1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2003 Ben Jansens
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 See the COPYING file for a copy of the GNU General Public License.
22 #include "moveresize.h"
37 inline void client_action_start(union ActionData *data)
39 if (config_focus_follow)
40 if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
41 grab_pointer(TRUE, OB_CURSOR_NONE);
44 inline void client_action_end(union ActionData *data)
46 if (config_focus_follow)
47 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
48 if (!data->any.button) {
49 grab_pointer(FALSE, OB_CURSOR_NONE);
53 /* usually this is sorta redundant, but with a press action
54 the enter event will come as a GrabNotify which is
55 ignored, so this will handle that case */
56 if ((c = client_under_pointer()))
57 event_enter_client(c);
65 void (*func)(union ActionData *);
66 void (*setup)(ObAction **, ObUserAction uact);
69 static ObAction *action_new(void (*func)(union ActionData *data))
71 ObAction *a = g_new0(ObAction, 1);
78 void action_ref(ObAction *a)
83 void action_unref(ObAction *a)
85 if (a == NULL) return;
87 if (--a->ref > 0) return;
89 /* deal with pointers */
90 if (a->func == action_execute || a->func == action_restart)
91 g_free(a->data.execute.path);
92 else if (a->func == action_showmenu)
93 g_free(a->data.showmenu.name);
98 ObAction* action_copy(const ObAction *src)
100 ObAction *a = action_new(src->func);
104 /* deal with pointers */
105 if (a->func == action_execute || a->func == action_restart)
106 a->data.execute.path = g_strdup(a->data.execute.path);
107 else if (a->func == action_showmenu)
108 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
113 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
115 (*a)->data.interdiraction.inter.any.interactive = TRUE;
116 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
117 (*a)->data.interdiraction.dialog = TRUE;
120 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
122 (*a)->data.interdiraction.inter.any.interactive = TRUE;
123 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
124 (*a)->data.interdiraction.dialog = TRUE;
127 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
129 (*a)->data.interdiraction.inter.any.interactive = TRUE;
130 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
131 (*a)->data.interdiraction.dialog = TRUE;
134 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
136 (*a)->data.interdiraction.inter.any.interactive = TRUE;
137 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
138 (*a)->data.interdiraction.dialog = TRUE;
141 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
143 (*a)->data.interdiraction.inter.any.interactive = TRUE;
144 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
145 (*a)->data.interdiraction.dialog = TRUE;
148 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
150 (*a)->data.interdiraction.inter.any.interactive = TRUE;
151 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
152 (*a)->data.interdiraction.dialog = TRUE;
155 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
157 (*a)->data.interdiraction.inter.any.interactive = TRUE;
158 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
159 (*a)->data.interdiraction.dialog = TRUE;
162 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
164 (*a)->data.interdiraction.inter.any.interactive = TRUE;
165 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
166 (*a)->data.interdiraction.dialog = TRUE;
169 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
171 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
172 (*a)->data.sendto.follow = TRUE;
175 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
177 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
178 (*a)->data.sendtodir.inter.any.interactive = TRUE;
179 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
180 (*a)->data.sendtodir.linear = TRUE;
181 (*a)->data.sendtodir.wrap = TRUE;
182 (*a)->data.sendtodir.follow = TRUE;
185 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
187 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
188 (*a)->data.sendtodir.inter.any.interactive = TRUE;
189 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
190 (*a)->data.sendtodir.linear = TRUE;
191 (*a)->data.sendtodir.wrap = TRUE;
192 (*a)->data.sendtodir.follow = TRUE;
195 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
197 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
198 (*a)->data.sendtodir.inter.any.interactive = TRUE;
199 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
200 (*a)->data.sendtodir.linear = FALSE;
201 (*a)->data.sendtodir.wrap = TRUE;
202 (*a)->data.sendtodir.follow = TRUE;
205 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
207 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
208 (*a)->data.sendtodir.inter.any.interactive = TRUE;
209 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
210 (*a)->data.sendtodir.linear = FALSE;
211 (*a)->data.sendtodir.wrap = TRUE;
212 (*a)->data.sendtodir.follow = TRUE;
215 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
217 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
218 (*a)->data.sendtodir.inter.any.interactive = TRUE;
219 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
220 (*a)->data.sendtodir.linear = FALSE;
221 (*a)->data.sendtodir.wrap = TRUE;
222 (*a)->data.sendtodir.follow = TRUE;
225 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
227 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
228 (*a)->data.sendtodir.inter.any.interactive = TRUE;
229 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
230 (*a)->data.sendtodir.linear = FALSE;
231 (*a)->data.sendtodir.wrap = TRUE;
232 (*a)->data.sendtodir.follow = TRUE;
235 void setup_action_desktop(ObAction **a, ObUserAction uact)
237 (*a)->data.desktop.inter.any.interactive = FALSE;
240 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
242 (*a)->data.desktopdir.inter.any.interactive = TRUE;
243 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
244 (*a)->data.desktopdir.linear = TRUE;
245 (*a)->data.desktopdir.wrap = TRUE;
248 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
250 (*a)->data.desktopdir.inter.any.interactive = TRUE;
251 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
252 (*a)->data.desktopdir.linear = TRUE;
253 (*a)->data.desktopdir.wrap = TRUE;
256 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
258 (*a)->data.desktopdir.inter.any.interactive = TRUE;
259 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
260 (*a)->data.desktopdir.linear = FALSE;
261 (*a)->data.desktopdir.wrap = TRUE;
264 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
266 (*a)->data.desktopdir.inter.any.interactive = TRUE;
267 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
268 (*a)->data.desktopdir.linear = FALSE;
269 (*a)->data.desktopdir.wrap = TRUE;
272 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
274 (*a)->data.desktopdir.inter.any.interactive = TRUE;
275 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
276 (*a)->data.desktopdir.linear = FALSE;
277 (*a)->data.desktopdir.wrap = TRUE;
280 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
282 (*a)->data.desktopdir.inter.any.interactive = TRUE;
283 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
284 (*a)->data.desktopdir.linear = FALSE;
285 (*a)->data.desktopdir.wrap = TRUE;
288 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
290 (*a)->data.cycle.inter.any.interactive = TRUE;
291 (*a)->data.cycle.linear = FALSE;
292 (*a)->data.cycle.forward = TRUE;
293 (*a)->data.cycle.dialog = TRUE;
296 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
298 (*a)->data.cycle.inter.any.interactive = TRUE;
299 (*a)->data.cycle.linear = FALSE;
300 (*a)->data.cycle.forward = FALSE;
301 (*a)->data.cycle.dialog = TRUE;
304 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
306 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
307 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
310 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
312 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
313 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
316 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
318 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
319 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
322 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
324 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
325 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
328 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
330 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
331 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
334 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
336 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
337 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
340 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
342 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
343 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
346 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
348 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
349 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
352 void setup_action_top_layer(ObAction **a, ObUserAction uact)
354 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
355 (*a)->data.layer.layer = 1;
358 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
360 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
361 (*a)->data.layer.layer = 0;
364 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
366 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
367 (*a)->data.layer.layer = -1;
370 void setup_action_move(ObAction **a, ObUserAction uact)
372 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
373 (*a)->data.moveresize.move = TRUE;
374 (*a)->data.moveresize.keyboard =
375 (uact == OB_USER_ACTION_NONE ||
376 uact == OB_USER_ACTION_KEYBOARD_KEY ||
377 uact == OB_USER_ACTION_MENU_SELECTION);
380 void setup_action_resize(ObAction **a, ObUserAction uact)
382 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
383 (*a)->data.moveresize.move = FALSE;
384 (*a)->data.moveresize.keyboard =
385 (uact == OB_USER_ACTION_NONE ||
386 uact == OB_USER_ACTION_KEYBOARD_KEY ||
387 uact == OB_USER_ACTION_MENU_SELECTION);
390 void setup_action_showmenu(ObAction **a, ObUserAction uact)
392 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
393 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
394 assumptions that there is only one menu (and submenus) open at
396 if (uact == OB_USER_ACTION_MENU_SELECTION) {
402 void setup_client_action(ObAction **a, ObUserAction uact)
404 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
407 ActionString actionstrings[] =
415 "directionalfocusnorth",
416 action_directional_focus,
417 setup_action_directional_focus_north
420 "directionalfocuseast",
421 action_directional_focus,
422 setup_action_directional_focus_east
425 "directionalfocussouth",
426 action_directional_focus,
427 setup_action_directional_focus_south
430 "directionalfocuswest",
431 action_directional_focus,
432 setup_action_directional_focus_west
435 "directionalfocusnortheast",
436 action_directional_focus,
437 setup_action_directional_focus_northeast
440 "directionalfocussoutheast",
441 action_directional_focus,
442 setup_action_directional_focus_southeast
445 "directionalfocussouthwest",
446 action_directional_focus,
447 setup_action_directional_focus_southwest
450 "directionalfocusnorthwest",
451 action_directional_focus,
452 setup_action_directional_focus_northwest
526 action_toggle_omnipresent,
531 action_move_relative_horz,
536 action_move_relative_vert,
540 "resizerelativehorz",
541 action_resize_relative_horz,
545 "resizerelativevert",
546 action_resize_relative_vert,
551 action_maximize_full,
556 action_unmaximize_full,
560 "togglemaximizefull",
561 action_toggle_maximize_full,
566 action_maximize_horz,
571 action_unmaximize_horz,
575 "togglemaximizehorz",
576 action_toggle_maximize_horz,
581 action_maximize_vert,
586 action_unmaximize_vert,
590 "togglemaximizevert",
591 action_toggle_maximize_vert,
596 action_send_to_desktop,
597 setup_action_send_to_desktop
601 action_send_to_desktop_dir,
602 setup_action_send_to_desktop_next
605 "sendtodesktopprevious",
606 action_send_to_desktop_dir,
607 setup_action_send_to_desktop_prev
610 "sendtodesktopright",
611 action_send_to_desktop_dir,
612 setup_action_send_to_desktop_right
616 action_send_to_desktop_dir,
617 setup_action_send_to_desktop_left
621 action_send_to_desktop_dir,
622 setup_action_send_to_desktop_up
626 action_send_to_desktop_dir,
627 setup_action_send_to_desktop_down
637 setup_action_desktop_next
642 setup_action_desktop_prev
647 setup_action_desktop_right
652 setup_action_desktop_left
657 setup_action_desktop_up
662 setup_action_desktop_down
666 action_toggle_decorations,
681 action_toggle_show_desktop,
691 action_unshow_desktop,
717 setup_action_showmenu
721 action_send_to_layer,
722 setup_action_top_layer
727 setup_action_top_layer
731 action_send_to_layer,
732 setup_action_normal_layer
736 action_send_to_layer,
737 setup_action_bottom_layer
740 "togglealwaysonbottom",
742 setup_action_bottom_layer
746 action_cycle_windows,
747 setup_action_cycle_windows_next
751 action_cycle_windows,
752 setup_action_cycle_windows_previous
757 setup_action_movetoedge_north
762 setup_action_movetoedge_south
767 setup_action_movetoedge_west
772 setup_action_movetoedge_east
777 setup_action_growtoedge_north
782 setup_action_growtoedge_south
787 setup_action_growtoedge_west
792 setup_action_growtoedge_east
801 /* only key bindings can be interactive. thus saith the xor.
802 because of how the mouse is grabbed, mouse events dont even get
803 read during interactive events, so no dice! >:) */
804 #define INTERACTIVE_LIMIT(a, uact) \
805 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
806 a->data.any.interactive = FALSE;
808 ObAction *action_from_string(const gchar *name, ObUserAction uact)
811 gboolean exist = FALSE;
814 for (i = 0; actionstrings[i].name; i++)
815 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
817 a = action_new(actionstrings[i].func);
818 if (actionstrings[i].setup)
819 actionstrings[i].setup(&a, uact);
820 INTERACTIVE_LIMIT(a, uact);
824 g_warning("Invalid action '%s' requested. No such action exists.",
827 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
831 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
835 ObAction *act = NULL;
838 if (parse_attr_string("name", node, &actname)) {
839 if ((act = action_from_string(actname, uact))) {
840 if (act->func == action_execute || act->func == action_restart) {
841 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
842 gchar *s = parse_string(doc, n);
843 act->data.execute.path = parse_expand_tilde(s);
846 } else if (act->func == action_showmenu) {
847 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
848 act->data.showmenu.name = parse_string(doc, n);
849 } else if (act->func == action_move_relative_horz ||
850 act->func == action_move_relative_vert ||
851 act->func == action_resize_relative_horz ||
852 act->func == action_resize_relative_vert) {
853 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
854 act->data.relative.delta = parse_int(doc, n);
855 } else if (act->func == action_desktop) {
856 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
857 act->data.desktop.desk = parse_int(doc, n);
858 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
859 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
860 act->data.desktop.inter.any.interactive =
862 } else if (act->func == action_send_to_desktop) {
863 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
864 act->data.sendto.desk = parse_int(doc, n);
865 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
866 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
867 act->data.sendto.follow = parse_bool(doc, n);
868 } else if (act->func == action_desktop_dir) {
869 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
870 act->data.desktopdir.wrap = parse_bool(doc, n);
871 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
872 act->data.desktopdir.inter.any.interactive =
874 } else if (act->func == action_send_to_desktop_dir) {
875 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
876 act->data.sendtodir.wrap = parse_bool(doc, n);
877 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
878 act->data.sendtodir.follow = parse_bool(doc, n);
879 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
880 act->data.sendtodir.inter.any.interactive =
882 } else if (act->func == action_activate) {
883 if ((n = parse_find_node("here", node->xmlChildrenNode)))
884 act->data.activate.here = parse_bool(doc, n);
885 } else if (act->func == action_cycle_windows) {
886 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
887 act->data.cycle.linear = parse_bool(doc, n);
888 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
889 act->data.cycle.dialog = parse_bool(doc, n);
890 } else if (act->func == action_directional_focus) {
891 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
892 act->data.cycle.dialog = parse_bool(doc, n);
894 INTERACTIVE_LIMIT(act, uact);
901 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
902 guint state, guint button, gint x, gint y,
903 gboolean cancel, gboolean done)
907 gboolean inter = FALSE;
913 screen_pointer_pos(&x, &y);
915 if (grab_on_keyboard())
918 for (it = acts; it; it = g_slist_next(it)) {
920 if (a->data.any.interactive) {
927 /* sometimes when we execute another app as an action,
928 it won't work right unless we XUngrabKeyboard first,
929 even though we grabbed the key/button Asychronously.
930 e.g. "gnome-panel-control --main-menu" */
931 XUngrabKeyboard(ob_display, event_lasttime);
934 for (it = acts; it; it = g_slist_next(it)) {
937 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
938 a->data.any.c = a->data.any.client_action ? c : NULL;
939 a->data.any.context = context;
943 a->data.any.button = button;
945 if (a->data.any.interactive) {
946 a->data.inter.cancel = cancel;
947 a->data.inter.final = done;
948 if (!(cancel || done))
949 keyboard_interactive_grab(state, a->data.any.c, a);
951 /* interactive actions are not queued */
954 ob_main_loop_queue_action(ob_main_loop, a);
959 void action_run_string(const gchar *name, struct _ObClient *c)
964 a = action_from_string(name, OB_USER_ACTION_NONE);
967 l = g_slist_append(NULL, a);
972 void action_execute(union ActionData *data)
976 if (data->execute.path) {
977 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
979 if (!g_spawn_command_line_async(cmd, &e)) {
980 g_warning("failed to execute '%s': %s",
985 g_warning("failed to convert '%s' from utf8", data->execute.path);
990 void action_activate(union ActionData *data)
992 client_activate(data->activate.any.c, data->activate.here);
995 void action_focus(union ActionData *data)
997 /* if using focus_delay, stop the timer now so that focus doesn't go moving
999 event_halt_focus_delay();
1001 client_focus(data->client.any.c);
1004 void action_unfocus (union ActionData *data)
1006 client_unfocus(data->client.any.c);
1009 void action_iconify(union ActionData *data)
1011 client_iconify(data->client.any.c, TRUE, TRUE);
1014 void action_raiselower(union ActionData *data)
1016 ObClient *c = data->client.any.c;
1018 gboolean raise = FALSE;
1020 for (it = stacking_list; it; it = g_list_next(it)) {
1021 ObClient *cit = it->data;
1023 if (cit == c) break;
1024 if (client_normal(cit) == client_normal(c) &&
1025 cit->layer == c->layer &&
1026 cit->frame->visible &&
1027 !client_search_transient(c, cit))
1029 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1036 action_run_string((raise ? "Raise" : "Lower"), c);
1039 void action_raise(union ActionData *data)
1041 client_action_start(data);
1042 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1043 client_action_end(data);
1046 void action_unshaderaise(union ActionData *data)
1048 if (data->client.any.c->shaded)
1049 action_run_string("Unshade", data->client.any.c);
1051 action_run_string("Raise", data->client.any.c);
1054 void action_shadelower(union ActionData *data)
1056 if (data->client.any.c->shaded)
1057 action_run_string("Lower", data->client.any.c);
1059 action_run_string("Shade", data->client.any.c);
1062 void action_lower(union ActionData *data)
1064 client_action_start(data);
1065 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1066 client_action_end(data);
1068 focus_order_to_bottom(data->client.any.c);
1071 void action_close(union ActionData *data)
1073 client_close(data->client.any.c);
1076 void action_kill(union ActionData *data)
1078 client_kill(data->client.any.c);
1081 void action_shade(union ActionData *data)
1083 client_action_start(data);
1084 client_shade(data->client.any.c, TRUE);
1085 client_action_end(data);
1088 void action_unshade(union ActionData *data)
1090 client_action_start(data);
1091 client_shade(data->client.any.c, FALSE);
1092 client_action_end(data);
1095 void action_toggle_shade(union ActionData *data)
1097 client_action_start(data);
1098 client_shade(data->client.any.c, !data->client.any.c->shaded);
1099 client_action_end(data);
1102 void action_toggle_omnipresent(union ActionData *data)
1104 client_set_desktop(data->client.any.c,
1105 data->client.any.c->desktop == DESKTOP_ALL ?
1106 screen_desktop : DESKTOP_ALL, FALSE);
1109 void action_move_relative_horz(union ActionData *data)
1111 ObClient *c = data->relative.any.c;
1112 client_action_start(data);
1113 client_move(c, c->area.x + data->relative.delta, c->area.y);
1114 client_action_end(data);
1117 void action_move_relative_vert(union ActionData *data)
1119 ObClient *c = data->relative.any.c;
1120 client_action_start(data);
1121 client_move(c, c->area.x, c->area.y + data->relative.delta);
1122 client_action_end(data);
1125 void action_resize_relative_horz(union ActionData *data)
1127 ObClient *c = data->relative.any.c;
1128 client_action_start(data);
1130 c->area.width + data->relative.delta * c->size_inc.width,
1132 client_action_end(data);
1135 void action_resize_relative_vert(union ActionData *data)
1137 ObClient *c = data->relative.any.c;
1139 client_action_start(data);
1140 client_resize(c, c->area.width, c->area.height +
1141 data->relative.delta * c->size_inc.height);
1142 client_action_end(data);
1146 void action_maximize_full(union ActionData *data)
1148 client_action_start(data);
1149 client_maximize(data->client.any.c, TRUE, 0, TRUE);
1150 client_action_end(data);
1153 void action_unmaximize_full(union ActionData *data)
1155 client_action_start(data);
1156 client_maximize(data->client.any.c, FALSE, 0, TRUE);
1157 client_action_end(data);
1160 void action_toggle_maximize_full(union ActionData *data)
1162 client_action_start(data);
1163 client_maximize(data->client.any.c,
1164 !(data->client.any.c->max_horz ||
1165 data->client.any.c->max_vert),
1167 client_action_end(data);
1170 void action_maximize_horz(union ActionData *data)
1172 client_action_start(data);
1173 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1174 client_action_end(data);
1177 void action_unmaximize_horz(union ActionData *data)
1179 client_action_start(data);
1180 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1181 client_action_end(data);
1184 void action_toggle_maximize_horz(union ActionData *data)
1186 client_action_start(data);
1187 client_maximize(data->client.any.c,
1188 !data->client.any.c->max_horz, 1, TRUE);
1189 client_action_end(data);
1192 void action_maximize_vert(union ActionData *data)
1194 client_action_start(data);
1195 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1196 client_action_end(data);
1199 void action_unmaximize_vert(union ActionData *data)
1201 client_action_start(data);
1202 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1203 client_action_end(data);
1206 void action_toggle_maximize_vert(union ActionData *data)
1208 client_action_start(data);
1209 client_maximize(data->client.any.c,
1210 !data->client.any.c->max_vert, 2, TRUE);
1211 client_action_end(data);
1214 void action_send_to_desktop(union ActionData *data)
1216 ObClient *c = data->sendto.any.c;
1218 if (!client_normal(c)) return;
1220 if (data->sendto.desk < screen_num_desktops ||
1221 data->sendto.desk == DESKTOP_ALL) {
1222 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1223 if (data->sendto.follow)
1224 screen_set_desktop(data->sendto.desk);
1228 void action_desktop(union ActionData *data)
1230 static guint first = (unsigned) -1;
1232 if (data->inter.any.interactive && first == (unsigned) -1)
1233 first = screen_desktop;
1235 if (!data->inter.any.interactive ||
1236 (!data->inter.cancel && !data->inter.final))
1238 if (data->desktop.desk < screen_num_desktops ||
1239 data->desktop.desk == DESKTOP_ALL)
1241 screen_set_desktop(data->desktop.desk);
1242 if (data->inter.any.interactive)
1243 screen_desktop_popup(data->desktop.desk, TRUE);
1245 } else if (data->inter.cancel) {
1246 screen_set_desktop(first);
1249 if (!data->inter.any.interactive || data->inter.final) {
1250 screen_desktop_popup(0, FALSE);
1251 first = (unsigned) -1;
1255 void action_desktop_dir(union ActionData *data)
1259 d = screen_cycle_desktop(data->desktopdir.dir,
1260 data->desktopdir.wrap,
1261 data->desktopdir.linear,
1262 data->desktopdir.inter.any.interactive,
1263 data->desktopdir.inter.final,
1264 data->desktopdir.inter.cancel);
1265 if (!data->sendtodir.inter.any.interactive ||
1266 !data->sendtodir.inter.final ||
1267 data->sendtodir.inter.cancel)
1269 screen_set_desktop(d);
1273 void action_send_to_desktop_dir(union ActionData *data)
1275 ObClient *c = data->sendtodir.inter.any.c;
1278 if (!client_normal(c)) return;
1280 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1281 data->sendtodir.linear,
1282 data->sendtodir.inter.any.interactive,
1283 data->sendtodir.inter.final,
1284 data->sendtodir.inter.cancel);
1285 if (!data->sendtodir.inter.any.interactive ||
1286 !data->sendtodir.inter.final ||
1287 data->sendtodir.inter.cancel)
1289 client_set_desktop(c, d, data->sendtodir.follow);
1290 if (data->sendtodir.follow)
1291 screen_set_desktop(d);
1295 void action_desktop_last(union ActionData *data)
1297 screen_set_desktop(screen_last_desktop);
1300 void action_toggle_decorations(union ActionData *data)
1302 ObClient *c = data->client.any.c;
1304 client_action_start(data);
1305 client_set_undecorated(c, !c->undecorated);
1306 client_action_end(data);
1309 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
1311 if (x - cx > cw / 3 * 2) {
1312 if (y - cy > ch / 3 * 2)
1313 return prop_atoms.net_wm_moveresize_size_bottomright;
1314 else if (y - cy < ch / 3)
1315 return prop_atoms.net_wm_moveresize_size_topright;
1317 return prop_atoms.net_wm_moveresize_size_right;
1318 } else if (x - cx < cw / 3) {
1319 if (y - cy > ch / 3 * 2)
1320 return prop_atoms.net_wm_moveresize_size_bottomleft;
1321 else if (y - cy < ch / 3)
1322 return prop_atoms.net_wm_moveresize_size_topleft;
1324 return prop_atoms.net_wm_moveresize_size_left;
1326 if (y - cy > ch / 2)
1327 return prop_atoms.net_wm_moveresize_size_bottom;
1329 return prop_atoms.net_wm_moveresize_size_top;
1333 void action_moveresize(union ActionData *data)
1335 ObClient *c = data->moveresize.any.c;
1338 if (!client_normal(c)) return;
1340 if (data->moveresize.keyboard) {
1341 corner = (data->moveresize.move ?
1342 prop_atoms.net_wm_moveresize_move_keyboard :
1343 prop_atoms.net_wm_moveresize_size_keyboard);
1345 corner = (data->moveresize.move ?
1346 prop_atoms.net_wm_moveresize_move :
1347 pick_corner(data->any.x, data->any.y,
1348 c->frame->area.x, c->frame->area.y,
1349 /* use the client size because the frame
1350 can be differently sized (shaded
1351 windows) and we want this based on the
1353 c->area.width + c->frame->size.left +
1354 c->frame->size.right,
1355 c->area.height + c->frame->size.top +
1356 c->frame->size.bottom));
1359 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1362 void action_reconfigure(union ActionData *data)
1367 void action_restart(union ActionData *data)
1369 ob_restart_other(data->execute.path);
1372 void action_exit(union ActionData *data)
1377 void action_showmenu(union ActionData *data)
1379 if (data->showmenu.name) {
1380 menu_show(data->showmenu.name, data->any.x, data->any.y,
1381 data->showmenu.any.c);
1385 void action_cycle_windows(union ActionData *data)
1387 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1389 event_halt_focus_delay();
1391 focus_cycle(data->cycle.forward, data->cycle.linear,
1393 data->cycle.inter.final, data->cycle.inter.cancel);
1396 void action_directional_focus(union ActionData *data)
1398 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1400 event_halt_focus_delay();
1402 focus_directional_cycle(data->interdiraction.direction,
1403 data->interdiraction.dialog,
1404 data->interdiraction.inter.final,
1405 data->interdiraction.inter.cancel);
1408 void action_movetoedge(union ActionData *data)
1411 ObClient *c = data->diraction.any.c;
1413 x = c->frame->area.x;
1414 y = c->frame->area.y;
1416 switch(data->diraction.direction) {
1417 case OB_DIRECTION_NORTH:
1418 y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1420 case OB_DIRECTION_WEST:
1421 x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1423 case OB_DIRECTION_SOUTH:
1424 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1425 c->frame->area.height;
1427 case OB_DIRECTION_EAST:
1428 x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1429 c->frame->area.width;
1432 g_assert_not_reached();
1434 frame_frame_gravity(c->frame, &x, &y);
1435 client_action_start(data);
1436 client_move(c, x, y);
1437 client_action_end(data);
1440 void action_growtoedge(union ActionData *data)
1442 int x, y, width, height, dest;
1443 ObClient *c = data->diraction.any.c;
1446 a = screen_area(c->desktop);
1447 x = c->frame->area.x;
1448 y = c->frame->area.y;
1449 width = c->frame->area.width;
1450 height = c->frame->area.height;
1452 switch(data->diraction.direction) {
1453 case OB_DIRECTION_NORTH:
1454 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1456 height = c->frame->area.height / 2;
1458 height = c->frame->area.y + c->frame->area.height - dest;
1462 case OB_DIRECTION_WEST:
1463 dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1465 width = c->frame->area.width / 2;
1467 width = c->frame->area.x + c->frame->area.width - dest;
1471 case OB_DIRECTION_SOUTH:
1472 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1473 if (a->y + a->height == y + c->frame->area.height) {
1474 height = c->frame->area.height / 2;
1475 y = a->y + a->height - height;
1477 height = dest - c->frame->area.y;
1478 y += (height - c->frame->area.height) % c->size_inc.height;
1479 height -= (height - c->frame->area.height) % c->size_inc.height;
1481 case OB_DIRECTION_EAST:
1482 dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1483 if (a->x + a->width == x + c->frame->area.width) {
1484 width = c->frame->area.width / 2;
1485 x = a->x + a->width - width;
1487 width = dest - c->frame->area.x;
1488 x += (width - c->frame->area.width) % c->size_inc.width;
1489 width -= (width - c->frame->area.width) % c->size_inc.width;
1492 g_assert_not_reached();
1494 frame_frame_gravity(c->frame, &x, &y);
1495 width -= c->frame->size.left + c->frame->size.right;
1496 height -= c->frame->size.top + c->frame->size.bottom;
1497 client_action_start(data);
1498 client_move_resize(c, x, y, width, height);
1499 client_action_end(data);
1502 void action_send_to_layer(union ActionData *data)
1504 client_set_layer(data->layer.any.c, data->layer.layer);
1507 void action_toggle_layer(union ActionData *data)
1509 ObClient *c = data->layer.any.c;
1511 client_action_start(data);
1512 if (data->layer.layer < 0)
1513 client_set_layer(c, c->below ? 0 : -1);
1514 else if (data->layer.layer > 0)
1515 client_set_layer(c, c->above ? 0 : 1);
1516 client_action_end(data);
1519 void action_toggle_show_desktop(union ActionData *data)
1521 screen_show_desktop(!screen_showing_desktop);
1524 void action_show_desktop(union ActionData *data)
1526 screen_show_desktop(TRUE);
1529 void action_unshow_desktop(union ActionData *data)
1531 screen_show_desktop(FALSE);