4 entity_state_t defaultstate =
6 0,//double time; // time this state was built
7 {0,0,0},//vec3_t origin;
8 {0,0,0},//vec3_t angles;
9 0,//int number; // entity number this state is for
10 0,//unsigned short active; // true if a valid state
11 0,//unsigned short modelindex;
12 0,//unsigned short frame;
13 0,//unsigned short effects;
14 0,//unsigned short tagentity;
15 0,//unsigned short specialvisibilityradius;
16 0,//unsigned short viewmodelforclient;
17 0,//unsigned short exteriormodelforclient;
18 0,//unsigned short nodrawtoclient;
19 0,//unsigned short drawonlytoclient;
25 254,//qbyte glowcolor;
30 void ClearStateToDefault(entity_state_t *s)
34 memset(s, 0, sizeof(*s));
41 void EntityState_Write(entity_state_t *ent, sizebuf_t *msg, entity_state_t *delta)
47 // if not active last frame, delta from defaults
49 delta = &defaultstate;
51 VectorCopy(ent->origin, org);
52 VectorCopy(delta->origin, deltaorg);
53 if (ent->flags & RENDER_LOWPRECISION)
56 org[0] = (int) (org[0] + 0.5f);
58 org[0] = (int) (org[0] - 0.5f);
60 org[1] = (int) (org[1] + 0.5f);
62 org[1] = (int) (org[1] - 0.5f);
64 org[2] = (int) (org[2] + 0.5f);
66 org[2] = (int) (org[2] - 0.5f);
68 if (delta->flags & RENDER_LOWPRECISION)
71 deltaorg[0] = (int) (deltaorg[0] + 0.5f);
73 deltaorg[0] = (int) (deltaorg[0] - 0.5f);
75 deltaorg[1] = (int) (deltaorg[1] + 0.5f);
77 deltaorg[1] = (int) (deltaorg[1] - 0.5f);
79 deltaorg[2] = (int) (deltaorg[2] + 0.5f);
81 deltaorg[2] = (int) (deltaorg[2] - 0.5f);
83 if (fabs(org[0] - deltaorg[0]) > 0.01f)
85 if (fabs(org[1] - deltaorg[1]) > 0.01f)
87 if (fabs(org[2] - deltaorg[2]) > 0.01f)
89 if ((qbyte) (ent->angles[0] * (256.0f / 360.0f)) != (qbyte) (delta->angles[0] * (256.0f / 360.0f)))
91 if ((qbyte) (ent->angles[1] * (256.0f / 360.0f)) != (qbyte) (delta->angles[1] * (256.0f / 360.0f)))
93 if ((qbyte) (ent->angles[2] * (256.0f / 360.0f)) != (qbyte) (delta->angles[2] * (256.0f / 360.0f)))
95 if ((ent->modelindex ^ delta->modelindex) & 0x00FF)
97 if ((ent->modelindex ^ delta->modelindex) & 0xFF00)
99 if ((ent->frame ^ delta->frame) & 0x00FF)
101 if ((ent->frame ^ delta->frame) & 0xFF00)
103 if ((ent->effects ^ delta->effects) & 0x00FF)
105 if ((ent->effects ^ delta->effects) & 0xFF00)
107 if (ent->colormap != delta->colormap)
109 if (ent->skin != delta->skin)
111 if (ent->alpha != delta->alpha)
113 if (ent->scale != delta->scale)
115 if (ent->glowsize != delta->glowsize)
117 if (ent->glowcolor != delta->glowcolor)
119 if (ent->flags != delta->flags)
121 if (ent->tagindex != delta->tagindex || ent->tagentity != delta->tagentity)
122 bits |= E_TAGATTACHMENT;
124 if (bits) // don't send anything if it hasn't changed
126 if (bits & 0xFF000000)
128 if (bits & 0x00FF0000)
130 if (bits & 0x0000FF00)
133 MSG_WriteShort(msg, ent->number);
134 MSG_WriteByte(msg, bits & 0xFF);
135 if (bits & E_EXTEND1)
137 MSG_WriteByte(msg, (bits >> 8) & 0xFF);
138 if (bits & E_EXTEND2)
140 MSG_WriteByte(msg, (bits >> 16) & 0xFF);
141 if (bits & E_EXTEND3)
142 MSG_WriteByte(msg, (bits >> 24) & 0xFF);
145 // LordHavoc: have to write flags first, as they can modify protocol
147 MSG_WriteByte(msg, ent->flags);
148 if (ent->flags & RENDER_LOWPRECISION)
150 if (bits & E_ORIGIN1)
151 MSG_WriteShort(msg, org[0]);
152 if (bits & E_ORIGIN2)
153 MSG_WriteShort(msg, org[1]);
154 if (bits & E_ORIGIN3)
155 MSG_WriteShort(msg, org[2]);
159 if (bits & E_ORIGIN1)
160 MSG_WriteFloat(msg, org[0]);
161 if (bits & E_ORIGIN2)
162 MSG_WriteFloat(msg, org[1]);
163 if (bits & E_ORIGIN3)
164 MSG_WriteFloat(msg, org[2]);
167 MSG_WriteAngle(msg, ent->angles[0]);
169 MSG_WriteAngle(msg, ent->angles[1]);
171 MSG_WriteAngle(msg, ent->angles[2]);
173 MSG_WriteByte(msg, ent->modelindex & 0xFF);
175 MSG_WriteByte(msg, (ent->modelindex >> 8) & 0xFF);
177 MSG_WriteByte(msg, ent->frame & 0xFF);
179 MSG_WriteByte(msg, (ent->frame >> 8) & 0xFF);
180 if (bits & E_EFFECTS1)
181 MSG_WriteByte(msg, ent->effects & 0xFF);
182 if (bits & E_EFFECTS2)
183 MSG_WriteByte(msg, (ent->effects >> 8) & 0xFF);
184 if (bits & E_COLORMAP)
185 MSG_WriteByte(msg, ent->colormap);
187 MSG_WriteByte(msg, ent->skin);
189 MSG_WriteByte(msg, ent->alpha);
191 MSG_WriteByte(msg, ent->scale);
192 if (bits & E_GLOWSIZE)
193 MSG_WriteByte(msg, ent->glowsize);
194 if (bits & E_GLOWCOLOR)
195 MSG_WriteByte(msg, ent->glowcolor);
196 if (bits & E_TAGATTACHMENT)
198 MSG_WriteShort(msg, ent->tagentity);
199 MSG_WriteByte(msg, ent->tagindex);
203 else if (delta->active)
204 MSG_WriteShort(msg, ent->number | 0x8000);
207 void EntityState_ReadUpdate(entity_state_t *e, int number)
215 e->time = cl.mtime[0];
218 bits = MSG_ReadByte();
219 if (bits & E_EXTEND1)
221 bits |= MSG_ReadByte() << 8;
222 if (bits & E_EXTEND2)
224 bits |= MSG_ReadByte() << 16;
225 if (bits & E_EXTEND3)
226 bits |= MSG_ReadByte() << 24;
230 if (dpprotocol == DPPROTOCOL_VERSION2)
232 if (bits & E_ORIGIN1)
233 e->origin[0] = (signed short) MSG_ReadShort();
234 if (bits & E_ORIGIN2)
235 e->origin[1] = (signed short) MSG_ReadShort();
236 if (bits & E_ORIGIN3)
237 e->origin[2] = (signed short) MSG_ReadShort();
242 e->flags = MSG_ReadByte();
243 if (e->flags & RENDER_LOWPRECISION || dpprotocol == DPPROTOCOL_VERSION2)
245 if (bits & E_ORIGIN1)
246 e->origin[0] = (signed short) MSG_ReadShort();
247 if (bits & E_ORIGIN2)
248 e->origin[1] = (signed short) MSG_ReadShort();
249 if (bits & E_ORIGIN3)
250 e->origin[2] = (signed short) MSG_ReadShort();
254 if (bits & E_ORIGIN1)
255 e->origin[0] = MSG_ReadFloat();
256 if (bits & E_ORIGIN2)
257 e->origin[1] = MSG_ReadFloat();
258 if (bits & E_ORIGIN3)
259 e->origin[2] = MSG_ReadFloat();
263 e->angles[0] = MSG_ReadAngle();
265 e->angles[1] = MSG_ReadAngle();
267 e->angles[2] = MSG_ReadAngle();
269 e->modelindex = (e->modelindex & 0xFF00) | (unsigned int) MSG_ReadByte();
271 e->modelindex = (e->modelindex & 0x00FF) | ((unsigned int) MSG_ReadByte() << 8);
273 e->frame = (e->frame & 0xFF00) | (unsigned int) MSG_ReadByte();
275 e->frame = (e->frame & 0x00FF) | ((unsigned int) MSG_ReadByte() << 8);
276 if (bits & E_EFFECTS1)
277 e->effects = (e->effects & 0xFF00) | (unsigned int) MSG_ReadByte();
278 if (bits & E_EFFECTS2)
279 e->effects = (e->effects & 0x00FF) | ((unsigned int) MSG_ReadByte() << 8);
280 if (bits & E_COLORMAP)
281 e->colormap = MSG_ReadByte();
283 e->skin = MSG_ReadByte();
285 e->alpha = MSG_ReadByte();
287 e->scale = MSG_ReadByte();
288 if (bits & E_GLOWSIZE)
289 e->glowsize = MSG_ReadByte();
290 if (bits & E_GLOWCOLOR)
291 e->glowcolor = MSG_ReadByte();
292 if (dpprotocol == DPPROTOCOL_VERSION2)
294 e->flags = MSG_ReadByte();
295 if (bits & E_TAGATTACHMENT)
297 e->tagentity = MSG_ReadShort();
298 e->tagindex = MSG_ReadByte();
302 // (server) clears the database to contain no frames (thus delta compression compresses against nothing)
303 void EntityFrame_ClearDatabase(entity_database_t *d)
305 memset(d, 0, sizeof(*d));
308 // (server and client) removes frames older than 'frame' from database
309 void EntityFrame_AckFrame(entity_database_t *d, int frame)
312 if (d->ackframe < frame)
314 for (i = 0;i < d->numframes && d->frames[i].framenum < frame;i++);
315 // ignore outdated frame acks (out of order packets)
319 // if some queue is left, slide it down to beginning of array
321 memmove(&d->frames[0], &d->frames[i], sizeof(d->frames[0]) * d->numframes);
324 // (server) clears frame, to prepare for adding entities
325 void EntityFrame_Clear(entity_frame_t *f, vec3_t eye, int framenum)
328 f->framenum = framenum;
336 VectorCopy(eye, f->eye);
340 // (server) adds an entity to frame
341 void EntityFrame_AddEntity(entity_frame_t *f, entity_state_t *s)
343 if (f->numentities < MAX_ENTITY_DATABASE)
345 f->entitydata[f->numentities] = *s;
346 f->entitydata[f->numentities++].active = true;
350 // (server and client) reads a frame from the database
351 void EntityFrame_FetchFrame(entity_database_t *d, int framenum, entity_frame_t *f)
354 EntityFrame_Clear(f, NULL, -1);
355 for (i = 0;i < d->numframes && d->frames[i].framenum < framenum;i++);
356 if (i < d->numframes && framenum == d->frames[i].framenum)
358 f->framenum = framenum;
359 f->numentities = d->frames[i].endentity - d->frames[i].firstentity;
360 n = MAX_ENTITY_DATABASE - (d->frames[i].firstentity % MAX_ENTITY_DATABASE);
361 if (n > f->numentities)
363 memcpy(f->entitydata, d->entitydata + d->frames[i].firstentity % MAX_ENTITY_DATABASE, sizeof(*f->entitydata) * n);
364 if (f->numentities > n)
365 memcpy(f->entitydata + n, d->entitydata, sizeof(*f->entitydata) * (f->numentities - n));
366 VectorCopy(d->eye, f->eye);
370 // (server and client) adds a entity_frame to the database, for future reference
371 void EntityFrame_AddFrame(entity_database_t *d, entity_frame_t *f)
374 entity_frameinfo_t *info;
376 VectorCopy(f->eye, d->eye);
378 // figure out how many entity slots are used already
381 n = d->frames[d->numframes - 1].endentity - d->frames[0].firstentity;
382 if (n + f->numentities > MAX_ENTITY_DATABASE || d->numframes >= MAX_ENTITY_HISTORY)
384 // ran out of room, dump database
385 EntityFrame_ClearDatabase(d);
389 info = &d->frames[d->numframes];
390 info->framenum = f->framenum;
392 // make sure we check the newly added frame as well, but we haven't incremented numframes yet
393 for (n = 0;n <= d->numframes;n++)
395 if (e >= d->frames[n].framenum)
397 if (e == f->framenum)
398 Con_Printf("EntityFrame_AddFrame: tried to add out of sequence frame to database\n");
400 Con_Printf("EntityFrame_AddFrame: out of sequence frames in database\n");
403 e = d->frames[n].framenum;
405 // if database still has frames after that...
407 info->firstentity = d->frames[d->numframes - 1].endentity;
409 info->firstentity = 0;
410 info->endentity = info->firstentity + f->numentities;
413 n = info->firstentity % MAX_ENTITY_DATABASE;
414 e = MAX_ENTITY_DATABASE - n;
415 if (e > f->numentities)
417 memcpy(d->entitydata + n, f->entitydata, sizeof(entity_state_t) * e);
418 if (f->numentities > e)
419 memcpy(d->entitydata, f->entitydata + e, sizeof(entity_state_t) * (f->numentities - e));
422 // (server) writes a frame to network stream
423 static entity_frame_t deltaframe; // FIXME?
424 void EntityFrame_Write(entity_database_t *d, entity_frame_t *f, sizebuf_t *msg)
427 entity_frame_t *o = &deltaframe;
428 entity_state_t *ent, *delta;
430 EntityFrame_AddFrame(d, f);
432 EntityFrame_FetchFrame(d, d->ackframe > 0 ? d->ackframe : -1, o);
433 MSG_WriteByte (msg, svc_entities);
434 MSG_WriteLong (msg, o->framenum);
435 MSG_WriteLong (msg, f->framenum);
436 MSG_WriteFloat (msg, f->eye[0]);
437 MSG_WriteFloat (msg, f->eye[1]);
438 MSG_WriteFloat (msg, f->eye[2]);
441 for (i = 0;i < f->numentities;i++)
443 ent = f->entitydata + i;
444 number = ent->number;
445 for (;onum < o->numentities && o->entitydata[onum].number < number;onum++)
447 // write remove message
448 MSG_WriteShort(msg, o->entitydata[onum].number | 0x8000);
450 if (onum < o->numentities && (o->entitydata[onum].number == number))
452 // delta from previous frame
453 delta = o->entitydata + onum;
454 // advance to next entity in delta frame
459 // delta from defaults
460 delta = &defaultstate;
462 EntityState_Write(ent, msg, delta);
464 for (;onum < o->numentities;onum++)
466 // write remove message
467 MSG_WriteShort(msg, o->entitydata[onum].number | 0x8000);
469 MSG_WriteShort(msg, 0xFFFF);
472 // (client) reads a frame from network stream
473 static entity_frame_t framedata; // FIXME?
474 void EntityFrame_Read(entity_database_t *d)
477 entity_frame_t *f = &framedata, *delta = &deltaframe;
478 entity_state_t *e, *old, *oldend;
480 EntityFrame_Clear(f, NULL, -1);
482 // read the frame header info
483 f->time = cl.mtime[0];
484 number = MSG_ReadLong();
485 f->framenum = MSG_ReadLong();
486 f->eye[0] = MSG_ReadFloat();
487 f->eye[1] = MSG_ReadFloat();
488 f->eye[2] = MSG_ReadFloat();
489 EntityFrame_AckFrame(d, number);
490 EntityFrame_FetchFrame(d, number, delta);
491 old = delta->entitydata;
492 oldend = old + delta->numentities;
493 // read entities until we hit the magic 0xFFFF end tag
494 while ((number = (unsigned short) MSG_ReadShort()) != 0xFFFF)
497 Host_Error("EntityFrame_Read: read error\n");
498 removed = number & 0x8000;
500 if (number >= MAX_EDICTS)
501 Host_Error("EntityFrame_Read: number (%i) >= MAX_EDICTS (%i)\n", number, MAX_EDICTS);
503 // seek to entity, while copying any skipped entities (assume unchanged)
504 while (old < oldend && old->number < number)
506 if (f->numentities >= MAX_ENTITY_DATABASE)
507 Host_Error("EntityFrame_Read: entity list too big\n");
508 memcpy(f->entitydata + f->numentities, old, sizeof(entity_state_t));
509 f->entitydata[f->numentities].time = cl.mtime[0];
515 if (old < oldend && old->number == number)
518 Con_Printf("EntityFrame_Read: REMOVE on unused entity %i\n", number);
522 if (f->numentities >= MAX_ENTITY_DATABASE)
523 Host_Error("EntityFrame_Read: entity list too big\n");
526 e = f->entitydata + f->numentities++;
528 if (old < oldend && old->number == number)
530 // delta from old entity
535 // delta from defaults
539 EntityState_ReadUpdate(e, number);
544 if (f->numentities >= MAX_ENTITY_DATABASE)
545 Host_Error("EntityFrame_Read: entity list too big\n");
546 f->entitydata[f->numentities] = *old++;
547 f->entitydata[f->numentities++].time = cl.mtime[0];
549 EntityFrame_AddFrame(d, f);
553 // (client) returns the frame number of the most recent frame recieved
554 int EntityFrame_MostRecentlyRecievedFrameNum(entity_database_t *d)
557 return d->frames[d->numframes - 1].framenum;
567 int EntityFrame4_SV_ChooseCommitToReplace(entity_database4_t *d)
569 int i, best, bestframenum;
571 bestframenum = d->commit[0].framenum;
572 for (i = 0;i < MAX_ENTITY_HISTORY;i++)
574 if (!d->commit[i].numentities)
576 if (bestframenum > d->commit[i].framenum)
578 bestframenum = d->commit[i].framenum;
585 entity_state_t *EntityFrame4_GetReferenceEntity(entity_database4_t *d, int number)
587 if (d->maxreferenceentities <= number)
589 int oldmax = d->maxreferenceentities;
590 entity_state_t *oldentity = d->referenceentity;
591 d->maxreferenceentities = (number + 15) & ~7;
592 d->referenceentity = Mem_Alloc(d->mempool, d->maxreferenceentities * sizeof(*d->referenceentity));
595 memcpy(d->referenceentity, oldentity, oldmax * sizeof(*d->referenceentity));
598 // clear the newly created entities
599 for (;oldmax < d->maxreferenceentities;oldmax++)
600 d->referenceentity[oldmax] = defaultstate;
602 return d->referenceentity + number;
605 void EntityFrame4_AddCommitEntity(entity_database4_t *d, entity_state_t *s)
607 // resize commit's entity list if full
608 if (d->currentcommit->maxentities <= d->currentcommit->numentities)
610 entity_state_t *oldentity = d->currentcommit->entity;
611 d->currentcommit->maxentities += 8;
612 d->currentcommit->entity = Mem_Alloc(d->mempool, d->currentcommit->maxentities * sizeof(*d->currentcommit->entity));
615 memcpy(d->currentcommit->entity, oldentity, d->currentcommit->numentities * sizeof(*d->currentcommit->entity));
619 d->currentcommit->entity[d->currentcommit->numentities++] = *s;
622 entity_database4_t *EntityFrame4_AllocDatabase(mempool_t *pool)
624 entity_database4_t *d;
625 d = Mem_Alloc(pool, sizeof(*d));
627 EntityFrame4_ResetDatabase(d);
631 void EntityFrame4_FreeDatabase(entity_database4_t *d)
634 for (i = 0;i < MAX_ENTITY_HISTORY;i++)
635 if (d->commit[i].entity)
636 Mem_Free(d->commit[i].entity);
637 if (d->referenceentity)
638 Mem_Free(d->referenceentity);
642 void EntityFrame4_ResetDatabase(entity_database4_t *d)
645 d->referenceframenum = -1;
647 for (i = 0;i < MAX_ENTITY_HISTORY;i++)
648 d->commit[i].numentities = 0;
651 void EntityFrame4_AckFrame(entity_database4_t *d, int framenum)
653 int i, foundit = false;
655 entity_database4_commit_t *commit;
656 // check if client is requesting no delta compression
659 EntityFrame4_ResetDatabase(d);
662 for (i = 0;i < MAX_ENTITY_HISTORY;i++)
664 if (d->commit[i].numentities && d->commit[i].framenum <= framenum)
666 if (d->commit[i].framenum == framenum)
668 // apply commit to database
669 commit = d->commit + i;
670 d->referenceframenum = commit->framenum;
671 while (commit->numentities--)
673 s = commit->entity + commit->numentities;
674 *EntityFrame4_GetReferenceEntity(d, s->number) = *s;
678 d->commit[i].numentities = 0;
679 d->commit[i].framenum = -1;
683 Con_DPrintf("EntityFrame4_AckFrame: frame %i not found in database, expect glitches!\n", framenum);
686 void EntityFrame4_SV_WriteFrame_Begin(entity_database4_t *d, sizebuf_t *msg, int framenum)
688 d->currentcommit = d->commit + EntityFrame4_SV_ChooseCommitToReplace(d);
689 d->currentcommit->numentities = 0;
690 d->currentcommit->framenum = framenum;
691 MSG_WriteByte(msg, svc_entities);
692 MSG_WriteLong(msg, d->referenceframenum);
693 MSG_WriteLong(msg, d->currentcommit->framenum);
696 int EntityFrame4_SV_WriteFrame_Entity(entity_database4_t *d, sizebuf_t *msg, int maxbytes, entity_state_t *s)
701 // prepare the buffer
702 memset(&buf, 0, sizeof(buf));
704 buf.maxsize = sizeof(data);
706 e = EntityFrame4_GetReferenceEntity(d, s->number);
707 // send an update (may update or remove the entity)
708 EntityState_Write(s, &buf, e);
709 // if the message is empty, skip out now
712 // if the commit is full, we're done
713 if (msg->cursize + buf.cursize + 2 >= min(msg->maxsize, maxbytes))
715 // add the entity to the commit
716 EntityFrame4_AddCommitEntity(d, s);
717 // write the message to the packet
718 SZ_Write(msg, buf.data, buf.cursize);
723 void EntityFrame4_SV_WriteFrame_End(entity_database4_t *d, sizebuf_t *msg)
725 // remove world message (invalid, and thus a good terminator)
726 MSG_WriteShort(msg, 0x8000);
728 d->currentcommit = NULL;
731 extern void CL_MoveLerpEntityStates(entity_t *ent);
732 void EntityFrame4_CL_ReadFrame(entity_database4_t *d)
734 int i, n, cnumber, referenceframenum, framenum, enumber, done, stopnumber;
736 // read the number of the frame this refers to
737 referenceframenum = MSG_ReadLong();
738 // read the number of this frame
739 framenum = MSG_ReadLong();
740 // read the start number
741 enumber = MSG_ReadShort();
742 EntityFrame4_AckFrame(d, referenceframenum);
743 for (i = 0;i < MAX_ENTITY_HISTORY;i++)
744 if (!d->commit[i].numentities)
746 if (i < MAX_ENTITY_HISTORY)
748 d->currentcommit = d->commit + i;
749 d->ackframenum = d->currentcommit->framenum = framenum;
750 d->currentcommit->numentities = 0;
754 Con_Printf("EntityFrame4_CL_ReadFrame: error while decoding frame %i: database full, resetting, expect glitches!!\n", framenum);
755 d->currentcommit = NULL;
756 EntityFrame4_ResetDatabase(d);
759 while (!done && !msg_badread)
761 n = (unsigned short)MSG_ReadShort();
764 // no more entities in this update, but we still need to copy the
765 // rest of the reference entities
767 // read end of range number, then process normally
768 n = (unsigned short)MSG_ReadShort();
770 // high bit means it's a remove message
771 cnumber = n & 0x7FFF;
772 // add one (the changed one) if not done
773 stopnumber = cnumber + !done;
774 // process entities in range from the last one to the changed one
775 for (;enumber < stopnumber;enumber++)
777 e = EntityFrame4_GetReferenceEntity(d, enumber);
778 cl_entities[enumber].state_previous = cl_entities[enumber].state_current;
779 // skipped (unchanged), copy from reference database
780 cl_entities[enumber].state_current = *e;
781 if (enumber == cnumber)
787 cl_entities[enumber].state_current = defaultstate;
792 EntityState_ReadUpdate(&cl_entities[enumber].state_current, enumber);
795 cl_entities[enumber].state_current.number = enumber;
798 if (cl_entities[enumber].state_current.active != cl_entities[enumber].state_previous.active)
800 if (cl_entities[enumber].state_current.active)
801 Con_Printf("entity #%i has become active\n");
802 else if (cl_entities[enumber].state_current.active)
803 Con_Printf("entity #%i has become inactive\n");
806 CL_MoveLerpEntityStates(&cl_entities[enumber]);
807 cl_entities_active[enumber] = true;
808 if (d->currentcommit)
809 EntityFrame4_AddCommitEntity(d, &cl_entities[enumber].state_current);
812 d->currentcommit = NULL;