1 // Property of Alientrap
2 // custom/creategame.qm
4 // uses target and _target
5 // requires neighbors: Picture, Name, Description
6 void() Nex_MapSelector_UpdateMap =
10 local entity lSelector;
13 lSelector = Menu_GetItem( "::Data::Server::Map::Selector" );
14 Raise_DataEvent( lSelector, ITEM_DATALINK_GET );
15 lIndex = lSelector._realValue;
16 lInfo = Nex_MapDB_GetFilteredByIndex( lIndex );
18 if( lInfo == null_entity ) {
19 lItem = Menu_GetItem( "Picture" );
20 String_EntitySet( lItem, picture, "gfx/m_nomap" );
22 lItem = Menu_GetItem( "Name" );
23 String_EntitySet( lItem, text, "No maps found" );
25 lItem = Menu_GetItem( "Description" );
26 String_EntitySet( lItem, text, "---" );
30 lItem = Menu_GetItem( "Picture" );
31 String_EntitySet( lItem, picture, lInfo.picture );
33 lItem = Menu_GetItem( "Name" );
34 String_EntitySet( lItem, text, lInfo.normal );
36 lItem = Menu_GetItem( "Description" );
37 String_EntitySet( lItem, text, lInfo.text );
39 lItem = Menu_GetItem( "::Data::Server::Map::Cycle" );
40 DataLink_Nex_MapList_SetFirst( lItem, lInfo.normal, lInfo.link );
43 void() Nex_MapSelector_Synchronize =
46 local entity lSelector;
48 lCycle = Menu_GetItem( "::Data::Server::Map::Cycle" );
49 lSelector = Menu_GetItem( "::Data::Server::Map::Selector" );
51 if( lCycle.stepValue == 0.0 ) {
52 Raise_DataEvent( lCycle, ITEM_DATA_RESET );
55 local entity lMapInfo;
57 lPath = Util_GetAltStringItem( lCycle.valueList, 0 );
58 lMapInfo = Nex_MapDB_GetByPath( lPath );
61 if( lMapInfo == null_entity ) {
62 Raise_DataEvent( lCycle, ITEM_DATA_RESET );
64 lSelector._realValue = Nex_MapDB_GetFilteredIndex( lMapInfo );
65 Raise_DataEvent( lSelector, ITEM_DATALINK_SET );
70 // more concrete functions
71 void() Nex_Action_MapSelector_Next =
75 lItem = Menu_GetItem( "::Data::Server::Map::Selector" );
76 Raise_DataEvent( lItem, ITEM_DATALINK_GET );
77 lItem._realValue = lItem._realValue + 1;
78 Raise_DataEvent( lItem, ITEM_DATALINK_SET );
81 void() Nex_Action_MapSelector_Prev =
85 lItem = Menu_GetItem( "::Data::Server::Map::Selector" );
86 Raise_DataEvent( lItem, ITEM_DATALINK_GET );
87 lItem._realValue = lItem._realValue - 1;
88 Raise_DataEvent( lItem, ITEM_DATALINK_SET );
91 // TODO: Make MaxPlayers real Data items (no container with correct set behavior)
92 void() Nex_Action_Map_Start =
95 local string exit_cfg;
98 lItem = Menu_GetItem( "::Data::Server::MaxPlayers" );
99 cmd( "maxplayers \"" );
103 lItem = Menu_GetItem( "::Data::Server::Map::Cycle" );
105 // if an old exit cfg file was set up, exec it
106 // to reset old values before starting the server
107 exit_cfg = cvar_string("exit_cfg");
114 // exec the game reset cfg and then the mapcfg
115 cmd( "exec game_reset.cfg \nwait \nexec \"maps/" );
116 cmd( String_Normal( Util_GetAltStringItem( lItem.valueList, 0 ) ) );
119 Raise_DataEvent( lItem, ITEM_DATA_SEND );
121 // force the menu to hide
125 // cycle list edit features
126 void() Nex_Action_Cycle_Add =
133 lList = Menu_GetItem( "::Data::Server::Map::List" );
134 lCycle = Menu_GetItem( "::Data::Server::Map::Cycle" );
136 lName = DataLink_Nex_MapList_GetCurrentName( lList );
137 lPath = DataLink_Nex_MapList_GetCurrentPath( lList );
139 if( lCycle.stepValue == 1.0 ) {
140 print( "Before: ", ftos( lCycle._realValue ), "\n" );
141 DataLink_Nex_MapList_InsertEntryAfter( lCycle, lName, lPath );
143 DataLink_Nex_MapList_SetFirst( lCycle, lName, lPath );
146 String_Free( lName );
147 String_Free( lPath );
149 lCycle._realValue = lCycle._realValue + 1;
150 Raise_DataEvent( lCycle, ITEM_DATALINK_SET );
152 print( "After: ", ftos( lCycle._realValue ), "\n" );
154 Nex_MapSelector_Synchronize();
157 void() Nex_Action_Cycle_Remove =
161 lCycle = Menu_GetItem( "::Data::Server::Map::Cycle" );
162 DataLink_Nex_MapList_DeleteEntry( lCycle );
164 Nex_MapSelector_Synchronize();
167 void() Nex_Action_Cycle_MoveUp =
171 lCycle = Menu_GetItem( "::Data::Server::Map::Cycle" );
172 DataLink_Nex_MapList_MoveEntryUp( lCycle );
174 lCycle._realValue = lCycle._realValue - 1;
175 Raise_DataEvent( lCycle, ITEM_DATALINK_SET );
177 Nex_MapSelector_Synchronize();
180 void() Nex_Action_Cycle_MoveDown =
184 lCycle = Menu_GetItem( "::Data::Server::Map::Cycle" );
185 DataLink_Nex_MapList_MoveEntryDown( lCycle );
187 lCycle._realValue = lCycle._realValue + 1;
188 Raise_DataEvent( lCycle, ITEM_DATALINK_SET );
190 Nex_MapSelector_Synchronize();
193 void() Nex_Action_Cycle_Clear =
197 lCycle = Menu_GetItem( "::Data::Server::Map::Cycle" );
198 DataLink_Nex_MapList_Clear( lCycle );
200 Nex_MapSelector_Synchronize();
204 void() Nex_Action_Maplist_ChangeMapType = {
205 local entity lMapQuery;
206 local entity lOldSelf;
208 lMapQuery = Menu_GetItem( "::Data::Server::Map::Query" );
210 Raise_DataEvent( self._target, ITEM_DATALINK_SET );
212 Nex_MapDB_FilterMaps( lMapQuery.value );
215 self = Menu_GetItem( "::Data::Server::Map::Selector" );
216 Item_DataLink_Nex_MapList_InitWithMapList();
217 self = Menu_GetItem( "::Data::Server::Map::List" );
218 Item_DataLink_Nex_MapList_InitWithMapList();
224 entity( float pType ) Nex_Management_GetFileList =
228 return Menu_GetItem( "::Data::Management::FileList::Weapon" );
230 return Menu_GetItem( "::Data::Management::FileList::Game" );
232 return Menu_GetItem( "::Data::Management::FileList::MapList" );
238 entity( float pType ) Nex_Management_GetContainer =
242 return Menu_GetItem( "::Data::Weapon" );
244 return Menu_GetItem( "::Data::Game" );
246 return Menu_GetItem( "::Data::Server::Map::Cycle" );
252 float() Nex_Management_GetType =
254 local entity lTypeData;
256 lTypeData = Menu_GetItem( "::Data::Management::ConfigType" );
257 return stof( lTypeData.value );
260 string() Nex_Management_GetTypeName =
262 local entity lTypeSwitch;
264 lTypeSwitch = Menu_GetItem( "::Data::Management::ConfigType::Switch" );
265 Raise_DataEvent( lTypeSwitch, ITEM_DATALINK_GET );
266 return String_Zone( lTypeSwitch.value );
269 void( float pType ) Nex_Management_SetType =
273 local entity lTypeData;
275 lTypeData = Menu_GetItem( "::Data::Management::ConfigType" );
276 String_EntitySet( lTypeData, value, ftos( pType ) );
277 Raise_DataEvent( lTypeData, ITEM_DATALINK_SET );
279 // update the filename
280 /*lItem = Menu_GetItem( "::Data::Management::Filename::Text" );
281 String_EntitySet( lItem, value, "" );
282 Raise_DataEvent( lItem, ITEM_DATALINK_SET );*/
284 lItem = Menu_GetItem( "FileList" );
285 lList = Nex_Management_GetFileList( pType );
286 String_EntitySet( lItem, target, lList.name );
289 void() Nex_Action_CopyToFilename =
293 if( !self._target ) {
297 Raise_DataEvent( self._target, ITEM_DATALINK_GET );
299 lItem = Menu_GetItem( "::Data::Management::Filename::Text" );
300 String_EntitySet( lItem, value, self._target.value );
301 Raise_DataEvent( lItem, ITEM_DATALINK_SET );
304 void() Nex_Update_Management_SyncData =
306 if( self._realValue < Timer_Time && self._realValue > 0.0 ) {
307 Raise_DataEvent( Nex_Management_GetContainer( Nex_Management_GetType() ), ITEM_DATA_SYNC );
308 self._realValue = 0.0;
312 void() Nex_Action_Management_Refresh =
316 lItem = Menu_GetItem( "::Data::Management::FileList" );
317 Raise_DataEvent( lItem, ITEM_DATA_SYNC );
320 void() Nex_Action_Management_LoadConfig =
322 local entity lFileList;
323 local entity lFilenameData;
324 local entity lSyncItem;
326 lFileList = Nex_Management_GetFileList( Nex_Management_GetType() );
327 lFilenameData = Menu_GetItem( "::Data::Management::Filename" );
329 cmd( strcat( "exec \"", lFileList.selected, lFilenameData.value, ".", lFileList.normal, "\"\n" ) );
331 lSyncItem = Menu_GetItem( "CreateGame::Panel::Management::SyncCategory" );
332 lSyncItem._realValue = Timer_Time;
335 void() Nex_Action_Management_Load =
338 local string lQuestion;
341 lItem = Menu_GetItem( "::Data::Management::Filename" );
342 if( lItem.value == "" ) {
343 Nex_MessageBox( "Loading", "You must specify a filename!", "Ok", "", Util_NullFunction, Util_NullFunction );
347 lTitle = String_Zone( strcat( "Loading ", String_Normal( Nex_Management_GetTypeName() ) ) );
348 lQuestion = String_Zone( strcat( "Do you want to load '", lItem.value, "'?" ) );
349 Nex_MessageBox( lTitle, lQuestion, "Yes", "No", Nex_Action_Management_LoadConfig, Util_NullFunction );
350 String_Free( lQuestion );
351 String_Free( lTitle );
354 void() Nex_Action_Management_SaveConfig =
357 local entity lFileList;
358 local entity lFilename;
359 local entity lContainer;
362 lType = Nex_Management_GetType();
363 lFileList = Nex_Management_GetFileList( lType );
364 lContainer = Nex_Management_GetContainer( lType );
365 lFilename = Menu_GetItem( "::Data::Management::Filename" );
366 if( lFilename.value == "" ) {
367 Nex_MessageBox( "Saving", "You must specify a filename!", "Ok", "", Util_NullFunction, Util_NullFunction );
370 lHandle = fopen( strcat( lFileList.selected, lFilename.value, ".", lFileList.normal ), FILE_WRITE );
376 Data_ExecString_BeginUse();
377 Raise_DataEvent( lContainer, ITEM_DATA_SAVE_EXECSTRING );
379 fputs( lHandle, Data_ExecString );
381 Data_ExecString_EndUse();
385 Nex_Action_Management_Refresh();
388 void() Nex_Action_Management_Save =
390 local entity lFileList;
391 local entity lFilename;
394 lFileList = Nex_Management_GetFileList( Nex_Management_GetType() );
395 lFilename = Menu_GetItem( "::Data::Management::Filename" );
397 lHandle = fopen( strcat( lFileList.selected, "/", lFilename.value, ".", lFileList.normal ), FILE_READ );
399 if( lHandle == ERR_CANNOTOPEN ) {
400 Nex_Action_Management_SaveConfig();
401 } else if( lHandle > 0 ) {
402 local string lQuestion;
407 lTitle = String_Zone( strcat( "Saving ", String_Normal( Nex_Management_GetTypeName() ) ) );
408 print( lTitle, "\n" );
409 lQuestion = String_Zone( strcat( "Do you want to overwrite '", lFilename.value, "'?" ) );
410 Nex_MessageBox( lTitle, lQuestion, "Yes", "No", Nex_Action_Management_SaveConfig, Util_NullFunction );
411 String_Free( lQuestion );
412 String_Free( lTitle );
416 void() Nex_Action_Management_TypeWeapon =
418 Nex_Management_SetType( 0 );
421 void() Nex_Action_Management_TypeGame =
423 Nex_Management_SetType( 1 );
426 void() Nex_Action_Management_TypeMapList =
428 Nex_Management_SetType( 2 );