1 // Property of Alientrap/AK
3 // creategame/game.menu
6 direction [Nex_DefaultVertDirection]
11 DeriveTemplate Nex_Composition Nex_Option_EditBox
13 DeriveTemplate Nex_Automation_Option_EditBox Automation
15 DeriveTemplate TextButton Description
17 DeriveTemplate EditBox EditBox
20 action Nex_Action_TestOnChange
21 select Nex_Action_TestOnSelect
25 Derive Nex_Option_Switch Instagib
28 target "::Data::Game::Instagib::Switch"
30 Derive Nex_Option_Switch Rocketarena
33 target "::Data::Game::RocketArena::Switch"
35 Derive Nex_Option_Switch Casings
38 target "::Data::Game::Casings::Switch"
40 Derive Nex_Option_EditBox HealthStart
42 text "Starting Health"
43 target "Data::Game::HealthStart::Text"
45 Derive Nex_Option_EditBox HealthRot
48 target "Data::Game::HealthRot::Text"
50 Derive Nex_Option_EditBox HealthStable
53 target "Data::Game::HealthStable::Text"
55 Derive Nex_Option_EditBox Gravity
58 target "Data::Game::Gravity::Text"
60 Derive Nex_Option_EditBox Maxspeed
62 text "Player Maxspeed"
63 target "Data::Game::MaxSpeed::Text"
65 Derive Nex_Option_EditBox Gamespeed
68 target "Data::Game::GameSpeed::Text"
70 Derive Nex_Option_EditBox Maxairspeed
73 target "Data::Game::MaxAirSpeed::Text"
75 Derive Nex_Option_EditBox JumpHeight
78 target "Data::Game::JumpHeight::Text"
80 Derive Nex_Option_EditBox HealthRegeneration
82 text "Health Regeneration Speed"
83 target "Data::Game::HealthRegeneration::Text"
85 Derive Nex_Option_EditBox ArmorRott
87 text "Armor Rot Speed"
88 target "Data::Game::ArmorRott::Text"
90 Derive Nex_Option_EditBox ArmorRegen
92 text "Armor Regeneration Speed"
93 target "Data::Game::ArmorRegen::Text"
95 Derive Nex_Option_EditBox ArmorStable
98 target "Data::Game::ArmorStable::Text"
100 Derive Nex_Option_EditBox ArmorStart
103 target "Data::Game::ArmorStart::Text"
105 Derive Nex_Option_EditBox SelfDamagePercent
107 text "Self Damage Percent"
108 target "Data::Game::SelfDamagePercent::Text"
110 Derive Nex_Option_EditBox WeaponSwitchDelay
112 text "Weapon Switch Delay"
113 target "Data::Game::WeaponSwitchDelay::Text"
115 Derive Nex_Option_EditBox Friction
117 text "Player Friction"
118 target "Data::Game::Friction::Text"
120 Derive Nex_Option_EditBox Accelerate
122 text "Player Accelerate"
123 target "Data::Game::Accelerate::Text"
125 Derive Nex_Line Seperator
127 Derive TextButton Reset
129 normal "Reset to default"
130 init Nex_Action_ResetData
131 target "::Data::Game"