2 Copyright (C) 1996-1997 Id Software, Inc.
3 Copyright (C) 2002 Mathieu Olivier
4 Copyright (C) 2003 Forest Hale
6 This program is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
15 See the GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26 #define MASTER_PORT 27950
28 cvar_t sv_public = {0, "sv_public", "1"};
29 static cvar_t sv_heartbeatperiod = {CVAR_SAVE, "sv_heartbeatperiod", "120"};
31 // FIXME: resolve DNS on masters whenever their value changes and cache it (to avoid major delays in active servers when they heartbeat)
32 static cvar_t sv_masters [] =
34 {CVAR_SAVE, "sv_master1", ""},
35 {CVAR_SAVE, "sv_master2", ""},
36 {CVAR_SAVE, "sv_master3", ""},
37 {CVAR_SAVE, "sv_master4", ""},
38 {0, "sv_masterextra1", "ghdigital.com"}, //69.59.212.88
39 {0, "sv_masterextra2", "dpmaster.deathmask.net"}, //209.164.24.243
40 {0, "sv_masterextra3", "12.166.196.192"}, //blaze.mindphukd.org (doesn't resolve currently but works as an ip)
44 static double nextheartbeattime = 0;
46 sizebuf_t net_message;
47 static qbyte net_message_buf[NET_MAXMESSAGE];
49 cvar_t net_messagetimeout = {0, "net_messagetimeout","300"};
50 cvar_t net_messagerejointimeout = {0, "net_messagerejointimeout","10"};
51 cvar_t net_connecttimeout = {0, "net_connecttimeout","10"};
52 cvar_t hostname = {CVAR_SAVE, "hostname", "UNNAMED"};
53 cvar_t developer_networking = {0, "developer_networking", "0"};
55 cvar_t cl_netlocalping = {0, "cl_netlocalping","0"};
56 static cvar_t cl_netpacketloss = {0, "cl_netpacketloss","0"};
59 /* statistic counters */
60 static int packetsSent = 0;
61 static int packetsReSent = 0;
62 static int packetsReceived = 0;
63 static int receivedDuplicateCount = 0;
64 static int droppedDatagrams = 0;
66 static int unreliableMessagesSent = 0;
67 static int unreliableMessagesReceived = 0;
68 static int reliableMessagesSent = 0;
69 static int reliableMessagesReceived = 0;
71 double masterquerytime = -1000;
72 int masterquerycount = 0;
73 int masterreplycount = 0;
74 int serverquerycount = 0;
75 int serverreplycount = 0;
77 static qbyte sendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
78 static qbyte readbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
81 lhnetsocket_t *cl_sockets[16];
83 lhnetsocket_t *sv_sockets[16];
85 netconn_t *netconn_list = NULL;
86 mempool_t *netconn_mempool = NULL;
88 cvar_t cl_netport = {0, "cl_port", "0"};
89 cvar_t sv_netport = {0, "port", "26000"};
90 cvar_t net_address = {0, "net_address", "0.0.0.0"};
91 //cvar_t net_netaddress_ipv6 = {0, "net_address_ipv6", "[0:0:0:0:0:0:0:0]"};
93 // ServerList interface
94 serverlist_mask_t serverlist_andmasks[SERVERLIST_ANDMASKCOUNT];
95 serverlist_mask_t serverlist_ormasks[SERVERLIST_ORMASKCOUNT];
97 serverlist_infofield_t serverlist_sortbyfield;
98 qboolean serverlist_sortdescending;
100 int serverlist_viewcount = 0;
101 serverlist_entry_t *serverlist_viewlist[SERVERLIST_VIEWLISTSIZE];
103 int serverlist_cachecount;
104 serverlist_entry_t serverlist_cache[SERVERLIST_TOTALSIZE];
106 qboolean serverlist_consoleoutput;
108 // helper function to insert a value into the viewset
109 // spare entries will be removed
110 static void _ServerList_ViewList_Helper_InsertBefore( int index, serverlist_entry_t *entry )
113 if( serverlist_viewcount == SERVERLIST_VIEWLISTSIZE )
116 for( i = serverlist_viewcount ; i > index ; i-- )
117 serverlist_viewlist[ i ] = serverlist_viewlist[ i - 1 ];
119 serverlist_viewlist[index] = entry;
120 serverlist_viewcount++;
123 // we suppose serverlist_viewcount to be valid, ie > 0
124 static void _ServerList_ViewList_Helper_Remove( int index )
126 serverlist_viewcount--;
127 for( ; index < serverlist_viewcount ; index++ )
128 serverlist_viewlist[index] = serverlist_viewlist[index + 1];
131 // returns true if A should be inserted before B
132 static qboolean _ServerList_Entry_Compare( serverlist_entry_t *A, serverlist_entry_t *B )
134 int result = 0; // > 0 if for numbers A > B and for text if A < B
136 switch( serverlist_sortbyfield ) {
138 result = A->info.ping - B->info.ping;
140 case SLIF_MAXPLAYERS:
141 result = A->info.maxplayers - B->info.maxplayers;
143 case SLIF_NUMPLAYERS:
144 result = A->info.numplayers - B->info.numplayers;
147 result = A->info.protocol - B->info.protocol;
150 result = strcmp( B->info.cname, A->info.cname );
153 result = strcmp( B->info.game, A->info.game );
156 result = strcmp( B->info.map, A->info.map );
159 result = strcmp( B->info.mod, A->info.mod );
162 result = strcmp( B->info.name, A->info.name );
165 Con_DPrint( "_ServerList_Entry_Compare: Bad serverlist_sortbyfield!\n" );
169 if( serverlist_sortdescending )
174 static qboolean _ServerList_CompareInt( int A, serverlist_maskop_t op, int B )
176 // This should actually be done with some intermediate and end-of-function return
188 case SLMO_GREATEREQUAL:
190 case SLMO_NOTCONTAIN:
193 Con_DPrint( "_ServerList_CompareInt: Bad op!\n" );
198 static qboolean _ServerList_CompareStr( const char *A, serverlist_maskop_t op, const char *B )
200 // Same here, also using an intermediate & final return would be more appropriate
204 return *B && !!strstr( A, B ); // we want a real bool
205 case SLMO_NOTCONTAIN:
206 return !*B || !strstr( A, B );
208 return strcmp( A, B ) < 0;
210 return strcmp( A, B ) <= 0;
212 return strcmp( A, B ) == 0;
214 return strcmp( A, B ) > 0;
216 return strcmp( A, B ) != 0;
217 case SLMO_GREATEREQUAL:
218 return strcmp( A, B ) >= 0;
220 Con_DPrint( "_ServerList_CompareStr: Bad op!\n" );
225 static qboolean _ServerList_Entry_Mask( serverlist_mask_t *mask, serverlist_info_t *info )
227 if( !_ServerList_CompareInt( info->ping, mask->tests[SLIF_PING], mask->info.ping ) )
229 if( !_ServerList_CompareInt( info->maxplayers, mask->tests[SLIF_MAXPLAYERS], mask->info.maxplayers ) )
231 if( !_ServerList_CompareInt( info->numplayers, mask->tests[SLIF_NUMPLAYERS], mask->info.numplayers ) )
233 if( !_ServerList_CompareInt( info->protocol, mask->tests[SLIF_PROTOCOL], mask->info.protocol ))
235 if( *mask->info.cname
236 && !_ServerList_CompareStr( info->cname, mask->tests[SLIF_CNAME], mask->info.cname ) )
239 && !_ServerList_CompareStr( info->game, mask->tests[SLIF_GAME], mask->info.game ) )
242 && !_ServerList_CompareStr( info->mod, mask->tests[SLIF_MOD], mask->info.mod ) )
245 && !_ServerList_CompareStr( info->map, mask->tests[SLIF_MAP], mask->info.map ) )
248 && !_ServerList_CompareStr( info->name, mask->tests[SLIF_NAME], mask->info.name ) )
253 static void ServerList_ViewList_Insert( serverlist_entry_t *entry )
257 if( serverlist_viewcount == SERVERLIST_VIEWLISTSIZE )
260 // now check whether it passes through the masks
261 for( start = 0 ; serverlist_andmasks[start].active && start < SERVERLIST_ANDMASKCOUNT ; start++ )
262 if( !_ServerList_Entry_Mask( &serverlist_andmasks[start], &entry->info ) )
265 for( start = 0 ; serverlist_ormasks[start].active && start < SERVERLIST_ORMASKCOUNT ; start++ )
266 if( _ServerList_Entry_Mask( &serverlist_ormasks[start], &entry->info ) )
268 if( start == SERVERLIST_ORMASKCOUNT || (start > 0 && !serverlist_ormasks[start].active) )
271 if( !serverlist_viewcount ) {
272 _ServerList_ViewList_Helper_InsertBefore( 0, entry );
275 // ok, insert it, we just need to find out where exactly:
278 // check whether to insert it as new first item
279 if( _ServerList_Entry_Compare( entry, serverlist_viewlist[0] ) ) {
280 _ServerList_ViewList_Helper_InsertBefore( 0, entry );
282 } // check whether to insert it as new last item
283 else if( !_ServerList_Entry_Compare( entry, serverlist_viewlist[serverlist_viewcount - 1] ) ) {
284 _ServerList_ViewList_Helper_InsertBefore( serverlist_viewcount, entry );
288 end = serverlist_viewcount - 1;
289 while( end > start + 1 )
291 mid = (start + end) / 2;
292 // test the item that lies in the middle between start and end
293 if( _ServerList_Entry_Compare( entry, serverlist_viewlist[mid] ) )
294 // the item has to be in the upper half
297 // the item has to be in the lower half
300 _ServerList_ViewList_Helper_InsertBefore( start + 1, entry );
303 static void ServerList_ViewList_Remove( serverlist_entry_t *entry )
306 for( i = 0; i < serverlist_viewcount; i++ )
308 if (serverlist_viewlist[i] == entry)
310 _ServerList_ViewList_Helper_Remove(i);
316 void ServerList_RebuildViewList(void)
320 serverlist_viewcount = 0;
321 for( i = 0 ; i < serverlist_cachecount ; i++ )
322 if( serverlist_cache[i].finished )
323 ServerList_ViewList_Insert( &serverlist_cache[i] );
326 void ServerList_ResetMasks(void)
328 memset( &serverlist_andmasks, 0, sizeof( serverlist_andmasks ) );
329 memset( &serverlist_ormasks, 0, sizeof( serverlist_ormasks ) );
333 static void _ServerList_Test(void)
336 for( i = 0 ; i < 1024 ; i++ ) {
337 memset( &serverlist_cache[serverlist_cachecount], 0, sizeof( serverlist_entry_t ) );
338 serverlist_cache[serverlist_cachecount].info.ping = rand() % 450 + 250;
339 dpsnprintf( serverlist_cache[serverlist_cachecount].info.name, 128, "Black's ServerList Test %i", i );
340 serverlist_cache[serverlist_cachecount].finished = true;
341 sprintf( serverlist_cache[serverlist_cachecount].line1, "%i %s", serverlist_cache[serverlist_cachecount].info.ping, serverlist_cache[serverlist_cachecount].info.name );
342 ServerList_ViewList_Insert( &serverlist_cache[serverlist_cachecount] );
343 serverlist_cachecount++;
348 void ServerList_QueryList(void)
350 masterquerytime = realtime;
351 masterquerycount = 0;
352 masterreplycount = 0;
353 serverquerycount = 0;
354 serverreplycount = 0;
355 serverlist_cachecount = 0;
356 serverlist_viewcount = 0;
357 serverlist_consoleoutput = false;
358 NetConn_QueryMasters();
360 //_ServerList_Test();
365 int NetConn_Read(lhnetsocket_t *mysocket, void *data, int maxlength, lhnetaddress_t *peeraddress)
367 int length = LHNET_Read(mysocket, data, maxlength, peeraddress);
371 if (cl_netpacketloss.integer)
372 for (i = 0;i < cl_numsockets;i++)
373 if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss.integer)
375 if (developer_networking.integer)
377 char addressstring[128], addressstring2[128];
378 LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
381 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
382 Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i from %s:\n", mysocket, addressstring, data, maxlength, peeraddress, length, addressstring2);
383 Com_HexDumpToConsole(data, length);
386 Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i\n", mysocket, addressstring, data, maxlength, peeraddress, length);
391 int NetConn_Write(lhnetsocket_t *mysocket, const void *data, int length, const lhnetaddress_t *peeraddress)
395 if (cl_netpacketloss.integer)
396 for (i = 0;i < cl_numsockets;i++)
397 if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss.integer)
399 ret = LHNET_Write(mysocket, data, length, peeraddress);
400 if (developer_networking.integer)
402 char addressstring[128], addressstring2[128];
403 LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
404 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
405 Con_Printf("LHNET_Write(%p (%s), %p, %i, %p (%s)) = %i%s\n", mysocket, addressstring, data, length, peeraddress, addressstring2, length, ret == length ? "" : " (ERROR)");
406 Com_HexDumpToConsole(data, length);
411 int NetConn_WriteString(lhnetsocket_t *mysocket, const char *string, const lhnetaddress_t *peeraddress)
413 // note this does not include the trailing NULL because we add that in the parser
414 return NetConn_Write(mysocket, string, strlen(string), peeraddress);
417 int NetConn_SendReliableMessage(netconn_t *conn, sizebuf_t *data)
419 unsigned int packetLen;
420 unsigned int dataLen;
422 unsigned int *header;
425 if (data->cursize == 0)
426 Sys_Error("Datagram_SendMessage: zero length message\n");
428 if (data->cursize > (int)sizeof(conn->sendMessage))
429 Sys_Error("Datagram_SendMessage: message too big (%u > %u)\n", data->cursize, sizeof(conn->sendMessage));
431 if (conn->canSend == false)
432 Sys_Error("SendMessage: called with canSend == false\n");
435 memcpy(conn->sendMessage, data->data, data->cursize);
436 conn->sendMessageLength = data->cursize;
438 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
440 dataLen = conn->sendMessageLength;
445 dataLen = MAX_PACKETFRAGMENT;
449 packetLen = NET_HEADERSIZE + dataLen;
451 header = (void *)sendbuffer;
452 header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
453 header[1] = BigLong(conn->sendSequence);
454 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
456 conn->sendSequence++;
457 conn->canSend = false;
459 if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) != (int)packetLen)
462 conn->lastSendTime = realtime;
464 reliableMessagesSent++;
468 static void NetConn_SendMessageNext(netconn_t *conn)
470 unsigned int packetLen;
471 unsigned int dataLen;
473 unsigned int *header;
475 if (conn->sendMessageLength && !conn->canSend && conn->sendNext)
477 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
479 dataLen = conn->sendMessageLength;
484 dataLen = MAX_PACKETFRAGMENT;
488 packetLen = NET_HEADERSIZE + dataLen;
490 header = (void *)sendbuffer;
491 header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
492 header[1] = BigLong(conn->sendSequence);
493 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
495 conn->sendSequence++;
496 conn->sendNext = false;
498 if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) != (int)packetLen)
501 conn->lastSendTime = realtime;
506 static void NetConn_ReSendMessage(netconn_t *conn)
508 unsigned int packetLen;
509 unsigned int dataLen;
511 unsigned int *header;
513 if (conn->sendMessageLength && !conn->canSend && (realtime - conn->lastSendTime) > 1.0)
515 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
517 dataLen = conn->sendMessageLength;
522 dataLen = MAX_PACKETFRAGMENT;
526 packetLen = NET_HEADERSIZE + dataLen;
528 header = (void *)sendbuffer;
529 header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
530 header[1] = BigLong(conn->sendSequence - 1);
531 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
533 conn->sendNext = false;
535 if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) != (int)packetLen)
538 conn->lastSendTime = realtime;
543 qboolean NetConn_CanSendMessage(netconn_t *conn)
545 return conn->canSend;
548 int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data)
553 packetLen = NET_HEADERSIZE + data->cursize;
556 if (data->cursize == 0)
557 Sys_Error("Datagram_SendUnreliableMessage: zero length message\n");
559 if (packetLen > (int)sizeof(sendbuffer))
560 Sys_Error("Datagram_SendUnreliableMessage: message too big %u\n", data->cursize);
563 header = (void *)sendbuffer;
564 header[0] = BigLong(packetLen | NETFLAG_UNRELIABLE);
565 header[1] = BigLong(conn->unreliableSendSequence);
566 memcpy(sendbuffer + NET_HEADERSIZE, data->data, data->cursize);
568 conn->unreliableSendSequence++;
570 if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) != (int)packetLen)
574 unreliableMessagesSent++;
578 void NetConn_CloseClientPorts(void)
580 for (;cl_numsockets > 0;cl_numsockets--)
581 if (cl_sockets[cl_numsockets - 1])
582 LHNET_CloseSocket(cl_sockets[cl_numsockets - 1]);
585 void NetConn_OpenClientPort(const char *addressstring, int defaultport)
587 lhnetaddress_t address;
589 char addressstring2[1024];
590 if (LHNETADDRESS_FromString(&address, addressstring, defaultport))
592 if ((s = LHNET_OpenSocket_Connectionless(&address)))
594 cl_sockets[cl_numsockets++] = s;
595 LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
596 Con_Printf("Client opened a socket on address %s\n", addressstring2);
600 LHNETADDRESS_ToString(&address, addressstring2, sizeof(addressstring2), true);
601 Con_Printf("Client failed to open a socket on address %s\n", addressstring2);
605 Con_Printf("Client unable to parse address %s\n", addressstring);
608 void NetConn_OpenClientPorts(void)
611 NetConn_CloseClientPorts();
612 port = bound(0, cl_netport.integer, 65535);
613 if (cl_netport.integer != port)
614 Cvar_SetValueQuick(&cl_netport, port);
615 Con_Printf("Client using port %i\n", port);
616 NetConn_OpenClientPort("local:2", 0);
617 NetConn_OpenClientPort(net_address.string, port);
618 //NetConn_OpenClientPort(net_address_ipv6.string, port);
621 void NetConn_CloseServerPorts(void)
623 for (;sv_numsockets > 0;sv_numsockets--)
624 if (sv_sockets[sv_numsockets - 1])
625 LHNET_CloseSocket(sv_sockets[sv_numsockets - 1]);
628 void NetConn_OpenServerPort(const char *addressstring, int defaultport)
630 lhnetaddress_t address;
632 char addressstring2[1024];
633 if (LHNETADDRESS_FromString(&address, addressstring, defaultport))
635 if ((s = LHNET_OpenSocket_Connectionless(&address)))
637 sv_sockets[sv_numsockets++] = s;
638 LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
639 Con_Printf("Server listening on address %s\n", addressstring2);
643 LHNETADDRESS_ToString(&address, addressstring2, sizeof(addressstring2), true);
644 Con_Printf("Server failed to open socket on address %s\n", addressstring2);
648 Con_Printf("Server unable to parse address %s\n", addressstring);
651 void NetConn_OpenServerPorts(int opennetports)
654 NetConn_CloseServerPorts();
655 port = bound(0, sv_netport.integer, 65535);
658 Con_Printf("Server using port %i\n", port);
659 if (sv_netport.integer != port)
660 Cvar_SetValueQuick(&sv_netport, port);
661 if (cls.state != ca_dedicated)
662 NetConn_OpenServerPort("local:1", 0);
665 NetConn_OpenServerPort(net_address.string, port);
666 //NetConn_OpenServerPort(net_address_ipv6.string, port);
668 if (sv_numsockets == 0)
669 Host_Error("NetConn_OpenServerPorts: unable to open any ports!\n");
672 lhnetsocket_t *NetConn_ChooseClientSocketForAddress(lhnetaddress_t *address)
674 int i, a = LHNETADDRESS_GetAddressType(address);
675 for (i = 0;i < cl_numsockets;i++)
676 if (cl_sockets[i] && LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])) == a)
677 return cl_sockets[i];
681 lhnetsocket_t *NetConn_ChooseServerSocketForAddress(lhnetaddress_t *address)
683 int i, a = LHNETADDRESS_GetAddressType(address);
684 for (i = 0;i < sv_numsockets;i++)
685 if (sv_sockets[i] && LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(sv_sockets[i])) == a)
686 return sv_sockets[i];
690 netconn_t *NetConn_Open(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress)
693 conn = Mem_Alloc(netconn_mempool, sizeof(*conn));
694 conn->mysocket = mysocket;
695 conn->peeraddress = *peeraddress;
696 conn->canSend = true;
697 conn->lastMessageTime = realtime;
698 // LordHavoc: (inspired by ProQuake) use a short connect timeout to
699 // reduce effectiveness of connection request floods
700 conn->timeout = realtime + net_connecttimeout.value;
701 LHNETADDRESS_ToString(&conn->peeraddress, conn->address, sizeof(conn->address), true);
702 conn->next = netconn_list;
707 void NetConn_Close(netconn_t *conn)
710 // remove connection from list
711 if (conn == netconn_list)
712 netconn_list = conn->next;
715 for (c = netconn_list;c;c = c->next)
719 c->next = conn->next;
723 // not found in list, we'll avoid crashing here...
731 static int clientport = -1;
732 static int clientport2 = -1;
733 static int hostport = -1;
734 static void NetConn_UpdateServerStuff(void)
736 if (cls.state != ca_dedicated)
738 if (clientport2 != cl_netport.integer)
740 clientport2 = cl_netport.integer;
741 if (cls.state == ca_connected)
742 Con_Print("Changing \"cl_port\" will not take effect until you reconnect.\n");
744 if (cls.state == ca_disconnected && clientport != clientport2)
746 clientport = clientport2;
747 NetConn_CloseClientPorts();
749 if (cl_numsockets == 0)
750 NetConn_OpenClientPorts();
753 if (hostport != sv_netport.integer)
755 hostport = sv_netport.integer;
757 Con_Print("Changing \"port\" will not take effect until \"map\" command is executed.\n");
761 int NetConn_ReceivedMessage(netconn_t *conn, qbyte *data, int length)
765 unsigned int sequence;
770 qlength = (unsigned int)BigLong(((int *)data)[0]);
771 flags = qlength & ~NETFLAG_LENGTH_MASK;
772 qlength &= NETFLAG_LENGTH_MASK;
773 // control packets were already handled
774 if (!(flags & NETFLAG_CTL) && qlength == length)
776 sequence = BigLong(((int *)data)[1]);
780 if (flags & NETFLAG_UNRELIABLE)
782 if (sequence >= conn->unreliableReceiveSequence)
784 if (sequence > conn->unreliableReceiveSequence)
786 count = sequence - conn->unreliableReceiveSequence;
787 droppedDatagrams += count;
788 Con_DPrintf("Dropped %u datagram(s)\n", count);
790 conn->unreliableReceiveSequence = sequence + 1;
791 conn->lastMessageTime = realtime;
792 conn->timeout = realtime + net_messagetimeout.value;
793 unreliableMessagesReceived++;
796 SZ_Clear(&net_message);
797 SZ_Write(&net_message, data, length);
803 Con_DPrint("Got a stale datagram\n");
806 else if (flags & NETFLAG_ACK)
808 if (sequence == (conn->sendSequence - 1))
810 if (sequence == conn->ackSequence)
813 if (conn->ackSequence != conn->sendSequence)
814 Con_DPrint("ack sequencing error\n");
815 conn->lastMessageTime = realtime;
816 conn->timeout = realtime + net_messagetimeout.value;
817 conn->sendMessageLength -= MAX_PACKETFRAGMENT;
818 if (conn->sendMessageLength > 0)
820 memcpy(conn->sendMessage, conn->sendMessage+MAX_PACKETFRAGMENT, conn->sendMessageLength);
821 conn->sendNext = true;
822 NetConn_SendMessageNext(conn);
826 conn->sendMessageLength = 0;
827 conn->canSend = true;
831 Con_DPrint("Duplicate ACK received\n");
834 Con_DPrint("Stale ACK received\n");
837 else if (flags & NETFLAG_DATA)
839 unsigned int temppacket[2];
840 temppacket[0] = BigLong(8 | NETFLAG_ACK);
841 temppacket[1] = BigLong(sequence);
842 NetConn_Write(conn->mysocket, (qbyte *)temppacket, 8, &conn->peeraddress);
843 if (sequence == conn->receiveSequence)
845 conn->lastMessageTime = realtime;
846 conn->timeout = realtime + net_messagetimeout.value;
847 conn->receiveSequence++;
848 if( conn->receiveMessageLength + length <= sizeof( conn->receiveMessage ) ) {
849 memcpy(conn->receiveMessage + conn->receiveMessageLength, data, length);
850 conn->receiveMessageLength += length;
852 Con_Printf( "Reliable message (seq: %i) too big for message buffer!\n"
853 "Dropping the message!\n", sequence );
854 conn->receiveMessageLength = 0;
857 if (flags & NETFLAG_EOM)
859 reliableMessagesReceived++;
860 length = conn->receiveMessageLength;
861 conn->receiveMessageLength = 0;
864 SZ_Clear(&net_message);
865 SZ_Write(&net_message, conn->receiveMessage, length);
872 receivedDuplicateCount++;
880 void NetConn_ConnectionEstablished(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress)
882 cls.connect_trying = false;
883 M_Update_Return_Reason("");
884 // the connection request succeeded, stop current connection and set up a new connection
886 cls.netcon = NetConn_Open(mysocket, peeraddress);
887 Con_Printf("Connection accepted to %s\n", cls.netcon->address);
890 cls.demonum = -1; // not in the demo loop now
891 cls.state = ca_connected;
892 cls.signon = 0; // need all the signon messages before playing
895 int NetConn_IsLocalGame(void)
897 if (cls.state == ca_connected && sv.active && cl.maxclients == 1)
902 int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length, lhnetaddress_t *peeraddress)
905 lhnetaddress_t svaddress;
907 char *string, addressstring2[128], cname[128], ipstring[32];
908 char stringbuf[16384];
910 if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
912 // received a command string - strip off the packaging and put it
913 // into our string buffer with NULL termination
916 length = min(length, (int)sizeof(stringbuf) - 1);
917 memcpy(stringbuf, data, length);
918 stringbuf[length] = 0;
921 if (developer.integer)
923 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
924 Con_Printf("NetConn_ClientParsePacket: %s sent us a command:\n", addressstring2);
925 Com_HexDumpToConsole(data, length);
928 if (length > 10 && !memcmp(string, "challenge ", 10) && cls.connect_trying)
930 char protocolnames[1400];
931 Protocol_Names(protocolnames, sizeof(protocolnames));
932 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
933 Con_Printf("\"%s\" received, sending connect request back to %s\n", string, addressstring2);
934 M_Update_Return_Reason("Got challenge response");
935 NetConn_WriteString(mysocket, va("\377\377\377\377connect\\protocol\\darkplaces 3\\protocols\\%s\\challenge\\%s", protocolnames, string + 10), peeraddress);
938 if (length == 6 && !memcmp(string, "accept", 6) && cls.connect_trying)
940 M_Update_Return_Reason("Accepted");
941 NetConn_ConnectionEstablished(mysocket, peeraddress);
944 if (length > 7 && !memcmp(string, "reject ", 7) && cls.connect_trying)
946 char rejectreason[32];
947 cls.connect_trying = false;
949 length = max(length - 7, (int)sizeof(rejectreason) - 1);
950 memcpy(rejectreason, string, length);
951 rejectreason[length] = 0;
952 M_Update_Return_Reason(rejectreason);
955 if (length >= 13 && !memcmp(string, "infoResponse\x0A", 13))
957 serverlist_info_t *info;
962 // serverlist only uses text addresses
963 LHNETADDRESS_ToString(peeraddress, cname, sizeof(cname), true);
964 // search the cache for this server and update it
965 for( n = 0; n < serverlist_cachecount; n++ )
966 if( !strcmp( cname, serverlist_cache[n].info.cname ) )
968 if( n == serverlist_cachecount ) {
969 // LAN search doesnt require an answer from the master server so we wont
970 // know the ping nor will it be initialized already...
973 if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
977 memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount]));
978 // store the data the engine cares about (address and ping)
979 strlcpy (serverlist_cache[serverlist_cachecount].info.cname, cname, sizeof (serverlist_cache[serverlist_cachecount].info.cname));
980 serverlist_cache[serverlist_cachecount].info.ping = 100000;
981 serverlist_cache[serverlist_cachecount].querytime = realtime;
982 // if not in the slist menu we should print the server to console
983 if (serverlist_consoleoutput) {
984 Con_Printf("querying %s\n", ipstring);
987 ++serverlist_cachecount;
990 info = &serverlist_cache[n].info;
991 if ((s = SearchInfostring(string, "gamename" )) != NULL) strlcpy(info->game, s, sizeof (info->game));else info->game[0] = 0;
992 if ((s = SearchInfostring(string, "modname" )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));else info->mod[0] = 0;
993 if ((s = SearchInfostring(string, "mapname" )) != NULL) strlcpy(info->map , s, sizeof (info->map ));else info->map[0] = 0;
994 if ((s = SearchInfostring(string, "hostname" )) != NULL) strlcpy(info->name, s, sizeof (info->name));else info->name[0] = 0;
995 if ((s = SearchInfostring(string, "protocol" )) != NULL) info->protocol = atoi(s);else info->protocol = -1;
996 if ((s = SearchInfostring(string, "clients" )) != NULL) info->numplayers = atoi(s);else info->numplayers = 0;
997 if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);else info->maxplayers = 0;
999 if (info->ping == 100000)
1002 pingtime = (int)((realtime - serverlist_cache[n].querytime) * 1000.0);
1003 pingtime = bound(0, pingtime, 9999);
1005 info->ping = pingtime;
1007 // legacy/old stuff move it to the menu ASAP
1009 // build description strings for the things users care about
1010 dpsnprintf(serverlist_cache[n].line1, sizeof(serverlist_cache[n].line1), "%5d%c%3u/%3u %-65.65s", (int)pingtime, info->protocol != NET_PROTOCOL_VERSION ? '*' : ' ', info->numplayers, info->maxplayers, info->name);
1011 dpsnprintf(serverlist_cache[n].line2, sizeof(serverlist_cache[n].line2), "%-21.21s %-19.19s %-17.17s %-20.20s", info->cname, info->game, info->mod, info->map);
1012 // if ping is especially high, display it as such
1013 if (pingtime >= 300)
1015 // orange numbers (lower block)
1016 for (i = 0;i < 5;i++)
1017 if (serverlist_cache[n].line1[i] != ' ')
1018 serverlist_cache[n].line1[i] += 128;
1020 else if (pingtime >= 200)
1022 // yellow numbers (in upper block)
1023 for (i = 0;i < 5;i++)
1024 if (serverlist_cache[n].line1[i] != ' ')
1025 serverlist_cache[n].line1[i] -= 30;
1027 // and finally, update the view set
1028 if( serverlist_cache[n].finished )
1029 ServerList_ViewList_Remove( &serverlist_cache[n] );
1030 // else if not in the slist menu we should print the server to console (if wanted)
1031 else if( serverlist_consoleoutput )
1032 Con_Printf("%s\n%s\n", serverlist_cache[n].line1, serverlist_cache[n].line2);
1033 ServerList_ViewList_Insert( &serverlist_cache[n] );
1034 serverlist_cache[n].finished = true;
1038 if (!strncmp(string, "getserversResponse\\", 19) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
1040 // Extract the IP addresses
1044 if (serverlist_consoleoutput)
1045 Con_Print("received server list...\n");
1046 while (length >= 7 && data[0] == '\\' && (data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF || data[4] != 0xFF) && data[5] * 256 + data[6] != 0)
1050 dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[1], data[2], data[3], data[4], (data[5] << 8) | data[6]);
1051 if (developer.integer)
1052 Con_Printf("Requesting info from server %s\n", ipstring);
1053 // ignore the rest of the message if the serverlist is full
1054 if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
1056 // also ignore it if we have already queried it (other master server response)
1057 for( n = 0 ; n < serverlist_cachecount ; n++ )
1058 if( !strcmp( ipstring, serverlist_cache[ n ].info.cname ) )
1060 if( n >= serverlist_cachecount )
1064 LHNETADDRESS_FromString(&svaddress, ipstring, 0);
1065 NetConn_WriteString(mysocket, "\377\377\377\377getinfo", &svaddress);
1067 memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount]));
1068 // store the data the engine cares about (address and ping)
1069 strlcpy (serverlist_cache[serverlist_cachecount].info.cname, ipstring, sizeof (serverlist_cache[serverlist_cachecount].info.cname));
1070 serverlist_cache[serverlist_cachecount].info.ping = 100000;
1071 serverlist_cache[serverlist_cachecount].querytime = realtime;
1072 // if not in the slist menu we should print the server to console
1073 if (serverlist_consoleoutput)
1074 Con_Printf("querying %s\n", ipstring);
1076 ++serverlist_cachecount;
1079 // move on to next address in packet
1086 if (!strncmp(string, "ping", 4))
1088 if (developer.integer)
1089 Con_Printf("Received ping from %s, sending ack\n", UDP_AddrToString(readaddr));
1090 NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
1093 if (!strncmp(string, "ack", 3))
1096 // we may not have liked the packet, but it was a command packet, so
1097 // we're done processing this packet now
1100 // netquake control packets, supported for compatibility only
1101 if (length >= 5 && (control = BigLong(*((int *)data))) && (control & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (control & NETFLAG_LENGTH_MASK) == length)
1106 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
1110 if (developer.integer)
1111 Con_Printf("Datagram_ParseConnectionless: received CCREP_ACCEPT from %s.\n", addressstring2);
1112 if (cls.connect_trying)
1114 lhnetaddress_t clientportaddress;
1115 clientportaddress = *peeraddress;
1118 unsigned int port = (data[0] << 0) | (data[1] << 8) | (data[2] << 16) | (data[3] << 24);
1121 LHNETADDRESS_SetPort(&clientportaddress, port);
1123 M_Update_Return_Reason("Accepted");
1124 NetConn_ConnectionEstablished(mysocket, &clientportaddress);
1128 if (developer.integer)
1129 Con_Printf("Datagram_ParseConnectionless: received CCREP_REJECT from %s.\n", addressstring2);
1130 cls.connect_trying = false;
1131 M_Update_Return_Reason(data);
1134 case CCREP_SERVER_INFO:
1135 if (developer.integer)
1136 Con_Printf("Datagram_ParseConnectionless: received CCREP_SERVER_INFO from %s.\n", addressstring2);
1137 if (cls.state != ca_dedicated)
1139 // LordHavoc: because the UDP driver reports 0.0.0.0:26000 as the address
1140 // string we just ignore it and keep the real address
1142 // serverlist only uses text addresses
1143 cname = UDP_AddrToString(readaddr);
1144 // search the cache for this server
1145 for (n = 0; n < hostCacheCount; n++)
1146 if (!strcmp(cname, serverlist[n].cname))
1149 if (n == hostCacheCount && hostCacheCount < SERVERLISTSIZE)
1152 memset(&serverlist[n], 0, sizeof(serverlist[n]));
1153 strlcpy (serverlist[n].name, MSG_ReadString(), sizeof (serverlist[n].name));
1154 strlcpy (serverlist[n].map, MSG_ReadString(), sizeof (serverlist[n].map));
1155 serverlist[n].users = MSG_ReadByte();
1156 serverlist[n].maxusers = MSG_ReadByte();
1158 if (c != NET_PROTOCOL_VERSION)
1160 strlcpy (serverlist[n].cname, serverlist[n].name, sizeof (serverlist[n].cname));
1161 strcpy(serverlist[n].name, "*");
1162 strlcat (serverlist[n].name, serverlist[n].cname, sizeof(serverlist[n].name));
1164 strlcpy (serverlist[n].cname, cname, sizeof (serverlist[n].cname));
1168 case CCREP_PLAYER_INFO:
1169 // we got a CCREP_PLAYER_INFO??
1170 //if (developer.integer)
1171 Con_Printf("Datagram_ParseConnectionless: received CCREP_PLAYER_INFO from %s.\n", addressstring2);
1173 case CCREP_RULE_INFO:
1174 // we got a CCREP_RULE_INFO??
1175 //if (developer.integer)
1176 Con_Printf("Datagram_ParseConnectionless: received CCREP_RULE_INFO from %s.\n", addressstring2);
1182 // we may not have liked the packet, but it was a valid control
1183 // packet, so we're done processing this packet now
1187 if (length >= (int)NET_HEADERSIZE && cls.netcon && mysocket == cls.netcon->mysocket && !LHNETADDRESS_Compare(&cls.netcon->peeraddress, peeraddress) && (ret = NetConn_ReceivedMessage(cls.netcon, data, length)) == 2)
1188 CL_ParseServerMessage();
1192 void NetConn_ClientFrame(void)
1195 lhnetaddress_t peeraddress;
1197 NetConn_UpdateServerStuff();
1198 if (cls.connect_trying && cls.connect_nextsendtime < realtime)
1200 if (cls.connect_remainingtries == 0)
1201 M_Update_Return_Reason("Connect: Waiting 10 seconds for reply");
1202 cls.connect_nextsendtime = realtime + 1;
1203 cls.connect_remainingtries--;
1204 if (cls.connect_remainingtries <= -10)
1206 cls.connect_trying = false;
1207 M_Update_Return_Reason("Connect: Failed");
1210 // try challenge first (newer server)
1211 NetConn_WriteString(cls.connect_mysocket, "\377\377\377\377getchallenge", &cls.connect_address);
1212 // then try netquake as a fallback (old server, or netquake)
1213 SZ_Clear(&net_message);
1214 // save space for the header, filled in later
1215 MSG_WriteLong(&net_message, 0);
1216 MSG_WriteByte(&net_message, CCREQ_CONNECT);
1217 MSG_WriteString(&net_message, "QUAKE");
1218 MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
1219 *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1220 NetConn_Write(cls.connect_mysocket, net_message.data, net_message.cursize, &cls.connect_address);
1221 SZ_Clear(&net_message);
1223 for (i = 0;i < cl_numsockets;i++)
1224 while (cl_sockets[i] && (length = NetConn_Read(cl_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
1225 NetConn_ClientParsePacket(cl_sockets[i], readbuffer, length, &peeraddress);
1226 if (cls.netcon && realtime > cls.netcon->timeout)
1228 Con_Print("Connection timed out\n");
1230 Host_ShutdownServer (false);
1232 for (conn = netconn_list;conn;conn = conn->next)
1233 NetConn_ReSendMessage(conn);
1236 #define MAX_CHALLENGES 128
1239 lhnetaddress_t address;
1243 challenge[MAX_CHALLENGES];
1245 static void NetConn_BuildChallengeString(char *buffer, int bufferlength)
1249 for (i = 0;i < bufferlength - 1;i++)
1253 c = rand () % (127 - 33) + 33;
1254 } while (c == '\\' || c == ';' || c == '"' || c == '%' || c == '/');
1260 extern void SV_SendServerinfo (client_t *client);
1261 int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length, lhnetaddress_t *peeraddress)
1263 int i, n, ret, clientnum, responselength, best;
1267 char *s, *string, response[512], addressstring2[128], stringbuf[16384];
1271 if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
1273 // received a command string - strip off the packaging and put it
1274 // into our string buffer with NULL termination
1277 length = min(length, (int)sizeof(stringbuf) - 1);
1278 memcpy(stringbuf, data, length);
1279 stringbuf[length] = 0;
1282 if (developer.integer)
1284 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
1285 Con_Printf("NetConn_ServerParsePacket: %s sent us a command:\n", addressstring2);
1286 Com_HexDumpToConsole(data, length);
1289 if (length >= 12 && !memcmp(string, "getchallenge", 12))
1291 for (i = 0, best = 0, besttime = realtime;i < MAX_CHALLENGES;i++)
1293 if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address))
1295 if (besttime > challenge[i].time)
1296 besttime = challenge[best = i].time;
1298 // if we did not find an exact match, choose the oldest and
1299 // update address and string
1300 if (i == MAX_CHALLENGES)
1303 challenge[i].address = *peeraddress;
1304 NetConn_BuildChallengeString(challenge[i].string, sizeof(challenge[i].string));
1306 challenge[i].time = realtime;
1307 // send the challenge
1308 NetConn_WriteString(mysocket, va("\377\377\377\377challenge %s", challenge[i].string), peeraddress);
1311 if (length > 8 && !memcmp(string, "connect\\", 8))
1315 if ((s = SearchInfostring(string, "challenge")))
1317 // validate the challenge
1318 for (i = 0;i < MAX_CHALLENGES;i++)
1319 if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strcmp(challenge[i].string, s))
1321 if (i < MAX_CHALLENGES)
1323 // check engine protocol
1324 if (strcmp(SearchInfostring(string, "protocol"), "darkplaces 3"))
1326 if (developer.integer)
1327 Con_Printf("Datagram_ParseConnectionless: sending \"reject Wrong game protocol.\" to %s.\n", addressstring2);
1328 NetConn_WriteString(mysocket, "\377\377\377\377reject Wrong game protocol.", peeraddress);
1332 // see if this is a duplicate connection request
1333 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
1334 if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
1336 if (clientnum < svs.maxclients && realtime - client->connecttime < net_messagerejointimeout.value)
1338 // client is still trying to connect,
1339 // so we send a duplicate reply
1340 if (developer.integer)
1341 Con_Printf("Datagram_ParseConnectionless: sending duplicate accept to %s.\n", addressstring2);
1342 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
1345 else if (clientnum < svs.maxclients)
1347 if (realtime - client->netconnection->lastMessageTime >= net_messagerejointimeout.value)
1349 // client crashed and is coming back, keep their stuff intact
1350 SV_SendServerinfo(client);
1351 //host_client = client;
1352 //SV_DropClient (true);
1359 // this is a new client, find a slot
1360 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
1361 if (!client->active)
1363 if (clientnum < svs.maxclients)
1365 // prepare the client struct
1366 if ((conn = NetConn_Open(mysocket, peeraddress)))
1368 // allocated connection
1369 LHNETADDRESS_ToString(peeraddress, conn->address, sizeof(conn->address), true);
1370 if (developer.integer)
1371 Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", conn->address);
1372 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
1373 // now set up the client
1374 SV_ConnectClient(clientnum, conn);
1375 NetConn_Heartbeat(1);
1381 if (developer.integer)
1382 Con_Printf("Datagram_ParseConnectionless: sending \"reject Server is full.\" to %s.\n", addressstring2);
1383 NetConn_WriteString(mysocket, "\377\377\377\377reject Server is full.", peeraddress);
1391 if (length >= 7 && !memcmp(string, "getinfo", 7))
1393 const char *challenge = NULL;
1394 // If there was a challenge in the getinfo message
1395 if (length > 8 && string[7] == ' ')
1396 challenge = string + 8;
1397 for (i = 0, n = 0;i < svs.maxclients;i++)
1398 if (svs.clients[i].active)
1400 responselength = dpsnprintf(response, sizeof(response), "\377\377\377\377infoResponse\x0A"
1401 "\\gamename\\%s\\modname\\%s\\sv_maxclients\\%d"
1402 "\\clients\\%d\\mapname\\%s\\hostname\\%s\\protocol\\%d%s%s",
1403 gamename, com_modname, svs.maxclients, n,
1404 sv.name, hostname.string, NET_PROTOCOL_VERSION, challenge ? "\\challenge\\" : "", challenge ? challenge : "");
1405 // does it fit in the buffer?
1406 if (responselength >= 0)
1408 if (developer.integer)
1409 Con_Printf("Sending reply to master %s - %s\n", addressstring2, response);
1410 NetConn_WriteString(mysocket, response, peeraddress);
1415 if (!strncmp(string, "ping", 4))
1417 if (developer.integer)
1418 Con_Printf("Received ping from %s, sending ack\n", UDP_AddrToString(readaddr));
1419 NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
1422 if (!strncmp(string, "ack", 3))
1425 // we may not have liked the packet, but it was a command packet, so
1426 // we're done processing this packet now
1429 // LordHavoc: disabled netquake control packet support in server
1433 // netquake control packets, supported for compatibility only
1434 if (length >= 5 && (control = BigLong(*((int *)data))) && (control & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (control & NETFLAG_LENGTH_MASK) == length)
1439 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
1443 //if (developer.integer)
1444 Con_Printf("Datagram_ParseConnectionless: received CCREQ_CONNECT from %s.\n", addressstring2);
1445 if (length >= (int)strlen("QUAKE") + 1 + 1)
1447 if (memcmp(data, "QUAKE", strlen("QUAKE") + 1) != 0 || (int)data[strlen("QUAKE") + 1] != NET_PROTOCOL_VERSION)
1449 if (developer.integer)
1450 Con_Printf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Incompatible version.\" to %s.\n", addressstring2);
1451 SZ_Clear(&net_message);
1452 // save space for the header, filled in later
1453 MSG_WriteLong(&net_message, 0);
1454 MSG_WriteByte(&net_message, CCREP_REJECT);
1455 MSG_WriteString(&net_message, "Incompatible version.\n");
1456 *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1457 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
1458 SZ_Clear(&net_message);
1462 // see if this is a duplicate connection request
1463 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
1464 if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
1466 if (clientnum < svs.maxclients)
1468 // duplicate connection request
1469 if (realtime - client->connecttime < 2.0)
1471 // client is still trying to connect,
1472 // so we send a duplicate reply
1473 if (developer.integer)
1474 Con_Printf("Datagram_ParseConnectionless: sending duplicate CCREP_ACCEPT to %s.\n", addressstring2);
1475 SZ_Clear(&net_message);
1476 // save space for the header, filled in later
1477 MSG_WriteLong(&net_message, 0);
1478 MSG_WriteByte(&net_message, CCREP_ACCEPT);
1479 MSG_WriteLong(&net_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(client->netconnection->mysocket)));
1480 *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1481 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
1482 SZ_Clear(&net_message);
1485 else if (realtime - client->netconnection->lastMessageTime >= net_messagerejointimeout.value)
1487 SV_SendServerinfo(client);
1488 // the old client hasn't sent us anything
1489 // in quite a while, so kick off and let
1490 // the retry take care of it...
1491 //host_client = client;
1492 //SV_DropClient (true);
1498 // this is a new client, find a slot
1499 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
1500 if (!client->active)
1502 if (clientnum < svs.maxclients && (client->netconnection = conn = NetConn_Open(mysocket, peeraddress)) != NULL)
1504 // connect to the client
1505 // everything is allocated, just fill in the details
1506 strlcpy (conn->address, addressstring2, sizeof (conn->address));
1507 if (developer.integer)
1508 Con_Printf("Datagram_ParseConnectionless: sending CCREP_ACCEPT to %s.\n", addressstring2);
1509 // send back the info about the server connection
1510 SZ_Clear(&net_message);
1511 // save space for the header, filled in later
1512 MSG_WriteLong(&net_message, 0);
1513 MSG_WriteByte(&net_message, CCREP_ACCEPT);
1514 MSG_WriteLong(&net_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(conn->mysocket)));
1515 *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1516 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
1517 SZ_Clear(&net_message);
1518 // now set up the client struct
1519 SV_ConnectClient(clientnum, conn);
1520 NetConn_Heartbeat(1);
1524 //if (developer.integer)
1525 Con_Printf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Server is full.\" to %s.\n", addressstring2);
1526 // no room; try to let player know
1527 SZ_Clear(&net_message);
1528 // save space for the header, filled in later
1529 MSG_WriteLong(&net_message, 0);
1530 MSG_WriteByte(&net_message, CCREP_REJECT);
1531 MSG_WriteString(&net_message, "Server is full.\n");
1532 *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1533 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
1534 SZ_Clear(&net_message);
1541 case CCREQ_SERVER_INFO:
1542 if (developer.integer)
1543 Con_Printf("Datagram_ParseConnectionless: received CCREQ_SERVER_INFO from %s.\n", addressstring2);
1544 if (sv.active && !strcmp(MSG_ReadString(), "QUAKE"))
1546 if (developer.integer)
1547 Con_Printf("Datagram_ParseConnectionless: sending CCREP_SERVER_INFO to %s.\n", addressstring2);
1548 SZ_Clear(&net_message);
1549 // save space for the header, filled in later
1550 MSG_WriteLong(&net_message, 0);
1551 MSG_WriteByte(&net_message, CCREP_SERVER_INFO);
1552 UDP_GetSocketAddr(UDP_acceptSock, &newaddr);
1553 MSG_WriteString(&net_message, UDP_AddrToString(&newaddr));
1554 MSG_WriteString(&net_message, hostname.string);
1555 MSG_WriteString(&net_message, sv.name);
1556 MSG_WriteByte(&net_message, net_activeconnections);
1557 MSG_WriteByte(&net_message, svs.maxclients);
1558 MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
1559 *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1560 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
1561 SZ_Clear(&net_message);
1564 case CCREQ_PLAYER_INFO:
1565 if (developer.integer)
1566 Con_Printf("Datagram_ParseConnectionless: received CCREQ_PLAYER_INFO from %s.\n", addressstring2);
1569 int playerNumber, activeNumber, clientNumber;
1572 playerNumber = MSG_ReadByte();
1574 for (clientNumber = 0, client = svs.clients; clientNumber < svs.maxclients; clientNumber++, client++)
1575 if (client->active && ++activeNumber == playerNumber)
1577 if (clientNumber != svs.maxclients)
1579 SZ_Clear(&net_message);
1580 // save space for the header, filled in later
1581 MSG_WriteLong(&net_message, 0);
1582 MSG_WriteByte(&net_message, CCREP_PLAYER_INFO);
1583 MSG_WriteByte(&net_message, playerNumber);
1584 MSG_WriteString(&net_message, client->name);
1585 MSG_WriteLong(&net_message, client->colors);
1586 MSG_WriteLong(&net_message, (int)client->edict->fields.server->frags);
1587 MSG_WriteLong(&net_message, (int)(realtime - client->connecttime));
1588 MSG_WriteString(&net_message, client->netconnection ? client->netconnection->address : "botclient");
1589 *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1590 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
1591 SZ_Clear(&net_message);
1595 case CCREQ_RULE_INFO:
1596 if (developer.integer)
1597 Con_Printf("Datagram_ParseConnectionless: received CCREQ_RULE_INFO from %s.\n", addressstring2);
1603 // find the search start location
1604 prevCvarName = MSG_ReadString();
1605 var = Cvar_FindVarAfter(prevCvarName, CVAR_NOTIFY);
1607 // send the response
1608 SZ_Clear(&net_message);
1609 // save space for the header, filled in later
1610 MSG_WriteLong(&net_message, 0);
1611 MSG_WriteByte(&net_message, CCREP_RULE_INFO);
1614 MSG_WriteString(&net_message, var->name);
1615 MSG_WriteString(&net_message, var->string);
1617 *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1618 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
1619 SZ_Clear(&net_message);
1626 // we may not have liked the packet, but it was a valid control
1627 // packet, so we're done processing this packet now
1632 for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
1634 if (host_client->netconnection && host_client->netconnection->mysocket == mysocket && !LHNETADDRESS_Compare(&host_client->netconnection->peeraddress, peeraddress))
1636 if ((ret = NetConn_ReceivedMessage(host_client->netconnection, data, length)) == 2)
1637 SV_ReadClientMessage();
1645 void NetConn_ServerFrame(void)
1648 lhnetaddress_t peeraddress;
1650 NetConn_UpdateServerStuff();
1651 for (i = 0;i < sv_numsockets;i++)
1652 while (sv_sockets[i] && (length = NetConn_Read(sv_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
1653 NetConn_ServerParsePacket(sv_sockets[i], readbuffer, length, &peeraddress);
1654 for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
1656 // never timeout loopback connections
1657 if (host_client->netconnection && realtime > host_client->netconnection->timeout && LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
1659 Con_Printf("Client \"%s\" connection timed out\n", host_client->name);
1660 SV_DropClient(false);
1663 for (conn = netconn_list;conn;conn = conn->next)
1664 NetConn_ReSendMessage(conn);
1667 void NetConn_QueryMasters(void)
1671 lhnetaddress_t masteraddress;
1672 lhnetaddress_t broadcastaddress;
1675 if (serverlist_cachecount >= SERVERLIST_TOTALSIZE)
1678 // 26000 is the default quake server port, servers on other ports will not
1680 // note this is IPv4-only, I doubt there are IPv6-only LANs out there
1681 LHNETADDRESS_FromString(&broadcastaddress, "255.255.255.255", 26000);
1683 for (i = 0;i < cl_numsockets;i++)
1687 // search LAN for Quake servers
1688 SZ_Clear(&net_message);
1689 // save space for the header, filled in later
1690 MSG_WriteLong(&net_message, 0);
1691 MSG_WriteByte(&net_message, CCREQ_SERVER_INFO);
1692 MSG_WriteString(&net_message, "QUAKE");
1693 MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
1694 *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
1695 NetConn_Write(cl_sockets[i], net_message.data, net_message.cursize, &broadcastaddress);
1696 SZ_Clear(&net_message);
1698 // search LAN for DarkPlaces servers
1699 NetConn_WriteString(cl_sockets[i], "\377\377\377\377getinfo", &broadcastaddress);
1701 // build the getservers message to send to the master servers
1702 dpsnprintf(request, sizeof(request), "\377\377\377\377getservers %s %u empty full\x0A", gamename, NET_PROTOCOL_VERSION);
1705 for (masternum = 0;sv_masters[masternum].name;masternum++)
1707 if (sv_masters[masternum].string && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, MASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])))
1710 NetConn_WriteString(cl_sockets[i], request, &masteraddress);
1715 if (!masterquerycount)
1717 Con_Print("Unable to query master servers, no suitable network sockets active.\n");
1718 M_Update_Return_Reason("No network");
1722 void NetConn_Heartbeat(int priority)
1724 lhnetaddress_t masteraddress;
1726 lhnetsocket_t *mysocket;
1728 // if it's a state change (client connected), limit next heartbeat to no
1729 // more than 30 sec in the future
1730 if (priority == 1 && nextheartbeattime > realtime + 30.0)
1731 nextheartbeattime = realtime + 30.0;
1733 // limit heartbeatperiod to 30 to 270 second range,
1734 // lower limit is to avoid abusing master servers with excess traffic,
1735 // upper limit is to avoid timing out on the master server (which uses
1737 if (sv_heartbeatperiod.value < 30)
1738 Cvar_SetValueQuick(&sv_heartbeatperiod, 30);
1739 if (sv_heartbeatperiod.value > 270)
1740 Cvar_SetValueQuick(&sv_heartbeatperiod, 270);
1742 // make advertising optional and don't advertise singleplayer games, and
1743 // only send a heartbeat as often as the admin wants
1744 if (sv.active && sv_public.integer && svs.maxclients >= 2 && (priority > 1 || realtime > nextheartbeattime))
1746 nextheartbeattime = realtime + sv_heartbeatperiod.value;
1747 for (masternum = 0;sv_masters[masternum].name;masternum++)
1748 if (sv_masters[masternum].string && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, MASTER_PORT) && (mysocket = NetConn_ChooseServerSocketForAddress(&masteraddress)))
1749 NetConn_WriteString(mysocket, "\377\377\377\377heartbeat DarkPlaces\x0A", &masteraddress);
1753 int NetConn_SendToAll(sizebuf_t *data, double blocktime)
1756 qbyte sent[MAX_SCOREBOARD];
1758 memset(sent, 0, sizeof(sent));
1760 // simultaneously wait for the first CanSendMessage and send the message,
1761 // then wait for a second CanSendMessage (verifying it was received), or
1762 // the client drops and is no longer counted
1763 // the loop aborts when either it runs out of clients to send to, or a
1765 blocktime += Sys_DoubleTime();
1769 NetConn_ClientFrame();
1770 NetConn_ServerFrame();
1771 for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
1773 if (host_client->netconnection)
1775 if (NetConn_CanSendMessage(host_client->netconnection))
1778 NetConn_SendReliableMessage(host_client->netconnection, data);
1781 if (!NetConn_CanSendMessage(host_client->netconnection))
1786 while (count && Sys_DoubleTime() < blocktime);
1790 static void Net_Heartbeat_f(void)
1793 NetConn_Heartbeat(2);
1795 Con_Print("No server running, can not heartbeat to master server.\n");
1798 void PrintStats(netconn_t *conn)
1800 Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, conn->canSend, conn->sendSequence, conn->receiveSequence);
1803 void Net_Stats_f(void)
1806 Con_Printf("unreliable messages sent = %i\n", unreliableMessagesSent);
1807 Con_Printf("unreliable messages recv = %i\n", unreliableMessagesReceived);
1808 Con_Printf("reliable messages sent = %i\n", reliableMessagesSent);
1809 Con_Printf("reliable messages received = %i\n", reliableMessagesReceived);
1810 Con_Printf("packetsSent = %i\n", packetsSent);
1811 Con_Printf("packetsReSent = %i\n", packetsReSent);
1812 Con_Printf("packetsReceived = %i\n", packetsReceived);
1813 Con_Printf("receivedDuplicateCount = %i\n", receivedDuplicateCount);
1814 Con_Printf("droppedDatagrams = %i\n", droppedDatagrams);
1815 Con_Print("connections =\n");
1816 for (conn = netconn_list;conn;conn = conn->next)
1820 void Net_Slist_f(void)
1822 ServerList_ResetMasks();
1823 serverlist_sortbyfield = SLIF_PING;
1824 serverlist_sortdescending = false;
1825 if (m_state != m_slist) {
1826 Con_Print("Sending requests to master servers\n");
1827 ServerList_QueryList();
1828 serverlist_consoleoutput = true;
1829 Con_Print("Listening for replies...\n");
1831 ServerList_QueryList();
1834 void NetConn_Init(void)
1837 lhnetaddress_t tempaddress;
1838 netconn_mempool = Mem_AllocPool("network connections", 0, NULL);
1839 Cmd_AddCommand("net_stats", Net_Stats_f);
1840 Cmd_AddCommand("net_slist", Net_Slist_f);
1841 Cmd_AddCommand("heartbeat", Net_Heartbeat_f);
1842 Cvar_RegisterVariable(&net_messagetimeout);
1843 Cvar_RegisterVariable(&net_messagerejointimeout);
1844 Cvar_RegisterVariable(&net_connecttimeout);
1845 Cvar_RegisterVariable(&cl_netlocalping);
1846 Cvar_RegisterVariable(&cl_netpacketloss);
1847 Cvar_RegisterVariable(&hostname);
1848 Cvar_RegisterVariable(&developer_networking);
1849 Cvar_RegisterVariable(&cl_netport);
1850 Cvar_RegisterVariable(&sv_netport);
1851 Cvar_RegisterVariable(&net_address);
1852 //Cvar_RegisterVariable(&net_address_ipv6);
1853 Cvar_RegisterVariable(&sv_public);
1854 Cvar_RegisterVariable(&sv_heartbeatperiod);
1855 for (i = 0;sv_masters[i].name;i++)
1856 Cvar_RegisterVariable(&sv_masters[i]);
1857 // COMMANDLINEOPTION: Server: -ip <ipaddress> sets the ip address of this machine for purposes of networking (default 0.0.0.0 also known as INADDR_ANY), use only if you have multiple network adapters and need to choose one specifically.
1858 if ((i = COM_CheckParm("-ip")) && i + 1 < com_argc)
1860 if (LHNETADDRESS_FromString(&tempaddress, com_argv[i + 1], 0) == 1)
1862 Con_Printf("-ip option used, setting net_address to \"%s\"\n");
1863 Cvar_SetQuick(&net_address, com_argv[i + 1]);
1866 Con_Printf("-ip option used, but unable to parse the address \"%s\"\n", com_argv[i + 1]);
1868 // COMMANDLINEOPTION: Server: -port <portnumber> sets the port to use for a server (default 26000, the same port as QUAKE itself), useful if you host multiple servers on your machine
1869 if (((i = COM_CheckParm("-port")) || (i = COM_CheckParm("-ipport")) || (i = COM_CheckParm("-udpport"))) && i + 1 < com_argc)
1871 i = atoi(com_argv[i + 1]);
1872 if (i >= 0 && i < 65536)
1874 Con_Printf("-port option used, setting port cvar to %i\n", i);
1875 Cvar_SetValueQuick(&sv_netport, i);
1878 Con_Printf("-port option used, but %i is not a valid port number\n", i);
1882 net_message.data = net_message_buf;
1883 net_message.maxsize = sizeof(net_message_buf);
1884 net_message.cursize = 0;
1888 void NetConn_Shutdown(void)
1890 NetConn_CloseClientPorts();
1891 NetConn_CloseServerPorts();