1 // Property of Alientrap/AK
8 alignment [AlignCenter]
10 #define SList_Ping '50 15'
11 #define SList_Name '492 15'
12 #define SList_Map '120 15'
13 #define SList_Players '60 15'
14 #define SList_Mod '120 15'
15 #define SList_Direction '2 0'
17 Derive Nex_Composition Query
19 Derive TextButton Description
21 normal "Query String:"
25 Derive EditBox EditBox
28 target "::Data::JoinGame::QueryString::Text"
30 action Nex_Action_ExecuteQuery
36 direction [SList_Direction]
40 DeriveTemplate Rect Theme
49 Derive TextButton Text
53 init Nex_Action_JoinGame_SortBy
60 Derive TextButton Text
64 init Nex_Action_JoinGame_SortBy
71 Derive TextButton Text
75 init Nex_Action_JoinGame_SortBy
87 Derive TextButton NumPlayers
91 init Nex_Action_JoinGame_SortBy
98 Derive TextButton MaxPlayers
102 init Nex_Action_JoinGame_SortBy
110 Derive TextButton Text
114 init Nex_Action_JoinGame_SortBy
119 Item ScrollWindow Scroll
124 Item Arrangement Slist
129 DeriveTemplate Nex_HostCache_Entry Entry
132 action Nex_Action_EntryConnect
134 DeriveTemplate Nex_HostCache_ValueField Ping
139 alignment [AlignRight]
141 DeriveTemplate Nex_HostCache_StringField Name
147 DeriveTemplate Nex_HostCache_StringField Map
153 DeriveTemplate Nex_HostCache_Players Players
157 alignment [AlignRight]
159 DeriveTemplate Nex_HostCache_StringField Mod
166 Item Automation_Job Generator
168 action Nex_Automation_CreateEntries
172 Derive PictureButton Refresh
174 normal "$gfx/m_refresh"
176 action Nex_Action_RefreshSlist