2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 // gl_vidnt.c -- NT GL vid component
22 // we don't need a very new dinput
23 #define DIRECTINPUT_VERSION 0x0300
33 extern HINSTANCE global_hInstance;
37 #define WM_MOUSEWHEEL 0x020A
40 // Tell startup code that we have a client
41 int cl_available = true;
43 qboolean vid_supportrefreshrate = true;
45 static int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
46 static int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
47 //static int (WINAPI *qwglGetPixelFormat)(HDC);
48 static BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
49 static BOOL (WINAPI *qwglSwapBuffers)(HDC);
50 static HGLRC (WINAPI *qwglCreateContext)(HDC);
51 static BOOL (WINAPI *qwglDeleteContext)(HGLRC);
52 static HGLRC (WINAPI *qwglGetCurrentContext)(VOID);
53 static HDC (WINAPI *qwglGetCurrentDC)(VOID);
54 static PROC (WINAPI *qwglGetProcAddress)(LPCSTR);
55 static BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC);
56 static BOOL (WINAPI *qwglSwapIntervalEXT)(int interval);
57 static const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc);
59 static dllfunction_t wglfuncs[] =
61 {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat},
62 {"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat},
63 // {"wglGetPixelFormat", (void **) &qwglGetPixelFormat},
64 {"wglSetPixelFormat", (void **) &qwglSetPixelFormat},
65 {"wglSwapBuffers", (void **) &qwglSwapBuffers},
66 {"wglCreateContext", (void **) &qwglCreateContext},
67 {"wglDeleteContext", (void **) &qwglDeleteContext},
68 {"wglGetProcAddress", (void **) &qwglGetProcAddress},
69 {"wglMakeCurrent", (void **) &qwglMakeCurrent},
70 {"wglGetCurrentContext", (void **) &qwglGetCurrentContext},
71 {"wglGetCurrentDC", (void **) &qwglGetCurrentDC},
75 static dllfunction_t wglswapintervalfuncs[] =
77 {"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT},
81 static DEVMODE gdevmode;
82 static qboolean vid_initialized = false;
83 static qboolean vid_wassuspended = false;
84 static qboolean vid_usingmouse = false;
85 static qboolean vid_usingvsync = false;
86 static qboolean vid_usevsync = false;
89 // used by cd_win.c and snd_win.c
95 //HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
97 static qboolean vid_isfullscreen;
99 //void VID_MenuDraw (void);
100 //void VID_MenuKey (int key);
102 //LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
103 //void AppActivate(BOOL fActive, BOOL minimize);
104 //void ClearAllStates (void);
105 //void VID_UpdateWindowStatus (void);
107 //====================================
109 static int window_x, window_y;
111 static void IN_Activate (qboolean grab);
113 static qboolean mouseinitialized;
114 static qboolean dinput;
118 #define DINPUT_BUFFERSIZE 16
119 #define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
121 static HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
123 // LordHavoc: thanks to backslash for this support for mouse buttons 4 and 5
124 /* backslash :: imouse explorer buttons */
125 /* These are #ifdefed out for non-Win2K in the February 2001 version of
126 MS's platform SDK, but we need them for compilation. . . */
127 #ifndef WM_XBUTTONDOWN
128 #define WM_XBUTTONDOWN 0x020B
129 #define WM_XBUTTONUP 0x020C
132 #define MK_XBUTTON1 0x0020
133 #define MK_XBUTTON2 0x0040
136 // LordHavoc: lets hope this allows more buttons in the future...
137 #define MK_XBUTTON3 0x0080
138 #define MK_XBUTTON4 0x0100
139 #define MK_XBUTTON5 0x0200
140 #define MK_XBUTTON6 0x0400
141 #define MK_XBUTTON7 0x0800
146 static int mouse_buttons;
147 static int mouse_oldbuttonstate;
149 static unsigned int uiWheelMessage;
150 static qboolean dinput_acquired;
152 static unsigned int mstate_di;
154 // joystick defines and variables
155 // where should defines be moved?
156 #define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
157 #define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
158 #define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
168 AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
171 static DWORD dwAxisFlags[JOY_MAX_AXES] =
173 JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
176 static DWORD dwAxisMap[JOY_MAX_AXES];
177 static DWORD dwControlMap[JOY_MAX_AXES];
178 static PDWORD pdwRawValue[JOY_MAX_AXES];
180 // none of these cvars are saved over a session
181 // this means that advanced controller configuration needs to be executed
182 // each time. this avoids any problems with getting back to a default usage
183 // or when changing from one controller to another. this way at least something
185 static cvar_t in_joystick = {CVAR_SAVE, "joystick","0", "enables joysticks"};
186 static cvar_t joy_name = {0, "joyname", "joystick", "name of joystick to use (informational only, used only by joyadvanced 1 mode)"};
187 static cvar_t joy_advanced = {0, "joyadvanced", "0", "use more than 2 axis joysticks (configuring this is very technical)"};
188 static cvar_t joy_advaxisx = {0, "joyadvaxisx", "0", "axis mapping for joyadvanced 1 mode"};
189 static cvar_t joy_advaxisy = {0, "joyadvaxisy", "0", "axis mapping for joyadvanced 1 mode"};
190 static cvar_t joy_advaxisz = {0, "joyadvaxisz", "0", "axis mapping for joyadvanced 1 mode"};
191 static cvar_t joy_advaxisr = {0, "joyadvaxisr", "0", "axis mapping for joyadvanced 1 mode"};
192 static cvar_t joy_advaxisu = {0, "joyadvaxisu", "0", "axis mapping for joyadvanced 1 mode"};
193 static cvar_t joy_advaxisv = {0, "joyadvaxisv", "0", "axis mapping for joyadvanced 1 mode"};
194 static cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15", "minimum joystick movement necessary to move forward"};
195 static cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15", "minimum joystick movement necessary to move sideways (strafing)"};
196 static cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15", "minimum joystick movement necessary to look up/down"};
197 static cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15", "minimum joystick movement necessary to turn left/right"};
198 static cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0", "how fast the joystick moves forward"};
199 static cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0", "how fast the joystick moves sideways (strafing)"};
200 static cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0", "how fast the joystick looks up/down"};
201 static cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0", "how fast the joystick turns left/right"};
202 static cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0", "special hack for wingman warrior"};
203 static cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0", "special hack for wingman warrior"};
205 static qboolean joy_avail, joy_advancedinit, joy_haspov;
206 static DWORD joy_oldbuttonstate, joy_oldpovstate;
209 static DWORD joy_flags;
210 static DWORD joy_numbuttons;
212 static LPDIRECTINPUT g_pdi;
213 static LPDIRECTINPUTDEVICE g_pMouse;
217 static HINSTANCE hInstDI;
219 // forward-referenced functions
220 static void IN_StartupJoystick (void);
221 static void Joy_AdvancedUpdate_f (void);
222 static void IN_JoyMove (void);
223 static void IN_StartupMouse (void);
226 //====================================
228 void VID_Finish (qboolean allowmousegrab)
230 qboolean vid_usemouse;
232 vid_usevsync = vid_vsync.integer && !cls.timedemo && gl_videosyncavailable;
233 if (vid_usingvsync != vid_usevsync && gl_videosyncavailable)
235 vid_usingvsync = vid_usevsync;
236 qwglSwapIntervalEXT (vid_usevsync);
239 // handle the mouse state when windowed if that's changed
240 vid_usemouse = false;
241 if (allowmousegrab && vid_mouse.integer && !key_consoleactive && (key_dest != key_game || !cls.demoplayback))
243 if (vid_isfullscreen)
245 if (!vid_activewindow)
246 vid_usemouse = false;
247 IN_Activate(vid_usemouse);
249 if (r_render.integer && !vid_hidden)
252 if (r_speeds.integer || gl_finish.integer)
254 qglFinish();CHECKGLERROR
259 VID_UpdateGamma(false, 256);
262 //==========================================================================
267 static unsigned char scantokey[128] =
269 // 0 1 2 3 4 5 6 7 8 9 A B C D E F
270 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 ,//0
271 'q' ,'w' ,'e' ,'r' ,'t' ,'y' ,'u' ,'i' ,'o' ,'p' ,'[' ,']' ,13 ,K_CTRL ,'a' ,'s' ,//1
272 'd' ,'f' ,'g' ,'h' ,'j' ,'k' ,'l' ,';' ,'\'' ,'`' ,K_SHIFT ,'\\' ,'z' ,'x' ,'c' ,'v' ,//2
273 'b' ,'n' ,'m' ,',' ,'.' ,'/' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2 ,K_F3 ,K_F4 ,K_F5 ,//3
274 K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW,K_KP_PLUS ,K_END,//4
275 K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//5
276 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//6
277 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 //7
285 Map from windows to quake keynums
288 static int MapKey (int key, int virtualkey)
291 int modified = (key >> 16) & 255;
292 qboolean is_extended = false;
294 if (modified < 128 && scantokey[modified])
295 result = scantokey[modified];
299 Con_DPrintf("key 0x%02x (0x%8x, 0x%8x) has no translation\n", modified, key, virtualkey);
316 return K_KP_LEFTARROW;
318 return K_KP_RIGHTARROW;
322 return K_KP_DOWNARROW;
349 ===================================================================
353 ===================================================================
361 static void ClearAllStates (void)
365 mouse_oldbuttonstate = 0;
368 void AppActivate(BOOL fActive, BOOL minimize)
369 /****************************************************************************
371 * Function: AppActivate
372 * Parameters: fActive - True if app is activating
374 * Description: If the application is activating, then swap the system
375 * into SYSPAL_NOSTATIC mode so that our palettes will display
378 ****************************************************************************/
380 static qboolean sound_active = false; // initially blocked by Sys_InitConsole()
382 vid_activewindow = fActive;
383 vid_hidden = minimize;
385 // enable/disable sound on focus gain/loss
386 if (!vid_hidden && (vid_activewindow || !snd_mutewhenidle.integer))
399 sound_active = false;
405 if (vid_isfullscreen)
407 if (vid_wassuspended)
409 vid_wassuspended = false;
410 ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
411 ShowWindow(mainwindow, SW_SHOWNORMAL);
414 // LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers
415 MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
422 if (vid_isfullscreen)
424 ChangeDisplaySettings (NULL, 0);
425 vid_wassuspended = true;
427 VID_RestoreSystemGamma();
431 //TODO: move it around in vid_wgl.c since I dont think this is the right position
432 void Sys_SendKeyEvents (void)
436 while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
438 if (!GetMessage (&msg, NULL, 0, 0))
441 TranslateMessage (&msg);
442 DispatchMessage (&msg);
446 LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
448 static keynum_t buttonremap[16] =
468 /* main window procedure */
469 LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
472 int fActive, fMinimized, temp;
477 qboolean down = false;
479 if ( uMsg == uiWheelMessage )
480 uMsg = WM_MOUSEWHEEL;
485 if (vid_isfullscreen)
486 ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
493 window_x = (int) LOWORD(lParam);
494 window_y = (int) HIWORD(lParam);
503 vkey = MapKey(lParam, wParam);
504 GetKeyboardState (state);
505 // alt/ctrl/shift tend to produce funky ToAscii values,
506 // and if it's not a single character we don't know care about it
507 charlength = ToAscii (wParam, lParam >> 16, state, (unsigned short *)asciichar, 0);
508 if (vkey == K_ALT || vkey == K_CTRL || vkey == K_SHIFT || charlength == 0)
510 else if( charlength == 2 ) {
511 asciichar[0] = asciichar[1];
513 Key_Event (vkey, asciichar[0], down);
517 // keep Alt-Space from happening
520 // this is complicated because Win32 seems to pack multiple mouse events into
521 // one update sometimes, so we always check all states and look for events
528 case WM_XBUTTONDOWN: // backslash :: imouse explorer buttons
529 case WM_XBUTTONUP: // backslash :: imouse explorer buttons
533 if (wParam & MK_LBUTTON)
536 if (wParam & MK_RBUTTON)
539 if (wParam & MK_MBUTTON)
542 /* backslash :: imouse explorer buttons */
543 if (wParam & MK_XBUTTON1)
546 if (wParam & MK_XBUTTON2)
550 // LordHavoc: lets hope this allows more buttons in the future...
551 if (wParam & MK_XBUTTON3)
553 if (wParam & MK_XBUTTON4)
555 if (wParam & MK_XBUTTON5)
557 if (wParam & MK_XBUTTON6)
559 if (wParam & MK_XBUTTON7)
562 if (vid_usingmouse && !dinput_acquired)
564 // perform button actions
566 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
567 if ((temp ^ mouse_oldbuttonstate) & (1<<i))
568 Key_Event (buttonremap[i], 0, (temp & (1<<i)) != 0);
569 mouse_oldbuttonstate = temp;
574 // JACK: This is the mouse wheel with the Intellimouse
575 // Its delta is either positive or neg, and we generate the proper
578 if ((short) HIWORD(wParam) > 0) {
579 Key_Event(K_MWHEELUP, 0, true);
580 Key_Event(K_MWHEELUP, 0, false);
582 Key_Event(K_MWHEELDOWN, 0, true);
583 Key_Event(K_MWHEELDOWN, 0, false);
591 if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
597 fActive = LOWORD(wParam);
598 fMinimized = (BOOL) HIWORD(wParam);
599 AppActivate(!(fActive == WA_INACTIVE), fMinimized);
601 // fix the leftover Alt from any Alt-Tab or the like that switched us away
607 // PostQuitMessage (0);
611 lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
615 /* pass all unhandled messages to DefWindowProc */
616 lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
620 /* return 1 if handled message, 0 if not */
624 int VID_SetGamma(unsigned short *ramps, int rampsize)
626 HDC hdc = GetDC (NULL);
627 int i = SetDeviceGammaRamp(hdc, ramps);
628 ReleaseDC (NULL, hdc);
629 return i; // return success or failure
632 int VID_GetGamma(unsigned short *ramps, int rampsize)
634 HDC hdc = GetDC (NULL);
635 int i = GetDeviceGammaRamp(hdc, ramps);
636 ReleaseDC (NULL, hdc);
637 return i; // return success or failure
640 static HINSTANCE gldll;
642 static void GL_CloseLibrary(void)
647 qwglGetProcAddress = NULL;
650 gl_platformextensions = "";
653 static int GL_OpenLibrary(const char *name)
655 Con_Printf("Loading OpenGL driver %s\n", name);
657 if (!(gldll = LoadLibrary(name)))
659 Con_Printf("Unable to LoadLibrary %s\n", name);
662 strlcpy(gl_driver, name, sizeof(gl_driver));
666 void *GL_GetProcAddress(const char *name)
669 if (qwglGetProcAddress != NULL)
670 p = (void *) qwglGetProcAddress(name);
672 p = (void *) GetProcAddress(gldll, name);
676 static void IN_Init(void);
681 InitCommonControls();
682 hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON1));
684 // Register the frame class
686 wc.lpfnWndProc = (WNDPROC)MainWndProc;
689 wc.hInstance = global_hInstance;
691 wc.hCursor = LoadCursor (NULL,IDC_ARROW);
692 wc.hbrBackground = NULL;
694 wc.lpszClassName = "DarkPlacesWindowClass";
696 if (!RegisterClass (&wc))
697 Con_Printf ("Couldn't register window class\n");
702 int VID_InitMode (int fullscreen, int width, int height, int bpp, int refreshrate, int stereobuffer)
708 PIXELFORMATDESCRIPTOR pfd =
710 sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
712 PFD_DRAW_TO_WINDOW // support window
713 | PFD_SUPPORT_OPENGL // support OpenGL
714 | PFD_DOUBLEBUFFER , // double buffered
715 PFD_TYPE_RGBA, // RGBA type
716 24, // 24-bit color depth
717 0, 0, 0, 0, 0, 0, // color bits ignored
718 0, // no alpha buffer
719 0, // shift bit ignored
720 0, // no accumulation buffer
721 0, 0, 0, 0, // accum bits ignored
722 32, // 32-bit z-buffer
723 0, // no stencil buffer
724 0, // no auxiliary buffer
725 PFD_MAIN_PLANE, // main layer
727 0, 0, 0 // layer masks ignored
730 DWORD WindowStyle, ExWindowStyle;
731 int CenterX, CenterY;
732 const char *gldrivername;
736 Sys_Error("VID_InitMode called when video is already initialised");
738 // if stencil is enabled, ask for alpha too
741 pfd.cStencilBits = 8;
746 pfd.cStencilBits = 0;
751 pfd.dwFlags |= PFD_STEREO;
753 gldrivername = "opengl32.dll";
754 // COMMANDLINEOPTION: Windows WGL: -gl_driver <drivername> selects a GL driver library, default is opengl32.dll, useful only for 3dfxogl.dll or 3dfxvgl.dll, if you don't know what this is for, you don't need it
755 i = COM_CheckParm("-gl_driver");
756 if (i && i < com_argc - 1)
757 gldrivername = com_argv[i + 1];
758 if (!GL_OpenLibrary(gldrivername))
760 Con_Printf("Unable to load GL driver %s\n", gldrivername);
764 memset(&gdevmode, 0, sizeof(gdevmode));
766 vid_isfullscreen = false;
769 gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY;
770 gdevmode.dmBitsPerPel = bpp;
771 gdevmode.dmPelsWidth = width;
772 gdevmode.dmPelsHeight = height;
773 gdevmode.dmDisplayFrequency = refreshrate;
774 gdevmode.dmSize = sizeof (gdevmode);
775 if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
778 Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", width, height, bpp);
782 vid_isfullscreen = true;
783 WindowStyle = WS_POPUP;
784 ExWindowStyle = WS_EX_TOPMOST;
789 i = GetDeviceCaps(hdc, RASTERCAPS);
790 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
791 ReleaseDC (NULL, hdc);
795 Con_Print("Can't run in non-RGB mode\n");
801 Con_Print("A higher desktop depth is required to run this video mode\n");
805 WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
812 rect.bottom = height;
813 AdjustWindowRectEx(&rect, WindowStyle, false, 0);
822 CenterX = (GetSystemMetrics(SM_CXSCREEN) - (rect.right - rect.left)) / 2;
823 CenterY = (GetSystemMetrics(SM_CYSCREEN) - (rect.bottom - rect.top)) / 2;
825 CenterX = max(0, CenterX);
826 CenterY = max(0, CenterY);
828 // x and y may be changed by WM_MOVE messages
831 rect.left += CenterX;
832 rect.right += CenterX;
834 rect.bottom += CenterY;
836 mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
839 Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", (int)ExWindowStyle, "DarkPlacesWindowClass", gamename, (int)WindowStyle, (int)(rect.left), (int)(rect.top), (int)(rect.right - rect.left), (int)(rect.bottom - rect.top), NULL, NULL, (int)global_hInstance, NULL);
846 SetWindowPos (mainwindow, NULL, CenterX, CenterY, 0, 0,SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
849 ShowWindow (mainwindow, SW_SHOWDEFAULT);
850 UpdateWindow (mainwindow);
852 // now we try to make sure we get the focus on the mode switch, because
853 // sometimes in some systems we don't. We grab the foreground, then
854 // finish setting up, pump all our messages, and sleep for a little while
855 // to let messages finish bouncing around the system, then we put
856 // ourselves at the top of the z order, then grab the foreground again,
857 // Who knows if it helps, but it probably doesn't hurt
858 SetForegroundWindow (mainwindow);
860 while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
862 TranslateMessage (&msg);
863 DispatchMessage (&msg);
868 SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0, SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOCOPYBITS);
870 SetForegroundWindow (mainwindow);
872 // fix the leftover Alt from any Alt-Tab or the like that switched us away
875 baseDC = GetDC(mainwindow);
877 if ((pixelformat = ChoosePixelFormat(baseDC, &pfd)) == 0)
880 Con_Printf("ChoosePixelFormat(%d, %p) failed\n", (int)baseDC, &pfd);
884 if (SetPixelFormat(baseDC, pixelformat, &pfd) == false)
887 Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", (int)baseDC, pixelformat, &pfd);
891 if (!GL_CheckExtension("wgl", wglfuncs, NULL, false))
894 Con_Print("wgl functions not found\n");
898 baseRC = qwglCreateContext(baseDC);
902 Con_Print("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.\n");
905 if (!qwglMakeCurrent(baseDC, baseRC))
908 Con_Printf("wglMakeCurrent(%d, %d) failed\n", (int)baseDC, (int)baseRC);
912 if ((qglGetString = (const GLubyte* (GLAPIENTRY *)(GLenum name))GL_GetProcAddress("glGetString")) == NULL)
915 Con_Print("glGetString not found\n");
918 if ((qwglGetExtensionsStringARB = (const char *(WINAPI *)(HDC hdc))GL_GetProcAddress("wglGetExtensionsStringARB")) == NULL)
919 Con_Print("wglGetExtensionsStringARB not found\n");
920 gl_renderer = qglGetString(GL_RENDERER);
921 gl_vendor = qglGetString(GL_VENDOR);
922 gl_version = qglGetString(GL_VERSION);
923 gl_extensions = qglGetString(GL_EXTENSIONS);
925 gl_platformextensions = "";
927 gl_videosyncavailable = false;
929 if (qwglGetExtensionsStringARB)
930 gl_platformextensions = qwglGetExtensionsStringARB(baseDC);
932 // COMMANDLINEOPTION: Windows WGL: -novideosync disables WGL_EXT_swap_control
933 gl_videosyncavailable = GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, "-novideosync", false);
934 //ReleaseDC(mainwindow, hdc);
938 // LordHavoc: special differences for ATI (broken 8bit color when also using 32bit? weird!)
939 if (strncasecmp(gl_vendor,"ATI",3)==0)
941 if (strncasecmp(gl_renderer,"Rage Pro",8)==0)
944 if (strncasecmp(gl_renderer,"Matrox G200 Direct3D",20)==0) // a D3D driver for GL? sigh...
947 //vid_menudrawfn = VID_MenuDraw;
948 //vid_menukeyfn = VID_MenuKey;
949 vid_usingmouse = false;
950 vid_usingvsync = false;
952 vid_initialized = true;
955 IN_StartupJoystick ();
957 if (gl_videosyncavailable)
959 vid_usevsync = vid_vsync.integer;
960 vid_usingvsync = vid_vsync.integer;
961 qwglSwapIntervalEXT (vid_usevsync);
967 static void IN_Shutdown(void);
968 void VID_Shutdown (void)
970 if(vid_initialized == false)
973 VID_RestoreSystemGamma();
975 vid_initialized = false;
978 qwglMakeCurrent(NULL, NULL);
979 if (baseRC && qwglDeleteContext)
980 qwglDeleteContext(baseRC);
981 // close the library before we get rid of the window
983 if (baseDC && mainwindow)
984 ReleaseDC(mainwindow, baseDC);
985 AppActivate(false, false);
987 DestroyWindow(mainwindow);
989 if (vid_isfullscreen)
990 ChangeDisplaySettings (NULL, 0);
991 vid_isfullscreen = false;
994 static void IN_Activate (qboolean grab)
996 static qboolean restore_spi;
997 static int originalmouseparms[3];
999 if (!mouseinitialized)
1004 if (!vid_usingmouse)
1006 vid_usingmouse = true;
1007 cl_ignoremousemove = true;
1008 if (dinput && g_pMouse)
1010 IDirectInputDevice_Acquire(g_pMouse);
1011 dinput_acquired = true;
1016 window_rect.left = window_x;
1017 window_rect.top = window_y;
1018 window_rect.right = window_x + vid.width;
1019 window_rect.bottom = window_y + vid.height;
1021 // change mouse settings to turn off acceleration
1022 // COMMANDLINEOPTION: Windows GDI Input: -noforcemparms disables setting of mouse parameters (not used with -dinput, windows only)
1023 if (!COM_CheckParm ("-noforcemparms") && SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0))
1025 int newmouseparms[3];
1026 newmouseparms[0] = 0; // threshold to double movement (only if accel level is >= 1)
1027 newmouseparms[1] = 0; // threshold to quadruple movement (only if accel level is >= 2)
1028 newmouseparms[2] = 0; // maximum level of acceleration (0 = off)
1029 restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
1032 restore_spi = false;
1033 SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1035 SetCapture (mainwindow);
1036 ClipCursor (&window_rect);
1045 vid_usingmouse = false;
1046 cl_ignoremousemove = true;
1047 if (dinput_acquired)
1049 IDirectInputDevice_Unacquire(g_pMouse);
1050 dinput_acquired = false;
1054 // restore system mouseparms if we changed them
1056 SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
1057 restore_spi = false;
1072 static qboolean IN_InitDInput (void)
1075 DIPROPDWORD dipdw = {
1077 sizeof(DIPROPDWORD), // diph.dwSize
1078 sizeof(DIPROPHEADER), // diph.dwHeaderSize
1080 DIPH_DEVICE, // diph.dwHow
1082 DINPUT_BUFFERSIZE, // dwData
1087 hInstDI = LoadLibrary("dinput.dll");
1089 if (hInstDI == NULL)
1091 Con_Print("Couldn't load dinput.dll\n");
1096 if (!pDirectInputCreate)
1098 pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
1100 if (!pDirectInputCreate)
1102 Con_Print("Couldn't get DI proc addr\n");
1107 // register with DirectInput and get an IDirectInput to play with.
1108 hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL);
1115 // obtain an interface to the system mouse device.
1116 hr = IDirectInput_CreateDevice(g_pdi, &GUID_SysMouse, &g_pMouse, NULL);
1120 Con_Print("Couldn't open DI mouse device\n");
1124 // set the data format to "mouse format".
1125 hr = IDirectInputDevice_SetDataFormat(g_pMouse, &c_dfDIMouse);
1129 Con_Print("Couldn't set DI mouse format\n");
1133 // set the cooperativity level.
1134 hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
1135 DISCL_EXCLUSIVE | DISCL_FOREGROUND);
1139 Con_Print("Couldn't set DI coop level\n");
1144 // set the buffer size to DINPUT_BUFFERSIZE elements.
1145 // the buffer size is a DWORD property associated with the device
1146 hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
1150 Con_Print("Couldn't set DI buffersize\n");
1163 static void IN_StartupMouse (void)
1165 if (COM_CheckParm ("-nomouse"))
1168 mouseinitialized = true;
1170 // COMMANDLINEOPTION: Windows Input: -dinput enables DirectInput for mouse/joystick input
1171 if (COM_CheckParm ("-dinput"))
1172 dinput = IN_InitDInput ();
1175 Con_Print("DirectInput initialized\n");
1177 Con_Print("DirectInput not initialized\n");
1188 static void IN_MouseMove (void)
1193 if (!vid_usingmouse)
1195 //GetCursorPos (¤t_pos);
1196 //ui_mouseupdate(current_pos.x - window_x, current_pos.y - window_y);
1200 if (dinput_acquired)
1202 DIDEVICEOBJECTDATA od;
1212 hr = IDirectInputDevice_GetDeviceData(g_pMouse,
1213 sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
1215 if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
1217 IDirectInputDevice_Acquire(g_pMouse);
1221 /* Unable to read data or no data available */
1222 if (FAILED(hr) || dwElements == 0)
1225 /* Look at the element to see what happened */
1230 mx += (LONG) od.dwData;
1234 my += (LONG) od.dwData;
1238 if((LONG) od.dwData < 0)
1240 Key_Event (K_MWHEELDOWN, 0, true);
1241 Key_Event (K_MWHEELDOWN, 0, false);
1243 else if((LONG) od.dwData > 0)
1245 Key_Event (K_MWHEELUP, 0, true);
1246 Key_Event (K_MWHEELUP, 0, false);
1250 case DIMOFS_BUTTON0:
1251 if (od.dwData & 0x80)
1257 case DIMOFS_BUTTON1:
1258 if (od.dwData & 0x80)
1259 mstate_di |= (1<<1);
1261 mstate_di &= ~(1<<1);
1264 case DIMOFS_BUTTON2:
1265 if (od.dwData & 0x80)
1266 mstate_di |= (1<<2);
1268 mstate_di &= ~(1<<2);
1271 case DIMOFS_BUTTON3:
1272 if (od.dwData & 0x80)
1273 mstate_di |= (1<<3);
1275 mstate_di &= ~(1<<3);
1280 // perform button actions
1281 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
1282 if ((mstate_di ^ mouse_oldbuttonstate) & (1<<i))
1283 Key_Event (buttonremap[i], 0, (mstate_di & (1<<i)) != 0);
1284 mouse_oldbuttonstate = mstate_di;
1291 GetCursorPos (¤t_pos);
1292 mx = current_pos.x - (window_x + vid.width / 2);
1293 my = current_pos.y - (window_y + vid.height / 2);
1298 // if the mouse has moved, force it to the center, so there's room to move
1299 if (!cl.csqc_wantsmousemove)
1301 SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1313 if (vid_activewindow && !vid_hidden)
1326 static void IN_StartupJoystick (void)
1333 // assume no joystick
1336 // abort startup if user requests no joystick
1337 // COMMANDLINEOPTION: Windows Input: -nojoy disables joystick support, may be a small speed increase
1338 if (COM_CheckParm ("-nojoy"))
1341 // verify joystick driver is present
1342 if ((numdevs = joyGetNumDevs ()) == 0)
1344 Con_Print("\njoystick not found -- driver not present\n\n");
1348 // cycle through the joystick ids for the first valid one
1349 for (joy_id=0 ; joy_id<numdevs ; joy_id++)
1351 memset (&ji, 0, sizeof(ji));
1352 ji.dwSize = sizeof(ji);
1353 ji.dwFlags = JOY_RETURNCENTERED;
1355 if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
1359 // abort startup if we didn't find a valid joystick
1360 if (mmr != JOYERR_NOERROR)
1362 Con_Printf("\njoystick not found -- no valid joysticks (%x)\n\n", mmr);
1366 // get the capabilities of the selected joystick
1367 // abort startup if command fails
1368 memset (&jc, 0, sizeof(jc));
1369 if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
1371 Con_Printf("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr);
1375 // save the joystick's number of buttons and POV status
1376 joy_numbuttons = jc.wNumButtons;
1377 joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
1379 // old button and POV states default to no buttons pressed
1380 joy_oldbuttonstate = joy_oldpovstate = 0;
1382 // mark the joystick as available and advanced initialization not completed
1383 // this is needed as cvars are not available during initialization
1386 joy_advancedinit = false;
1388 Con_Print("\njoystick detected\n\n");
1397 static PDWORD RawValuePointer (int axis)
1414 return NULL; // LordHavoc: hush compiler warning
1420 Joy_AdvancedUpdate_f
1423 static void Joy_AdvancedUpdate_f (void)
1426 // called once by IN_ReadJoystick and by user whenever an update is needed
1427 // cvars are now available
1431 // initialize all the maps
1432 for (i = 0; i < JOY_MAX_AXES; i++)
1434 dwAxisMap[i] = AxisNada;
1435 dwControlMap[i] = JOY_ABSOLUTE_AXIS;
1436 pdwRawValue[i] = RawValuePointer(i);
1439 if( joy_advanced.integer == 0)
1441 // default joystick initialization
1442 // 2 axes only with joystick control
1443 dwAxisMap[JOY_AXIS_X] = AxisTurn;
1444 // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
1445 dwAxisMap[JOY_AXIS_Y] = AxisForward;
1446 // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
1450 if (strcmp (joy_name.string, "joystick") != 0)
1452 // notify user of advanced controller
1453 Con_Printf("\n%s configured\n\n", joy_name.string);
1456 // advanced initialization here
1457 // data supplied by user via joy_axisn cvars
1458 dwTemp = (DWORD) joy_advaxisx.value;
1459 dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
1460 dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
1461 dwTemp = (DWORD) joy_advaxisy.value;
1462 dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
1463 dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
1464 dwTemp = (DWORD) joy_advaxisz.value;
1465 dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
1466 dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
1467 dwTemp = (DWORD) joy_advaxisr.value;
1468 dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
1469 dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
1470 dwTemp = (DWORD) joy_advaxisu.value;
1471 dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
1472 dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
1473 dwTemp = (DWORD) joy_advaxisv.value;
1474 dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
1475 dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
1478 // compute the axes to collect from DirectInput
1479 joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
1480 for (i = 0; i < JOY_MAX_AXES; i++)
1482 if (dwAxisMap[i] != AxisNada)
1484 joy_flags |= dwAxisFlags[i];
1494 static qboolean IN_ReadJoystick (void)
1497 memset (&ji, 0, sizeof(ji));
1498 ji.dwSize = sizeof(ji);
1499 ji.dwFlags = joy_flags;
1501 if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
1503 // this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
1504 // rather than having 32768 be the zero point, they have the zero point at 32668
1505 // go figure -- anyway, now we get the full resolution out of the device
1506 if (joy_wwhack1.integer != 0.0)
1514 // read error occurred
1515 // turning off the joystick seems too harsh for 1 read error,
1516 // but what should be done?
1527 static void IN_JoyMove (void)
1529 float speed, aspeed;
1530 float fAxisValue, fTemp;
1531 int i, mouselook = (in_mlook.state & 1) || freelook.integer;
1533 // complete initialization if first time in
1534 // this is needed as cvars are not available at initialization time
1535 if( joy_advancedinit != true )
1537 Joy_AdvancedUpdate_f();
1538 joy_advancedinit = true;
1544 DWORD buttonstate, povstate;
1546 // loop through the joystick buttons
1547 // key a joystick event or auxillary event for higher number buttons for each state change
1548 buttonstate = ji.dwButtons;
1549 for (i=0 ; i < (int) joy_numbuttons ; i++)
1551 if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
1553 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1554 Key_Event (key_index + i, 0, true);
1557 if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
1559 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1560 Key_Event (key_index + i, 0, false);
1563 joy_oldbuttonstate = buttonstate;
1567 // convert POV information into 4 bits of state information
1568 // this avoids any potential problems related to moving from one
1569 // direction to another without going through the center position
1571 if(ji.dwPOV != JOY_POVCENTERED)
1573 if (ji.dwPOV == JOY_POVFORWARD)
1575 if (ji.dwPOV == JOY_POVRIGHT)
1577 if (ji.dwPOV == JOY_POVBACKWARD)
1579 if (ji.dwPOV == JOY_POVLEFT)
1582 // determine which bits have changed and key an auxillary event for each change
1583 for (i=0 ; i < 4 ; i++)
1585 if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
1587 Key_Event (K_AUX29 + i, 0, true);
1590 if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
1592 Key_Event (K_AUX29 + i, 0, false);
1595 joy_oldpovstate = povstate;
1599 // verify joystick is available and that the user wants to use it
1600 if (!joy_avail || !in_joystick.integer)
1605 // collect the joystick data, if possible
1606 if (IN_ReadJoystick () != true)
1611 if (in_speed.state & 1)
1612 speed = cl_movespeedkey.value;
1615 // LordHavoc: viewzoom affects sensitivity for sniping
1616 aspeed = speed * cl.realframetime * cl.viewzoom;
1618 // loop through the axes
1619 for (i = 0; i < JOY_MAX_AXES; i++)
1621 // get the floating point zero-centered, potentially-inverted data for the current axis
1622 fAxisValue = (float) *pdwRawValue[i];
1623 // move centerpoint to zero
1624 fAxisValue -= 32768.0;
1626 if (joy_wwhack2.integer != 0.0)
1628 if (dwAxisMap[i] == AxisTurn)
1630 // this is a special formula for the Logitech WingMan Warrior
1631 // y=ax^b; where a = 300 and b = 1.3
1632 // also x values are in increments of 800 (so this is factored out)
1633 // then bounds check result to level out excessively high spin rates
1634 fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
1635 if (fTemp > 14000.0)
1637 // restore direction information
1638 fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
1642 // convert range from -32768..32767 to -1..1
1643 fAxisValue /= 32768.0;
1645 switch (dwAxisMap[i])
1648 if ((joy_advanced.integer == 0) && mouselook)
1650 // user wants forward control to become look control
1651 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1653 // if mouse invert is on, invert the joystick pitch value
1654 // only absolute control support here (joy_advanced is false)
1655 if (m_pitch.value < 0.0)
1657 cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1661 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1667 // no pitch movement
1668 // disable pitch return-to-center unless requested by user
1669 // *** this code can be removed when the lookspring bug is fixed
1670 // *** the bug always has the lookspring feature on
1671 if(lookspring.value == 0.0)
1677 // user wants forward control to be forward control
1678 if (fabs(fAxisValue) > joy_forwardthreshold.value)
1680 cl.cmd.forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
1686 if (fabs(fAxisValue) > joy_sidethreshold.value)
1688 cl.cmd.sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1693 if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook))
1695 // user wants turn control to become side control
1696 if (fabs(fAxisValue) > joy_sidethreshold.value)
1698 cl.cmd.sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1703 // user wants turn control to be turn control
1704 if (fabs(fAxisValue) > joy_yawthreshold.value)
1706 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1708 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
1712 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
1722 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1724 // pitch movement detected and pitch movement desired by user
1725 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1727 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1731 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
1737 // no pitch movement
1738 // disable pitch return-to-center unless requested by user
1739 // *** this code can be removed when the lookspring bug is fixed
1740 // *** the bug always has the lookspring feature on
1741 if(lookspring.integer == 0)
1753 static void IN_Init(void)
1755 uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
1757 // joystick variables
1758 Cvar_RegisterVariable (&in_joystick);
1759 Cvar_RegisterVariable (&joy_name);
1760 Cvar_RegisterVariable (&joy_advanced);
1761 Cvar_RegisterVariable (&joy_advaxisx);
1762 Cvar_RegisterVariable (&joy_advaxisy);
1763 Cvar_RegisterVariable (&joy_advaxisz);
1764 Cvar_RegisterVariable (&joy_advaxisr);
1765 Cvar_RegisterVariable (&joy_advaxisu);
1766 Cvar_RegisterVariable (&joy_advaxisv);
1767 Cvar_RegisterVariable (&joy_forwardthreshold);
1768 Cvar_RegisterVariable (&joy_sidethreshold);
1769 Cvar_RegisterVariable (&joy_pitchthreshold);
1770 Cvar_RegisterVariable (&joy_yawthreshold);
1771 Cvar_RegisterVariable (&joy_forwardsensitivity);
1772 Cvar_RegisterVariable (&joy_sidesensitivity);
1773 Cvar_RegisterVariable (&joy_pitchsensitivity);
1774 Cvar_RegisterVariable (&joy_yawsensitivity);
1775 Cvar_RegisterVariable (&joy_wwhack1);
1776 Cvar_RegisterVariable (&joy_wwhack2);
1777 Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f, "applies current joyadv* cvar settings to the joystick driver");
1780 static void IN_Shutdown(void)
1782 IN_Activate (false);
1785 IDirectInputDevice_Release(g_pMouse);
1789 IDirectInput_Release(g_pdi);