3 bind ESCAPE "togglemenu"
23 bind ` "toggleconsole"
50 bind ~ "toggleconsole"
51 bind UPARROW "+forward"
52 bind DOWNARROW "+back"
53 bind LEFTARROW "+left"
54 bind RIGHTARROW "+right"
61 bind F4 "menu_options"
62 bind F5 "menu_multiplayer"
63 bind F6 "echo Quicksaving...; wait; save quick"
64 bind F9 "echo Quickloading...; wait; load quick"
73 bind CAPSLOCK "impulse 7"
75 bind MOUSE2 "+button3"
76 bind MOUSE3 "+button4"
77 bind MWHEELUP "impulse 10"
78 bind MWHEELDOWN "impulse 12"
79 scr_screenshot_jpeg_quality "0.9"
80 scr_screenshot_jpeg "1"
87 scr_conforcewhiledisconnected "0"
88 scr_conbrightness "0.2"
93 cl_decals_fadetime "20"
96 cl_particles_bubbles "1"
97 cl_particles_sparks "1"
98 cl_particles_smoke_alphafade "0.55"
99 cl_particles_smoke_alpha "0.5"
100 cl_particles_smoke "1"
101 cl_particles_bulletimpacts "1"
102 cl_particles_explosions_shell "0"
103 cl_particles_explosions_sparks "1"
104 cl_particles_explosions_smokes "0"
105 cl_particles_explosions_bubbles "1"
106 cl_particles_blood_bloodhack "1"
107 cl_particles_blood_alpha "1"
108 cl_particles_blood "1"
109 cl_particles_bloodshowers "1"
110 cl_particles_size "1"
111 cl_particles_quality "1"
113 cl_noplayershadow "0"
114 cl_beams_lightatend "0"
115 cl_beams_relative "1"
116 cl_beams_polygons "1"
117 cl_stainmapsclearonload "0"
119 cl_explosions_lifetime "0.5"
120 cl_explosions_size_end "128"
121 cl_explosions_size_start "16"
122 cl_explosions_alpha_end "0"
123 cl_explosions_alpha_start "1.5"
132 cl_anglespeedkey "1.5"
135 cl_movespeedkey "2.0"
138 cl_forwardspeed "480"
146 r_lightningbeam_qmbtexture "0"
147 r_lightningbeam_color_blue "1"
148 r_lightningbeam_color_green "1"
149 r_lightningbeam_color_red "1"
150 r_lightningbeam_repeatdistance "1024"
151 r_lightningbeam_scroll "5"
152 r_lightningbeam_thickness "4"
155 showdate_format "%Y-%m-%d"
157 showtime_format "%H:%M:%S"
166 crosshair_flashrange "0.1"
167 crosshair_flashspeed "2"
169 crosshair_brightness "1"
174 r_editlights_rtlightscolorscale "2"
175 r_editlights_rtlightssizescale "0.7"
176 r_editlights_quakelightsizescale "0.8"
177 r_shadow_realtime_world_shadows "0"
178 r_shadow_realtime_world_lightmaps "0"
179 r_shadow_realtime_world_dlightshadows "0"
180 r_shadow_realtime_dlight_shadows "0"
181 r_shadow_realtime_dlight "1"
190 r_meshqueue_entries "16"
191 scr_zoomwindow_fov "20"
192 scr_zoomwindow_viewsizey "20"
193 scr_zoomwindow_viewsizex "20"
198 gl_texture_anisotropy "1"
199 r_precachetextures "1"
203 gl_max_scrapsize "256"
209 vid_bitsperpixel "32"
231 sv_heartbeatperiod "180"
232 hostname "Deathmatch Game"
243 timeformat "[%b %e %X] "
255 cl_stairsmoothspeed "160"
257 sys_usetimegettime "1"
258 sv_maxvelocity "100000"
262 r_shadow_realtime_world "1"
263 r_shadow_realtime_world_shadows "0"
264 r_shadow_realtime_world_lightmaps "1"
265 r_shadow_bumpscale_basetexture "5"
270 seta "cl_weapon_bobintensity" "1"
271 seta "cl_weapon_q1pitching" "1"
276 _cl_playerskin "textures/fshock"
277 _cl_playermodel "models/player/fshock.zym"
278 r_shadow_realtime_world_shadows "1"
288 alias "weapnext" "impulse 10"
289 alias "weapprev" "impulse 12"
290 alias "+crouch" "+button5"
291 alias "-crouch" "-button5"
292 alias "bot_add" "impulse 100"
293 alias "bot_add2" "impulse 101"
294 alias "bot_kick" "impulse 102"
295 alias "bot_cam" "impulse 102"
296 alias "bot_wayedit" "impulse 102"
299 set g_balance_laser_damage 15
300 set g_balance_laser_edgedamage 10
301 set g_balance_laser_force 200
302 set g_balance_laser_radius 70
303 set g_balance_laser_speed 3000
304 set g_balance_shotgun_damage 7
305 set g_balance_shotgun_bullets 10
306 set g_balance_shotgun_spread 0.07
307 set g_balance_uzi_damage 5
308 set g_balance_uzi_spread 0.05
309 set g_balance_uzi_spread2 0.01
310 set g_balance_uzi_refire 0.05
311 set g_balance_grenadelauncher_damage 65
312 set g_balance_grenadelauncher_edgedamage 35
313 set g_balance_grenadelauncher_force 400
314 set g_balance_grenadelauncher_radius 140
315 set g_balance_grenadelauncher_speed 2000
316 set g_balance_grenadelauncher_speed_up 200
317 set g_balance_grenadelauncher_speed2 900
318 set g_balance_grenadelauncher_speed2_up 200
319 set g_balance_electro_damage 90
320 set g_balance_electro_edgedamage 45
321 set g_balance_electro_force 200
322 set g_balance_electro_radius 100
323 set g_balance_electro_refire 1
324 set g_balance_electro_speed 2000
325 set g_balance_electro_ballspeed 900
326 set g_balance_electro_ballspeed_up 200
327 set g_balance_crylink_damage 20
328 set g_balance_crylink_edgedamage 0
329 set g_balance_crylink_force 55
330 set g_balance_crylink_radius 3
331 set g_balance_crylink_speed 1800
332 set g_balance_crylink_spread 0.15
333 set g_balance_crylink_refire 0.4
334 set g_balance_nex_damage 200
335 set g_balance_hagar_damage 40
336 set g_balance_hagar_edgedamage 15
337 set g_balance_hagar_force 100
338 set g_balance_hagar_radius 70
339 set g_balance_hagar_speed 3000
340 set g_balance_hagar_speed2 1400
341 set g_balance_hagar_speed2_up 100
342 set g_balance_rocketlauncher_damage 130
343 set g_balance_rocketlauncher_edgedamage 50
344 set g_balance_rocketlauncher_force 600
345 set g_balance_rocketlauncher_radius 170
346 set g_balance_rocketlauncher_speed 850
347 set g_balance_health 150
348 set g_balance_maxairspeed 50
349 set g_balance_jumpheight 300
350 set g_balance_healthregen 0.1
351 set g_balance_armorrott 0.1
352 set g_balance_selfdamagepercent 0.6
353 set g_balance_weaponswitchdelay 0.3
356 set g_fullbrightplayers 0
358 set g_balance_powerup_strength_damage 3
359 set g_balance_powerup_strength_force 4
360 set g_balance_powerup_strength_time 30
361 set g_balance_powerup_invincible_takedamage 0.2
362 set g_balance_powerup_invincible_time 30
363 //set g_balance_powerup_speed_time 30
364 //set g_balance_powerup_slowmo_time 30