]> icculus.org git repositories - mikachu/openbox.git/blob - openbox/resist.c
Rename render_engine to frame_engine
[mikachu/openbox.git] / openbox / resist.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3    resist.c for the Openbox window manager
4    Copyright (c) 2006        Mikael Magnusson
5    Copyright (c) 2003-2007   Dana Jansens
6
7    This program is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    This program is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    See the COPYING file for a copy of the GNU General Public License.
18 */
19
20 #include "resist.h"
21 #include "client.h"
22 #include "engine_interface.h"
23 #include "stacking.h"
24 #include "screen.h"
25 #include "dock.h"
26 #include "config.h"
27 #include "openbox.h"
28
29 #include <glib.h>
30
31 static gboolean resist_move_window(Rect window,
32                                    Rect target, gint resist,
33                                    gint *x, gint *y)
34 {
35     gint l, t, r, b; /* requested edges */
36     gint cl, ct, cr, cb; /* current edges */
37     gint w, h; /* current size */
38     gint tl, tt, tr, tb; /* 1 past the target's edges on each side */
39     gboolean snapx = 0, snapy = 0;
40
41     w = window.width;
42     h = window.height;
43
44     l = *x;
45     t = *y;
46     r = l + w - 1;
47     b = t + h - 1;
48
49     cl = RECT_LEFT(window);
50     ct = RECT_TOP(window);
51     cr = RECT_RIGHT(window);
52     cb = RECT_BOTTOM(window);
53
54     tl = RECT_LEFT(target) - 1;
55     tt = RECT_TOP(target) - 1;
56     tr = RECT_RIGHT(target) + 1;
57     tb = RECT_BOTTOM(target) + 1;
58
59     /* snapx and snapy ensure that the window snaps to the top-most
60        window edge available, without going all the way from
61        bottom-to-top in the stacking list
62     */
63     if (!snapx) {
64         if (ct < tb && cb > tt) {
65             if (cl >= tr && l < tr && l >= tr - resist)
66                 *x = tr, snapx = TRUE;
67             else if (cr <= tl && r > tl &&
68                      r <= tl + resist)
69                 *x = tl - w + 1, snapx = TRUE;
70             if (snapx) {
71                 /* try to corner snap to the window */
72                 if (ct > tt && t <= tt &&
73                     t > tt - resist)
74                     *y = tt + 1, snapy = TRUE;
75                 else if (cb < tb && b >= tb &&
76                          b < tb + resist)
77                     *y = tb - h, snapy = TRUE;
78             }
79         }
80     }
81     if (!snapy) {
82         if (cl < tr && cr > tl) {
83             if (ct >= tb && t < tb && t >= tb - resist)
84                 *y = tb, snapy = TRUE;
85             else if (cb <= tt && b > tt &&
86                      b <= tt + resist)
87                 *y = tt - h + 1, snapy = TRUE;
88             if (snapy) {
89                 /* try to corner snap to the window */
90                 if (cl > tl && l <= tl &&
91                     l > tl - resist)
92                     *x = tl + 1, snapx = TRUE;
93                 else if (cr < tr && r >= tr &&
94                          r < tr + resist)
95                     *x = tr - w, snapx = TRUE;
96             }
97         }
98     }
99
100     return snapx && snapy;
101 }
102
103 void resist_move_windows(ObClient *c, gint resist, gint *x, gint *y)
104 {
105     GList *it;
106     Rect dock_area;
107
108     Rect c_area = frame_engine->frame_get_window_area(c->frame);
109
110     if (!resist) return;
111
112     frame_client_gravity(c, x, y);
113
114     for (it = stacking_list; it; it = g_list_next(it)) {
115         ObClient *target;
116
117         if (!WINDOW_IS_CLIENT(it->data))
118             continue;
119         target = it->data;
120
121         /* don't snap to self or non-visibles */
122         if (!frame_engine->frame_is_visible(target->frame) || target == c)
123             continue;
124         /* don't snap to windows set to below and skip_taskbar (desklets) */
125         if (target->below && !c->below && target->skip_taskbar)
126             continue;
127
128         Rect target_area = frame_engine->frame_get_window_area(target->frame);
129         if (resist_move_window(c_area, target_area,
130                                resist, x, y))
131             break;
132     }
133     dock_get_area(&dock_area);
134     resist_move_window(c_area, dock_area, resist, x, y);
135
136     frame_frame_gravity(c, x, y);
137 }
138
139 void resist_move_monitors(ObClient *c, gint resist, gint *x, gint *y)
140 {
141     Rect *area, *parea;
142     guint i;
143     gint l, t, r, b; /* requested edges */
144     gint al, at, ar, ab; /* screen area edges */
145     gint pl, pt, pr, pb; /* physical screen area edges */
146     gint cl, ct, cr, cb; /* current edges */
147     gint w, h; /* current size */
148     Rect desired_area;
149
150     Rect c_area = frame_engine->frame_get_window_area(c->frame);
151
152     if (!resist) return;
153
154     frame_client_gravity(c, x, y);
155
156     w = c_area.width;
157     h = c_area.height;
158
159     l = *x;
160     t = *y;
161     r = l + w - 1;
162     b = t + h - 1;
163
164     cl = RECT_LEFT(c_area);
165     ct = RECT_TOP(c_area);
166     cr = RECT_RIGHT(c_area);
167     cb = RECT_BOTTOM(c_area);
168
169     RECT_SET(desired_area, *x, *y, c->area.width, c->area.height);
170
171     for (i = 0; i < screen_num_monitors; ++i) {
172         parea = screen_physical_area_monitor(i);
173
174         if (!RECT_INTERSECTS_RECT(*parea, c_area)) {
175             g_free(parea);
176             continue;
177         }
178
179         area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS,
180                            &desired_area);
181
182         al = RECT_LEFT(*area);
183         at = RECT_TOP(*area);
184         ar = RECT_RIGHT(*area);
185         ab = RECT_BOTTOM(*area);
186         pl = RECT_LEFT(*parea);
187         pt = RECT_TOP(*parea);
188         pr = RECT_RIGHT(*parea);
189         pb = RECT_BOTTOM(*parea);
190
191         if (cl >= al && l < al && l >= al - resist)
192             *x = al;
193         else if (cr <= ar && r > ar && r <= ar + resist)
194             *x = ar - w + 1;
195         else if (cl >= pl && l < pl && l >= pl - resist)
196             *x = pl;
197         else if (cr <= pr && r > pr && r <= pr + resist)
198             *x = pr - w + 1;
199
200         if (ct >= at && t < at && t >= at - resist)
201             *y = at;
202         else if (cb <= ab && b > ab && b < ab + resist)
203             *y = ab - h + 1;
204         else if (ct >= pt && t < pt && t >= pt - resist)
205             *y = pt;
206         else if (cb <= pb && b > pb && b < pb + resist)
207             *y = pb - h + 1;
208
209         g_free(area);
210         g_free(parea);
211     }
212
213     frame_frame_gravity(c, x, y);
214 }
215
216 static gboolean resist_size_window(Rect window, Rect target, gint resist,
217                                    gint *w, gint *h, ObDirection dir)
218 {
219     gint l, t, r, b; /* my left, top, right and bottom sides */
220     gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/
221     gint dlt, drb; /* my destination left/top and right/bottom sides */
222     gboolean snapx = 0, snapy = 0;
223     gint orgw, orgh;
224
225     l = RECT_LEFT(window);
226     t = RECT_TOP(window);
227     r = RECT_RIGHT(window);
228     b = RECT_BOTTOM(window);
229
230     orgw = window.width;
231     orgh = window.height;
232
233     tl = RECT_LEFT(target);
234     tt = RECT_TOP(target);
235     tr = RECT_RIGHT(target);
236     tb = RECT_BOTTOM(target);
237
238     if (!snapx) {
239         /* horizontal snapping */
240         if (t < tb && b > tt) {
241             switch (dir) {
242             case OB_DIRECTION_EAST:
243             case OB_DIRECTION_NORTHEAST:
244             case OB_DIRECTION_SOUTHEAST:
245             case OB_DIRECTION_NORTH:
246             case OB_DIRECTION_SOUTH:
247                 dlt = l;
248                 drb = r + *w - orgw;
249                 if (r < tl && drb >= tl &&
250                     drb < tl + resist)
251                     *w = tl - l, snapx = TRUE;
252                 break;
253             case OB_DIRECTION_WEST:
254             case OB_DIRECTION_NORTHWEST:
255             case OB_DIRECTION_SOUTHWEST:
256                 dlt = l - *w + orgw;
257                 drb = r;
258                 if (l > tr && dlt <= tr &&
259                     dlt > tr - resist)
260                     *w = r - tr, snapx = TRUE;
261                 break;
262             }
263         }
264     }
265
266     if (!snapy) {
267         /* vertical snapping */
268         if (l < tr && r > tl) {
269             switch (dir) {
270             case OB_DIRECTION_SOUTH:
271             case OB_DIRECTION_SOUTHWEST:
272             case OB_DIRECTION_SOUTHEAST:
273             case OB_DIRECTION_EAST:
274             case OB_DIRECTION_WEST:
275                 dlt = t;
276                 drb = b + *h - orgh;
277                 if (b < tt && drb >= tt &&
278                     drb < tt + resist)
279                     *h = tt - t, snapy = TRUE;
280                 break;
281             case OB_DIRECTION_NORTH:
282             case OB_DIRECTION_NORTHWEST:
283             case OB_DIRECTION_NORTHEAST:
284                 dlt = t - *h + orgh;
285                 drb = b;
286                 if (t > tb && dlt <= tb &&
287                     dlt > tb - resist)
288                     *h = b - tb, snapy = TRUE;
289                 break;
290             }
291         }
292     }
293
294     /* snapped both ways */
295     return snapx && snapy;
296 }
297
298 void resist_size_windows(ObClient *c, gint resist, gint *w, gint *h,
299                          ObDirection dir)
300 {
301     GList *it;
302     ObClient *target; /* target */
303     Rect dock_area;
304
305     Rect c_area = frame_engine->frame_get_window_area(c->frame);
306     if (!resist) return;
307
308     for (it = stacking_list; it; it = g_list_next(it)) {
309         if (!WINDOW_IS_CLIENT(it->data))
310             continue;
311         target = it->data;
312
313         /* don't snap to invisibles or ourself */
314         if (!frame_engine->frame_is_visible(target->frame) || target == c)
315             continue;
316         /* don't snap to windows set to below and skip_taskbar (desklets) */
317         if (target->below && !c->below && target->skip_taskbar)
318             continue;
319
320         Rect target_area = frame_engine->frame_get_window_area(target->frame);
321         if (resist_size_window(c_area, target_area,
322                                resist, w, h, dir))
323             break;
324     }
325     dock_get_area(&dock_area);
326     resist_size_window(c_area, dock_area,
327                        resist, w, h, dir);
328 }
329
330 void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h,
331                           ObDirection dir)
332 {
333     gint l, t, r, b; /* my left, top, right and bottom sides */
334     gint dlt, drb; /* my destination left/top and right/bottom sides */
335     Rect *area, *parea;
336     gint al, at, ar, ab; /* screen boundaries */
337     gint pl, pt, pr, pb; /* physical screen boundaries */
338     gint incw, inch;
339     guint i;
340     Rect desired_area;
341
342     Rect c_area = frame_engine->frame_get_window_area(c->frame);
343
344     if (!resist) return;
345
346     l = RECT_LEFT(c_area);
347     r = RECT_RIGHT(c_area);
348     t = RECT_TOP(c_area);
349     b = RECT_BOTTOM(c_area);
350
351     incw = c->size_inc.width;
352     inch = c->size_inc.height;
353
354     RECT_SET(desired_area, c->area.x, c->area.y, *w, *h);
355
356     for (i = 0; i < screen_num_monitors; ++i) {
357         parea = screen_physical_area_monitor(i);
358
359         if (!RECT_INTERSECTS_RECT(*parea, c_area)) {
360             g_free(parea);
361             continue;
362         }
363
364         area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS,
365                            &desired_area);
366
367         /* get the screen boundaries */
368         al = RECT_LEFT(*area);
369         at = RECT_TOP(*area);
370         ar = RECT_RIGHT(*area);
371         ab = RECT_BOTTOM(*area);
372         pl = RECT_LEFT(*parea);
373         pt = RECT_TOP(*parea);
374         pr = RECT_RIGHT(*parea);
375         pb = RECT_BOTTOM(*parea);
376
377         /* horizontal snapping */
378         switch (dir) {
379         case OB_DIRECTION_EAST:
380         case OB_DIRECTION_NORTHEAST:
381         case OB_DIRECTION_SOUTHEAST:
382         case OB_DIRECTION_NORTH:
383         case OB_DIRECTION_SOUTH:
384             dlt = l;
385             drb = r + *w - c_area.width;
386             if (r <= ar && drb > ar && drb <= ar + resist)
387                 *w = ar - l + 1;
388             else if (r <= pr && drb > pr && drb <= pr + resist)
389                 *w = pr - l + 1;
390             break;
391         case OB_DIRECTION_WEST:
392         case OB_DIRECTION_NORTHWEST:
393         case OB_DIRECTION_SOUTHWEST:
394             dlt = l - *w + c_area.width;
395             drb = r;
396             if (l >= al && dlt < al && dlt >= al - resist)
397                 *w = r - al + 1;
398             else if (l >= pl && dlt < pl && dlt >= pl - resist)
399                 *w = r - pl + 1;
400             break;
401         }
402
403         /* vertical snapping */
404         switch (dir) {
405         case OB_DIRECTION_SOUTH:
406         case OB_DIRECTION_SOUTHWEST:
407         case OB_DIRECTION_SOUTHEAST:
408         case OB_DIRECTION_WEST:
409         case OB_DIRECTION_EAST:
410             dlt = t;
411             drb = b + *h - c_area.height;
412             if (b <= ab && drb > ab && drb <= ab + resist)
413                 *h = ab - t + 1;
414             else if (b <= pb && drb > pb && drb <= pb + resist)
415                 *h = pb - t + 1;
416             break;
417         case OB_DIRECTION_NORTH:
418         case OB_DIRECTION_NORTHWEST:
419         case OB_DIRECTION_NORTHEAST:
420             dlt = t - *h + c_area.height;
421             drb = b;
422             if (t >= at && dlt < at && dlt >= at - resist)
423                 *h = b - at + 1;
424             else if (t >= pt && dlt < pt && dlt >= pt - resist)
425                 *h = b - pt + 1;
426             break;
427         }
428
429         g_free(area);
430         g_free(parea);
431     }
432 }