1 // Property of Alientrap/AK
17 alignment [AlignCenter]
18 direction [Nex_DefaultVertDirection]
21 Derive MultiLabel Description
25 "Press [Enter] or [Mouse1] to change a key binding.\nPress [Delete] to remove the binding."
28 // table: name key1 key2
75 Item ScrollWindow Scroll
82 direction [Nex_DefaultVertDirection]
85 Template Layout Nex_Key_Template
91 Template Automation_Job Job
93 action Nex_Automation_Key
99 Template DataLink_AltString Link1
104 DeriveTemplate Nex_KeyButton Key1
109 action Nex_Action_KeyButton
111 Item DataLink_FastResync Resync
116 Template DataLink_AltString Link2
121 DeriveTemplate Nex_KeyButton Key2
126 action Nex_Action_KeyButton
128 Item DataLink_FastResync Resync
134 DeriveTemplate Label Title
139 Derive Title GroupMovement
143 Derive Nex_Key_Template Forward
146 target "Data::Key::Forward"
148 Derive Nex_Key_Template Backward
151 target "Data::Key::Backward"
153 Derive Nex_Key_Template Left
156 target "Data::Key::StrafeLeft"
158 Derive Nex_Key_Template Right
161 target "Data::Key::StrafeRight"
163 Derive Nex_Key_Template Jump
166 target "Data::Key::Jump"
168 Derive Nex_Key_Template Crouch
171 target "Data::Key::Crouch"
173 Derive Nex_Void Seperator1
175 Derive Title GroupFight
179 Derive Nex_Key_Template Primary
181 text "Primary Attack"
182 target "Data::Key::FirePrimary"
184 Derive Nex_Key_Template Secondary
186 text "Secondary Attack"
187 target "Data::Key::FireSecondary"
189 Derive Nex_Key_Template PrevWeapon
191 text "Previous Weapon"
192 target "Data::Key::PrevWeapon"
194 Derive Nex_Key_Template NextWeapon
197 target "Data::Key::NextWeapon"
199 Derive Nex_Void Seperator2
205 Derive Nex_Key_Template Laser
208 target "Data::Key::Weapon::Laser"
210 Derive Nex_Key_Template Uzi
213 target "Data::Key::Weapon::Uzi"
215 Derive Nex_Key_Template Shotgun
218 target "Data::Key::Weapon::Shotgun"
220 Derive Nex_Key_Template Grenade
223 target "Data::Key::Weapon::Grenade"
225 Derive Nex_Key_Template Electro
228 target "Data::Key::Weapon::Electro"
230 Derive Nex_Key_Template CryLink
233 target "Data::Key::Weapon::CryLink"
235 Derive Nex_Key_Template NexGun
238 target "Data::Key::Weapon::NexGun"
240 Derive Nex_Key_Template Hagar
243 target "Data::Key::Weapon::Hagar"
245 Derive Nex_Key_Template Rocket
248 target "Data::Key::Weapon::Rocket"
252 Item VScrollBar Scroller
260 Item Arrangement Buttons
263 Derive TextButton Reset
265 normal "Reset to default"
266 init Nex_Action_ResetData
273 Item Window InfoWindow
279 Derive Rect Background
282 drawFlag [DrawFlagModulate]
283 flag [FlagSealOffMouse]
288 drawFlag [DrawFlagAdditive]
291 Item Window TextContainer
295 Derive Rect Background
298 drawFlag [DrawFlagAdditive]
300 Derive MultiLabel Info
304 text "Now press the key you want to bind or press [Escape] to abort."