1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2003 Ben Jansens
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 See the COPYING file for a copy of the GNU General Public License.
22 #include "moveresize.h"
37 inline void client_action_start(union ActionData *data)
39 if (config_focus_follow)
40 if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
41 grab_pointer(TRUE, OB_CURSOR_NONE);
44 inline void client_action_end(union ActionData *data)
46 if (config_focus_follow)
47 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
48 if (!data->any.button) {
49 grab_pointer(FALSE, OB_CURSOR_NONE);
53 /* usually this is sorta redundant, but with a press action
54 the enter event will come as a GrabNotify which is
55 ignored, so this will handle that case */
56 if ((c = client_under_pointer()))
57 event_enter_client(c);
65 void (*func)(union ActionData *);
66 void (*setup)(ObAction **, ObUserAction uact);
69 static ObAction *action_new(void (*func)(union ActionData *data))
71 ObAction *a = g_new0(ObAction, 1);
78 void action_ref(ObAction *a)
83 void action_unref(ObAction *a)
85 if (a == NULL) return;
87 if (--a->ref > 0) return;
89 /* deal with pointers */
90 if (a->func == action_execute || a->func == action_restart)
91 g_free(a->data.execute.path);
92 else if (a->func == action_showmenu)
93 g_free(a->data.showmenu.name);
98 ObAction* action_copy(const ObAction *src)
100 ObAction *a = action_new(src->func);
104 /* deal with pointers */
105 if (a->func == action_execute || a->func == action_restart)
106 a->data.execute.path = g_strdup(a->data.execute.path);
107 else if (a->func == action_showmenu)
108 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
113 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
115 (*a)->data.interdiraction.inter.any.interactive = TRUE;
116 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
117 (*a)->data.interdiraction.dialog = TRUE;
120 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
122 (*a)->data.interdiraction.inter.any.interactive = TRUE;
123 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
124 (*a)->data.interdiraction.dialog = TRUE;
127 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
129 (*a)->data.interdiraction.inter.any.interactive = TRUE;
130 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
131 (*a)->data.interdiraction.dialog = TRUE;
134 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
136 (*a)->data.interdiraction.inter.any.interactive = TRUE;
137 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
138 (*a)->data.interdiraction.dialog = TRUE;
141 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
143 (*a)->data.interdiraction.inter.any.interactive = TRUE;
144 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
145 (*a)->data.interdiraction.dialog = TRUE;
148 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
150 (*a)->data.interdiraction.inter.any.interactive = TRUE;
151 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
152 (*a)->data.interdiraction.dialog = TRUE;
155 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
157 (*a)->data.interdiraction.inter.any.interactive = TRUE;
158 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
159 (*a)->data.interdiraction.dialog = TRUE;
162 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
164 (*a)->data.interdiraction.inter.any.interactive = TRUE;
165 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
166 (*a)->data.interdiraction.dialog = TRUE;
169 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
171 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
172 (*a)->data.sendto.follow = TRUE;
175 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
177 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
178 (*a)->data.sendtodir.inter.any.interactive = TRUE;
179 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
180 (*a)->data.sendtodir.linear = TRUE;
181 (*a)->data.sendtodir.wrap = TRUE;
182 (*a)->data.sendtodir.follow = TRUE;
185 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
187 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
188 (*a)->data.sendtodir.inter.any.interactive = TRUE;
189 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
190 (*a)->data.sendtodir.linear = TRUE;
191 (*a)->data.sendtodir.wrap = TRUE;
192 (*a)->data.sendtodir.follow = TRUE;
195 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
197 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
198 (*a)->data.sendtodir.inter.any.interactive = TRUE;
199 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
200 (*a)->data.sendtodir.linear = FALSE;
201 (*a)->data.sendtodir.wrap = TRUE;
202 (*a)->data.sendtodir.follow = TRUE;
205 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
207 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
208 (*a)->data.sendtodir.inter.any.interactive = TRUE;
209 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
210 (*a)->data.sendtodir.linear = FALSE;
211 (*a)->data.sendtodir.wrap = TRUE;
212 (*a)->data.sendtodir.follow = TRUE;
215 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
217 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
218 (*a)->data.sendtodir.inter.any.interactive = TRUE;
219 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
220 (*a)->data.sendtodir.linear = FALSE;
221 (*a)->data.sendtodir.wrap = TRUE;
222 (*a)->data.sendtodir.follow = TRUE;
225 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
227 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
228 (*a)->data.sendtodir.inter.any.interactive = TRUE;
229 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
230 (*a)->data.sendtodir.linear = FALSE;
231 (*a)->data.sendtodir.wrap = TRUE;
232 (*a)->data.sendtodir.follow = TRUE;
235 void setup_action_desktop(ObAction **a, ObUserAction uact)
237 (*a)->data.desktop.inter.any.interactive = FALSE;
240 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
242 (*a)->data.desktopdir.inter.any.interactive = TRUE;
243 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
244 (*a)->data.desktopdir.linear = TRUE;
245 (*a)->data.desktopdir.wrap = TRUE;
248 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
250 (*a)->data.desktopdir.inter.any.interactive = TRUE;
251 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
252 (*a)->data.desktopdir.linear = TRUE;
253 (*a)->data.desktopdir.wrap = TRUE;
256 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
258 (*a)->data.desktopdir.inter.any.interactive = TRUE;
259 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
260 (*a)->data.desktopdir.linear = FALSE;
261 (*a)->data.desktopdir.wrap = TRUE;
264 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
266 (*a)->data.desktopdir.inter.any.interactive = TRUE;
267 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
268 (*a)->data.desktopdir.linear = FALSE;
269 (*a)->data.desktopdir.wrap = TRUE;
272 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
274 (*a)->data.desktopdir.inter.any.interactive = TRUE;
275 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
276 (*a)->data.desktopdir.linear = FALSE;
277 (*a)->data.desktopdir.wrap = TRUE;
280 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
282 (*a)->data.desktopdir.inter.any.interactive = TRUE;
283 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
284 (*a)->data.desktopdir.linear = FALSE;
285 (*a)->data.desktopdir.wrap = TRUE;
288 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
290 (*a)->data.cycle.inter.any.interactive = TRUE;
291 (*a)->data.cycle.linear = FALSE;
292 (*a)->data.cycle.forward = TRUE;
293 (*a)->data.cycle.dialog = TRUE;
296 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
298 (*a)->data.cycle.inter.any.interactive = TRUE;
299 (*a)->data.cycle.linear = FALSE;
300 (*a)->data.cycle.forward = FALSE;
301 (*a)->data.cycle.dialog = TRUE;
304 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
306 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
307 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
310 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
312 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
313 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
316 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
318 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
319 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
322 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
324 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
325 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
328 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
330 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
331 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
334 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
336 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
337 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
340 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
342 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
343 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
346 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
348 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
349 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
352 void setup_action_top_layer(ObAction **a, ObUserAction uact)
354 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
355 (*a)->data.layer.layer = 1;
358 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
360 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
361 (*a)->data.layer.layer = 0;
364 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
366 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
367 (*a)->data.layer.layer = -1;
370 void setup_action_move(ObAction **a, ObUserAction uact)
372 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
373 (*a)->data.moveresize.move = TRUE;
374 (*a)->data.moveresize.keyboard =
375 (uact == OB_USER_ACTION_NONE ||
376 uact == OB_USER_ACTION_KEYBOARD_KEY ||
377 uact == OB_USER_ACTION_MENU_SELECTION);
380 void setup_action_resize(ObAction **a, ObUserAction uact)
382 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
383 (*a)->data.moveresize.move = FALSE;
384 (*a)->data.moveresize.keyboard =
385 (uact == OB_USER_ACTION_NONE ||
386 uact == OB_USER_ACTION_KEYBOARD_KEY ||
387 uact == OB_USER_ACTION_MENU_SELECTION);
390 void setup_action_showmenu(ObAction **a, ObUserAction uact)
392 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
393 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
394 assumptions that there is only one menu (and submenus) open at
396 if (uact == OB_USER_ACTION_MENU_SELECTION) {
402 void setup_client_action(ObAction **a, ObUserAction uact)
404 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
407 ActionString actionstrings[] =
415 "directionalfocusnorth",
416 action_directional_focus,
417 setup_action_directional_focus_north
420 "directionalfocuseast",
421 action_directional_focus,
422 setup_action_directional_focus_east
425 "directionalfocussouth",
426 action_directional_focus,
427 setup_action_directional_focus_south
430 "directionalfocuswest",
431 action_directional_focus,
432 setup_action_directional_focus_west
435 "directionalfocusnortheast",
436 action_directional_focus,
437 setup_action_directional_focus_northeast
440 "directionalfocussoutheast",
441 action_directional_focus,
442 setup_action_directional_focus_southeast
445 "directionalfocussouthwest",
446 action_directional_focus,
447 setup_action_directional_focus_southwest
450 "directionalfocusnorthwest",
451 action_directional_focus,
452 setup_action_directional_focus_northwest
526 action_toggle_omnipresent,
531 action_move_relative_horz,
536 action_move_relative_vert,
540 "resizerelativehorz",
541 action_resize_relative_horz,
545 "resizerelativevert",
546 action_resize_relative_vert,
551 action_maximize_full,
556 action_unmaximize_full,
560 "togglemaximizefull",
561 action_toggle_maximize_full,
566 action_maximize_horz,
571 action_unmaximize_horz,
575 "togglemaximizehorz",
576 action_toggle_maximize_horz,
581 action_maximize_vert,
586 action_unmaximize_vert,
590 "togglemaximizevert",
591 action_toggle_maximize_vert,
596 action_send_to_desktop,
597 setup_action_send_to_desktop
601 action_send_to_desktop_dir,
602 setup_action_send_to_desktop_next
605 "sendtodesktopprevious",
606 action_send_to_desktop_dir,
607 setup_action_send_to_desktop_prev
610 "sendtodesktopright",
611 action_send_to_desktop_dir,
612 setup_action_send_to_desktop_right
616 action_send_to_desktop_dir,
617 setup_action_send_to_desktop_left
621 action_send_to_desktop_dir,
622 setup_action_send_to_desktop_up
626 action_send_to_desktop_dir,
627 setup_action_send_to_desktop_down
637 setup_action_desktop_next
642 setup_action_desktop_prev
647 setup_action_desktop_right
652 setup_action_desktop_left
657 setup_action_desktop_up
662 setup_action_desktop_down
666 action_toggle_decorations,
681 action_toggle_show_desktop,
691 action_unshow_desktop,
717 setup_action_showmenu
721 action_send_to_layer,
722 setup_action_top_layer
727 setup_action_top_layer
731 action_send_to_layer,
732 setup_action_normal_layer
736 action_send_to_layer,
737 setup_action_bottom_layer
740 "togglealwaysonbottom",
742 setup_action_bottom_layer
746 action_cycle_windows,
747 setup_action_cycle_windows_next
751 action_cycle_windows,
752 setup_action_cycle_windows_previous
757 setup_action_movetoedge_north
762 setup_action_movetoedge_south
767 setup_action_movetoedge_west
772 setup_action_movetoedge_east
777 setup_action_growtoedge_north
782 setup_action_growtoedge_south
787 setup_action_growtoedge_west
792 setup_action_growtoedge_east
801 /* only key bindings can be interactive. thus saith the xor.
802 because of how the mouse is grabbed, mouse events dont even get
803 read during interactive events, so no dice! >:) */
804 #define INTERACTIVE_LIMIT(a, uact) \
805 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
806 a->data.any.interactive = FALSE;
808 ObAction *action_from_string(const gchar *name, ObUserAction uact)
811 gboolean exist = FALSE;
814 for (i = 0; actionstrings[i].name; i++)
815 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
817 a = action_new(actionstrings[i].func);
818 if (actionstrings[i].setup)
819 actionstrings[i].setup(&a, uact);
820 INTERACTIVE_LIMIT(a, uact);
824 g_warning("Invalid action '%s' requested. No such action exists.",
827 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
831 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
835 ObAction *act = NULL;
838 if (parse_attr_string("name", node, &actname)) {
839 if ((act = action_from_string(actname, uact))) {
840 if (act->func == action_execute || act->func == action_restart) {
841 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
842 gchar *s = parse_string(doc, n);
843 act->data.execute.path = parse_expand_tilde(s);
846 } else if (act->func == action_showmenu) {
847 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
848 act->data.showmenu.name = parse_string(doc, n);
849 } else if (act->func == action_move_relative_horz ||
850 act->func == action_move_relative_vert ||
851 act->func == action_resize_relative_horz ||
852 act->func == action_resize_relative_vert) {
853 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
854 act->data.relative.delta = parse_int(doc, n);
855 } else if (act->func == action_desktop) {
856 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
857 act->data.desktop.desk = parse_int(doc, n);
858 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
859 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
860 act->data.desktop.inter.any.interactive =
862 } else if (act->func == action_send_to_desktop) {
863 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
864 act->data.sendto.desk = parse_int(doc, n);
865 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
866 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
867 act->data.sendto.follow = parse_bool(doc, n);
868 } else if (act->func == action_desktop_dir) {
869 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
870 act->data.desktopdir.wrap = parse_bool(doc, n);
871 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
872 act->data.desktopdir.inter.any.interactive =
874 } else if (act->func == action_send_to_desktop_dir) {
875 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
876 act->data.sendtodir.wrap = parse_bool(doc, n);
877 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
878 act->data.sendtodir.follow = parse_bool(doc, n);
879 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
880 act->data.sendtodir.inter.any.interactive =
882 } else if (act->func == action_activate) {
883 if ((n = parse_find_node("here", node->xmlChildrenNode)))
884 act->data.activate.here = parse_bool(doc, n);
885 } else if (act->func == action_cycle_windows) {
886 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
887 act->data.cycle.linear = parse_bool(doc, n);
888 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
889 act->data.cycle.dialog = parse_bool(doc, n);
890 } else if (act->func == action_directional_focus) {
891 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
892 act->data.cycle.dialog = parse_bool(doc, n);
894 INTERACTIVE_LIMIT(act, uact);
901 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
902 guint state, guint button, gint x, gint y,
903 gboolean cancel, gboolean done)
907 gboolean inter = FALSE;
913 screen_pointer_pos(&x, &y);
915 if (grab_on_keyboard())
918 for (it = acts; it; it = g_slist_next(it)) {
920 if (a->data.any.interactive) {
927 /* sometimes when we execute another app as an action,
928 it won't work right unless we XUngrabKeyboard first,
929 even though we grabbed the key/button Asychronously.
930 e.g. "gnome-panel-control --main-menu" */
931 XUngrabKeyboard(ob_display, event_lasttime);
934 for (it = acts; it; it = g_slist_next(it)) {
937 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
938 a->data.any.c = a->data.any.client_action ? c : NULL;
939 a->data.any.context = context;
943 a->data.any.button = button;
945 if (a->data.any.interactive) {
946 a->data.inter.cancel = cancel;
947 a->data.inter.final = done;
948 if (!(cancel || done))
949 if (!keyboard_interactive_grab(state, a->data.any.c, a))
953 /* XXX UGLY HACK race with motion event starting a move and the
954 button release gettnig processed first. answer: don't queue
955 moveresize starts. UGLY HACK XXX */
956 if (a->data.any.interactive || a->func == action_moveresize) {
957 /* interactive actions are not queued */
960 ob_main_loop_queue_action(ob_main_loop, a);
965 void action_run_string(const gchar *name, struct _ObClient *c)
970 a = action_from_string(name, OB_USER_ACTION_NONE);
973 l = g_slist_append(NULL, a);
978 void action_execute(union ActionData *data)
982 if (data->execute.path) {
983 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
985 if (!g_spawn_command_line_async(cmd, &e)) {
986 g_warning("failed to execute '%s': %s",
991 g_warning("failed to convert '%s' from utf8", data->execute.path);
996 void action_activate(union ActionData *data)
998 client_activate(data->activate.any.c, data->activate.here);
1001 void action_focus(union ActionData *data)
1003 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1005 event_halt_focus_delay();
1007 client_focus(data->client.any.c);
1010 void action_unfocus (union ActionData *data)
1012 client_unfocus(data->client.any.c);
1015 void action_iconify(union ActionData *data)
1017 client_iconify(data->client.any.c, TRUE, TRUE);
1020 void action_raiselower(union ActionData *data)
1022 ObClient *c = data->client.any.c;
1024 gboolean raise = FALSE;
1026 for (it = stacking_list; it; it = g_list_next(it)) {
1027 ObClient *cit = it->data;
1029 if (cit == c) break;
1030 if (client_normal(cit) == client_normal(c) &&
1031 cit->layer == c->layer &&
1032 cit->frame->visible &&
1033 !client_search_transient(c, cit))
1035 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1042 action_run_string((raise ? "Raise" : "Lower"), c);
1045 void action_raise(union ActionData *data)
1047 client_action_start(data);
1048 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1049 client_action_end(data);
1052 void action_unshaderaise(union ActionData *data)
1054 if (data->client.any.c->shaded)
1055 action_run_string("Unshade", data->client.any.c);
1057 action_run_string("Raise", data->client.any.c);
1060 void action_shadelower(union ActionData *data)
1062 if (data->client.any.c->shaded)
1063 action_run_string("Lower", data->client.any.c);
1065 action_run_string("Shade", data->client.any.c);
1068 void action_lower(union ActionData *data)
1070 client_action_start(data);
1071 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1072 client_action_end(data);
1074 focus_order_to_bottom(data->client.any.c);
1077 void action_close(union ActionData *data)
1079 client_close(data->client.any.c);
1082 void action_kill(union ActionData *data)
1084 client_kill(data->client.any.c);
1087 void action_shade(union ActionData *data)
1089 client_action_start(data);
1090 client_shade(data->client.any.c, TRUE);
1091 client_action_end(data);
1094 void action_unshade(union ActionData *data)
1096 client_action_start(data);
1097 client_shade(data->client.any.c, FALSE);
1098 client_action_end(data);
1101 void action_toggle_shade(union ActionData *data)
1103 client_action_start(data);
1104 client_shade(data->client.any.c, !data->client.any.c->shaded);
1105 client_action_end(data);
1108 void action_toggle_omnipresent(union ActionData *data)
1110 client_set_desktop(data->client.any.c,
1111 data->client.any.c->desktop == DESKTOP_ALL ?
1112 screen_desktop : DESKTOP_ALL, FALSE);
1115 void action_move_relative_horz(union ActionData *data)
1117 ObClient *c = data->relative.any.c;
1118 client_action_start(data);
1119 client_move(c, c->area.x + data->relative.delta, c->area.y);
1120 client_action_end(data);
1123 void action_move_relative_vert(union ActionData *data)
1125 ObClient *c = data->relative.any.c;
1126 client_action_start(data);
1127 client_move(c, c->area.x, c->area.y + data->relative.delta);
1128 client_action_end(data);
1131 void action_resize_relative_horz(union ActionData *data)
1133 ObClient *c = data->relative.any.c;
1134 client_action_start(data);
1136 c->area.width + data->relative.delta * c->size_inc.width,
1138 client_action_end(data);
1141 void action_resize_relative_vert(union ActionData *data)
1143 ObClient *c = data->relative.any.c;
1145 client_action_start(data);
1146 client_resize(c, c->area.width, c->area.height +
1147 data->relative.delta * c->size_inc.height);
1148 client_action_end(data);
1152 void action_maximize_full(union ActionData *data)
1154 client_action_start(data);
1155 client_maximize(data->client.any.c, TRUE, 0, TRUE);
1156 client_action_end(data);
1159 void action_unmaximize_full(union ActionData *data)
1161 client_action_start(data);
1162 client_maximize(data->client.any.c, FALSE, 0, TRUE);
1163 client_action_end(data);
1166 void action_toggle_maximize_full(union ActionData *data)
1168 client_action_start(data);
1169 client_maximize(data->client.any.c,
1170 !(data->client.any.c->max_horz ||
1171 data->client.any.c->max_vert),
1173 client_action_end(data);
1176 void action_maximize_horz(union ActionData *data)
1178 client_action_start(data);
1179 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1180 client_action_end(data);
1183 void action_unmaximize_horz(union ActionData *data)
1185 client_action_start(data);
1186 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1187 client_action_end(data);
1190 void action_toggle_maximize_horz(union ActionData *data)
1192 client_action_start(data);
1193 client_maximize(data->client.any.c,
1194 !data->client.any.c->max_horz, 1, TRUE);
1195 client_action_end(data);
1198 void action_maximize_vert(union ActionData *data)
1200 client_action_start(data);
1201 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1202 client_action_end(data);
1205 void action_unmaximize_vert(union ActionData *data)
1207 client_action_start(data);
1208 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1209 client_action_end(data);
1212 void action_toggle_maximize_vert(union ActionData *data)
1214 client_action_start(data);
1215 client_maximize(data->client.any.c,
1216 !data->client.any.c->max_vert, 2, TRUE);
1217 client_action_end(data);
1220 void action_send_to_desktop(union ActionData *data)
1222 ObClient *c = data->sendto.any.c;
1224 if (!client_normal(c)) return;
1226 if (data->sendto.desk < screen_num_desktops ||
1227 data->sendto.desk == DESKTOP_ALL) {
1228 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1229 if (data->sendto.follow)
1230 screen_set_desktop(data->sendto.desk);
1234 void action_desktop(union ActionData *data)
1236 static guint first = (unsigned) -1;
1238 if (data->inter.any.interactive && first == (unsigned) -1)
1239 first = screen_desktop;
1241 if (!data->inter.any.interactive ||
1242 (!data->inter.cancel && !data->inter.final))
1244 if (data->desktop.desk < screen_num_desktops ||
1245 data->desktop.desk == DESKTOP_ALL)
1247 screen_set_desktop(data->desktop.desk);
1248 if (data->inter.any.interactive)
1249 screen_desktop_popup(data->desktop.desk, TRUE);
1251 } else if (data->inter.cancel) {
1252 screen_set_desktop(first);
1255 if (!data->inter.any.interactive || data->inter.final) {
1256 screen_desktop_popup(0, FALSE);
1257 first = (unsigned) -1;
1261 void action_desktop_dir(union ActionData *data)
1265 d = screen_cycle_desktop(data->desktopdir.dir,
1266 data->desktopdir.wrap,
1267 data->desktopdir.linear,
1268 data->desktopdir.inter.any.interactive,
1269 data->desktopdir.inter.final,
1270 data->desktopdir.inter.cancel);
1271 if (!data->sendtodir.inter.any.interactive ||
1272 !data->sendtodir.inter.final ||
1273 data->sendtodir.inter.cancel)
1275 screen_set_desktop(d);
1279 void action_send_to_desktop_dir(union ActionData *data)
1281 ObClient *c = data->sendtodir.inter.any.c;
1284 if (!client_normal(c)) return;
1286 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1287 data->sendtodir.linear,
1288 data->sendtodir.inter.any.interactive,
1289 data->sendtodir.inter.final,
1290 data->sendtodir.inter.cancel);
1291 if (!data->sendtodir.inter.any.interactive ||
1292 !data->sendtodir.inter.final ||
1293 data->sendtodir.inter.cancel)
1295 client_set_desktop(c, d, data->sendtodir.follow);
1296 if (data->sendtodir.follow)
1297 screen_set_desktop(d);
1301 void action_desktop_last(union ActionData *data)
1303 screen_set_desktop(screen_last_desktop);
1306 void action_toggle_decorations(union ActionData *data)
1308 ObClient *c = data->client.any.c;
1310 client_action_start(data);
1311 client_set_undecorated(c, !c->undecorated);
1312 client_action_end(data);
1315 static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
1317 if ((cw / 3 < 1) || (x - cx > cw / 3 * 2)) {
1318 if ((ch / 3 < 1) || (y - cy > ch / 3 * 2))
1319 return prop_atoms.net_wm_moveresize_size_bottomright;
1320 else if (y - cy < ch / 3)
1321 return prop_atoms.net_wm_moveresize_size_topright;
1323 return prop_atoms.net_wm_moveresize_size_right;
1324 } else if (x - cx < cw / 3) {
1325 if (y - cy > ch / 3 * 2)
1326 return prop_atoms.net_wm_moveresize_size_bottomleft;
1327 else if (y - cy < ch / 3)
1328 return prop_atoms.net_wm_moveresize_size_topleft;
1330 return prop_atoms.net_wm_moveresize_size_left;
1332 if (y - cy > ch / 2)
1333 return prop_atoms.net_wm_moveresize_size_bottom;
1335 return prop_atoms.net_wm_moveresize_size_top;
1339 void action_moveresize(union ActionData *data)
1341 ObClient *c = data->moveresize.any.c;
1344 if (!client_normal(c)) return;
1346 if (data->moveresize.keyboard) {
1347 corner = (data->moveresize.move ?
1348 prop_atoms.net_wm_moveresize_move_keyboard :
1349 prop_atoms.net_wm_moveresize_size_keyboard);
1351 corner = (data->moveresize.move ?
1352 prop_atoms.net_wm_moveresize_move :
1353 pick_corner(data->any.x, data->any.y,
1354 c->frame->area.x, c->frame->area.y,
1355 /* use the client size because the frame
1356 can be differently sized (shaded
1357 windows) and we want this based on the
1359 c->area.width + c->frame->size.left +
1360 c->frame->size.right,
1361 c->area.height + c->frame->size.top +
1362 c->frame->size.bottom));
1365 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1368 void action_reconfigure(union ActionData *data)
1373 void action_restart(union ActionData *data)
1375 ob_restart_other(data->execute.path);
1378 void action_exit(union ActionData *data)
1383 void action_showmenu(union ActionData *data)
1385 if (data->showmenu.name) {
1386 menu_show(data->showmenu.name, data->any.x, data->any.y,
1387 data->showmenu.any.c);
1391 void action_cycle_windows(union ActionData *data)
1393 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1395 event_halt_focus_delay();
1397 focus_cycle(data->cycle.forward, data->cycle.linear,
1399 data->cycle.inter.final, data->cycle.inter.cancel);
1402 void action_directional_focus(union ActionData *data)
1404 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1406 event_halt_focus_delay();
1408 focus_directional_cycle(data->interdiraction.direction,
1409 data->interdiraction.dialog,
1410 data->interdiraction.inter.final,
1411 data->interdiraction.inter.cancel);
1414 void action_movetoedge(union ActionData *data)
1417 ObClient *c = data->diraction.any.c;
1419 x = c->frame->area.x;
1420 y = c->frame->area.y;
1422 switch(data->diraction.direction) {
1423 case OB_DIRECTION_NORTH:
1424 y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1426 case OB_DIRECTION_WEST:
1427 x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1429 case OB_DIRECTION_SOUTH:
1430 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1431 c->frame->area.height;
1433 case OB_DIRECTION_EAST:
1434 x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1435 c->frame->area.width;
1438 g_assert_not_reached();
1440 frame_frame_gravity(c->frame, &x, &y);
1441 client_action_start(data);
1442 client_move(c, x, y);
1443 client_action_end(data);
1446 void action_growtoedge(union ActionData *data)
1448 gint x, y, width, height, dest;
1449 ObClient *c = data->diraction.any.c;
1452 a = screen_area(c->desktop);
1453 x = c->frame->area.x;
1454 y = c->frame->area.y;
1455 width = c->frame->area.width;
1456 height = c->frame->area.height;
1458 switch(data->diraction.direction) {
1459 case OB_DIRECTION_NORTH:
1460 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1462 height = c->frame->area.height / 2;
1464 height = c->frame->area.y + c->frame->area.height - dest;
1468 case OB_DIRECTION_WEST:
1469 dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1471 width = c->frame->area.width / 2;
1473 width = c->frame->area.x + c->frame->area.width - dest;
1477 case OB_DIRECTION_SOUTH:
1478 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1479 if (a->y + a->height == y + c->frame->area.height) {
1480 height = c->frame->area.height / 2;
1481 y = a->y + a->height - height;
1483 height = dest - c->frame->area.y;
1484 y += (height - c->frame->area.height) % c->size_inc.height;
1485 height -= (height - c->frame->area.height) % c->size_inc.height;
1487 case OB_DIRECTION_EAST:
1488 dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1489 if (a->x + a->width == x + c->frame->area.width) {
1490 width = c->frame->area.width / 2;
1491 x = a->x + a->width - width;
1493 width = dest - c->frame->area.x;
1494 x += (width - c->frame->area.width) % c->size_inc.width;
1495 width -= (width - c->frame->area.width) % c->size_inc.width;
1498 g_assert_not_reached();
1500 frame_frame_gravity(c->frame, &x, &y);
1501 width -= c->frame->size.left + c->frame->size.right;
1502 height -= c->frame->size.top + c->frame->size.bottom;
1503 client_action_start(data);
1504 client_move_resize(c, x, y, width, height);
1505 client_action_end(data);
1508 void action_send_to_layer(union ActionData *data)
1510 client_set_layer(data->layer.any.c, data->layer.layer);
1513 void action_toggle_layer(union ActionData *data)
1515 ObClient *c = data->layer.any.c;
1517 client_action_start(data);
1518 if (data->layer.layer < 0)
1519 client_set_layer(c, c->below ? 0 : -1);
1520 else if (data->layer.layer > 0)
1521 client_set_layer(c, c->above ? 0 : 1);
1522 client_action_end(data);
1525 void action_toggle_show_desktop(union ActionData *data)
1527 screen_show_desktop(!screen_showing_desktop);
1530 void action_show_desktop(union ActionData *data)
1532 screen_show_desktop(TRUE);
1535 void action_unshow_desktop(union ActionData *data)
1537 screen_show_desktop(FALSE);