1 //***********************
2 //QUAKE 3 ENTITIES - So people can play quake3 maps with the nexuiz weapons
3 //***********************
4 void weapon_machinegun (void)
6 self.mdl = "models/weapons/g_uzi.md3";
10 self.respawntime = 30;
14 void weapon_plasmagun (void)
16 self.mdl = "models/weapons/g_electro.md3";
17 self.items = IT_ELECTRO;
19 self.netname = "Electro";
20 self.respawntime = 30;
24 void weapon_lightning (void)
26 self.mdl = "models/weapons/g_crylink.md3";
27 self.items = IT_CRYLINK;
29 self.netname = "Crylink";
30 self.respawntime = 30;
34 void weapon_railgun (void)
36 self.mdl = "models/weapons/g_nex.md3";
39 self.netname = "Nex Gun";
40 self.respawntime = 30;
44 void weapon_bfg (void)
46 self.mdl = "models/weapons/g_hagar.md3";
47 self.items = IT_HAGAR;
48 self.ammo_rockets = 6;
49 self.netname = "Hagar";
50 self.respawntime = 30;
54 void item_slugs (void)
56 self.mdl = "models/items/a_cells.md3";
58 self.netname = "cells";
59 self.respawntime = 30;
63 void item_grenades (void)
65 self.mdl = "models/items/a_rockets.md3";
66 self.ammo_rockets = 25;
67 self.netname = "rockets";
68 self.respawntime = 30;
72 void item_lightning (void)
74 self.mdl = "models/items/a_cells.md3";
76 self.netname = "cells";
77 self.respawntime = 30;
81 void item_armorshard (void)
83 self.mdl = "models/items/g_a1.md3";
85 self.netname = "Armor Shard";
86 self.respawntime = 120;
90 void item_armorbody (void)
92 self.mdl = "models/items/g_a25.md3";
94 self.netname = "Armor";
95 self.respawntime = 120;
99 void item_health_small (void)
101 self.mdl = "models/items/g_h1.md3";
103 self.netname = "1 health";
104 self.respawntime = 120;
108 void item_health_large (void)
110 self.mdl = "models/items/g_h25.md3";
111 self.max_health = 25;
112 self.netname = "25 health";
113 self.respawntime = 120;
117 void item_health_mega (void)
119 self.mdl = "models/items/g_h100.md3";
120 self.max_health = 100;
121 self.netname = "100 health";
122 self.respawntime = 120;