1 *********************************
2 *************QC******************
3 Better Bot Support, fix jumping bug
4 Player skin selection based on .playerskin cvar string
5 Graphic over the user to show they are typing a message/in the console/in the menu
6 Maps.cfg support for maplists
7 Add admin options (remote admin and voting, players can vote for level change)
8 Telefragging (and message for being telefragged)
9 Add a cvar for: Weapon switch time, starting health
12 *********************************
13 *************MENU****************
14 Add more options to 'Player' menu: Crosshair selection, FOV, Team color (choose one of 4, red, blue, green, yellow)
15 Create game 'game options' menu, with the sv cvars and any other game related cvars
16 Create game 'weapon options' menu, with the g_balance weapon cvars
17 Add ability to select gamecfg options (as checkmarks, you check off the various options)
21 *********************************
22 ************Engine***************
23 Player models holding weapon models
24 Lan searching for the menu
25 Add a water/slime/lava shader
28 *********************************
29 ************ Art ****************
31 - Water texture for oil rig
41 - Flying animation, currently the model is in idle animation when in the air, an animation where the feet are off the ground is needed.
44 *********************************
45 ************GAMECFG *************
46 2; /// nothing here yet
47 8; /// No self damage - not done
48 64; /// Teams - not done
51 *********************************
52 ************GAME MODS ***********
53 When a final version of the gamecode is made, the game will be given out to many quake1 mod authors to create their own nexuiz gamemode to be included in the final release. These may support the normal deathmatch gamecfg options or not.