1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003 Ben Jansens
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 See the COPYING file for a copy of the GNU General Public License.
23 #include "moveresize.h"
36 #include "startupnotify.h"
40 inline void client_action_start(union ActionData *data)
42 if (config_focus_follow)
43 if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
44 grab_pointer(TRUE, OB_CURSOR_NONE);
47 inline void client_action_end(union ActionData *data)
49 if (config_focus_follow)
50 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
51 if (!data->any.button) {
52 grab_pointer(FALSE, OB_CURSOR_NONE);
56 /* usually this is sorta redundant, but with a press action
57 the enter event will come as a GrabNotify which is
58 ignored, so this will handle that case */
59 if ((c = client_under_pointer()))
60 event_enter_client(c);
68 void (*func)(union ActionData *);
69 void (*setup)(ObAction **, ObUserAction uact);
72 static ObAction *action_new(void (*func)(union ActionData *data))
74 ObAction *a = g_new0(ObAction, 1);
81 void action_ref(ObAction *a)
86 void action_unref(ObAction *a)
88 if (a == NULL) return;
90 if (--a->ref > 0) return;
92 /* deal with pointers */
93 if (a->func == action_execute || a->func == action_restart)
94 g_free(a->data.execute.path);
95 else if (a->func == action_showmenu)
96 g_free(a->data.showmenu.name);
101 ObAction* action_copy(const ObAction *src)
103 ObAction *a = action_new(src->func);
107 /* deal with pointers */
108 if (a->func == action_execute || a->func == action_restart)
109 a->data.execute.path = g_strdup(a->data.execute.path);
110 else if (a->func == action_showmenu)
111 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
116 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
118 (*a)->data.interdiraction.inter.any.interactive = TRUE;
119 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
120 (*a)->data.interdiraction.dialog = TRUE;
123 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
125 (*a)->data.interdiraction.inter.any.interactive = TRUE;
126 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
127 (*a)->data.interdiraction.dialog = TRUE;
130 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
132 (*a)->data.interdiraction.inter.any.interactive = TRUE;
133 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
134 (*a)->data.interdiraction.dialog = TRUE;
137 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
139 (*a)->data.interdiraction.inter.any.interactive = TRUE;
140 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
141 (*a)->data.interdiraction.dialog = TRUE;
144 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
146 (*a)->data.interdiraction.inter.any.interactive = TRUE;
147 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
148 (*a)->data.interdiraction.dialog = TRUE;
151 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
153 (*a)->data.interdiraction.inter.any.interactive = TRUE;
154 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
155 (*a)->data.interdiraction.dialog = TRUE;
158 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
160 (*a)->data.interdiraction.inter.any.interactive = TRUE;
161 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
162 (*a)->data.interdiraction.dialog = TRUE;
165 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
167 (*a)->data.interdiraction.inter.any.interactive = TRUE;
168 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
169 (*a)->data.interdiraction.dialog = TRUE;
172 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
174 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
175 (*a)->data.sendto.follow = TRUE;
178 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
180 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
181 (*a)->data.sendtodir.inter.any.interactive = TRUE;
182 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
183 (*a)->data.sendtodir.linear = TRUE;
184 (*a)->data.sendtodir.wrap = TRUE;
185 (*a)->data.sendtodir.follow = TRUE;
188 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
190 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
191 (*a)->data.sendtodir.inter.any.interactive = TRUE;
192 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
193 (*a)->data.sendtodir.linear = TRUE;
194 (*a)->data.sendtodir.wrap = TRUE;
195 (*a)->data.sendtodir.follow = TRUE;
198 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
200 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
201 (*a)->data.sendtodir.inter.any.interactive = TRUE;
202 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
203 (*a)->data.sendtodir.linear = FALSE;
204 (*a)->data.sendtodir.wrap = TRUE;
205 (*a)->data.sendtodir.follow = TRUE;
208 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
210 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
211 (*a)->data.sendtodir.inter.any.interactive = TRUE;
212 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
213 (*a)->data.sendtodir.linear = FALSE;
214 (*a)->data.sendtodir.wrap = TRUE;
215 (*a)->data.sendtodir.follow = TRUE;
218 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
220 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
221 (*a)->data.sendtodir.inter.any.interactive = TRUE;
222 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
223 (*a)->data.sendtodir.linear = FALSE;
224 (*a)->data.sendtodir.wrap = TRUE;
225 (*a)->data.sendtodir.follow = TRUE;
228 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
230 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
231 (*a)->data.sendtodir.inter.any.interactive = TRUE;
232 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
233 (*a)->data.sendtodir.linear = FALSE;
234 (*a)->data.sendtodir.wrap = TRUE;
235 (*a)->data.sendtodir.follow = TRUE;
238 void setup_action_desktop(ObAction **a, ObUserAction uact)
240 (*a)->data.desktop.inter.any.interactive = FALSE;
243 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
245 (*a)->data.desktopdir.inter.any.interactive = TRUE;
246 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
247 (*a)->data.desktopdir.linear = TRUE;
248 (*a)->data.desktopdir.wrap = TRUE;
251 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
253 (*a)->data.desktopdir.inter.any.interactive = TRUE;
254 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
255 (*a)->data.desktopdir.linear = TRUE;
256 (*a)->data.desktopdir.wrap = TRUE;
259 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
261 (*a)->data.desktopdir.inter.any.interactive = TRUE;
262 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
263 (*a)->data.desktopdir.linear = FALSE;
264 (*a)->data.desktopdir.wrap = TRUE;
267 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
269 (*a)->data.desktopdir.inter.any.interactive = TRUE;
270 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
271 (*a)->data.desktopdir.linear = FALSE;
272 (*a)->data.desktopdir.wrap = TRUE;
275 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
277 (*a)->data.desktopdir.inter.any.interactive = TRUE;
278 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
279 (*a)->data.desktopdir.linear = FALSE;
280 (*a)->data.desktopdir.wrap = TRUE;
283 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
285 (*a)->data.desktopdir.inter.any.interactive = TRUE;
286 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
287 (*a)->data.desktopdir.linear = FALSE;
288 (*a)->data.desktopdir.wrap = TRUE;
291 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
293 (*a)->data.cycle.inter.any.interactive = TRUE;
294 (*a)->data.cycle.linear = FALSE;
295 (*a)->data.cycle.forward = TRUE;
296 (*a)->data.cycle.dialog = TRUE;
299 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
301 (*a)->data.cycle.inter.any.interactive = TRUE;
302 (*a)->data.cycle.linear = FALSE;
303 (*a)->data.cycle.forward = FALSE;
304 (*a)->data.cycle.dialog = TRUE;
307 void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
309 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
310 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
311 (*a)->data.diraction.hang = TRUE;
314 void setup_action_movefromedge_south(ObAction **a, ObUserAction uact)
316 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
317 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
318 (*a)->data.diraction.hang = TRUE;
321 void setup_action_movefromedge_east(ObAction **a, ObUserAction uact)
323 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
324 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
325 (*a)->data.diraction.hang = TRUE;
328 void setup_action_movefromedge_west(ObAction **a, ObUserAction uact)
330 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
331 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
332 (*a)->data.diraction.hang = TRUE;
335 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
337 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
338 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
339 (*a)->data.diraction.hang = FALSE;
342 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
344 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
345 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
346 (*a)->data.diraction.hang = FALSE;
349 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
351 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
352 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
353 (*a)->data.diraction.hang = FALSE;
356 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
358 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
359 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
360 (*a)->data.diraction.hang = FALSE;
363 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
365 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
366 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
369 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
371 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
372 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
375 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
377 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
378 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
381 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
383 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
384 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
387 void setup_action_top_layer(ObAction **a, ObUserAction uact)
389 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
390 (*a)->data.layer.layer = 1;
393 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
395 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
396 (*a)->data.layer.layer = 0;
399 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
401 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
402 (*a)->data.layer.layer = -1;
405 void setup_action_move(ObAction **a, ObUserAction uact)
407 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
408 (*a)->data.moveresize.move = TRUE;
409 (*a)->data.moveresize.keyboard =
410 (uact == OB_USER_ACTION_NONE ||
411 uact == OB_USER_ACTION_KEYBOARD_KEY ||
412 uact == OB_USER_ACTION_MENU_SELECTION);
415 void setup_action_resize(ObAction **a, ObUserAction uact)
417 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
418 (*a)->data.moveresize.move = FALSE;
419 (*a)->data.moveresize.keyboard =
420 (uact == OB_USER_ACTION_NONE ||
421 uact == OB_USER_ACTION_KEYBOARD_KEY ||
422 uact == OB_USER_ACTION_MENU_SELECTION);
425 void setup_action_showmenu(ObAction **a, ObUserAction uact)
427 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
428 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
429 assumptions that there is only one menu (and submenus) open at
431 if (uact == OB_USER_ACTION_MENU_SELECTION) {
437 void setup_client_action(ObAction **a, ObUserAction uact)
439 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
442 ActionString actionstrings[] =
450 "directionalfocusnorth",
451 action_directional_focus,
452 setup_action_directional_focus_north
455 "directionalfocuseast",
456 action_directional_focus,
457 setup_action_directional_focus_east
460 "directionalfocussouth",
461 action_directional_focus,
462 setup_action_directional_focus_south
465 "directionalfocuswest",
466 action_directional_focus,
467 setup_action_directional_focus_west
470 "directionalfocusnortheast",
471 action_directional_focus,
472 setup_action_directional_focus_northeast
475 "directionalfocussoutheast",
476 action_directional_focus,
477 setup_action_directional_focus_southeast
480 "directionalfocussouthwest",
481 action_directional_focus,
482 setup_action_directional_focus_southwest
485 "directionalfocusnorthwest",
486 action_directional_focus,
487 setup_action_directional_focus_northwest
511 action_focus_order_to_bottom,
566 action_toggle_omnipresent,
571 action_move_relative_horz,
576 action_move_relative_vert,
581 action_move_to_center,
585 "resizerelativehorz",
586 action_resize_relative_horz,
590 "resizerelativevert",
591 action_resize_relative_vert,
596 action_move_relative,
601 action_resize_relative,
606 action_maximize_full,
611 action_unmaximize_full,
615 "togglemaximizefull",
616 action_toggle_maximize_full,
621 action_maximize_horz,
626 action_unmaximize_horz,
630 "togglemaximizehorz",
631 action_toggle_maximize_horz,
636 action_maximize_vert,
641 action_unmaximize_vert,
645 "togglemaximizevert",
646 action_toggle_maximize_vert,
651 action_toggle_fullscreen,
656 action_send_to_desktop,
657 setup_action_send_to_desktop
661 action_send_to_desktop_dir,
662 setup_action_send_to_desktop_next
665 "sendtodesktopprevious",
666 action_send_to_desktop_dir,
667 setup_action_send_to_desktop_prev
670 "sendtodesktopright",
671 action_send_to_desktop_dir,
672 setup_action_send_to_desktop_right
676 action_send_to_desktop_dir,
677 setup_action_send_to_desktop_left
681 action_send_to_desktop_dir,
682 setup_action_send_to_desktop_up
686 action_send_to_desktop_dir,
687 setup_action_send_to_desktop_down
697 setup_action_desktop_next
702 setup_action_desktop_prev
707 setup_action_desktop_right
712 setup_action_desktop_left
717 setup_action_desktop_up
722 setup_action_desktop_down
726 action_toggle_decorations,
740 "toggledockautohide",
741 action_toggle_dockautohide,
746 action_toggle_show_desktop,
756 action_unshow_desktop,
782 setup_action_showmenu
786 action_send_to_layer,
787 setup_action_top_layer
792 setup_action_top_layer
796 action_send_to_layer,
797 setup_action_normal_layer
801 action_send_to_layer,
802 setup_action_bottom_layer
805 "togglealwaysonbottom",
807 setup_action_bottom_layer
811 action_cycle_windows,
812 setup_action_cycle_windows_next
816 action_cycle_windows,
817 setup_action_cycle_windows_previous
822 setup_action_movefromedge_north
827 setup_action_movefromedge_south
832 setup_action_movefromedge_west
837 setup_action_movefromedge_east
842 setup_action_movetoedge_north
847 setup_action_movetoedge_south
852 setup_action_movetoedge_west
857 setup_action_movetoedge_east
862 setup_action_growtoedge_north
867 setup_action_growtoedge_south
872 setup_action_growtoedge_west
877 setup_action_growtoedge_east
886 /* only key bindings can be interactive. thus saith the xor.
887 because of how the mouse is grabbed, mouse events dont even get
888 read during interactive events, so no dice! >:) */
889 #define INTERACTIVE_LIMIT(a, uact) \
890 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
891 a->data.any.interactive = FALSE;
893 ObAction *action_from_string(const gchar *name, ObUserAction uact)
896 gboolean exist = FALSE;
899 for (i = 0; actionstrings[i].name; i++)
900 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
902 a = action_new(actionstrings[i].func);
903 if (actionstrings[i].setup)
904 actionstrings[i].setup(&a, uact);
906 INTERACTIVE_LIMIT(a, uact);
910 g_warning("Invalid action '%s' requested. No such action exists.",
913 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
917 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
921 ObAction *act = NULL;
924 if (parse_attr_string("name", node, &actname)) {
925 if ((act = action_from_string(actname, uact))) {
926 if (act->func == action_execute || act->func == action_restart) {
927 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
928 gchar *s = parse_string(doc, n);
929 act->data.execute.path = parse_expand_tilde(s);
932 if ((n = parse_find_node("startupnotify", node->xmlChildrenNode))) {
934 if ((m = parse_find_node("enabled", n->xmlChildrenNode)))
935 act->data.execute.startupnotify = parse_bool(doc, m);
936 if ((m = parse_find_node("name", n->xmlChildrenNode)))
937 act->data.execute.name = parse_string(doc, m);
938 if ((m = parse_find_node("icon", n->xmlChildrenNode)))
939 act->data.execute.icon_name = parse_string(doc, m);
941 } else if (act->func == action_showmenu) {
942 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
943 act->data.showmenu.name = parse_string(doc, n);
944 } else if (act->func == action_move_relative_horz ||
945 act->func == action_move_relative_vert ||
946 act->func == action_resize_relative_horz ||
947 act->func == action_resize_relative_vert) {
948 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
949 act->data.relative.deltax = parse_int(doc, n);
950 } else if (act->func == action_move_relative) {
951 if ((n = parse_find_node("x", node->xmlChildrenNode)))
952 act->data.relative.deltax = parse_int(doc, n);
953 if ((n = parse_find_node("y", node->xmlChildrenNode)))
954 act->data.relative.deltay = parse_int(doc, n);
955 } else if (act->func == action_resize_relative) {
956 if ((n = parse_find_node("left", node->xmlChildrenNode)))
957 act->data.relative.deltaxl = parse_int(doc, n);
958 if ((n = parse_find_node("up", node->xmlChildrenNode)))
959 act->data.relative.deltayu = parse_int(doc, n);
960 if ((n = parse_find_node("right", node->xmlChildrenNode)))
961 act->data.relative.deltax = parse_int(doc, n);
962 if ((n = parse_find_node("down", node->xmlChildrenNode)))
963 act->data.relative.deltay = parse_int(doc, n);
964 } else if (act->func == action_desktop) {
965 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
966 act->data.desktop.desk = parse_int(doc, n);
967 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
968 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
969 act->data.desktop.inter.any.interactive =
971 } else if (act->func == action_send_to_desktop) {
972 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
973 act->data.sendto.desk = parse_int(doc, n);
974 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
975 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
976 act->data.sendto.follow = parse_bool(doc, n);
977 } else if (act->func == action_desktop_dir) {
978 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
979 act->data.desktopdir.wrap = parse_bool(doc, n);
980 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
981 act->data.desktopdir.inter.any.interactive =
983 } else if (act->func == action_send_to_desktop_dir) {
984 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
985 act->data.sendtodir.wrap = parse_bool(doc, n);
986 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
987 act->data.sendtodir.follow = parse_bool(doc, n);
988 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
989 act->data.sendtodir.inter.any.interactive =
991 } else if (act->func == action_activate) {
992 if ((n = parse_find_node("here", node->xmlChildrenNode)))
993 act->data.activate.here = parse_bool(doc, n);
994 } else if (act->func == action_cycle_windows) {
995 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
996 act->data.cycle.linear = parse_bool(doc, n);
997 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
998 act->data.cycle.dialog = parse_bool(doc, n);
999 } else if (act->func == action_directional_focus) {
1000 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1001 act->data.cycle.dialog = parse_bool(doc, n);
1002 } else if (act->func == action_raise ||
1003 act->func == action_lower ||
1004 act->func == action_raiselower ||
1005 act->func == action_shadelower ||
1006 act->func == action_unshaderaise) {
1008 INTERACTIVE_LIMIT(act, uact);
1015 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
1016 guint state, guint button, gint x, gint y, Time time,
1017 gboolean cancel, gboolean done)
1021 gboolean inter = FALSE;
1027 screen_pointer_pos(&x, &y);
1029 if (grab_on_keyboard())
1032 for (it = acts; it; it = g_slist_next(it)) {
1034 if (a->data.any.interactive) {
1041 /* sometimes when we execute another app as an action,
1042 it won't work right unless we XUngrabKeyboard first,
1043 even though we grabbed the key/button Asychronously.
1044 e.g. "gnome-panel-control --main-menu" */
1045 XUngrabKeyboard(ob_display, event_curtime);
1048 for (it = acts; it; it = g_slist_next(it)) {
1051 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
1052 a->data.any.c = a->data.any.client_action ? c : NULL;
1053 a->data.any.context = context;
1057 a->data.any.button = button;
1059 a->data.any.time = time;
1061 if (a->data.any.interactive) {
1062 a->data.inter.cancel = cancel;
1063 a->data.inter.final = done;
1064 if (!(cancel || done))
1065 if (!keyboard_interactive_grab(state, a->data.any.c, a))
1069 /* XXX UGLY HACK race with motion event starting a move and the
1070 button release gettnig processed first. answer: don't queue
1071 moveresize starts. UGLY HACK XXX */
1072 if (a->data.any.interactive || a->func == action_moveresize) {
1073 /* interactive actions are not queued */
1076 ob_main_loop_queue_action(ob_main_loop, a);
1081 void action_run_string(const gchar *name, struct _ObClient *c, Time time)
1086 a = action_from_string(name, OB_USER_ACTION_NONE);
1089 l = g_slist_append(NULL, a);
1091 action_run(l, c, 0, time);
1094 void action_execute(union ActionData *data)
1097 gchar *cmd, **argv = 0;
1098 if (data->execute.path) {
1099 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
1101 if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
1102 g_warning("failed to execute '%s': %s",
1105 } else if (data->execute.startupnotify) {
1106 gchar **env, *program;
1108 program = g_path_get_basename(argv[0]);
1109 env = sn_get_spawn_environment(program,
1111 data->execute.icon_name,
1112 data->execute.any.time);
1113 if (!g_spawn_async(NULL, argv, env, G_SPAWN_SEARCH_PATH |
1114 G_SPAWN_DO_NOT_REAP_CHILD,
1115 NULL, NULL, NULL, &e)) {
1116 g_warning("failed to execute '%s': %s",
1125 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1126 G_SPAWN_DO_NOT_REAP_CHILD,
1127 NULL, NULL, NULL, &e))
1129 g_warning("failed to execute '%s': %s",
1137 g_warning("failed to convert '%s' from utf8", data->execute.path);
1142 void action_activate(union ActionData *data)
1144 /* similar to the openbox dock for dockapps, don't let user actions give
1145 focus to 3rd-party docks (panels) either (unless they ask for it
1147 if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
1148 /* if using focus_delay, stop the timer now so that focus doesn't go
1150 event_halt_focus_delay();
1152 client_activate(data->activate.any.c, data->activate.here, TRUE,
1153 data->activate.any.time);
1157 void action_focus(union ActionData *data)
1159 /* similar to the openbox dock for dockapps, don't let user actions give
1160 focus to 3rd-party docks (panels) either (unless they ask for it
1162 if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
1163 /* if using focus_delay, stop the timer now so that focus doesn't go
1165 event_halt_focus_delay();
1167 if (client_validate(data->client.any.c))
1168 client_focus(data->client.any.c);
1172 void action_unfocus (union ActionData *data)
1174 if (data->client.any.c == focus_client)
1175 focus_fallback(OB_FOCUS_FALLBACK_UNFOCUSING);
1178 void action_iconify(union ActionData *data)
1180 client_action_start(data);
1181 client_iconify(data->client.any.c, TRUE, TRUE);
1182 client_action_end(data);
1185 void action_focus_order_to_bottom(union ActionData *data)
1187 focus_order_to_bottom(data->client.any.c);
1190 void action_raiselower(union ActionData *data)
1192 ObClient *c = data->client.any.c;
1194 gboolean raise = FALSE;
1196 for (it = stacking_list; it; it = g_list_next(it)) {
1197 if (WINDOW_IS_CLIENT(it->data)) {
1198 ObClient *cit = it->data;
1200 if (cit == c) break;
1201 if (client_normal(cit) == client_normal(c) &&
1202 cit->layer == c->layer &&
1203 cit->frame->visible &&
1204 !client_search_transient(c, cit))
1206 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1220 void action_raise(union ActionData *data)
1222 client_action_start(data);
1223 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1224 client_action_end(data);
1227 void action_unshaderaise(union ActionData *data)
1229 if (data->client.any.c->shaded)
1230 action_unshade(data);
1235 void action_shadelower(union ActionData *data)
1237 if (data->client.any.c->shaded)
1243 void action_lower(union ActionData *data)
1245 client_action_start(data);
1246 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1247 client_action_end(data);
1250 void action_close(union ActionData *data)
1252 client_close(data->client.any.c);
1255 void action_kill(union ActionData *data)
1257 client_kill(data->client.any.c);
1260 void action_shade(union ActionData *data)
1262 client_action_start(data);
1263 client_shade(data->client.any.c, TRUE);
1264 client_action_end(data);
1267 void action_unshade(union ActionData *data)
1269 client_action_start(data);
1270 client_shade(data->client.any.c, FALSE);
1271 client_action_end(data);
1274 void action_toggle_shade(union ActionData *data)
1276 client_action_start(data);
1277 client_shade(data->client.any.c, !data->client.any.c->shaded);
1278 client_action_end(data);
1281 void action_toggle_omnipresent(union ActionData *data)
1283 client_set_desktop(data->client.any.c,
1284 data->client.any.c->desktop == DESKTOP_ALL ?
1285 screen_desktop : DESKTOP_ALL, FALSE);
1288 void action_move_relative_horz(union ActionData *data)
1290 ObClient *c = data->relative.any.c;
1291 client_action_start(data);
1292 client_move(c, c->area.x + data->relative.deltax, c->area.y);
1293 client_action_end(data);
1296 void action_move_relative_vert(union ActionData *data)
1298 ObClient *c = data->relative.any.c;
1299 client_action_start(data);
1300 client_move(c, c->area.x, c->area.y + data->relative.deltax);
1301 client_action_end(data);
1304 void action_move_to_center(union ActionData *data)
1306 ObClient *c = data->client.any.c;
1308 area = screen_area_monitor(c->desktop, 0);
1309 client_action_start(data);
1310 client_move(c, area->width / 2 - c->area.width / 2,
1311 area->height / 2 - c->area.height / 2);
1312 client_action_end(data);
1315 void action_resize_relative_horz(union ActionData *data)
1317 ObClient *c = data->relative.any.c;
1318 client_action_start(data);
1320 c->area.width + data->relative.deltax * c->size_inc.width,
1322 client_action_end(data);
1325 void action_resize_relative_vert(union ActionData *data)
1327 ObClient *c = data->relative.any.c;
1329 client_action_start(data);
1330 client_resize(c, c->area.width, c->area.height +
1331 data->relative.deltax * c->size_inc.height);
1332 client_action_end(data);
1336 void action_move_relative(union ActionData *data)
1338 ObClient *c = data->relative.any.c;
1339 client_action_start(data);
1340 client_move(c, c->area.x + data->relative.deltax, c->area.y +
1341 data->relative.deltay);
1342 client_action_end(data);
1345 void action_resize_relative(union ActionData *data)
1347 ObClient *c = data->relative.any.c;
1348 client_action_start(data);
1349 client_move_resize(c,
1350 c->area.x - data->relative.deltaxl * c->size_inc.width,
1351 c->area.y - data->relative.deltayu * c->size_inc.height,
1352 c->area.width + data->relative.deltax * c->size_inc.width
1353 + data->relative.deltaxl * c->size_inc.width,
1354 c->area.height + data->relative.deltay * c->size_inc.height
1355 + data->relative.deltayu * c->size_inc.height);
1356 client_action_end(data);
1359 void action_maximize_full(union ActionData *data)
1361 client_action_start(data);
1362 client_maximize(data->client.any.c, TRUE, 0, TRUE);
1363 client_action_end(data);
1366 void action_unmaximize_full(union ActionData *data)
1368 client_action_start(data);
1369 client_maximize(data->client.any.c, FALSE, 0, TRUE);
1370 client_action_end(data);
1373 void action_toggle_maximize_full(union ActionData *data)
1375 client_action_start(data);
1376 client_maximize(data->client.any.c,
1377 !(data->client.any.c->max_horz ||
1378 data->client.any.c->max_vert),
1380 client_action_end(data);
1383 void action_maximize_horz(union ActionData *data)
1385 client_action_start(data);
1386 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1387 client_action_end(data);
1390 void action_unmaximize_horz(union ActionData *data)
1392 client_action_start(data);
1393 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1394 client_action_end(data);
1397 void action_toggle_maximize_horz(union ActionData *data)
1399 client_action_start(data);
1400 client_maximize(data->client.any.c,
1401 !data->client.any.c->max_horz, 1, TRUE);
1402 client_action_end(data);
1405 void action_maximize_vert(union ActionData *data)
1407 client_action_start(data);
1408 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1409 client_action_end(data);
1412 void action_unmaximize_vert(union ActionData *data)
1414 client_action_start(data);
1415 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1416 client_action_end(data);
1419 void action_toggle_maximize_vert(union ActionData *data)
1421 client_action_start(data);
1422 client_maximize(data->client.any.c,
1423 !data->client.any.c->max_vert, 2, TRUE);
1424 client_action_end(data);
1427 void action_toggle_fullscreen(union ActionData *data)
1429 client_action_start(data);
1430 client_fullscreen(data->client.any.c,
1431 !(data->client.any.c->fullscreen), TRUE);
1432 client_action_end(data);
1435 void action_send_to_desktop(union ActionData *data)
1437 ObClient *c = data->sendto.any.c;
1439 if (!client_normal(c)) return;
1441 if (data->sendto.desk < screen_num_desktops ||
1442 data->sendto.desk == DESKTOP_ALL) {
1443 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1444 if (data->sendto.follow)
1445 screen_set_desktop(data->sendto.desk);
1449 void action_desktop(union ActionData *data)
1451 static guint first = (unsigned) -1;
1453 if (data->inter.any.interactive && first == (unsigned) -1)
1454 first = screen_desktop;
1456 if (!data->inter.any.interactive ||
1457 (!data->inter.cancel && !data->inter.final))
1459 if (data->desktop.desk < screen_num_desktops ||
1460 data->desktop.desk == DESKTOP_ALL)
1462 screen_set_desktop(data->desktop.desk);
1463 if (data->inter.any.interactive)
1464 screen_desktop_popup(data->desktop.desk, TRUE);
1466 } else if (data->inter.cancel) {
1467 screen_set_desktop(first);
1470 if (!data->inter.any.interactive || data->inter.final) {
1471 screen_desktop_popup(0, FALSE);
1472 first = (unsigned) -1;
1476 void action_desktop_dir(union ActionData *data)
1480 d = screen_cycle_desktop(data->desktopdir.dir,
1481 data->desktopdir.wrap,
1482 data->desktopdir.linear,
1483 data->desktopdir.inter.any.interactive,
1484 data->desktopdir.inter.final,
1485 data->desktopdir.inter.cancel);
1486 if (!data->sendtodir.inter.any.interactive ||
1487 !data->sendtodir.inter.final ||
1488 data->sendtodir.inter.cancel)
1490 screen_set_desktop(d);
1494 void action_send_to_desktop_dir(union ActionData *data)
1496 ObClient *c = data->sendtodir.inter.any.c;
1499 if (!client_normal(c)) return;
1501 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1502 data->sendtodir.linear,
1503 data->sendtodir.inter.any.interactive,
1504 data->sendtodir.inter.final,
1505 data->sendtodir.inter.cancel);
1506 if (!data->sendtodir.inter.any.interactive ||
1507 !data->sendtodir.inter.final ||
1508 data->sendtodir.inter.cancel)
1510 client_set_desktop(c, d, data->sendtodir.follow);
1511 if (data->sendtodir.follow)
1512 screen_set_desktop(d);
1516 void action_desktop_last(union ActionData *data)
1518 screen_set_desktop(screen_last_desktop);
1521 void action_toggle_decorations(union ActionData *data)
1523 ObClient *c = data->client.any.c;
1525 client_action_start(data);
1526 client_set_undecorated(c, !c->undecorated);
1527 client_action_end(data);
1530 static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
1532 if (config_resize_four_corners) {
1533 if (x - cx > cw / 2) {
1534 if (y - cy > ch / 2)
1535 return prop_atoms.net_wm_moveresize_size_bottomright;
1537 return prop_atoms.net_wm_moveresize_size_topright;
1539 if (y - cy > ch / 2)
1540 return prop_atoms.net_wm_moveresize_size_bottomleft;
1542 return prop_atoms.net_wm_moveresize_size_topleft;
1545 if (x - cx > cw * 2 / 3) {
1546 if (y - cy > ch * 2 / 3)
1547 return prop_atoms.net_wm_moveresize_size_bottomright;
1548 else if (y - cy < ch / 3)
1549 return prop_atoms.net_wm_moveresize_size_topright;
1551 return prop_atoms.net_wm_moveresize_size_right;
1552 } else if (x - cx < cw / 3) {
1553 if (y - cy > ch * 2 / 3)
1554 return prop_atoms.net_wm_moveresize_size_bottomleft;
1555 else if (y - cy < ch / 3)
1556 return prop_atoms.net_wm_moveresize_size_topleft;
1558 return prop_atoms.net_wm_moveresize_size_left;
1560 if (y - cy > ch * 2 / 3)
1561 return prop_atoms.net_wm_moveresize_size_bottom;
1562 else if (y - cy < ch / 3)
1563 return prop_atoms.net_wm_moveresize_size_top;
1565 return prop_atoms.net_wm_moveresize_move;
1569 void action_moveresize(union ActionData *data)
1571 ObClient *c = data->moveresize.any.c;
1574 if (!client_normal(c)) return;
1576 if (data->moveresize.keyboard) {
1577 corner = (data->moveresize.move ?
1578 prop_atoms.net_wm_moveresize_move_keyboard :
1579 prop_atoms.net_wm_moveresize_size_keyboard);
1581 corner = (data->moveresize.move ?
1582 prop_atoms.net_wm_moveresize_move :
1583 pick_corner(data->any.x, data->any.y,
1584 c->frame->area.x, c->frame->area.y,
1585 /* use the client size because the frame
1586 can be differently sized (shaded
1587 windows) and we want this based on the
1589 c->area.width + c->frame->size.left +
1590 c->frame->size.right,
1591 c->area.height + c->frame->size.top +
1592 c->frame->size.bottom));
1595 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1598 void action_reconfigure(union ActionData *data)
1603 void action_restart(union ActionData *data)
1605 ob_restart_other(data->execute.path);
1608 void action_exit(union ActionData *data)
1613 void action_showmenu(union ActionData *data)
1615 if (data->showmenu.name) {
1616 menu_show(data->showmenu.name, data->any.x, data->any.y,
1617 data->showmenu.any.c);
1621 void action_cycle_windows(union ActionData *data)
1623 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1625 event_halt_focus_delay();
1627 focus_cycle(data->cycle.forward, data->cycle.linear, data->any.interactive,
1629 data->cycle.inter.final, data->cycle.inter.cancel,
1630 data->cycle.inter.any.time);
1633 void action_directional_focus(union ActionData *data)
1635 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1637 event_halt_focus_delay();
1639 focus_directional_cycle(data->interdiraction.direction,
1640 data->any.interactive,
1641 data->interdiraction.dialog,
1642 data->interdiraction.inter.final,
1643 data->interdiraction.inter.cancel,
1644 data->interdiraction.inter.any.time);
1647 void action_movetoedge(union ActionData *data)
1650 ObClient *c = data->diraction.any.c;
1652 x = c->frame->area.x;
1653 y = c->frame->area.y;
1655 switch(data->diraction.direction) {
1656 case OB_DIRECTION_NORTH:
1657 y = client_directional_edge_search(c, OB_DIRECTION_NORTH,
1658 data->diraction.hang)
1659 - (data->diraction.hang ? c->frame->area.height : 0);
1661 case OB_DIRECTION_WEST:
1662 x = client_directional_edge_search(c, OB_DIRECTION_WEST,
1663 data->diraction.hang)
1664 - (data->diraction.hang ? c->frame->area.width : 0);
1666 case OB_DIRECTION_SOUTH:
1667 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH,
1668 data->diraction.hang)
1669 - (data->diraction.hang ? 0 : c->frame->area.height);
1671 case OB_DIRECTION_EAST:
1672 x = client_directional_edge_search(c, OB_DIRECTION_EAST,
1673 data->diraction.hang)
1674 - (data->diraction.hang ? 0 : c->frame->area.width);
1677 g_assert_not_reached();
1679 frame_frame_gravity(c->frame, &x, &y);
1680 client_action_start(data);
1681 client_move(c, x, y);
1682 client_action_end(data);
1685 void action_growtoedge(union ActionData *data)
1687 gint x, y, width, height, dest;
1688 ObClient *c = data->diraction.any.c;
1691 //FIXME growtoedge resizes shaded windows to 0 height
1695 a = screen_area(c->desktop);
1696 x = c->frame->area.x;
1697 y = c->frame->area.y;
1698 width = c->frame->area.width;
1699 height = c->frame->area.height;
1701 switch(data->diraction.direction) {
1702 case OB_DIRECTION_NORTH:
1703 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE);
1705 height = c->frame->area.height / 2;
1707 height = c->frame->area.y + c->frame->area.height - dest;
1711 case OB_DIRECTION_WEST:
1712 dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE);
1714 width = c->frame->area.width / 2;
1716 width = c->frame->area.x + c->frame->area.width - dest;
1720 case OB_DIRECTION_SOUTH:
1721 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE);
1722 if (a->y + a->height == y + c->frame->area.height) {
1723 height = c->frame->area.height / 2;
1724 y = a->y + a->height - height;
1726 height = dest - c->frame->area.y;
1727 y += (height - c->frame->area.height) % c->size_inc.height;
1728 height -= (height - c->frame->area.height) % c->size_inc.height;
1730 case OB_DIRECTION_EAST:
1731 dest = client_directional_edge_search(c, OB_DIRECTION_EAST, FALSE);
1732 if (a->x + a->width == x + c->frame->area.width) {
1733 width = c->frame->area.width / 2;
1734 x = a->x + a->width - width;
1736 width = dest - c->frame->area.x;
1737 x += (width - c->frame->area.width) % c->size_inc.width;
1738 width -= (width - c->frame->area.width) % c->size_inc.width;
1741 g_assert_not_reached();
1743 frame_frame_gravity(c->frame, &x, &y);
1744 width -= c->frame->size.left + c->frame->size.right;
1745 height -= c->frame->size.top + c->frame->size.bottom;
1746 client_action_start(data);
1747 client_move_resize(c, x, y, width, height);
1748 client_action_end(data);
1751 void action_send_to_layer(union ActionData *data)
1753 client_set_layer(data->layer.any.c, data->layer.layer);
1756 void action_toggle_layer(union ActionData *data)
1758 ObClient *c = data->layer.any.c;
1760 client_action_start(data);
1761 if (data->layer.layer < 0)
1762 client_set_layer(c, c->below ? 0 : -1);
1763 else if (data->layer.layer > 0)
1764 client_set_layer(c, c->above ? 0 : 1);
1765 client_action_end(data);
1768 void action_toggle_dockautohide(union ActionData *data)
1770 config_dock_hide = !config_dock_hide;
1774 void action_toggle_show_desktop(union ActionData *data)
1776 screen_show_desktop(!screen_showing_desktop);
1779 void action_show_desktop(union ActionData *data)
1781 screen_show_desktop(TRUE);
1784 void action_unshow_desktop(union ActionData *data)
1786 screen_show_desktop(FALSE);