2 void makevectors (vector ang) = #1;
3 void setorigin (entity e, vector o) = #2;
4 void setmodel (entity e, string m) = #3;
5 void setsize (entity e, vector min, vector max) = #4;
7 void crash (void) = #6;
8 float random (void) = #7;
9 vector normalize (vector v) = #9;
10 void error (string e) = #10;
11 void objerror (string e) = #11;
12 float vlen (vector v) = #12;
13 float vectoyaw (vector v) = #13;
14 entity spawn (void) = #14;
15 void remove (entity e) = #15;
16 void traceline (vector v1, vector v2, float nomonst, entity forent) = #16;
17 entity checkclient (void) = #17;
18 entity find (entity start, .string fld, string match) = #18;
19 string precache_sound (string s) = #19;
20 string precache_model (string s) = #20;
21 entity findradius (vector org, float rad) = #22;
22 void bprint (string s) = #23;
23 void dprint (string s) = #25;
24 string ftos (float f) = #26;
25 string vtos (vector v) = #27;
26 void coredump (void) = #28;
27 void traceon (void) = #29;
28 void traceoff (void) = #30;
29 void eprint (entity e) = #31;
30 float walkmove (float yaw, float dist) = #32;
32 float droptofloor (float yaw, float dist) = #34;
33 void lightstyle (float style, string value) = #35;
34 float rint (float v) = #36;
35 float floor (float v) = #37;
36 float ceil (float v) = #38;
38 float checkbottom (entity e) = #40;
39 float pointcontents (vector v) = #41;
41 float fabs (float f) = #43;
42 float cvar (string s) = #45;
43 void localcmd (string s) = #46;
44 entity nextent (entity e) = #47;
45 void particle (vector v, vector d, float colour, float count) = #48;
46 void ChangeYaw (void) = #49;
48 vector vectoangles (vector v) = #51;
50 void movetogoal (float step) = #67;
51 string precache_file (string s) = #68;
52 void makestatic (entity e) = #69;
53 void changelevel (string s) = #70;
55 void cvar_set (string var, string val) = #72;
56 void ambientsound (vector pos, string samp, float vol, float atten) = #74;
57 string precache_model2 (string s) = #75;
58 string precache_sound2 (string s) = #76;
59 string precache_file2 (string s) = #77;