 if (mmr != JOYERR_NOERROR)
1475 Con_Printf("\njoystick not found -- no valid joysticks (%x)\n\n", mmr);
1479 // get the capabilities of the selected joystick
1480 // abort startup if command fails
1481 memset (&jc, 0, sizeof(jc));
1482 if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
1484 Con_Printf("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr);
1488 // save the joystick's number of buttons and POV status
1489 joy_numbuttons = jc.wNumButtons;
1490 joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
1492 // old button and POV states default to no buttons pressed
1493 joy_oldbuttonstate = joy_oldpovstate = 0;
1495 // mark the joystick as available and advanced initialization not completed
1496 // this is needed as cvars are not available during initialization
1499 joy_advancedinit = false;
1501 Con_Print("\njoystick detected\n\n");
1510 static PDWORD RawValuePointer (int axis)
1527 return NULL; // LordHavoc: hush compiler warning
1533 Joy_AdvancedUpdate_f
1536 static void Joy_AdvancedUpdate_f (void)
1539 // called once by IN_ReadJoystick and by user whenever an update is needed
1540 // cvars are now available
1544 // initialize all the maps
1545 for (i = 0; i < JOY_MAX_AXES; i++)
1547 dwAxisMap[i] = AxisNada;
1548 dwControlMap[i] = JOY_ABSOLUTE_AXIS;
1549 pdwRawValue[i] = RawValuePointer(i);
1552 if( joy_advanced.integer == 0)
1554 // default joystick initialization
1555 // 2 axes only with joystick control
1556 dwAxisMap[JOY_AXIS_X] = AxisTurn;
1557 // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
1558 dwAxisMap[JOY_AXIS_Y] = AxisForward;
1559 // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
1563 if (strcmp (joy_name.string, "joystick") != 0)
1565 // notify user of advanced controller
1566 Con_Printf("\n%s configured\n\n", joy_name.string);
1569 // advanced initialization here
1570 // data supplied by user via joy_axisn cvars
1571 dwTemp = (DWORD) joy_advaxisx.value;
1572 dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
1573 dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
1574 dwTemp = (DWORD) joy_advaxisy.value;
1575 dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
1576 dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
1577 dwTemp = (DWORD) joy_advaxisz.value;
1578 dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
1579 dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
1580 dwTemp = (DWORD) joy_advaxisr.value;
1581 dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
1582 dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
1583 dwTemp = (DWORD) joy_advaxisu.value;
1584 dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
1585 dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
1586 dwTemp = (DWORD) joy_advaxisv.value;
1587 dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
1588 dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
1591 // compute the axes to collect from DirectInput
1592 joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
1593 for (i = 0; i < JOY_MAX_AXES; i++)
1595 if (dwAxisMap[i] != AxisNada)
1597 joy_flags |= dwAxisFlags[i];
1607 static qboolean IN_ReadJoystick (void)
1610 memset (&ji, 0, sizeof(ji));
1611 ji.dwSize = sizeof(ji);
1612 ji.dwFlags = joy_flags;
1614 if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
1616 // this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
1617 // rather than having 32768 be the zero point, they have the zero point at 32668
1618 // go figure -- anyway, now we get the full resolution out of the device
1619 if (joy_wwhack1.integer != 0.0)
1627 // read error occurred
1628 // turning off the joystick seems too harsh for 1 read error,
1629 // but what should be done?
1640 static void IN_JoyMove (void)
1642 float speed, aspeed;
1643 float fAxisValue, fTemp;
1644 int i, mouselook = (in_mlook.state & 1) || freelook.integer;
1646 // complete initialization if first time in
1647 // this is needed as cvars are not available at initialization time
1648 if( joy_advancedinit != true )
1650 Joy_AdvancedUpdate_f();
1651 joy_advancedinit = true;
1657 DWORD buttonstate, povstate;
1659 // loop through the joystick buttons
1660 // key a joystick event or auxillary event for higher number buttons for each state change
1661 buttonstate = ji.dwButtons;
1662 for (i=0 ; i < (int) joy_numbuttons ; i++)
1664 if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
1666 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1667 Key_Event (key_index + i, 0, true);
1670 if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
1672 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1673 Key_Event (key_index + i, 0, false);
1676 joy_oldbuttonstate = buttonstate;
1680 // convert POV information into 4 bits of state information
1681 // this avoids any potential problems related to moving from one
1682 // direction to another without going through the center position
1684 if(ji.dwPOV != JOY_POVCENTERED)
1686 if (ji.dwPOV == JOY_POVFORWARD)
1688 if (ji.dwPOV == JOY_POVRIGHT)
1690 if (ji.dwPOV == JOY_POVBACKWARD)
1692 if (ji.dwPOV == JOY_POVLEFT)
1695 // determine which bits have changed and key an auxillary event for each change
1696 for (i=0 ; i < 4 ; i++)
1698 if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
1700 Key_Event (K_AUX29 + i, 0, true);
1703 if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
1705 Key_Event (K_AUX29 + i, 0, false);
1708 joy_oldpovstate = povstate;
1712 // verify joystick is available and that the user wants to use it
1713 if (!joy_avail || !in_joystick.integer)
1718 // collect the joystick data, if possible
1719 if (IN_ReadJoystick () != true)
1724 if (in_speed.state & 1)
1725 speed = cl_movespeedkey.value;
1728 // LordHavoc: viewzoom affects sensitivity for sniping
1729 aspeed = speed * cl.realframetime * cl.viewzoom;
1731 // loop through the axes
1732 for (i = 0; i < JOY_MAX_AXES; i++)
1734 // get the floating point zero-centered, potentially-inverted data for the current axis
1735 fAxisValue = (float) *pdwRawValue[i];
1736 // move centerpoint to zero
1737 fAxisValue -= 32768.0;
1739 if (joy_wwhack2.integer != 0.0)
1741 if (dwAxisMap[i] == AxisTurn)
1743 // this is a special formula for the Logitech WingMan Warrior
1744 // y=ax^b; where a = 300 and b = 1.3
1745 // also x values are in increments of 800 (so this is factored out)
1746 // then bounds check result to level out excessively high spin rates
1747 fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
1748 if (fTemp > 14000.0)
1750 // restore direction information
1751 fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
1755 // convert range from -32768..32767 to -1..1
1756 fAxisValue /= 32768.0;
1758 switch (dwAxisMap[i])
1761 if ((joy_advanced.integer == 0) && mouselook)
1763 // user wants forward control to become look control
1764 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1766 // if mouse invert is on, invert the joystick pitch value
1767 // only absolute control support here (joy_advanced is false)
1768 if (m_pitch.value < 0.0)
1770 cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1774 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1780 // no pitch movement
1781 // disable pitch return-to-center unless requested by user
1782 // *** this code can be removed when the lookspring bug is fixed
1783 // *** the bug always has the lookspring feature on
1784 if(lookspring.value == 0.0)
1790 // user wants forward control to be forward control
1791 if (fabs(fAxisValue) > joy_forwardthreshold.value)
1793 cl.cmd.forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
1799 if (fabs(fAxisValue) > joy_sidethreshold.value)
1801 cl.cmd.sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1806 if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook))
1808 // user wants turn control to become side control
1809 if (fabs(fAxisValue) > joy_sidethreshold.value)
1811 cl.cmd.sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1816 // user wants turn control to be turn control
1817 if (fabs(fAxisValue) > joy_yawthreshold.value)
1819 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1821 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
1825 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
1835 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1837 // pitch movement detected and pitch movement desired by user
1838 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1840 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1844 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
1850 // no pitch movement
1851 // disable pitch return-to-center unless requested by user
1852 // *** this code can be removed when the lookspring bug is fixed
1853 // *** the bug always has the lookspring feature on
1854 if(lookspring.integer == 0)
1866 static void IN_Init(void)
1868 uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
1870 // joystick variables
1871 Cvar_RegisterVariable (&in_joystick);
1872 Cvar_RegisterVariable (&joy_name);
1873 Cvar_RegisterVariable (&joy_advanced);
1874 Cvar_RegisterVariable (&joy_advaxisx);
1875 Cvar_RegisterVariable (&joy_advaxisy);
1876 Cvar_RegisterVariable (&joy_advaxisz);
1877 Cvar_RegisterVariable (&joy_advaxisr);
1878 Cvar_RegisterVariable (&joy_advaxisu);
1879 Cvar_RegisterVariable (&joy_advaxisv);
1880 Cvar_RegisterVariable (&joy_forwardthreshold);
1881 Cvar_RegisterVariable (&joy_sidethreshold);
1882 Cvar_RegisterVariable (&joy_pitchthreshold);
1883 Cvar_RegisterVariable (&joy_yawthreshold);
1884 Cvar_RegisterVariable (&joy_forwardsensitivity);
1885 Cvar_RegisterVariable (&joy_sidesensitivity);
1886 Cvar_RegisterVariable (&joy_pitchsensitivity);
1887 Cvar_RegisterVariable (&joy_yawsensitivity);
1888 Cvar_RegisterVariable (&joy_wwhack1);
1889 Cvar_RegisterVariable (&joy_wwhack2);
1890 Cvar_RegisterVariable (&vid_forcerefreshrate);
1891 Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f, "applies current joyadv* cvar settings to the joystick driver");
1894 static void IN_Shutdown(void)
1896 IN_Activate (false);
1899 IDirectInputDevice_Release(g_pMouse);
1903 IDirectInput_Release(g_pdi);