2 * Copyright (C) Volition, Inc. 1999. All rights reserved.
4 * All source code herein is the property of Volition, Inc. You may not sell
5 * or otherwise commercially exploit the source or things you created based on
10 * $Logfile: /Freespace2/code/UI/CHECKBOX.cpp $
15 * Code to handle checkboxes.
18 * Revision 1.3 2004/09/20 01:31:45 theoddone33
21 * Revision 1.2 2002/06/09 04:41:29 relnev
22 * added copyright header
24 * Revision 1.1.1.1 2002/05/03 03:28:11 root
28 * 5 2/11/99 3:08p Dave
29 * PXO refresh button. Very preliminary squad war support.
31 * 4 12/02/98 5:47p Dave
32 * Put in interface xstr code. Converted barracks screen to new format.
34 * 3 10/13/98 9:29a Dave
35 * Started neatening up freespace.h. Many variables renamed and
36 * reorganized. Added AlphaColors.[h,cpp]
38 * 2 10/07/98 10:54a Dave
41 * 1 10/07/98 10:51a Dave
43 * 9 2/03/98 4:21p Hoffoss
44 * Made UI controls draw white text when disabled.
46 * 8 1/14/98 6:43p Hoffoss
47 * Massive changes to UI code. A lot cleaner and better now. Did all
48 * this to get the new UI_DOT_SLIDER to work properly, which the old code
49 * wasn't flexible enough to handle.
51 * 7 9/07/97 10:05p Lawrance
52 * don't set hotspot_num, done in gadget constructor
54 * 6 6/12/97 12:39p John
55 * made ui use freespace colors
57 * 5 6/11/97 1:13p John
58 * Started fixing all the text colors in the game.
60 * 4 5/22/97 5:36p Lawrance
61 * allowing custom art for scrollbars
63 * 3 12/08/96 1:58a Lawrance
64 * changed text color for check-box from black to green
66 * 2 11/29/96 6:08p Lawrance
67 * enabled check-boxes to be set to a specific value outside of the
70 * 1 11/14/96 6:55p John
77 #include "alphacolors.h"
80 void UI_CHECKBOX::create(UI_WINDOW *wnd, const char *_text, int _x, int _y, int _state )
84 // gr_get_string_size( &_w, &_h, "X" );
89 text = strdup( _text );
93 base_create( wnd, UI_KIND_CHECKBOX, _x, _y, _w, _h );
100 void UI_CHECKBOX::destroy()
105 UI_GADGET::destroy();
109 void UI_CHECKBOX::draw()
115 if ( disabled_flag ) {
117 if ( bmap_ids[CBOX_DISABLED_MARKED] != -1 ) {
118 gr_set_bitmap(bmap_ids[CBOX_DISABLED_MARKED], GR_ALPHABLEND_NONE, GR_BITBLT_MODE_NORMAL, 1.0f, -1, -1);
123 if ( bmap_ids[CBOX_DISABLED_CLEAR] != -1 ) {
124 gr_set_bitmap(bmap_ids[CBOX_DISABLED_CLEAR], GR_ALPHABLEND_NONE, GR_BITBLT_MODE_NORMAL, 1.0f, -1, -1);
129 else { // not disabled
130 if ( position == 0 ) { // up
131 if ( flag ) { // marked
132 if ( bmap_ids[CBOX_UP_MARKED] != -1 ) {
133 gr_set_bitmap(bmap_ids[CBOX_UP_MARKED], GR_ALPHABLEND_NONE, GR_BITBLT_MODE_NORMAL, 1.0f, -1, -1);
138 if ( bmap_ids[CBOX_UP_CLEAR] != -1 ) {
139 gr_set_bitmap(bmap_ids[CBOX_UP_CLEAR], GR_ALPHABLEND_NONE, GR_BITBLT_MODE_NORMAL, 1.0f, -1, -1);
145 if ( flag ) { // marked
146 if ( bmap_ids[CBOX_DOWN_MARKED] != -1 ) {
147 gr_set_bitmap(bmap_ids[CBOX_DOWN_MARKED], GR_ALPHABLEND_NONE, GR_BITBLT_MODE_NORMAL, 1.0f, -1, -1);
152 if ( bmap_ids[CBOX_DOWN_CLEAR] != -1 ) {
153 gr_set_bitmap(bmap_ids[CBOX_DOWN_CLEAR], GR_ALPHABLEND_NONE, GR_BITBLT_MODE_NORMAL, 1.0f, -1, -1);
161 gr_set_font(my_wnd->f_id);
162 gr_set_clip( x, y, w, h );
164 if (position == 0 ) {
165 ui_draw_box_out( 0, 0, w-1, h-1 );
169 ui_draw_box_in( 0, 0, w-1, h-1 );
174 gr_set_color_fast( &CGRAY );
175 else if (my_wnd->selected_gadget == this)
176 gr_set_color_fast( &CBRIGHT_GREEN );
178 gr_set_color_fast( &CGREEN );
181 ui_string_centered( Middle(w) + offset, Middle(h) + offset, "X" );
183 ui_string_centered( Middle(w) + offset, Middle(h) + offset, " " );
187 gr_string( x+w+4, y+2, text );
192 void UI_CHECKBOX::process(int focus)
194 int OnMe, oldposition;
201 if (my_wnd->selected_gadget == this)
204 OnMe = is_mouse_on();
206 oldposition = position;
208 if ( B1_PRESSED && OnMe ) {
214 if (my_wnd->keypress == hotkey ) {
216 my_wnd->last_keypress = 0;
219 if ( focus && ((my_wnd->keypress == SDLK_SPACE) || (my_wnd->keypress == SDLK_RETURN)) )
223 if ( (oldposition == 2) && (key_pressed(SDLK_SPACE) || key_pressed(SDLK_RETURN)) )
229 if ( (oldposition == 1) && OnMe ){
232 if ( (oldposition == 2) && focus ){
237 if (pressed_down && user_function ) {
245 int UI_CHECKBOX::changed()
250 int UI_CHECKBOX::checked()
255 void UI_CHECKBOX::set_state(int _state)