]> icculus.org git repositories - divverent/darkplaces.git/blob - nexuiz.rc
added sv_gameplayfix_slidemoveprojectiles which avoids a sticking bug
[divverent/darkplaces.git] / nexuiz.rc
1 #include <windows.h> // include for version info constants\r
2 \r
3 A ICON MOVEABLE PURE LOADONCALL DISCARDABLE "nexuiz.ico"\r
4 \r
5 1 VERSIONINFO\r
6 FILEVERSION 1,0,0,0\r
7 PRODUCTVERSION 1,0,0,0\r
8 FILETYPE VFT_APP\r
9 {\r
10   BLOCK "StringFileInfo"\r
11          {\r
12                  BLOCK "040904E4"\r
13                  {\r
14                          VALUE "CompanyName", "Forest Hale Digital Services"\r
15                          VALUE "FileVersion", "1.0"\r
16                          VALUE "FileDescription", "Nexuiz"\r
17                          VALUE "InternalName", "nexuiz.exe"\r
18                          VALUE "LegalCopyright", "id Software, Forest Hale, and contributors"\r
19                          VALUE "LegalTrademarks", ""\r
20                          VALUE "OriginalFilename", "nexuiz.exe"\r
21                          VALUE "ProductName", "Nexuiz"\r
22                          VALUE "ProductVersion", "1.0"\r
23                  }\r
24          }\r
25 }\r