3 direction [Nex_DefaultVertDirection]
8 Derive Nex_Option_EditBox TimeLimit
10 text "Time Limit Override (disable: -1)"
11 target "Data::Server::TimeLimit::Text"
13 Derive Nex_Option_EditBox FragLimit
15 text "Frag Limit Override (disable: -1)"
16 target "Data::Server::FragLimit::Text"
18 Derive Nex_Option_Switch DMForceTeamplay
20 text "Force Teamplay (TDM) in Deathmatch maps"
21 target "::Data::Game::Teamplay::DMForceTeamplay::Switch"
23 Derive Nex_Option_Switch TeamPlay
25 text "Teamplay Friendly Fire"
26 target "::Data::Game::Teamplay::TeamPlay::Switch"
28 Derive Nex_Option_Switch BalanceTeams
30 text "Auto-Balance Teams on Join"
31 target "::Data::Game::Teamplay::BalanceTeams::Switch"
33 Derive Nex_Option_Switch ForceBalanceTeams
35 text "Force Balanced Teams"
36 target "::Data::Game::Teamplay::ForceBalanceTeams::Switch"
38 Derive Nex_Option_Switch PreventTeamImbalance
40 text "Prevent Team-Imbalancing Switch"
41 target "::Data::Game::Teamplay::PreventTeamImbalance::Switch"
43 Derive Nex_Option_Switch BanChangeTeams
45 text "Changing team not allowed"
46 target "::Data::Game::Teamplay::BanChangeTeams::Switch"
48 Derive Nex_Option_Switch TDM_NumTeams
50 text "Team Deathmatch (TDM) # of teams"
51 target "Data::Game::Teamplay::TDM_NumTeams::Switch"
53 Derive Nex_Option_EditBox ChangeTeamFragTransfer
55 text "Score Transfer % on Change Team"
56 target "Data::Game::Teamplay::ChangeTeamFragTransfer::Text"
60 Derive Nex_Line Seperator
62 Derive TextButton Reset
64 normal "Reset to default"
65 init Nex_Action_ResetData
66 target "::Data::Game::Teamplay"