1 ///////////////////////////////////////////////
3 ///////////////////////
4 // This file belongs to dpmod/darkplaces
5 // AK contains all file names which should be included into menu.dat
6 // this is absolutly beta
7 ///////////////////////////////////////////////
8 // menu.dat destination path
11 // these are the default qc header files
15 ////////////////////////////
16 // dpmod-specific menu files
55 control/window/windows.qh
56 control/visual/visual.qh
57 control/automation/automation.qh
60 // custom (game specific)
62 custom/player/player.qh
63 custom/creategame/creategame.qh
70 // custom (game specific)
84 custom/player/avatar.qc
87 custom/creategame/maps.qc
88 custom/creategame/mods.qc
96 control/automation/automation.qc
97 control/automation/foreach.qc
98 control/automation/job.qc
101 control/data/container.qc
104 control/data/value.qc
105 control/data/textswitch.qc
106 control/data/valueswitch.qc
107 control/data/fastresync.qc
108 control/data/textvalue.qc
109 control/data/texttime.qc
110 control/data/altstring.qc
111 control/data/router.qc
113 control/window/window.qc
114 control/window/reference.qc
115 control/window/layout.qc
116 control/window/arrangement.qc
117 control/window/scroll.qc
118 control/window/eventwindow.qc
119 control/window/frame.qc
121 control/visual/button.qc
122 control/visual/editbox.qc
123 control/visual/label.qc
124 control/visual/multilabel.qc
125 control/visual/picture.qc
126 control/visual/rect.qc
127 control/visual/slider.qc
128 control/visual/valuebutton.qc
129 control/visual/floating.qc
130 control/visual/switchbutton.qc
132 //control/fx/vector.qc
133 //control/fx/float.qc
134 //control/fx/interpol.qc
145 system/event_helper.qc