1 // Property of Alientrap/AK
3 // creategame/game.menu
6 direction [Nex_DefaultVertDirection]
11 DeriveTemplate Nex_Composition Nex_Option_EditBox
13 DeriveTemplate Nex_Automation_Option_EditBox Automation
15 DeriveTemplate TextButton Description
17 DeriveTemplate EditBox EditBox
20 action Nex_Action_TestOnChange
21 select Nex_Action_TestOnSelect
25 Derive Nex_Option_Switch Instagib
28 target "::Data::Game::Instagib::Switch"
30 Derive Nex_Option_Switch Rocketarena
33 target "::Data::Game::RocketArena::Switch"
35 Derive Nex_Option_Switch Vampire
38 target "::Data::Game::Vampire::Switch"
40 Derive Nex_Option_Switch Casings
43 target "::Data::Game::Casings::Switch"
45 Derive Nex_Option_EditBox HealthStart
47 text "Starting Health"
48 target "Data::Game::HealthStart::Text"
50 Derive Nex_Option_EditBox HealthRot
53 target "Data::Game::HealthRot::Text"
55 Derive Nex_Option_EditBox HealthStable
58 target "Data::Game::HealthStable::Text"
60 Derive Nex_Option_EditBox Gravity
63 target "Data::Game::Gravity::Text"
65 Derive Nex_Option_EditBox Maxspeed
67 text "Player Maxspeed"
68 target "Data::Game::MaxSpeed::Text"
70 Derive Nex_Option_EditBox Gamespeed
73 target "Data::Game::GameSpeed::Text"
75 Derive Nex_Option_EditBox Maxairspeed
78 target "Data::Game::MaxAirSpeed::Text"
80 Derive Nex_Option_EditBox JumpHeight
83 target "Data::Game::JumpHeight::Text"
85 Derive Nex_Option_EditBox HealthRegeneration
87 text "Health Regeneration Speed"
88 target "Data::Game::HealthRegeneration::Text"
90 Derive Nex_Option_EditBox ArmorRott
92 text "Armor Rot Speed"
93 target "Data::Game::ArmorRott::Text"
95 Derive Nex_Option_EditBox ArmorRegen
97 text "Armor Regeneration Speed"
98 target "Data::Game::ArmorRegen::Text"
100 Derive Nex_Option_EditBox ArmorStable
103 target "Data::Game::ArmorStable::Text"
105 Derive Nex_Option_EditBox ArmorStart
108 target "Data::Game::ArmorStart::Text"
110 Derive Nex_Option_EditBox SelfDamagePercent
112 text "Self Damage Percent"
113 target "Data::Game::SelfDamagePercent::Text"
115 Derive Nex_Option_EditBox WeaponSwitchDelay
117 text "Weapon Switch Delay"
118 target "Data::Game::WeaponSwitchDelay::Text"
120 Derive Nex_Option_EditBox Friction
122 text "Player Friction"
123 target "Data::Game::Friction::Text"
125 Derive Nex_Option_EditBox Accelerate
127 text "Player Accelerate"
128 target "Data::Game::Accelerate::Text"
130 Derive Nex_Line Seperator
132 Derive TextButton Reset
134 normal "Reset to default"
135 init Nex_Action_ResetData
136 target "::Data::Game"