1 // Property of Alientrap/AK
3 // creategame/game.menu
6 direction [Nex_DefaultVertDirection]
11 Derive Nex_Option_EditBox JoinMessageTime
13 text "Join Message Display Time"
14 target "Data::Game::Misc::JoinMessageTime::Text"
16 Derive Nex_Option_Switch Grapple
18 text "Grappling Hook Enabled"
19 target "::Data::Game::Misc::Grapple::Switch"
21 Derive Nex_Option_EditBox GrappleFireSpeed
23 text "Grappling Hook Fire Speed"
24 target "Data::Game::Misc::GrappleFireSpeed::Text"
26 Derive Nex_Option_EditBox GrapplePullSpeed
28 text "Grappling Hook Pull Speed"
29 target "Data::Game::Misc::GrapplePullSpeed::Text"
31 Derive Nex_Option_Switch Instagib
34 target "::Data::Game::Misc::Instagib::Switch"
36 Derive Nex_Option_Switch Rocketarena
39 target "::Data::Game::Misc::RocketArena::Switch"
41 Derive Nex_Option_Switch Vampire
44 target "::Data::Game::Misc::Vampire::Switch"
46 Derive Nex_Option_Switch MidAir
49 target "::Data::Game::Misc::MidAir::Switch"
51 Derive Nex_Option_Switch Casings
54 target "::Data::Game::Misc::Casings::Switch"
56 Derive Nex_Option_EditBox HealthStart
58 text "Starting Health"
59 target "Data::Game::Misc::HealthStart::Text"
61 Derive Nex_Option_EditBox HealthRot
64 target "Data::Game::Misc::HealthRot::Text"
66 Derive Nex_Option_EditBox HealthStable
69 target "Data::Game::Misc::HealthStable::Text"
71 Derive Nex_Option_EditBox Gravity
74 target "Data::Game::Misc::Gravity::Text"
76 Derive Nex_Option_EditBox Maxspeed
78 text "Player Maxspeed"
79 target "Data::Game::Misc::MaxSpeed::Text"
81 Derive Nex_Option_EditBox Gamespeed
84 target "Data::Game::Misc::GameSpeed::Text"
86 Derive Nex_Option_EditBox Maxairspeed
89 target "Data::Game::Misc::MaxAirSpeed::Text"
91 Derive Nex_Option_EditBox JumpHeight
94 target "Data::Game::Misc::JumpHeight::Text"
96 Derive Nex_Option_EditBox HealthRegeneration
98 text "Health Regeneration Speed"
99 target "Data::Game::Misc::HealthRegeneration::Text"
101 Derive Nex_Option_EditBox ArmorRott
103 text "Armor Rot Speed"
104 target "Data::Game::Misc::ArmorRott::Text"
106 Derive Nex_Option_EditBox ArmorRegen
108 text "Armor Regeneration Speed"
109 target "Data::Game::Misc::ArmorRegen::Text"
111 Derive Nex_Option_EditBox ArmorStable
114 target "Data::Game::Misc::ArmorStable::Text"
116 Derive Nex_Option_EditBox ArmorStart
119 target "Data::Game::Misc::ArmorStart::Text"
121 Derive Nex_Option_EditBox SelfDamagePercent
123 text "Self Damage Percent"
124 target "Data::Game::Misc::SelfDamagePercent::Text"
126 Derive Nex_Option_EditBox WeaponSwitchDelay
128 text "Weapon Switch Delay"
129 target "Data::Game::Misc::WeaponSwitchDelay::Text"
131 Derive Nex_Option_EditBox Friction
133 text "Player Friction"
134 target "Data::Game::Misc::Friction::Text"
136 Derive Nex_Option_EditBox Accelerate
138 text "Player Accelerate"
139 target "Data::Game::Misc::Accelerate::Text"
141 Derive Nex_Line Seperator
143 Derive TextButton Reset
145 normal "Reset to default"
146 init Nex_Action_ResetData
147 target "::Data::Game::Misc"