1 // Property of Alientrap/AK
17 direction [Nex_DefaultVertDirection]
20 Derive MultiLabel Description
25 "Press [Enter] or [Mouse1] to change a key binding.\nPress [Delete] to remove the binding."
28 // table: name key1 key2
76 Item ScrollWindow Scroll
83 direction [Nex_DefaultVertDirection]
86 Template Layout Nex_Key_Template
92 Template Automation_Job Job
94 action Nex_Automation_Key
100 Template DataLink_AltString Link1
105 DeriveTemplate Nex_KeyButton Key1
110 action Nex_Action_KeyButton
112 Item DataLink_FastResync Resync
117 Template DataLink_AltString Link2
122 DeriveTemplate Nex_KeyButton Key2
127 action Nex_Action_KeyButton
129 Item DataLink_FastResync Resync
135 DeriveTemplate Label Title
140 Derive Title GroupMovement
144 Derive Nex_Key_Template Forward
147 target "Data::Key::Forward"
149 Derive Nex_Key_Template Backward
152 target "Data::Key::Backward"
154 Derive Nex_Key_Template Left
157 target "Data::Key::StrafeLeft"
159 Derive Nex_Key_Template Right
162 target "Data::Key::StrafeRight"
164 Derive Nex_Key_Template Jump
167 target "Data::Key::Jump"
169 Derive Nex_Key_Template Crouch
172 target "Data::Key::Crouch"
174 Derive Nex_Void Seperator1
176 Derive Title GroupFight
180 Derive Nex_Key_Template Primary
182 text "Primary Attack"
183 target "Data::Key::FirePrimary"
185 Derive Nex_Key_Template Secondary
187 text "Secondary Attack"
188 target "Data::Key::FireSecondary"
190 Derive Nex_Key_Template PrevWeapon
192 text "Previous Weapon"
193 target "Data::Key::PrevWeapon"
195 Derive Nex_Key_Template NextWeapon
198 target "Data::Key::NextWeapon"
200 Derive Nex_Key_Template Zoom
203 target "Data::Key::Zoom"
205 Derive Nex_Void Seperator2
211 Derive Nex_Key_Template Laser
214 target "Data::Key::Weapon::Laser"
216 Derive Nex_Key_Template Shotgun
219 target "Data::Key::Weapon::Shotgun"
221 Derive Nex_Key_Template Machingun
224 target "Data::Key::Weapon::Machinegun"
227 Derive Nex_Key_Template Mortar
230 target "Data::Key::Weapon::Mortar"
232 Derive Nex_Key_Template Electro
235 target "Data::Key::Weapon::Electro"
237 Derive Nex_Key_Template CryLink
240 target "Data::Key::Weapon::CryLink"
242 Derive Nex_Key_Template NexGun
245 target "Data::Key::Weapon::NexGun"
247 Derive Nex_Key_Template Hagar
250 target "Data::Key::Weapon::Hagar"
252 Derive Nex_Key_Template Rocket
255 target "Data::Key::Weapon::Rocket"
257 Derive Nex_Void Seperator3
261 text "[Miscellaneous]"
263 Derive Nex_Key_Template ShowScores
266 target "Data::Key::ShowScores"
268 Derive Nex_Key_Template ToggleConsole
270 text "Toggle Console"
271 target "Data::Key::ToggleConsole"
273 Derive Nex_Key_Template Message
276 target "Data::Key::Message"
278 Derive Nex_Key_Template TeamMessage
281 target "Data::Key::TeamMessage"
283 Derive Nex_Key_Template Pause
286 target "Data::Key::Pause"
288 Derive Nex_Key_Template Screenshot
291 target "Data::Key::Screenshot"
293 Derive Nex_Key_Template Quit
296 target "Data::Key::Quit"
298 Derive Nex_Key_Template ViewSmaller
300 text "Decrease Viewsize"
301 target "Data::Key::ViewSmaller"
303 Derive Nex_Key_Template ViewBigger
305 text "Increase Viewsize"
306 target "Data::Key::ViewBigger"
310 Item VScrollBar Scroller
318 Item Arrangement Buttons
321 Derive TextButton Reset
323 normal "Reset to default"
324 init Nex_Action_ResetData
331 Item Window InfoWindow
337 Derive Rect Background
340 drawFlag [DrawFlagModulate]
341 flag [FlagSealOffMouse]
346 drawFlag [DrawFlagAdditive]
349 Item Window TextContainer
353 Derive Rect Background
356 drawFlag [DrawFlagAdditive]
358 Derive MultiLabel Info
362 text "Now press the key you want to bind or press [Escape] to abort."