2 * Copyright (C) Volition, Inc. 1999. All rights reserved.
4 * All source code herein is the property of Volition, Inc. You may not sell
5 * or otherwise commercially exploit the source or things you created based on
10 * $Logfile: /Freespace2/code/OsApi/OsApi.cpp $
15 * Low level Windows code
18 * Revision 1.14 2003/05/09 05:04:15 taylor
19 * better window min/max/focus support
21 * Revision 1.13 2003/05/04 04:56:53 taylor
22 * move SDL_Quit to os_deinit to fix fonttool segfault
24 * Revision 1.12 2003/02/20 17:41:07 theoddone33
25 * Userdir patch from Taylor Richards
27 * Revision 1.11 2002/07/28 21:45:30 theoddone33
28 * Add ctrl-z to iconify window
30 * Revision 1.10 2002/07/28 21:39:44 theoddone33
31 * Add alt-enter to toggle fullscreen and ctrl-g to toggle mouse grabbing
33 * Revision 1.9 2002/06/16 23:59:31 relnev
34 * untested joystick code
36 * Revision 1.8 2002/06/09 04:41:25 relnev
37 * added copyright header
39 * Revision 1.7 2002/06/05 04:03:32 relnev
40 * finished cfilesystem.
42 * removed some old code.
44 * fixed mouse save off-by-one.
48 * Revision 1.6 2002/05/31 03:34:02 theoddone33
52 * Revision 1.5 2002/05/30 23:46:29 theoddone33
53 * some minor key changes (not necessarily fixes)
55 * Revision 1.4 2002/05/30 16:50:24 theoddone33
56 * Keyboard partially fixed
58 * Revision 1.3 2002/05/29 06:25:13 theoddone33
59 * Keyboard input, mouse tracking now work
61 * Revision 1.2 2002/05/07 03:16:48 theoddone33
62 * The Great Newline Fix
64 * Revision 1.1.1.1 2002/05/03 03:28:10 root
68 * 7 6/30/99 5:53p Dave
69 * Put in new anti-camper code.
71 * 6 6/03/99 6:37p Dave
72 * More TNT fun. Made perspective bitmaps more flexible.
74 * 5 6/02/99 6:18p Dave
75 * Fixed TNT lockup problems! Wheeeee!
77 * 4 12/18/98 1:13a Dave
78 * Rough 1024x768 support for Direct3D. Proper detection and usage through
81 * 3 10/09/98 2:57p Dave
82 * Starting splitting up OS stuff.
84 * 2 10/08/98 2:38p Dave
85 * Cleanup up OsAPI code significantly. Removed old functions, centralized
88 * 118 7/10/98 5:04p Dave
89 * Fix connection speed bug on standalone server.
91 * 117 5/24/98 2:28p Hoffoss
92 * Because we never really care about if the left or the right shift or
93 * alt key was used, but rather than either shift or alt was used, made
94 * both map to the left one. Solves some problems, causes none.
96 * 116 5/18/98 9:22p John
97 * Took out the annoying tab check.
99 * 115 5/18/98 11:17a John
100 * Fixed some bugs with software window and output window.
102 * 114 5/16/98 2:20p John
103 * Changed the os_suspend and resume to use a critical section to prevent
104 * threads from executing rather than just suspending the thread. Had to
105 * make sure gr_close was called before os_close.
107 * 113 5/15/98 4:49p John
109 * 112 5/15/98 3:36p John
110 * Fixed bug with new graphics window code and standalone server. Made
111 * hwndApp not be a global anymore.
113 * 111 5/14/98 5:42p John
114 * Revamped the whole window position/mouse code for the graphics windows.
116 * 110 5/04/98 11:08p Hoffoss
117 * Expanded on Force Feedback code, and moved it all into Joy_ff.cpp.
118 * Updated references everywhere to it.
132 #include "freespaceresource.h"
133 #include "managepilot.h"
136 #include "gamesequence.h"
137 #include "freespace.h"
138 #include "osregistry.h"
141 // ----------------------------------------------------------------------------------------------------
142 // OSAPI DEFINES/VARS
146 static int fAppActive = 1;
147 static int main_window_inited = 0;
148 static char szWinTitle[128];
149 static char szWinClass[128];
150 static int WinX, WinY, WinW, WinH;
151 static int Os_inited = 0;
153 static CRITICAL_SECTION Os_lock;
155 int Os_debugger_running = 0;
157 // ----------------------------------------------------------------------------------------------------
158 // OSAPI FORWARD DECLARATIONS
162 // thread handler for the main message thread
163 DWORD win32_process(DWORD lparam);
165 DWORD win32_process1(DWORD lparam);
166 DWORD win32_process1(DWORD lparam);
169 // Fills in the Os_debugger_running with non-zero if debugger detected.
170 void os_check_debugger();
172 // called at shutdown. Makes sure all thread processing terminates.
176 // ----------------------------------------------------------------------------------------------------
180 // initialization/shutdown functions -----------------------------------------------
182 // detect users home directory
183 const char *detect_home(void)
185 return (getenv("HOME"));
188 void default_registry()
190 /* set some sane defaults since we don't have a laucher... */
191 if (os_config_read_string(NULL, NOX("Videocard"), NULL) == NULL)
192 os_config_write_string(NULL, NOX("Videocard"), NOX("OpenGL (640x480)"));
194 if (os_config_read_string(NULL, NOX("NetworkConnection"), NULL) == NULL)
195 os_config_write_string(NULL, NOX("NetworkConnection"), NOX("lan"));
197 if (os_config_read_string(NULL, NOX("ConnectionSpeed"), NULL) == NULL)
198 os_config_write_string(NULL, NOX("ConnectionSpeed"), NOX("Slow"));
201 // If app_name is NULL or ommited, then TITLE is used
202 // for the app name, which is where registry keys are stored.
203 void os_init(char * wclass, char * title, char *app_name, char *version_string )
209 // check to see if we're running under msdev
215 // set the main window title
216 void os_set_title( char * title )
221 // call at program end
232 // window management -----------------------------------------------------------------
234 // Returns 1 if app is not the foreground app.
240 // Returns the handle to the main window
248 // process management -----------------------------------------------------------------
250 // Sleeps for n milliseconds or until app becomes active.
251 void os_sleep(int ms)
256 // Used to stop message processing
259 ENTER_CRITICAL_SECTION(&Os_lock);
262 // resume message processing
265 LEAVE_CRITICAL_SECTION(&Os_lock);
269 // ----------------------------------------------------------------------------------------------------
270 // OSAPI FORWARD DECLARATIONS
273 // Fills in the Os_debugger_running with non-zero if debugger detected.
274 void os_check_debugger()
278 // called at shutdown. Makes sure all thread processing terminates.
284 extern int SDLtoFS2[SDLK_LAST];
289 while (SDL_PollEvent (&e)) {
291 case SDL_MOUSEBUTTONDOWN:
292 if (e.button.button == SDL_BUTTON_LEFT)
293 mouse_mark_button (MOUSE_LEFT_BUTTON,1);
294 else if (e.button.button == SDL_BUTTON_RIGHT)
295 mouse_mark_button (MOUSE_RIGHT_BUTTON,1);
296 else if (e.button.button == SDL_BUTTON_MIDDLE)
297 mouse_mark_button (MOUSE_MIDDLE_BUTTON, 1);
299 case SDL_MOUSEBUTTONUP:
300 if (e.button.button == SDL_BUTTON_LEFT)
301 mouse_mark_button (MOUSE_LEFT_BUTTON,0);
302 else if (e.button.button == SDL_BUTTON_RIGHT)
303 mouse_mark_button (MOUSE_RIGHT_BUTTON,0);
304 else if (e.button.button == SDL_BUTTON_MIDDLE)
305 mouse_mark_button (MOUSE_MIDDLE_BUTTON, 0);
308 if ((e.key.keysym.mod & KMOD_ALT) &&
309 (e.key.keysym.sym == SDLK_RETURN))
311 if (!Cmdline_no_grab && !(SDL_GetVideoSurface()->flags & SDL_FULLSCREEN))
312 SDL_WM_GrabInput (SDL_GRAB_ON);
313 SDL_WM_ToggleFullScreen (SDL_GetVideoSurface());
316 if ((e.key.keysym.mod & KMOD_CTRL) &&
317 (e.key.keysym.sym == SDLK_g))
319 /* DDOI - ignore grab changes when fullscreen */
320 if (!(SDL_GetVideoSurface()->flags & SDL_FULLSCREEN))
322 if (SDL_WM_GrabInput(SDL_GRAB_QUERY)==SDL_GRAB_ON)
323 SDL_WM_GrabInput (SDL_GRAB_OFF);
325 SDL_WM_GrabInput (SDL_GRAB_ON);
329 if ((e.key.keysym.mod & KMOD_CTRL) &&
330 (e.key.keysym.sym == SDLK_z))
332 SDL_WM_IconifyWindow();
336 if (SDLtoFS2[e.key.keysym.sym])
337 key_mark (SDLtoFS2[e.key.keysym.sym], 1, 0);
340 if (SDLtoFS2[e.key.keysym.sym])
341 key_mark (SDLtoFS2[e.key.keysym.sym], 0, 0);
343 case SDL_ACTIVEEVENT:
344 if (e.active.state & SDL_APPACTIVE) {
345 fAppActive = e.active.gain;
346 gr_activate(fAppActive);
348 if (e.active.state & SDL_APPINPUTFOCUS) {
349 gr_activate(e.active.gain);
358 extern int joy_pollrate;
359 extern void joy_process(int time_delta);
361 static Uint32 lasttic = 0;
362 Uint32 curtic = SDL_GetTicks();
363 Uint32 delta = curtic - lasttic;
365 while (delta >= joy_pollrate) {
368 lasttic += joy_pollrate;
370 delta = curtic - lasttic;