2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 // gl_vidnt.c -- NT GL vid component
22 // we don't need a very new dinput
23 #define DIRECTINPUT_VERSION 0x0300
31 extern void S_BlockSound (void);
32 extern void S_UnblockSound (void);
33 extern HINSTANCE global_hInstance;
37 #define WM_MOUSEWHEEL 0x020A
40 // Tell startup code that we have a client
41 int cl_available = true;
43 qboolean vid_supportrefreshrate = true;
45 static int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
46 static int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
47 //static int (WINAPI *qwglGetPixelFormat)(HDC);
48 static BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
49 static BOOL (WINAPI *qwglSwapBuffers)(HDC);
50 static HGLRC (WINAPI *qwglCreateContext)(HDC);
51 static BOOL (WINAPI *qwglDeleteContext)(HGLRC);
52 static HGLRC (WINAPI *qwglGetCurrentContext)(VOID);
53 static HDC (WINAPI *qwglGetCurrentDC)(VOID);
54 static PROC (WINAPI *qwglGetProcAddress)(LPCSTR);
55 static BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC);
56 static BOOL (WINAPI *qwglSwapIntervalEXT)(int interval);
57 static const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc);
59 static dllfunction_t wglfuncs[] =
61 {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat},
62 {"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat},
63 // {"wglGetPixelFormat", (void **) &qwglGetPixelFormat},
64 {"wglSetPixelFormat", (void **) &qwglSetPixelFormat},
65 {"wglSwapBuffers", (void **) &qwglSwapBuffers},
66 {"wglCreateContext", (void **) &qwglCreateContext},
67 {"wglDeleteContext", (void **) &qwglDeleteContext},
68 {"wglGetProcAddress", (void **) &qwglGetProcAddress},
69 {"wglMakeCurrent", (void **) &qwglMakeCurrent},
70 {"wglGetCurrentContext", (void **) &qwglGetCurrentContext},
71 {"wglGetCurrentDC", (void **) &qwglGetCurrentDC},
75 static dllfunction_t wglswapintervalfuncs[] =
77 {"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT},
81 static DEVMODE gdevmode;
82 static qboolean vid_initialized = false;
83 static qboolean vid_wassuspended = false;
84 static qboolean vid_usingmouse = false;
85 static qboolean vid_usingvsync = false;
86 static qboolean vid_usevsync = false;
89 // used by cd_win.c and snd_win.c
95 //HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
97 static qboolean vid_isfullscreen;
99 //void VID_MenuDraw (void);
100 //void VID_MenuKey (int key);
102 //LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
103 //void AppActivate(BOOL fActive, BOOL minimize);
104 //void ClearAllStates (void);
105 //void VID_UpdateWindowStatus (void);
107 //====================================
109 static int window_x, window_y;
111 static void IN_Activate (qboolean grab);
113 static qboolean mouseinitialized;
114 static qboolean dinput;
120 #define DINPUT_BUFFERSIZE 16
121 #define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
123 static HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
125 // LordHavoc: thanks to backslash for this support for mouse buttons 4 and 5
126 /* backslash :: imouse explorer buttons */
127 /* These are #ifdefed out for non-Win2K in the February 2001 version of
128 MS's platform SDK, but we need them for compilation. . . */
129 #ifndef WM_XBUTTONDOWN
130 #define WM_XBUTTONDOWN 0x020B
131 #define WM_XBUTTONUP 0x020C
134 #define MK_XBUTTON1 0x0020
135 #define MK_XBUTTON2 0x0040
136 // LordHavoc: lets hope this allows more buttons in the future...
137 #define MK_XBUTTON3 0x0080
138 #define MK_XBUTTON4 0x0100
139 #define MK_XBUTTON5 0x0200
140 #define MK_XBUTTON6 0x0400
141 #define MK_XBUTTON7 0x0800
146 static int mouse_buttons;
147 static int mouse_oldbuttonstate;
149 static qboolean restore_spi;
150 static int originalmouseparms[3], newmouseparms[3] = {0, 0, 0};
152 static unsigned int uiWheelMessage;
153 static qboolean mouseparmsvalid;
154 static qboolean dinput_acquired;
156 static unsigned int mstate_di;
158 // joystick defines and variables
159 // where should defines be moved?
160 #define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
161 #define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
162 #define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
172 AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
175 static DWORD dwAxisFlags[JOY_MAX_AXES] =
177 JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
180 static DWORD dwAxisMap[JOY_MAX_AXES];
181 static DWORD dwControlMap[JOY_MAX_AXES];
182 static PDWORD pdwRawValue[JOY_MAX_AXES];
184 // none of these cvars are saved over a session
185 // this means that advanced controller configuration needs to be executed
186 // each time. this avoids any problems with getting back to a default usage
187 // or when changing from one controller to another. this way at least something
189 static cvar_t in_joystick = {CVAR_SAVE, "joystick","0", "enables joysticks"};
190 static cvar_t joy_name = {0, "joyname", "joystick", "name of joystick to use (informational only, used only by joyadvanced 1 mode)"};
191 static cvar_t joy_advanced = {0, "joyadvanced", "0", "use more than 2 axis joysticks (configuring this is very technical)"};
192 static cvar_t joy_advaxisx = {0, "joyadvaxisx", "0", "axis mapping for joyadvanced 1 mode"};
193 static cvar_t joy_advaxisy = {0, "joyadvaxisy", "0", "axis mapping for joyadvanced 1 mode"};
194 static cvar_t joy_advaxisz = {0, "joyadvaxisz", "0", "axis mapping for joyadvanced 1 mode"};
195 static cvar_t joy_advaxisr = {0, "joyadvaxisr", "0", "axis mapping for joyadvanced 1 mode"};
196 static cvar_t joy_advaxisu = {0, "joyadvaxisu", "0", "axis mapping for joyadvanced 1 mode"};
197 static cvar_t joy_advaxisv = {0, "joyadvaxisv", "0", "axis mapping for joyadvanced 1 mode"};
198 static cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15", "minimum joystick movement necessary to move forward"};
199 static cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15", "minimum joystick movement necessary to move sideways (strafing)"};
200 static cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15", "minimum joystick movement necessary to look up/down"};
201 static cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15", "minimum joystick movement necessary to turn left/right"};
202 static cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0", "how fast the joystick moves forward"};
203 static cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0", "how fast the joystick moves sideways (strafing)"};
204 static cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0", "how fast the joystick looks up/down"};
205 static cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0", "how fast the joystick turns left/right"};
206 static cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0", "special hack for wingman warrior"};
207 static cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0", "special hack for wingman warrior"};
209 static qboolean joy_avail, joy_advancedinit, joy_haspov;
210 static DWORD joy_oldbuttonstate, joy_oldpovstate;
213 static DWORD joy_flags;
214 static DWORD joy_numbuttons;
216 static LPDIRECTINPUT g_pdi;
217 static LPDIRECTINPUTDEVICE g_pMouse;
221 static HINSTANCE hInstDI;
223 //static qboolean dinput;
225 typedef struct MYDATA {
226 LONG lX; // X axis goes here
227 LONG lY; // Y axis goes here
228 LONG lZ; // Z axis goes here
229 BYTE bButtonA; // One button goes here
230 BYTE bButtonB; // Another button goes here
231 BYTE bButtonC; // Another button goes here
232 BYTE bButtonD; // Another button goes here
235 static DIOBJECTDATAFORMAT rgodf[] = {
236 { &GUID_XAxis, FIELD_OFFSET(MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
237 { &GUID_YAxis, FIELD_OFFSET(MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
238 { &GUID_ZAxis, FIELD_OFFSET(MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
239 { 0, FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
240 { 0, FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
241 { 0, FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
242 { 0, FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
245 #define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
247 static DIDATAFORMAT df = {
248 sizeof(DIDATAFORMAT), // this structure
249 sizeof(DIOBJECTDATAFORMAT), // size of object data format
250 DIDF_RELAXIS, // absolute axis coordinates
251 sizeof(MYDATA), // device data size
252 NUM_OBJECTS, // number of objects
253 rgodf, // and here they are
256 // forward-referenced functions
257 static void IN_StartupJoystick (void);
258 static void Joy_AdvancedUpdate_f (void);
259 static void IN_JoyMove (void);
260 static void IN_StartupMouse (void);
263 //====================================
265 void VID_Finish (void)
267 qboolean vid_usemouse;
269 vid_usevsync = vid_vsync.integer && !cls.timedemo && gl_videosyncavailable;
270 if (vid_usingvsync != vid_usevsync && gl_videosyncavailable)
272 vid_usingvsync = vid_usevsync;
273 qwglSwapIntervalEXT (vid_usevsync);
276 // handle the mouse state when windowed if that's changed
277 vid_usemouse = false;
278 if (vid_mouse.integer && !key_consoleactive && !cls.demoplayback)
280 if (vid_isfullscreen)
282 if (!vid_activewindow)
283 vid_usemouse = false;
284 IN_Activate(vid_usemouse);
286 if (r_render.integer && !vid_hidden)
288 if (r_speeds.integer || gl_finish.integer)
294 //==========================================================================
299 static unsigned char scantokey[128] =
301 // 0 1 2 3 4 5 6 7 8 9 A B C D E F
302 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 ,//0
303 'q' ,'w' ,'e' ,'r' ,'t' ,'y' ,'u' ,'i' ,'o' ,'p' ,'[' ,']' ,13 ,K_CTRL ,'a' ,'s' ,//1
304 'd' ,'f' ,'g' ,'h' ,'j' ,'k' ,'l' ,';' ,'\'' ,'`' ,K_SHIFT ,'\\' ,'z' ,'x' ,'c' ,'v' ,//2
305 'b' ,'n' ,'m' ,',' ,'.' ,'/' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2 ,K_F3 ,K_F4 ,K_F5 ,//3
306 K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW,K_KP_PLUS ,K_END,//4
307 K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//5
308 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//6
309 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 //7
317 Map from windows to quake keynums
320 static int MapKey (int key, int virtualkey)
323 int modified = (key >> 16) & 255;
324 qboolean is_extended = false;
326 if (modified < 128 && scantokey[modified])
327 result = scantokey[modified];
331 Con_DPrintf("key 0x%02x (0x%8x, 0x%8x) has no translation\n", modified, key, virtualkey);
348 return K_KP_LEFTARROW;
350 return K_KP_RIGHTARROW;
354 return K_KP_DOWNARROW;
381 ===================================================================
385 ===================================================================
393 static void ClearAllStates (void)
397 mouse_oldbuttonstate = 0;
400 void AppActivate(BOOL fActive, BOOL minimize)
401 /****************************************************************************
403 * Function: AppActivate
404 * Parameters: fActive - True if app is activating
406 * Description: If the application is activating, then swap the system
407 * into SYSPAL_NOSTATIC mode so that our palettes will display
410 ****************************************************************************/
412 static BOOL sound_active;
414 vid_activewindow = fActive;
415 vid_hidden = minimize;
417 // enable/disable sound on focus gain/loss
418 if (!vid_activewindow && sound_active)
421 sound_active = false;
423 else if (vid_activewindow && !sound_active)
431 if (vid_isfullscreen)
433 if (vid_wassuspended)
435 vid_wassuspended = false;
436 ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
437 ShowWindow(mainwindow, SW_SHOWNORMAL);
440 // LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers
441 MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
448 if (vid_isfullscreen)
450 ChangeDisplaySettings (NULL, 0);
451 vid_wassuspended = true;
453 VID_RestoreSystemGamma();
457 //TODO: move it around in vid_wgl.c since I dont think this is the right position
458 void Sys_SendKeyEvents (void)
462 while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
464 if (!GetMessage (&msg, NULL, 0, 0))
467 TranslateMessage (&msg);
468 DispatchMessage (&msg);
472 LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
474 static keynum_t buttonremap[16] =
494 /* main window procedure */
495 LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
498 int fActive, fMinimized, temp;
503 qboolean down = false;
505 if ( uMsg == uiWheelMessage )
506 uMsg = WM_MOUSEWHEEL;
511 if (vid_isfullscreen)
512 ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
519 window_x = (int) LOWORD(lParam);
520 window_y = (int) HIWORD(lParam);
529 vkey = MapKey(lParam, wParam);
530 GetKeyboardState (state);
531 // alt/ctrl/shift tend to produce funky ToAscii values,
532 // and if it's not a single character we don't know care about it
533 charlength = ToAscii (wParam, lParam >> 16, state, (unsigned short *)asciichar, 0);
534 if (vkey == K_ALT || vkey == K_CTRL || vkey == K_SHIFT || charlength == 0)
536 else if( charlength == 2 ) {
537 asciichar[0] = asciichar[1];
539 Key_Event (vkey, asciichar[0], down);
543 // keep Alt-Space from happening
546 // this is complicated because Win32 seems to pack multiple mouse events into
547 // one update sometimes, so we always check all states and look for events
554 case WM_XBUTTONDOWN: // backslash :: imouse explorer buttons
555 case WM_XBUTTONUP: // backslash :: imouse explorer buttons
559 if (wParam & MK_LBUTTON)
562 if (wParam & MK_RBUTTON)
565 if (wParam & MK_MBUTTON)
568 /* backslash :: imouse explorer buttons */
569 if (wParam & MK_XBUTTON1)
572 if (wParam & MK_XBUTTON2)
576 // LordHavoc: lets hope this allows more buttons in the future...
577 if (wParam & MK_XBUTTON3)
579 if (wParam & MK_XBUTTON4)
581 if (wParam & MK_XBUTTON5)
583 if (wParam & MK_XBUTTON6)
585 if (wParam & MK_XBUTTON7)
588 if (vid_usingmouse && !dinput_acquired)
590 // perform button actions
592 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
593 if ((temp ^ mouse_oldbuttonstate) & (1<<i))
594 Key_Event (buttonremap[i], 0, (temp & (1<<i)) != 0);
595 mouse_oldbuttonstate = temp;
600 // JACK: This is the mouse wheel with the Intellimouse
601 // Its delta is either positive or neg, and we generate the proper
604 if ((short) HIWORD(wParam) > 0) {
605 Key_Event(K_MWHEELUP, 0, true);
606 Key_Event(K_MWHEELUP, 0, false);
608 Key_Event(K_MWHEELDOWN, 0, true);
609 Key_Event(K_MWHEELDOWN, 0, false);
617 if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
623 fActive = LOWORD(wParam);
624 fMinimized = (BOOL) HIWORD(wParam);
625 AppActivate(!(fActive == WA_INACTIVE), fMinimized);
627 // fix the leftover Alt from any Alt-Tab or the like that switched us away
633 // PostQuitMessage (0);
637 lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
641 /* pass all unhandled messages to DefWindowProc */
642 lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
646 /* return 1 if handled message, 0 if not */
650 int VID_SetGamma(unsigned short *ramps)
652 HDC hdc = GetDC (NULL);
653 int i = SetDeviceGammaRamp(hdc, ramps);
654 ReleaseDC (NULL, hdc);
655 return i; // return success or failure
658 int VID_GetGamma(unsigned short *ramps)
660 HDC hdc = GetDC (NULL);
661 int i = GetDeviceGammaRamp(hdc, ramps);
662 ReleaseDC (NULL, hdc);
663 return i; // return success or failure
666 static HINSTANCE gldll;
668 static void GL_CloseLibrary(void)
673 qwglGetProcAddress = NULL;
676 gl_platformextensions = "";
679 static int GL_OpenLibrary(const char *name)
681 Con_Printf("Loading OpenGL driver %s\n", name);
683 if (!(gldll = LoadLibrary(name)))
685 Con_Printf("Unable to LoadLibrary %s\n", name);
688 strcpy(gl_driver, name);
692 void *GL_GetProcAddress(const char *name)
695 if (qwglGetProcAddress != NULL)
696 p = (void *) qwglGetProcAddress(name);
698 p = (void *) GetProcAddress(gldll, name);
702 static void IN_Init(void);
707 InitCommonControls();
708 hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON1));
710 // Register the frame class
712 wc.lpfnWndProc = (WNDPROC)MainWndProc;
715 wc.hInstance = global_hInstance;
717 wc.hCursor = LoadCursor (NULL,IDC_ARROW);
718 wc.hbrBackground = NULL;
720 wc.lpszClassName = "DarkPlacesWindowClass";
722 if (!RegisterClass (&wc))
723 Con_Printf ("Couldn't register window class\n");
728 int VID_InitMode (int fullscreen, int width, int height, int bpp, int refreshrate)
734 PIXELFORMATDESCRIPTOR pfd =
736 sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
738 PFD_DRAW_TO_WINDOW // support window
739 | PFD_SUPPORT_OPENGL // support OpenGL
740 | PFD_DOUBLEBUFFER , // double buffered
741 PFD_TYPE_RGBA, // RGBA type
742 24, // 24-bit color depth
743 0, 0, 0, 0, 0, 0, // color bits ignored
744 0, // no alpha buffer
745 0, // shift bit ignored
746 0, // no accumulation buffer
747 0, 0, 0, 0, // accum bits ignored
748 32, // 32-bit z-buffer
749 0, // no stencil buffer
750 0, // no auxiliary buffer
751 PFD_MAIN_PLANE, // main layer
753 0, 0, 0 // layer masks ignored
756 DWORD WindowStyle, ExWindowStyle;
757 int CenterX, CenterY;
758 const char *gldrivername;
762 Sys_Error("VID_InitMode called when video is already initialised");
764 // if stencil is enabled, ask for alpha too
767 pfd.cStencilBits = 8;
772 pfd.cStencilBits = 0;
776 gldrivername = "opengl32.dll";
777 // COMMANDLINEOPTION: Windows WGL: -gl_driver <drivername> selects a GL driver library, default is opengl32.dll, useful only for 3dfxogl.dll or 3dfxvgl.dll, if you don't know what this is for, you don't need it
778 i = COM_CheckParm("-gl_driver");
779 if (i && i < com_argc - 1)
780 gldrivername = com_argv[i + 1];
781 if (!GL_OpenLibrary(gldrivername))
783 Con_Printf("Unable to load GL driver %s\n", gldrivername);
787 memset(&gdevmode, 0, sizeof(gdevmode));
789 vid_isfullscreen = false;
792 gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY;
793 gdevmode.dmBitsPerPel = bpp;
794 gdevmode.dmPelsWidth = width;
795 gdevmode.dmPelsHeight = height;
796 gdevmode.dmDisplayFrequency = refreshrate;
797 gdevmode.dmSize = sizeof (gdevmode);
798 if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
801 Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", width, height, bpp);
805 vid_isfullscreen = true;
806 WindowStyle = WS_POPUP;
807 ExWindowStyle = WS_EX_TOPMOST;
812 i = GetDeviceCaps(hdc, RASTERCAPS);
813 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
814 ReleaseDC (NULL, hdc);
818 Con_Print("Can't run in non-RGB mode\n");
824 Con_Print("A higher desktop depth is required to run this video mode\n");
828 WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
835 rect.bottom = height;
836 AdjustWindowRectEx(&rect, WindowStyle, false, 0);
845 CenterX = (GetSystemMetrics(SM_CXSCREEN) - (rect.right - rect.left)) / 2;
846 CenterY = (GetSystemMetrics(SM_CYSCREEN) - (rect.bottom - rect.top)) / 2;
848 CenterX = max(0, CenterX);
849 CenterY = max(0, CenterY);
851 // x and y may be changed by WM_MOVE messages
854 rect.left += CenterX;
855 rect.right += CenterX;
857 rect.bottom += CenterY;
859 mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
862 Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
869 SetWindowPos (mainwindow, NULL, CenterX, CenterY, 0, 0,SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
872 ShowWindow (mainwindow, SW_SHOWDEFAULT);
873 UpdateWindow (mainwindow);
875 // now we try to make sure we get the focus on the mode switch, because
876 // sometimes in some systems we don't. We grab the foreground, then
877 // finish setting up, pump all our messages, and sleep for a little while
878 // to let messages finish bouncing around the system, then we put
879 // ourselves at the top of the z order, then grab the foreground again,
880 // Who knows if it helps, but it probably doesn't hurt
881 SetForegroundWindow (mainwindow);
883 while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
885 TranslateMessage (&msg);
886 DispatchMessage (&msg);
891 SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0, SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOCOPYBITS);
893 SetForegroundWindow (mainwindow);
895 // fix the leftover Alt from any Alt-Tab or the like that switched us away
898 baseDC = GetDC(mainwindow);
900 if ((pixelformat = ChoosePixelFormat(baseDC, &pfd)) == 0)
903 Con_Printf("ChoosePixelFormat(%d, %p) failed\n", baseDC, &pfd);
907 if (SetPixelFormat(baseDC, pixelformat, &pfd) == false)
910 Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", baseDC, pixelformat, &pfd);
914 if (!GL_CheckExtension("wgl", wglfuncs, NULL, false))
917 Con_Print("wgl functions not found\n");
921 baseRC = qwglCreateContext(baseDC);
925 Con_Print("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.\n");
928 if (!qwglMakeCurrent(baseDC, baseRC))
931 Con_Printf("wglMakeCurrent(%d, %d) failed\n", baseDC, baseRC);
935 if ((qglGetString = (const GLubyte* (GLAPIENTRY *)(GLenum name))GL_GetProcAddress("glGetString")) == NULL)
938 Con_Print("glGetString not found\n");
941 if ((qwglGetExtensionsStringARB = (const char *(WINAPI *)(HDC hdc))GL_GetProcAddress("wglGetExtensionsStringARB")) == NULL)
942 Con_Print("wglGetExtensionsStringARB not found\n");
943 gl_renderer = qglGetString(GL_RENDERER);
944 gl_vendor = qglGetString(GL_VENDOR);
945 gl_version = qglGetString(GL_VERSION);
946 gl_extensions = qglGetString(GL_EXTENSIONS);
948 gl_platformextensions = "";
950 gl_videosyncavailable = false;
952 if (qwglGetExtensionsStringARB)
953 gl_platformextensions = qwglGetExtensionsStringARB(baseDC);
955 // COMMANDLINEOPTION: Windows WGL: -novideosync disables WGL_EXT_swap_control
956 gl_videosyncavailable = GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, "-novideosync", false);
957 //ReleaseDC(mainwindow, hdc);
961 // LordHavoc: special differences for ATI (broken 8bit color when also using 32bit? weird!)
962 if (strncasecmp(gl_vendor,"ATI",3)==0)
964 if (strncasecmp(gl_renderer,"Rage Pro",8)==0)
967 if (strncasecmp(gl_renderer,"Matrox G200 Direct3D",20)==0) // a D3D driver for GL? sigh...
970 //vid_menudrawfn = VID_MenuDraw;
971 //vid_menukeyfn = VID_MenuKey;
972 vid_usingmouse = false;
973 vid_usingvsync = false;
975 vid_initialized = true;
978 IN_StartupJoystick ();
980 if (gl_videosyncavailable)
982 vid_usevsync = vid_vsync.integer;
983 vid_usingvsync = vid_vsync.integer;
984 qwglSwapIntervalEXT (vid_usevsync);
990 static void IN_Shutdown(void);
991 void VID_Shutdown (void)
993 if(vid_initialized == false)
996 VID_RestoreSystemGamma();
998 vid_initialized = false;
1000 if (qwglMakeCurrent)
1001 qwglMakeCurrent(NULL, NULL);
1002 if (baseRC && qwglDeleteContext)
1003 qwglDeleteContext(baseRC);
1004 // close the library before we get rid of the window
1006 if (baseDC && mainwindow)
1007 ReleaseDC(mainwindow, baseDC);
1008 AppActivate(false, false);
1010 DestroyWindow(mainwindow);
1012 if (vid_isfullscreen)
1013 ChangeDisplaySettings (NULL, 0);
1014 vid_isfullscreen = false;
1017 static void IN_Activate (qboolean grab)
1019 if (!mouseinitialized)
1024 if (!vid_usingmouse)
1026 vid_usingmouse = true;
1027 cl_ignoremousemove = true;
1028 if (dinput && g_pMouse)
1030 IDirectInputDevice_Acquire(g_pMouse);
1031 dinput_acquired = true;
1036 window_rect.left = window_x;
1037 window_rect.top = window_y;
1038 window_rect.right = window_x + vid.width;
1039 window_rect.bottom = window_y + vid.height;
1040 if (mouseparmsvalid)
1041 restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
1042 SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1043 SetCapture (mainwindow);
1044 ClipCursor (&window_rect);
1053 vid_usingmouse = false;
1054 cl_ignoremousemove = true;
1055 if (dinput_acquired)
1057 IDirectInputDevice_Unacquire(g_pMouse);
1058 dinput_acquired = false;
1063 SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
1078 static qboolean IN_InitDInput (void)
1081 DIPROPDWORD dipdw = {
1083 sizeof(DIPROPDWORD), // diph.dwSize
1084 sizeof(DIPROPHEADER), // diph.dwHeaderSize
1086 DIPH_DEVICE, // diph.dwHow
1088 DINPUT_BUFFERSIZE, // dwData
1093 hInstDI = LoadLibrary("dinput.dll");
1095 if (hInstDI == NULL)
1097 Con_Print("Couldn't load dinput.dll\n");
1102 if (!pDirectInputCreate)
1104 pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
1106 if (!pDirectInputCreate)
1108 Con_Print("Couldn't get DI proc addr\n");
1113 // register with DirectInput and get an IDirectInput to play with.
1114 hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL);
1121 // obtain an interface to the system mouse device.
1122 hr = IDirectInput_CreateDevice(g_pdi, &GUID_SysMouse, &g_pMouse, NULL);
1126 Con_Print("Couldn't open DI mouse device\n");
1130 // set the data format to "mouse format".
1131 hr = IDirectInputDevice_SetDataFormat(g_pMouse, &df);
1135 Con_Print("Couldn't set DI mouse format\n");
1139 // set the cooperativity level.
1140 hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
1141 DISCL_EXCLUSIVE | DISCL_FOREGROUND);
1145 Con_Print("Couldn't set DI coop level\n");
1150 // set the buffer size to DINPUT_BUFFERSIZE elements.
1151 // the buffer size is a DWORD property associated with the device
1152 hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
1156 Con_Print("Couldn't set DI buffersize\n");
1169 static void IN_StartupMouse (void)
1171 if (COM_CheckParm ("-nomouse") || COM_CheckParm("-safe"))
1174 mouseinitialized = true;
1176 // COMMANDLINEOPTION: Windows Input: -dinput enables DirectInput for mouse/joystick input
1177 if (COM_CheckParm ("-dinput"))
1178 dinput = IN_InitDInput ();
1181 Con_Print("DirectInput initialized\n");
1183 Con_Print("DirectInput not initialized\n");
1185 mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0);
1187 if (mouseparmsvalid)
1189 // COMMANDLINEOPTION: Windows GDI Input: -noforcemspd disables setting of mouse speed (not used with -dinput, windows only)
1190 if ( COM_CheckParm ("-noforcemspd") )
1191 newmouseparms[2] = originalmouseparms[2];
1193 // COMMANDLINEOPTION: Windows GDI Input: -noforcemaccel disables setting of mouse acceleration (not used with -dinput, windows only)
1194 if ( COM_CheckParm ("-noforcemaccel") )
1196 newmouseparms[0] = originalmouseparms[0];
1197 newmouseparms[1] = originalmouseparms[1];
1200 // COMMANDLINEOPTION: Windows GDI Input: -noforcemparms disables setting of mouse parameters (not used with -dinput, windows only)
1201 if ( COM_CheckParm ("-noforcemparms") )
1203 newmouseparms[0] = originalmouseparms[0];
1204 newmouseparms[1] = originalmouseparms[1];
1205 newmouseparms[2] = originalmouseparms[2];
1218 static void IN_MouseMove (void)
1223 if (!vid_usingmouse)
1225 //GetCursorPos (¤t_pos);
1226 //ui_mouseupdate(current_pos.x - window_x, current_pos.y - window_y);
1230 if (dinput_acquired)
1232 DIDEVICEOBJECTDATA od;
1242 hr = IDirectInputDevice_GetDeviceData(g_pMouse,
1243 sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
1245 if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
1247 IDirectInputDevice_Acquire(g_pMouse);
1251 /* Unable to read data or no data available */
1252 if (FAILED(hr) || dwElements == 0)
1255 /* Look at the element to see what happened */
1267 case DIMOFS_BUTTON0:
1268 if (od.dwData & 0x80)
1274 case DIMOFS_BUTTON1:
1275 if (od.dwData & 0x80)
1276 mstate_di |= (1<<1);
1278 mstate_di &= ~(1<<1);
1281 case DIMOFS_BUTTON2:
1282 if (od.dwData & 0x80)
1283 mstate_di |= (1<<2);
1285 mstate_di &= ~(1<<2);
1290 // perform button actions
1291 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
1292 if ((mstate_di ^ mouse_oldbuttonstate) & (1<<i))
1293 Key_Event (buttonremap[i], 0, (mstate_di & (1<<i)) != 0);
1294 mouse_oldbuttonstate = mstate_di;
1301 GetCursorPos (¤t_pos);
1302 mx = current_pos.x - (window_x + vid.width / 2);
1303 my = current_pos.y - (window_y + vid.height / 2);
1308 // if the mouse has moved, force it to the center, so there's room to move
1309 if (!cl.csqc_wantsmousemove)
1311 SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1323 if (vid_activewindow && !vid_hidden)
1336 static void IN_StartupJoystick (void)
1343 // assume no joystick
1346 // abort startup if user requests no joystick
1347 // COMMANDLINEOPTION: Windows Input: -nojoy disables joystick support, may be a small speed increase
1348 if (COM_CheckParm ("-nojoy") || COM_CheckParm("-safe"))
1351 // verify joystick driver is present
1352 if ((numdevs = joyGetNumDevs ()) == 0)
1354 Con_Print("\njoystick not found -- driver not present\n\n");
1358 // cycle through the joystick ids for the first valid one
1359 for (joy_id=0 ; joy_id<numdevs ; joy_id++)
1361 memset (&ji, 0, sizeof(ji));
1362 ji.dwSize = sizeof(ji);
1363 ji.dwFlags = JOY_RETURNCENTERED;
1365 if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
1369 // abort startup if we didn't find a valid joystick
1370 if (mmr != JOYERR_NOERROR)
1372 Con_Printf("\njoystick not found -- no valid joysticks (%x)\n\n", mmr);
1376 // get the capabilities of the selected joystick
1377 // abort startup if command fails
1378 memset (&jc, 0, sizeof(jc));
1379 if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
1381 Con_Printf("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr);
1385 // save the joystick's number of buttons and POV status
1386 joy_numbuttons = jc.wNumButtons;
1387 joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
1389 // old button and POV states default to no buttons pressed
1390 joy_oldbuttonstate = joy_oldpovstate = 0;
1392 // mark the joystick as available and advanced initialization not completed
1393 // this is needed as cvars are not available during initialization
1396 joy_advancedinit = false;
1398 Con_Print("\njoystick detected\n\n");
1407 static PDWORD RawValuePointer (int axis)
1424 return NULL; // LordHavoc: hush compiler warning
1430 Joy_AdvancedUpdate_f
1433 static void Joy_AdvancedUpdate_f (void)
1436 // called once by IN_ReadJoystick and by user whenever an update is needed
1437 // cvars are now available
1441 // initialize all the maps
1442 for (i = 0; i < JOY_MAX_AXES; i++)
1444 dwAxisMap[i] = AxisNada;
1445 dwControlMap[i] = JOY_ABSOLUTE_AXIS;
1446 pdwRawValue[i] = RawValuePointer(i);
1449 if( joy_advanced.integer == 0)
1451 // default joystick initialization
1452 // 2 axes only with joystick control
1453 dwAxisMap[JOY_AXIS_X] = AxisTurn;
1454 // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
1455 dwAxisMap[JOY_AXIS_Y] = AxisForward;
1456 // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
1460 if (strcmp (joy_name.string, "joystick") != 0)
1462 // notify user of advanced controller
1463 Con_Printf("\n%s configured\n\n", joy_name.string);
1466 // advanced initialization here
1467 // data supplied by user via joy_axisn cvars
1468 dwTemp = (DWORD) joy_advaxisx.value;
1469 dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
1470 dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
1471 dwTemp = (DWORD) joy_advaxisy.value;
1472 dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
1473 dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
1474 dwTemp = (DWORD) joy_advaxisz.value;
1475 dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
1476 dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
1477 dwTemp = (DWORD) joy_advaxisr.value;
1478 dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
1479 dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
1480 dwTemp = (DWORD) joy_advaxisu.value;
1481 dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
1482 dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
1483 dwTemp = (DWORD) joy_advaxisv.value;
1484 dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
1485 dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
1488 // compute the axes to collect from DirectInput
1489 joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
1490 for (i = 0; i < JOY_MAX_AXES; i++)
1492 if (dwAxisMap[i] != AxisNada)
1494 joy_flags |= dwAxisFlags[i];
1504 static qboolean IN_ReadJoystick (void)
1507 memset (&ji, 0, sizeof(ji));
1508 ji.dwSize = sizeof(ji);
1509 ji.dwFlags = joy_flags;
1511 if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
1513 // this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
1514 // rather than having 32768 be the zero point, they have the zero point at 32668
1515 // go figure -- anyway, now we get the full resolution out of the device
1516 if (joy_wwhack1.integer != 0.0)
1524 // read error occurred
1525 // turning off the joystick seems too harsh for 1 read error,
1526 // but what should be done?
1537 static void IN_JoyMove (void)
1539 float speed, aspeed;
1540 float fAxisValue, fTemp;
1541 int i, mouselook = (in_mlook.state & 1) || freelook.integer;
1543 // complete initialization if first time in
1544 // this is needed as cvars are not available at initialization time
1545 if( joy_advancedinit != true )
1547 Joy_AdvancedUpdate_f();
1548 joy_advancedinit = true;
1554 DWORD buttonstate, povstate;
1556 // loop through the joystick buttons
1557 // key a joystick event or auxillary event for higher number buttons for each state change
1558 buttonstate = ji.dwButtons;
1559 for (i=0 ; i < (int) joy_numbuttons ; i++)
1561 if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
1563 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1564 Key_Event (key_index + i, 0, true);
1567 if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
1569 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1570 Key_Event (key_index + i, 0, false);
1573 joy_oldbuttonstate = buttonstate;
1577 // convert POV information into 4 bits of state information
1578 // this avoids any potential problems related to moving from one
1579 // direction to another without going through the center position
1581 if(ji.dwPOV != JOY_POVCENTERED)
1583 if (ji.dwPOV == JOY_POVFORWARD)
1585 if (ji.dwPOV == JOY_POVRIGHT)
1587 if (ji.dwPOV == JOY_POVBACKWARD)
1589 if (ji.dwPOV == JOY_POVLEFT)
1592 // determine which bits have changed and key an auxillary event for each change
1593 for (i=0 ; i < 4 ; i++)
1595 if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
1597 Key_Event (K_AUX29 + i, 0, true);
1600 if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
1602 Key_Event (K_AUX29 + i, 0, false);
1605 joy_oldpovstate = povstate;
1609 // verify joystick is available and that the user wants to use it
1610 if (!joy_avail || !in_joystick.integer)
1615 // collect the joystick data, if possible
1616 if (IN_ReadJoystick () != true)
1621 if (in_speed.state & 1)
1622 speed = cl_movespeedkey.value;
1625 // LordHavoc: viewzoom affects sensitivity for sniping
1626 aspeed = speed * host_realframetime * cl.viewzoom;
1628 // loop through the axes
1629 for (i = 0; i < JOY_MAX_AXES; i++)
1631 // get the floating point zero-centered, potentially-inverted data for the current axis
1632 fAxisValue = (float) *pdwRawValue[i];
1633 // move centerpoint to zero
1634 fAxisValue -= 32768.0;
1636 if (joy_wwhack2.integer != 0.0)
1638 if (dwAxisMap[i] == AxisTurn)
1640 // this is a special formula for the Logitech WingMan Warrior
1641 // y=ax^b; where a = 300 and b = 1.3
1642 // also x values are in increments of 800 (so this is factored out)
1643 // then bounds check result to level out excessively high spin rates
1644 fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
1645 if (fTemp > 14000.0)
1647 // restore direction information
1648 fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
1652 // convert range from -32768..32767 to -1..1
1653 fAxisValue /= 32768.0;
1655 switch (dwAxisMap[i])
1658 if ((joy_advanced.integer == 0) && mouselook)
1660 // user wants forward control to become look control
1661 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1663 // if mouse invert is on, invert the joystick pitch value
1664 // only absolute control support here (joy_advanced is false)
1665 if (m_pitch.value < 0.0)
1667 cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1671 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1677 // no pitch movement
1678 // disable pitch return-to-center unless requested by user
1679 // *** this code can be removed when the lookspring bug is fixed
1680 // *** the bug always has the lookspring feature on
1681 if(lookspring.value == 0.0)
1687 // user wants forward control to be forward control
1688 if (fabs(fAxisValue) > joy_forwardthreshold.value)
1690 cl.cmd.forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
1696 if (fabs(fAxisValue) > joy_sidethreshold.value)
1698 cl.cmd.sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1703 if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook))
1705 // user wants turn control to become side control
1706 if (fabs(fAxisValue) > joy_sidethreshold.value)
1708 cl.cmd.sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1713 // user wants turn control to be turn control
1714 if (fabs(fAxisValue) > joy_yawthreshold.value)
1716 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1718 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
1722 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
1732 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1734 // pitch movement detected and pitch movement desired by user
1735 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1737 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1741 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
1747 // no pitch movement
1748 // disable pitch return-to-center unless requested by user
1749 // *** this code can be removed when the lookspring bug is fixed
1750 // *** the bug always has the lookspring feature on
1751 if(lookspring.integer == 0)
1763 static void IN_Init(void)
1765 uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
1767 // joystick variables
1768 Cvar_RegisterVariable (&in_joystick);
1769 Cvar_RegisterVariable (&joy_name);
1770 Cvar_RegisterVariable (&joy_advanced);
1771 Cvar_RegisterVariable (&joy_advaxisx);
1772 Cvar_RegisterVariable (&joy_advaxisy);
1773 Cvar_RegisterVariable (&joy_advaxisz);
1774 Cvar_RegisterVariable (&joy_advaxisr);
1775 Cvar_RegisterVariable (&joy_advaxisu);
1776 Cvar_RegisterVariable (&joy_advaxisv);
1777 Cvar_RegisterVariable (&joy_forwardthreshold);
1778 Cvar_RegisterVariable (&joy_sidethreshold);
1779 Cvar_RegisterVariable (&joy_pitchthreshold);
1780 Cvar_RegisterVariable (&joy_yawthreshold);
1781 Cvar_RegisterVariable (&joy_forwardsensitivity);
1782 Cvar_RegisterVariable (&joy_sidesensitivity);
1783 Cvar_RegisterVariable (&joy_pitchsensitivity);
1784 Cvar_RegisterVariable (&joy_yawsensitivity);
1785 Cvar_RegisterVariable (&joy_wwhack1);
1786 Cvar_RegisterVariable (&joy_wwhack2);
1787 Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f, "applies current joyadv* cvar settings to the joystick driver");
1790 static void IN_Shutdown(void)
1792 IN_Activate (false);
1795 IDirectInputDevice_Release(g_pMouse);
1799 IDirectInput_Release(g_pdi);