2 Copyright (C) 1996-1997 Id Software, Inc.
3 Copyright (C) 2002 Mathieu Olivier
4 Copyright (C) 2003 Forest Hale
6 This program is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
15 See the GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
27 // for secure rcon authentication
32 #define QWMASTER_PORT 27000
33 #define DPMASTER_PORT 27950
35 // note this defaults on for dedicated servers, off for listen servers
36 cvar_t sv_public = {0, "sv_public", "0", "1: advertises this server on the master server (so that players can find it in the server browser); 0: allow direct queries only; -1: do not respond to direct queries; -2: do not allow anyone to connect"};
37 static cvar_t sv_heartbeatperiod = {CVAR_SAVE, "sv_heartbeatperiod", "120", "how often to send heartbeat in seconds (only used if sv_public is 1)"};
39 static cvar_t sv_masters [] =
41 {CVAR_SAVE, "sv_master1", "", "user-chosen master server 1"},
42 {CVAR_SAVE, "sv_master2", "", "user-chosen master server 2"},
43 {CVAR_SAVE, "sv_master3", "", "user-chosen master server 3"},
44 {CVAR_SAVE, "sv_master4", "", "user-chosen master server 4"},
45 {0, "sv_masterextra1", "69.59.212.88", "ghdigital.com - default master server 1 (admin: LordHavoc)"}, // admin: LordHavoc
46 {0, "sv_masterextra2", "64.22.107.125", "dpmaster.deathmask.net - default master server 2 (admin: Willis)"}, // admin: Willis
47 {0, "sv_masterextra3", "92.62.40.73", "dpmaster.tchr.no - default master server 3 (admin: tChr)"}, // admin: tChr
51 static cvar_t sv_qwmasters [] =
53 {CVAR_SAVE, "sv_qwmaster1", "", "user-chosen qwmaster server 1"},
54 {CVAR_SAVE, "sv_qwmaster2", "", "user-chosen qwmaster server 2"},
55 {CVAR_SAVE, "sv_qwmaster3", "", "user-chosen qwmaster server 3"},
56 {CVAR_SAVE, "sv_qwmaster4", "", "user-chosen qwmaster server 4"},
57 {0, "sv_qwmasterextra1", "master.quakeservers.net:27000", "Global master server. (admin: unknown)"},
58 {0, "sv_qwmasterextra2", "asgaard.morphos-team.net:27000", "Global master server. (admin: unknown)"},
59 {0, "sv_qwmasterextra3", "qwmaster.ocrana.de:27000", "German master server. (admin: unknown)"},
60 {0, "sv_qwmasterextra4", "masterserver.exhale.de:27000", "German master server. (admin: unknown)"},
61 {0, "sv_qwmasterextra5", "kubus.rulez.pl:27000", "Poland master server. (admin: unknown)"},
65 static double nextheartbeattime = 0;
67 sizebuf_t net_message;
68 static unsigned char net_message_buf[NET_MAXMESSAGE];
70 cvar_t net_messagetimeout = {0, "net_messagetimeout","300", "drops players who have not sent any packets for this many seconds"};
71 cvar_t net_connecttimeout = {0, "net_connecttimeout","15", "after requesting a connection, the client must reply within this many seconds or be dropped (cuts down on connect floods). Must be above 10 seconds."};
72 cvar_t net_connectfloodblockingtimeout = {0, "net_connectfloodblockingtimeout", "5", "when a connection packet is received, it will block all future connect packets from that IP address for this many seconds (cuts down on connect floods)"};
73 cvar_t hostname = {CVAR_SAVE, "hostname", "UNNAMED", "server message to show in server browser"};
74 cvar_t developer_networking = {0, "developer_networking", "0", "prints all received and sent packets (recommended only for debugging)"};
76 cvar_t cl_netlocalping = {0, "cl_netlocalping","0", "lags local loopback connection by this much ping time (useful to play more fairly on your own server with people with higher pings)"};
77 static cvar_t cl_netpacketloss_send = {0, "cl_netpacketloss_send","0", "drops this percentage of outgoing packets, useful for testing network protocol robustness (jerky movement, prediction errors, etc)"};
78 static cvar_t cl_netpacketloss_receive = {0, "cl_netpacketloss_receive","0", "drops this percentage of incoming packets, useful for testing network protocol robustness (jerky movement, effects failing to start, sounds failing to play, etc)"};
79 static cvar_t net_slist_queriespersecond = {0, "net_slist_queriespersecond", "20", "how many server information requests to send per second"};
80 static cvar_t net_slist_queriesperframe = {0, "net_slist_queriesperframe", "4", "maximum number of server information requests to send each rendered frame (guards against low framerates causing problems)"};
81 static cvar_t net_slist_timeout = {0, "net_slist_timeout", "4", "how long to listen for a server information response before giving up"};
82 static cvar_t net_slist_pause = {0, "net_slist_pause", "0", "when set to 1, the server list won't update until it is set back to 0"};
83 static cvar_t net_slist_maxtries = {0, "net_slist_maxtries", "3", "how many times to ask the same server for information (more times gives better ping reports but takes longer)"};
84 static cvar_t net_slist_favorites = {CVAR_SAVE | CVAR_NQUSERINFOHACK, "net_slist_favorites", "", "contains a list of IP addresses and ports to always query explicitly"};
85 static cvar_t gameversion = {0, "gameversion", "0", "version of game data (mod-specific) to be sent to querying clients"};
86 static cvar_t gameversion_min = {0, "gameversion_min", "-1", "minimum version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible; if -1, gameversion is used alone"};
87 static cvar_t gameversion_max = {0, "gameversion_max", "-1", "maximum version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible; if -1, gameversion is used alone"};
88 static cvar_t rcon_restricted_password = {CVAR_PRIVATE, "rcon_restricted_password", "", "password to authenticate rcon commands in restricted mode; may be set to a string of the form user1:pass1 user2:pass2 user3:pass3 to allow multiple user accounts - the client then has to specify ONE of these combinations"};
89 static cvar_t rcon_restricted_commands = {0, "rcon_restricted_commands", "", "allowed commands for rcon when the restricted mode password was used"};
90 static cvar_t rcon_secure_maxdiff = {0, "rcon_secure_maxdiff", "5", "maximum time difference between rcon request and server system clock (to protect against replay attack)"};
91 extern cvar_t rcon_secure;
92 extern cvar_t rcon_secure_challengetimeout;
94 /* statistic counters */
95 static int packetsSent = 0;
96 static int packetsReSent = 0;
97 static int packetsReceived = 0;
98 static int receivedDuplicateCount = 0;
99 static int droppedDatagrams = 0;
101 static int unreliableMessagesSent = 0;
102 static int unreliableMessagesReceived = 0;
103 static int reliableMessagesSent = 0;
104 static int reliableMessagesReceived = 0;
106 double masterquerytime = -1000;
107 int masterquerycount = 0;
108 int masterreplycount = 0;
109 int serverquerycount = 0;
110 int serverreplycount = 0;
112 /// this is only false if there are still servers left to query
113 static qboolean serverlist_querysleep = true;
114 static qboolean serverlist_paused = false;
115 /// this is pushed a second or two ahead of realtime whenever a master server
116 /// reply is received, to avoid issuing queries while master replies are still
117 /// flooding in (which would make a mess of the ping times)
118 static double serverlist_querywaittime = 0;
120 static unsigned char sendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
121 static unsigned char readbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
122 static unsigned char cryptosendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE+CRYPTO_HEADERSIZE];
123 static unsigned char cryptoreadbuffer[NET_HEADERSIZE+NET_MAXMESSAGE+CRYPTO_HEADERSIZE];
125 static int cl_numsockets;
126 static lhnetsocket_t *cl_sockets[16];
127 static int sv_numsockets;
128 static lhnetsocket_t *sv_sockets[16];
130 netconn_t *netconn_list = NULL;
131 mempool_t *netconn_mempool = NULL;
133 cvar_t cl_netport = {0, "cl_port", "0", "forces client to use chosen port number if not 0"};
134 cvar_t sv_netport = {0, "port", "26000", "server port for players to connect to"};
135 cvar_t net_address = {0, "net_address", "", "network address to open ipv4 ports on (if empty, use default interfaces)"};
136 cvar_t net_address_ipv6 = {0, "net_address_ipv6", "", "network address to open ipv6 ports on (if empty, use default interfaces)"};
138 char cl_net_extresponse[NET_EXTRESPONSE_MAX][1400];
139 int cl_net_extresponse_count = 0;
140 int cl_net_extresponse_last = 0;
142 char sv_net_extresponse[NET_EXTRESPONSE_MAX][1400];
143 int sv_net_extresponse_count = 0;
144 int sv_net_extresponse_last = 0;
146 // ServerList interface
147 serverlist_mask_t serverlist_andmasks[SERVERLIST_ANDMASKCOUNT];
148 serverlist_mask_t serverlist_ormasks[SERVERLIST_ORMASKCOUNT];
150 serverlist_infofield_t serverlist_sortbyfield;
151 int serverlist_sortflags;
153 int serverlist_viewcount = 0;
154 serverlist_entry_t *serverlist_viewlist[SERVERLIST_VIEWLISTSIZE];
156 int serverlist_cachecount;
157 serverlist_entry_t serverlist_cache[SERVERLIST_TOTALSIZE];
159 qboolean serverlist_consoleoutput;
161 static int nFavorites = 0;
162 static lhnetaddress_t favorites[256];
164 void NetConn_UpdateFavorites(void)
168 p = net_slist_favorites.string;
169 while((size_t) nFavorites < sizeof(favorites) / sizeof(*favorites) && COM_ParseToken_Console(&p))
171 if(LHNETADDRESS_FromString(&favorites[nFavorites], com_token, 26000))
176 /// helper function to insert a value into the viewset
177 /// spare entries will be removed
178 static void _ServerList_ViewList_Helper_InsertBefore( int index, serverlist_entry_t *entry )
181 if( serverlist_viewcount < SERVERLIST_VIEWLISTSIZE ) {
182 i = serverlist_viewcount++;
184 i = SERVERLIST_VIEWLISTSIZE - 1;
187 for( ; i > index ; i-- )
188 serverlist_viewlist[ i ] = serverlist_viewlist[ i - 1 ];
190 serverlist_viewlist[index] = entry;
193 /// we suppose serverlist_viewcount to be valid, ie > 0
194 static void _ServerList_ViewList_Helper_Remove( int index )
196 serverlist_viewcount--;
197 for( ; index < serverlist_viewcount ; index++ )
198 serverlist_viewlist[index] = serverlist_viewlist[index + 1];
201 /// \returns true if A should be inserted before B
202 static qboolean _ServerList_Entry_Compare( serverlist_entry_t *A, serverlist_entry_t *B )
204 int result = 0; // > 0 if for numbers A > B and for text if A < B
206 if( serverlist_sortflags & SLSF_FAVORITESFIRST )
208 if(A->info.isfavorite != B->info.isfavorite)
209 return A->info.isfavorite;
212 switch( serverlist_sortbyfield ) {
214 result = A->info.ping - B->info.ping;
216 case SLIF_MAXPLAYERS:
217 result = A->info.maxplayers - B->info.maxplayers;
219 case SLIF_NUMPLAYERS:
220 result = A->info.numplayers - B->info.numplayers;
223 result = A->info.numbots - B->info.numbots;
226 result = A->info.numhumans - B->info.numhumans;
229 result = A->info.freeslots - B->info.freeslots;
232 result = A->info.protocol - B->info.protocol;
235 result = strcmp( B->info.cname, A->info.cname );
238 result = strcasecmp( B->info.game, A->info.game );
241 result = strcasecmp( B->info.map, A->info.map );
244 result = strcasecmp( B->info.mod, A->info.mod );
247 result = strcasecmp( B->info.name, A->info.name );
250 result = strcasecmp( B->info.qcstatus, A->info.qcstatus ); // not really THAT useful, though
252 case SLIF_ISFAVORITE:
253 result = !!B->info.isfavorite - !!A->info.isfavorite;
256 Con_DPrint( "_ServerList_Entry_Compare: Bad serverlist_sortbyfield!\n" );
262 if( serverlist_sortflags & SLSF_DESCENDING )
268 // if the chosen sort key is identical, sort by index
269 // (makes this a stable sort, so that later replies from servers won't
270 // shuffle the servers around when they have the same ping)
274 static qboolean _ServerList_CompareInt( int A, serverlist_maskop_t op, int B )
276 // This should actually be done with some intermediate and end-of-function return
288 case SLMO_GREATEREQUAL:
290 case SLMO_NOTCONTAIN:
291 case SLMO_STARTSWITH:
292 case SLMO_NOTSTARTSWITH:
295 Con_DPrint( "_ServerList_CompareInt: Bad op!\n" );
300 static qboolean _ServerList_CompareStr( const char *A, serverlist_maskop_t op, const char *B )
303 char bufferA[ 1400 ], bufferB[ 1400 ]; // should be more than enough
304 COM_StringDecolorize(A, 0, bufferA, sizeof(bufferA), false);
305 for (i = 0;i < (int)sizeof(bufferA)-1 && bufferA[i];i++)
306 bufferA[i] = (bufferA[i] >= 'A' && bufferA[i] <= 'Z') ? (bufferA[i] + 'a' - 'A') : bufferA[i];
308 for (i = 0;i < (int)sizeof(bufferB)-1 && B[i];i++)
309 bufferB[i] = (B[i] >= 'A' && B[i] <= 'Z') ? (B[i] + 'a' - 'A') : B[i];
312 // Same here, also using an intermediate & final return would be more appropriate
316 return *bufferB && !!strstr( bufferA, bufferB ); // we want a real bool
317 case SLMO_NOTCONTAIN:
318 return !*bufferB || !strstr( bufferA, bufferB );
319 case SLMO_STARTSWITH:
320 //Con_Printf("startsWith: %s %s\n", bufferA, bufferB);
321 return *bufferB && !memcmp(bufferA, bufferB, strlen(bufferB));
322 case SLMO_NOTSTARTSWITH:
323 return !*bufferB || memcmp(bufferA, bufferB, strlen(bufferB));
325 return strcmp( bufferA, bufferB ) < 0;
327 return strcmp( bufferA, bufferB ) <= 0;
329 return strcmp( bufferA, bufferB ) == 0;
331 return strcmp( bufferA, bufferB ) > 0;
333 return strcmp( bufferA, bufferB ) != 0;
334 case SLMO_GREATEREQUAL:
335 return strcmp( bufferA, bufferB ) >= 0;
337 Con_DPrint( "_ServerList_CompareStr: Bad op!\n" );
342 static qboolean _ServerList_Entry_Mask( serverlist_mask_t *mask, serverlist_info_t *info )
344 if( !_ServerList_CompareInt( info->ping, mask->tests[SLIF_PING], mask->info.ping ) )
346 if( !_ServerList_CompareInt( info->maxplayers, mask->tests[SLIF_MAXPLAYERS], mask->info.maxplayers ) )
348 if( !_ServerList_CompareInt( info->numplayers, mask->tests[SLIF_NUMPLAYERS], mask->info.numplayers ) )
350 if( !_ServerList_CompareInt( info->numbots, mask->tests[SLIF_NUMBOTS], mask->info.numbots ) )
352 if( !_ServerList_CompareInt( info->numhumans, mask->tests[SLIF_NUMHUMANS], mask->info.numhumans ) )
354 if( !_ServerList_CompareInt( info->freeslots, mask->tests[SLIF_FREESLOTS], mask->info.freeslots ) )
356 if( !_ServerList_CompareInt( info->protocol, mask->tests[SLIF_PROTOCOL], mask->info.protocol ))
358 if( *mask->info.cname
359 && !_ServerList_CompareStr( info->cname, mask->tests[SLIF_CNAME], mask->info.cname ) )
362 && !_ServerList_CompareStr( info->game, mask->tests[SLIF_GAME], mask->info.game ) )
365 && !_ServerList_CompareStr( info->mod, mask->tests[SLIF_MOD], mask->info.mod ) )
368 && !_ServerList_CompareStr( info->map, mask->tests[SLIF_MAP], mask->info.map ) )
371 && !_ServerList_CompareStr( info->name, mask->tests[SLIF_NAME], mask->info.name ) )
373 if( *mask->info.qcstatus
374 && !_ServerList_CompareStr( info->qcstatus, mask->tests[SLIF_QCSTATUS], mask->info.qcstatus ) )
376 if( *mask->info.players
377 && !_ServerList_CompareStr( info->players, mask->tests[SLIF_PLAYERS], mask->info.players ) )
379 if( !_ServerList_CompareInt( info->isfavorite, mask->tests[SLIF_ISFAVORITE], mask->info.isfavorite ))
384 static void ServerList_ViewList_Insert( serverlist_entry_t *entry )
386 int start, end, mid, i;
389 // reject incompatible servers
391 entry->info.gameversion != gameversion.integer
394 gameversion_min.integer >= 0 // min/max range set by user/mod?
395 && gameversion_max.integer >= 0
396 && gameversion_min.integer >= entry->info.gameversion // version of server in min/max range?
397 && gameversion_max.integer <= entry->info.gameversion
402 // refresh the "favorite" status
403 entry->info.isfavorite = false;
404 if(LHNETADDRESS_FromString(&addr, entry->info.cname, 26000))
406 for(i = 0; i < nFavorites; ++i)
408 if(LHNETADDRESS_Compare(&addr, &favorites[i]) == 0)
410 entry->info.isfavorite = true;
416 // FIXME: change this to be more readable (...)
417 // now check whether it passes through the masks
418 for( start = 0 ; start < SERVERLIST_ANDMASKCOUNT && serverlist_andmasks[start].active; start++ )
419 if( !_ServerList_Entry_Mask( &serverlist_andmasks[start], &entry->info ) )
422 for( start = 0 ; start < SERVERLIST_ORMASKCOUNT && serverlist_ormasks[start].active ; start++ )
423 if( _ServerList_Entry_Mask( &serverlist_ormasks[start], &entry->info ) )
425 if( start == SERVERLIST_ORMASKCOUNT || (start > 0 && !serverlist_ormasks[start].active) )
428 if( !serverlist_viewcount ) {
429 _ServerList_ViewList_Helper_InsertBefore( 0, entry );
432 // ok, insert it, we just need to find out where exactly:
435 // check whether to insert it as new first item
436 if( _ServerList_Entry_Compare( entry, serverlist_viewlist[0] ) ) {
437 _ServerList_ViewList_Helper_InsertBefore( 0, entry );
439 } // check whether to insert it as new last item
440 else if( !_ServerList_Entry_Compare( entry, serverlist_viewlist[serverlist_viewcount - 1] ) ) {
441 _ServerList_ViewList_Helper_InsertBefore( serverlist_viewcount, entry );
445 end = serverlist_viewcount - 1;
446 while( end > start + 1 )
448 mid = (start + end) / 2;
449 // test the item that lies in the middle between start and end
450 if( _ServerList_Entry_Compare( entry, serverlist_viewlist[mid] ) )
451 // the item has to be in the upper half
454 // the item has to be in the lower half
457 _ServerList_ViewList_Helper_InsertBefore( start + 1, entry );
460 static void ServerList_ViewList_Remove( serverlist_entry_t *entry )
463 for( i = 0; i < serverlist_viewcount; i++ )
465 if (serverlist_viewlist[i] == entry)
467 _ServerList_ViewList_Helper_Remove(i);
473 void ServerList_RebuildViewList(void)
477 serverlist_viewcount = 0;
478 for( i = 0 ; i < serverlist_cachecount ; i++ ) {
479 serverlist_entry_t *entry = &serverlist_cache[i];
480 // also display entries that are currently being refreshed [11/8/2007 Black]
481 if( entry->query == SQS_QUERIED || entry->query == SQS_REFRESHING )
482 ServerList_ViewList_Insert( entry );
486 void ServerList_ResetMasks(void)
490 memset( &serverlist_andmasks, 0, sizeof( serverlist_andmasks ) );
491 memset( &serverlist_ormasks, 0, sizeof( serverlist_ormasks ) );
492 // numbots needs to be compared to -1 to always succeed
493 for(i = 0; i < SERVERLIST_ANDMASKCOUNT; ++i)
494 serverlist_andmasks[i].info.numbots = -1;
495 for(i = 0; i < SERVERLIST_ORMASKCOUNT; ++i)
496 serverlist_ormasks[i].info.numbots = -1;
499 void ServerList_GetPlayerStatistics(int *numplayerspointer, int *maxplayerspointer)
502 int numplayers = 0, maxplayers = 0;
503 for (i = 0;i < serverlist_cachecount;i++)
505 if (serverlist_cache[i].query == SQS_QUERIED)
507 numplayers += serverlist_cache[i].info.numhumans;
508 maxplayers += serverlist_cache[i].info.maxplayers;
511 *numplayerspointer = numplayers;
512 *maxplayerspointer = maxplayers;
516 static void _ServerList_Test(void)
519 for( i = 0 ; i < 1024 ; i++ ) {
520 memset( &serverlist_cache[serverlist_cachecount], 0, sizeof( serverlist_entry_t ) );
521 serverlist_cache[serverlist_cachecount].info.ping = 1000 + 1024 - i;
522 dpsnprintf( serverlist_cache[serverlist_cachecount].info.name, sizeof(serverlist_cache[serverlist_cachecount].info.name), "Black's ServerList Test %i", i );
523 serverlist_cache[serverlist_cachecount].finished = true;
524 dpsnprintf( serverlist_cache[serverlist_cachecount].line1, sizeof(serverlist_cache[serverlist_cachecount].info.line1), "%i %s", serverlist_cache[serverlist_cachecount].info.ping, serverlist_cache[serverlist_cachecount].info.name );
525 ServerList_ViewList_Insert( &serverlist_cache[serverlist_cachecount] );
526 serverlist_cachecount++;
531 void ServerList_QueryList(qboolean resetcache, qboolean querydp, qboolean queryqw, qboolean consoleoutput)
533 masterquerytime = realtime;
534 masterquerycount = 0;
535 masterreplycount = 0;
537 serverquerycount = 0;
538 serverreplycount = 0;
539 serverlist_cachecount = 0;
540 serverlist_viewcount = 0;
542 // refresh all entries
544 for( n = 0 ; n < serverlist_cachecount ; n++ ) {
545 serverlist_entry_t *entry = &serverlist_cache[ n ];
546 entry->query = SQS_REFRESHING;
547 entry->querycounter = 0;
550 serverlist_consoleoutput = consoleoutput;
552 //_ServerList_Test();
554 NetConn_QueryMasters(querydp, queryqw);
559 int NetConn_Read(lhnetsocket_t *mysocket, void *data, int maxlength, lhnetaddress_t *peeraddress)
561 int length = LHNET_Read(mysocket, data, maxlength, peeraddress);
565 if (cl_netpacketloss_receive.integer)
566 for (i = 0;i < cl_numsockets;i++)
567 if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss_receive.integer)
569 if (developer_networking.integer)
571 char addressstring[128], addressstring2[128];
572 LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
575 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
576 Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i from %s:\n", (void *)mysocket, addressstring, (void *)data, maxlength, (void *)peeraddress, length, addressstring2);
577 Com_HexDumpToConsole((unsigned char *)data, length);
580 Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i\n", (void *)mysocket, addressstring, (void *)data, maxlength, (void *)peeraddress, length);
585 int NetConn_Write(lhnetsocket_t *mysocket, const void *data, int length, const lhnetaddress_t *peeraddress)
589 if (cl_netpacketloss_send.integer)
590 for (i = 0;i < cl_numsockets;i++)
591 if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss_send.integer)
593 ret = LHNET_Write(mysocket, data, length, peeraddress);
594 if (developer_networking.integer)
596 char addressstring[128], addressstring2[128];
597 LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
598 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
599 Con_Printf("LHNET_Write(%p (%s), %p, %i, %p (%s)) = %i%s\n", (void *)mysocket, addressstring, (void *)data, length, (void *)peeraddress, addressstring2, length, ret == length ? "" : " (ERROR)");
600 Com_HexDumpToConsole((unsigned char *)data, length);
605 int NetConn_WriteString(lhnetsocket_t *mysocket, const char *string, const lhnetaddress_t *peeraddress)
607 // note this does not include the trailing NULL because we add that in the parser
608 return NetConn_Write(mysocket, string, (int)strlen(string), peeraddress);
611 qboolean NetConn_CanSend(netconn_t *conn)
613 conn->outgoing_packetcounter = (conn->outgoing_packetcounter + 1) % NETGRAPH_PACKETS;
614 conn->outgoing_netgraph[conn->outgoing_packetcounter].time = realtime;
615 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_NOPACKET;
616 conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
617 conn->outgoing_netgraph[conn->outgoing_packetcounter].ackbytes = NETGRAPH_NOPACKET;
618 if (realtime > conn->cleartime)
622 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_CHOKEDPACKET;
627 int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolversion_t protocol, int rate, qboolean quakesignon_suppressreliables)
631 // if this packet was supposedly choked, but we find ourselves sending one
632 // anyway, make sure the size counting starts at zero
633 // (this mostly happens on level changes and disconnects and such)
634 if (conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes == NETGRAPH_CHOKEDPACKET)
635 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_NOPACKET;
637 if (protocol == PROTOCOL_QUAKEWORLD)
640 qboolean sendreliable;
642 // note that it is ok to send empty messages to the qw server,
643 // otherwise it won't respond to us at all
645 sendreliable = false;
646 // if the remote side dropped the last reliable message, resend it
647 if (conn->qw.incoming_acknowledged > conn->qw.last_reliable_sequence && conn->qw.incoming_reliable_acknowledged != conn->qw.reliable_sequence)
649 // if the reliable transmit buffer is empty, copy the current message out
650 if (!conn->sendMessageLength && conn->message.cursize)
652 memcpy (conn->sendMessage, conn->message.data, conn->message.cursize);
653 conn->sendMessageLength = conn->message.cursize;
654 SZ_Clear(&conn->message); // clear the message buffer
655 conn->qw.reliable_sequence ^= 1;
658 // outgoing unreliable packet number, and outgoing reliable packet number (0 or 1)
659 StoreLittleLong(sendbuffer, (unsigned int)conn->outgoing_unreliable_sequence | ((unsigned int)sendreliable<<31));
660 // last received unreliable packet number, and last received reliable packet number (0 or 1)
661 StoreLittleLong(sendbuffer + 4, (unsigned int)conn->qw.incoming_sequence | ((unsigned int)conn->qw.incoming_reliable_sequence<<31));
663 conn->outgoing_unreliable_sequence++;
664 // client sends qport in every packet
665 if (conn == cls.netcon)
667 *((short *)(sendbuffer + 8)) = LittleShort(cls.qw_qport);
669 // also update cls.qw_outgoing_sequence
670 cls.qw_outgoing_sequence = conn->outgoing_unreliable_sequence;
672 if (packetLen + (sendreliable ? conn->sendMessageLength : 0) > 1400)
674 Con_Printf ("NetConn_SendUnreliableMessage: reliable message too big %u\n", data->cursize);
678 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += packetLen + 28;
680 // add the reliable message if there is one
683 conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += conn->sendMessageLength + 28;
684 memcpy(sendbuffer + packetLen, conn->sendMessage, conn->sendMessageLength);
685 packetLen += conn->sendMessageLength;
686 conn->qw.last_reliable_sequence = conn->outgoing_unreliable_sequence;
689 // add the unreliable message if possible
690 if (packetLen + data->cursize <= 1400)
692 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += data->cursize + 28;
693 memcpy(sendbuffer + packetLen, data->data, data->cursize);
694 packetLen += data->cursize;
697 NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress);
700 unreliableMessagesSent++;
702 totallen += packetLen + 28;
706 unsigned int packetLen;
707 unsigned int dataLen;
712 // if a reliable message fragment has been lost, send it again
713 if (conn->sendMessageLength && (realtime - conn->lastSendTime) > 1.0)
715 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
717 dataLen = conn->sendMessageLength;
722 dataLen = MAX_PACKETFRAGMENT;
726 packetLen = NET_HEADERSIZE + dataLen;
728 StoreBigLong(sendbuffer, packetLen | (NETFLAG_DATA | eom));
729 StoreBigLong(sendbuffer + 4, conn->nq.sendSequence - 1);
730 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
732 conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += packetLen + 28;
734 sendme = crypto_encryptpacket(&conn->crypto, &sendbuffer, packetLen, &cryptosendbuffer, &sendmelen, sizeof(cryptosendbuffer));
735 if (NetConn_Write(conn->mysocket, sendme, sendmelen, &conn->peeraddress) == (int)packetLen)
737 conn->lastSendTime = realtime;
741 totallen += packetLen + 28;
744 // if we have a new reliable message to send, do so
745 if (!conn->sendMessageLength && conn->message.cursize && !quakesignon_suppressreliables)
747 if (conn->message.cursize > (int)sizeof(conn->sendMessage))
749 Con_Printf("NetConn_SendUnreliableMessage: reliable message too big (%u > %u)\n", conn->message.cursize, (int)sizeof(conn->sendMessage));
750 conn->message.overflowed = true;
754 if (developer_networking.integer && conn == cls.netcon)
756 Con_Print("client sending reliable message to server:\n");
757 SZ_HexDumpToConsole(&conn->message);
760 memcpy(conn->sendMessage, conn->message.data, conn->message.cursize);
761 conn->sendMessageLength = conn->message.cursize;
762 SZ_Clear(&conn->message);
764 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
766 dataLen = conn->sendMessageLength;
771 dataLen = MAX_PACKETFRAGMENT;
775 packetLen = NET_HEADERSIZE + dataLen;
777 StoreBigLong(sendbuffer, packetLen | (NETFLAG_DATA | eom));
778 StoreBigLong(sendbuffer + 4, conn->nq.sendSequence);
779 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
781 conn->nq.sendSequence++;
783 conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += packetLen + 28;
785 sendme = crypto_encryptpacket(&conn->crypto, &sendbuffer, packetLen, &cryptosendbuffer, &sendmelen, sizeof(cryptosendbuffer));
786 NetConn_Write(conn->mysocket, sendme, sendmelen, &conn->peeraddress);
788 conn->lastSendTime = realtime;
790 reliableMessagesSent++;
792 totallen += packetLen + 28;
795 // if we have an unreliable message to send, do so
798 packetLen = NET_HEADERSIZE + data->cursize;
800 if (packetLen > (int)sizeof(sendbuffer))
802 Con_Printf("NetConn_SendUnreliableMessage: message too big %u\n", data->cursize);
806 StoreBigLong(sendbuffer, packetLen | NETFLAG_UNRELIABLE);
807 StoreBigLong(sendbuffer + 4, conn->outgoing_unreliable_sequence);
808 memcpy(sendbuffer + NET_HEADERSIZE, data->data, data->cursize);
810 conn->outgoing_unreliable_sequence++;
812 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += packetLen + 28;
814 sendme = crypto_encryptpacket(&conn->crypto, &sendbuffer, packetLen, &cryptosendbuffer, &sendmelen, sizeof(cryptosendbuffer));
815 NetConn_Write(conn->mysocket, sendme, sendmelen, &conn->peeraddress);
818 unreliableMessagesSent++;
820 totallen += packetLen + 28;
824 // delay later packets to obey rate limit
825 if (conn->cleartime < realtime - 0.1)
826 conn->cleartime = realtime - 0.1;
827 conn->cleartime = conn->cleartime + (double)totallen / (double)rate;
828 if (conn->cleartime < realtime)
829 conn->cleartime = realtime;
834 qboolean NetConn_HaveClientPorts(void)
836 return !!cl_numsockets;
839 qboolean NetConn_HaveServerPorts(void)
841 return !!sv_numsockets;
844 void NetConn_CloseClientPorts(void)
846 for (;cl_numsockets > 0;cl_numsockets--)
847 if (cl_sockets[cl_numsockets - 1])
848 LHNET_CloseSocket(cl_sockets[cl_numsockets - 1]);
851 void NetConn_OpenClientPort(const char *addressstring, lhnetaddresstype_t addresstype, int defaultport)
853 lhnetaddress_t address;
856 char addressstring2[1024];
857 if (addressstring && addressstring[0])
858 success = LHNETADDRESS_FromString(&address, addressstring, defaultport);
860 success = LHNETADDRESS_FromPort(&address, addresstype, defaultport);
863 if ((s = LHNET_OpenSocket_Connectionless(&address)))
865 cl_sockets[cl_numsockets++] = s;
866 LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
867 if (addresstype != LHNETADDRESSTYPE_LOOP)
868 Con_Printf("Client opened a socket on address %s\n", addressstring2);
872 LHNETADDRESS_ToString(&address, addressstring2, sizeof(addressstring2), true);
873 Con_Printf("Client failed to open a socket on address %s\n", addressstring2);
877 Con_Printf("Client unable to parse address %s\n", addressstring);
880 void NetConn_OpenClientPorts(void)
883 NetConn_CloseClientPorts();
884 port = bound(0, cl_netport.integer, 65535);
885 if (cl_netport.integer != port)
886 Cvar_SetValueQuick(&cl_netport, port);
888 Con_Printf("Client using an automatically assigned port\n");
890 Con_Printf("Client using port %i\n", port);
891 NetConn_OpenClientPort(NULL, LHNETADDRESSTYPE_LOOP, 2);
892 NetConn_OpenClientPort(net_address.string, LHNETADDRESSTYPE_INET4, port);
894 NetConn_OpenClientPort(net_address_ipv6.string, LHNETADDRESSTYPE_INET6, port);
898 void NetConn_CloseServerPorts(void)
900 for (;sv_numsockets > 0;sv_numsockets--)
901 if (sv_sockets[sv_numsockets - 1])
902 LHNET_CloseSocket(sv_sockets[sv_numsockets - 1]);
905 qboolean NetConn_OpenServerPort(const char *addressstring, lhnetaddresstype_t addresstype, int defaultport, int range)
907 lhnetaddress_t address;
910 char addressstring2[1024];
913 for (port = defaultport; port <= defaultport + range; port++)
915 if (addressstring && addressstring[0])
916 success = LHNETADDRESS_FromString(&address, addressstring, port);
918 success = LHNETADDRESS_FromPort(&address, addresstype, port);
921 if ((s = LHNET_OpenSocket_Connectionless(&address)))
923 sv_sockets[sv_numsockets++] = s;
924 LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
925 if (addresstype != LHNETADDRESSTYPE_LOOP)
926 Con_Printf("Server listening on address %s\n", addressstring2);
931 LHNETADDRESS_ToString(&address, addressstring2, sizeof(addressstring2), true);
932 Con_Printf("Server failed to open socket on address %s\n", addressstring2);
937 Con_Printf("Server unable to parse address %s\n", addressstring);
938 // if it cant parse one address, it wont be able to parse another for sure
945 void NetConn_OpenServerPorts(int opennetports)
948 NetConn_CloseServerPorts();
949 NetConn_UpdateSockets();
950 port = bound(0, sv_netport.integer, 65535);
953 Con_Printf("Server using port %i\n", port);
954 if (sv_netport.integer != port)
955 Cvar_SetValueQuick(&sv_netport, port);
956 if (cls.state != ca_dedicated)
957 NetConn_OpenServerPort(NULL, LHNETADDRESSTYPE_LOOP, 1, 1);
961 qboolean ip4success = NetConn_OpenServerPort(net_address.string, LHNETADDRESSTYPE_INET4, port, 100);
962 NetConn_OpenServerPort(net_address_ipv6.string, LHNETADDRESSTYPE_INET6, port, ip4success ? 1 : 100);
964 NetConn_OpenServerPort(net_address.string, LHNETADDRESSTYPE_INET4, port, 100);
967 if (sv_numsockets == 0)
968 Host_Error("NetConn_OpenServerPorts: unable to open any ports!");
971 lhnetsocket_t *NetConn_ChooseClientSocketForAddress(lhnetaddress_t *address)
973 int i, a = LHNETADDRESS_GetAddressType(address);
974 for (i = 0;i < cl_numsockets;i++)
975 if (cl_sockets[i] && LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])) == a)
976 return cl_sockets[i];
980 lhnetsocket_t *NetConn_ChooseServerSocketForAddress(lhnetaddress_t *address)
982 int i, a = LHNETADDRESS_GetAddressType(address);
983 for (i = 0;i < sv_numsockets;i++)
984 if (sv_sockets[i] && LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(sv_sockets[i])) == a)
985 return sv_sockets[i];
989 netconn_t *NetConn_Open(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress)
992 conn = (netconn_t *)Mem_Alloc(netconn_mempool, sizeof(*conn));
993 conn->mysocket = mysocket;
994 conn->peeraddress = *peeraddress;
995 conn->lastMessageTime = realtime;
996 conn->message.data = conn->messagedata;
997 conn->message.maxsize = sizeof(conn->messagedata);
998 conn->message.cursize = 0;
999 // LordHavoc: (inspired by ProQuake) use a short connect timeout to
1000 // reduce effectiveness of connection request floods
1001 conn->timeout = realtime + net_connecttimeout.value;
1002 LHNETADDRESS_ToString(&conn->peeraddress, conn->address, sizeof(conn->address), true);
1003 conn->next = netconn_list;
1004 netconn_list = conn;
1008 void NetConn_ClearConnectFlood(lhnetaddress_t *peeraddress);
1009 void NetConn_Close(netconn_t *conn)
1012 // remove connection from list
1014 // allow the client to reconnect immediately
1015 NetConn_ClearConnectFlood(&(conn->peeraddress));
1017 if (conn == netconn_list)
1018 netconn_list = conn->next;
1021 for (c = netconn_list;c;c = c->next)
1023 if (c->next == conn)
1025 c->next = conn->next;
1029 // not found in list, we'll avoid crashing here...
1037 static int clientport = -1;
1038 static int clientport2 = -1;
1039 static int hostport = -1;
1040 void NetConn_UpdateSockets(void)
1044 if (cls.state != ca_dedicated)
1046 if (clientport2 != cl_netport.integer)
1048 clientport2 = cl_netport.integer;
1049 if (cls.state == ca_connected)
1050 Con_Print("Changing \"cl_port\" will not take effect until you reconnect.\n");
1052 if (cls.state == ca_disconnected && clientport != clientport2)
1054 clientport = clientport2;
1055 NetConn_CloseClientPorts();
1057 if (cl_numsockets == 0)
1058 NetConn_OpenClientPorts();
1061 if (hostport != sv_netport.integer)
1063 hostport = sv_netport.integer;
1065 Con_Print("Changing \"port\" will not take effect until \"map\" command is executed.\n");
1068 for (j = 0;j < MAX_RCONS;j++)
1070 i = (cls.rcon_ringpos + j + 1) % MAX_RCONS;
1071 if(cls.rcon_commands[i][0])
1073 if(realtime > cls.rcon_timeout[i])
1076 LHNETADDRESS_ToString(&cls.rcon_addresses[i], s, sizeof(s), true);
1077 Con_Printf("rcon to %s (for command %s) failed: challenge request timed out\n", s, cls.rcon_commands[i]);
1078 cls.rcon_commands[i][0] = 0;
1086 static int NetConn_ReceivedMessage(netconn_t *conn, const unsigned char *data, size_t length, protocolversion_t protocol, double newtimeout)
1088 int originallength = length;
1092 if (protocol == PROTOCOL_QUAKEWORLD)
1094 int sequence, sequence_ack;
1095 int reliable_ack, reliable_message;
1099 sequence = LittleLong(*((int *)(data + 0)));
1100 sequence_ack = LittleLong(*((int *)(data + 4)));
1104 if (conn != cls.netcon)
1109 // TODO: use qport to identify that this client really is who they say they are? (and elsewhere in the code to identify the connection without a port match?)
1110 qport = LittleShort(*((int *)(data + 8)));
1116 reliable_message = (sequence >> 31) & 1;
1117 reliable_ack = (sequence_ack >> 31) & 1;
1118 sequence &= ~(1<<31);
1119 sequence_ack &= ~(1<<31);
1120 if (sequence <= conn->qw.incoming_sequence)
1122 //Con_DPrint("Got a stale datagram\n");
1125 count = sequence - (conn->qw.incoming_sequence + 1);
1128 droppedDatagrams += count;
1129 //Con_DPrintf("Dropped %u datagram(s)\n", count);
1132 conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1133 conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
1134 conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = NETGRAPH_LOSTPACKET;
1135 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
1136 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
1139 conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1140 conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
1141 conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = originallength + 28;
1142 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
1143 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
1144 if (reliable_ack == conn->qw.reliable_sequence)
1146 // received, now we will be able to send another reliable message
1147 conn->sendMessageLength = 0;
1148 reliableMessagesReceived++;
1150 conn->qw.incoming_sequence = sequence;
1151 if (conn == cls.netcon)
1152 cls.qw_incoming_sequence = conn->qw.incoming_sequence;
1153 conn->qw.incoming_acknowledged = sequence_ack;
1154 conn->qw.incoming_reliable_acknowledged = reliable_ack;
1155 if (reliable_message)
1156 conn->qw.incoming_reliable_sequence ^= 1;
1157 conn->lastMessageTime = realtime;
1158 conn->timeout = realtime + newtimeout;
1159 unreliableMessagesReceived++;
1160 SZ_Clear(&net_message);
1161 SZ_Write(&net_message, data, length);
1169 unsigned int sequence;
1172 data = crypto_decryptpacket(&conn->crypto, data, length, cryptoreadbuffer, &length, sizeof(cryptoreadbuffer));
1175 originallength = length;
1179 qlength = (unsigned int)BuffBigLong(data);
1180 flags = qlength & ~NETFLAG_LENGTH_MASK;
1181 qlength &= NETFLAG_LENGTH_MASK;
1182 // control packets were already handled
1183 if (!(flags & NETFLAG_CTL) && qlength == length)
1185 sequence = BuffBigLong(data + 4);
1189 if (flags & NETFLAG_UNRELIABLE)
1191 if (sequence >= conn->nq.unreliableReceiveSequence)
1193 if (sequence > conn->nq.unreliableReceiveSequence)
1195 count = sequence - conn->nq.unreliableReceiveSequence;
1196 droppedDatagrams += count;
1197 //Con_DPrintf("Dropped %u datagram(s)\n", count);
1200 conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1201 conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
1202 conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = NETGRAPH_LOSTPACKET;
1203 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
1204 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
1207 conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1208 conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
1209 conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = originallength + 28;
1210 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
1211 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
1212 conn->nq.unreliableReceiveSequence = sequence + 1;
1213 conn->lastMessageTime = realtime;
1214 conn->timeout = realtime + newtimeout;
1215 unreliableMessagesReceived++;
1218 SZ_Clear(&net_message);
1219 SZ_Write(&net_message, data, length);
1225 // Con_DPrint("Got a stale datagram\n");
1228 else if (flags & NETFLAG_ACK)
1230 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes += originallength + 28;
1231 if (sequence == (conn->nq.sendSequence - 1))
1233 if (sequence == conn->nq.ackSequence)
1235 conn->nq.ackSequence++;
1236 if (conn->nq.ackSequence != conn->nq.sendSequence)
1237 Con_DPrint("ack sequencing error\n");
1238 conn->lastMessageTime = realtime;
1239 conn->timeout = realtime + newtimeout;
1240 if (conn->sendMessageLength > MAX_PACKETFRAGMENT)
1242 unsigned int packetLen;
1243 unsigned int dataLen;
1246 conn->sendMessageLength -= MAX_PACKETFRAGMENT;
1247 memmove(conn->sendMessage, conn->sendMessage+MAX_PACKETFRAGMENT, conn->sendMessageLength);
1249 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
1251 dataLen = conn->sendMessageLength;
1256 dataLen = MAX_PACKETFRAGMENT;
1260 packetLen = NET_HEADERSIZE + dataLen;
1262 StoreBigLong(sendbuffer, packetLen | (NETFLAG_DATA | eom));
1263 StoreBigLong(sendbuffer + 4, conn->nq.sendSequence);
1264 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
1266 conn->nq.sendSequence++;
1268 if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) == (int)packetLen)
1270 conn->lastSendTime = realtime;
1275 conn->sendMessageLength = 0;
1278 // Con_DPrint("Duplicate ACK received\n");
1281 // Con_DPrint("Stale ACK received\n");
1284 else if (flags & NETFLAG_DATA)
1286 unsigned char temppacket[8];
1287 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes += originallength + 28;
1288 conn->outgoing_netgraph[conn->outgoing_packetcounter].ackbytes += 8 + 28;
1289 StoreBigLong(temppacket, 8 | NETFLAG_ACK);
1290 StoreBigLong(temppacket + 4, sequence);
1291 NetConn_Write(conn->mysocket, (unsigned char *)temppacket, 8, &conn->peeraddress);
1292 if (sequence == conn->nq.receiveSequence)
1294 conn->lastMessageTime = realtime;
1295 conn->timeout = realtime + newtimeout;
1296 conn->nq.receiveSequence++;
1297 if( conn->receiveMessageLength + length <= (int)sizeof( conn->receiveMessage ) ) {
1298 memcpy(conn->receiveMessage + conn->receiveMessageLength, data, length);
1299 conn->receiveMessageLength += length;
1301 Con_Printf( "Reliable message (seq: %i) too big for message buffer!\n"
1302 "Dropping the message!\n", sequence );
1303 conn->receiveMessageLength = 0;
1306 if (flags & NETFLAG_EOM)
1308 reliableMessagesReceived++;
1309 length = conn->receiveMessageLength;
1310 conn->receiveMessageLength = 0;
1313 SZ_Clear(&net_message);
1314 SZ_Write(&net_message, conn->receiveMessage, length);
1321 receivedDuplicateCount++;
1329 void NetConn_ConnectionEstablished(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress, protocolversion_t initialprotocol)
1331 cls.connect_trying = false;
1332 M_Update_Return_Reason("");
1333 // the connection request succeeded, stop current connection and set up a new connection
1335 // if we're connecting to a remote server, shut down any local server
1336 if (LHNETADDRESS_GetAddressType(peeraddress) != LHNETADDRESSTYPE_LOOP && sv.active)
1337 Host_ShutdownServer ();
1338 // allocate a net connection to keep track of things
1339 cls.netcon = NetConn_Open(mysocket, peeraddress);
1340 Con_Printf("Connection accepted to %s\n", cls.netcon->address);
1341 key_dest = key_game;
1343 cls.demonum = -1; // not in the demo loop now
1344 cls.state = ca_connected;
1345 cls.signon = 0; // need all the signon messages before playing
1346 cls.protocol = initialprotocol;
1347 // reset move sequence numbering on this new connection
1348 cls.servermovesequence = 0;
1349 if (cls.protocol == PROTOCOL_QUAKEWORLD)
1350 Cmd_ForwardStringToServer("new");
1351 if (cls.protocol == PROTOCOL_QUAKE)
1353 // write a keepalive (clc_nop) as it seems to greatly improve the
1354 // chances of connecting to a netquake server
1356 unsigned char buf[4];
1357 memset(&msg, 0, sizeof(msg));
1359 msg.maxsize = sizeof(buf);
1360 MSG_WriteChar(&msg, clc_nop);
1361 NetConn_SendUnreliableMessage(cls.netcon, &msg, cls.protocol, 10000, false);
1365 int NetConn_IsLocalGame(void)
1367 if (cls.state == ca_connected && sv.active && cl.maxclients == 1)
1372 static int NetConn_ClientParsePacket_ServerList_ProcessReply(const char *addressstring)
1376 serverlist_entry_t *entry = NULL;
1378 // search the cache for this server and update it
1379 for (n = 0;n < serverlist_cachecount;n++) {
1380 entry = &serverlist_cache[ n ];
1381 if (!strcmp(addressstring, entry->info.cname))
1385 if (n == serverlist_cachecount)
1387 // LAN search doesnt require an answer from the master server so we wont
1388 // know the ping nor will it be initialized already...
1391 if (serverlist_cachecount == SERVERLIST_TOTALSIZE)
1394 entry = &serverlist_cache[n];
1396 memset(entry, 0, sizeof(*entry));
1397 // store the data the engine cares about (address and ping)
1398 strlcpy(entry->info.cname, addressstring, sizeof(entry->info.cname));
1399 entry->info.ping = 100000;
1400 entry->querytime = realtime;
1401 // if not in the slist menu we should print the server to console
1402 if (serverlist_consoleoutput)
1403 Con_Printf("querying %s\n", addressstring);
1404 ++serverlist_cachecount;
1406 // if this is the first reply from this server, count it as having replied
1407 pingtime = (int)((realtime - entry->querytime) * 1000.0 + 0.5);
1408 pingtime = bound(0, pingtime, 9999);
1409 if (entry->query == SQS_REFRESHING) {
1410 entry->info.ping = pingtime;
1411 entry->query = SQS_QUERIED;
1413 // convert to unsigned to catch the -1
1414 // I still dont like this but its better than the old 10000 magic ping number - as in easier to type and read :( [11/8/2007 Black]
1415 entry->info.ping = min((unsigned) entry->info.ping, (unsigned) pingtime);
1419 // other server info is updated by the caller
1423 static void NetConn_ClientParsePacket_ServerList_UpdateCache(int n)
1425 serverlist_entry_t *entry = &serverlist_cache[n];
1426 serverlist_info_t *info = &entry->info;
1427 // update description strings for engine menu and console output
1428 dpsnprintf(entry->line1, sizeof(serverlist_cache[n].line1), "^%c%5d^7 ^%c%3u^7/%3u %-65.65s", info->ping >= 300 ? '1' : (info->ping >= 200 ? '3' : '7'), (int)info->ping, ((info->numhumans > 0 && info->numhumans < info->maxplayers) ? (info->numhumans >= 4 ? '7' : '3') : '1'), info->numplayers, info->maxplayers, info->name);
1429 dpsnprintf(entry->line2, sizeof(serverlist_cache[n].line2), "^4%-21.21s %-19.19s ^%c%-17.17s^4 %-20.20s", info->cname, info->game,
1431 info->gameversion != gameversion.integer
1434 gameversion_min.integer >= 0 // min/max range set by user/mod?
1435 && gameversion_max.integer >= 0
1436 && gameversion_min.integer >= info->gameversion // version of server in min/max range?
1437 && gameversion_max.integer <= info->gameversion
1440 info->mod, info->map);
1441 if (entry->query == SQS_QUERIED)
1443 if(!serverlist_paused)
1444 ServerList_ViewList_Remove(entry);
1446 // if not in the slist menu we should print the server to console (if wanted)
1447 else if( serverlist_consoleoutput )
1448 Con_Printf("%s\n%s\n", serverlist_cache[n].line1, serverlist_cache[n].line2);
1449 // and finally, update the view set
1450 if(!serverlist_paused)
1451 ServerList_ViewList_Insert( entry );
1452 // update the entry's state
1453 serverlist_cache[n].query = SQS_QUERIED;
1456 // returns true, if it's sensible to continue the processing
1457 static qboolean NetConn_ClientParsePacket_ServerList_PrepareQuery( int protocol, const char *ipstring, qboolean isfavorite ) {
1459 serverlist_entry_t *entry;
1461 // ignore the rest of the message if the serverlist is full
1462 if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
1464 // also ignore it if we have already queried it (other master server response)
1465 for( n = 0 ; n < serverlist_cachecount ; n++ )
1466 if( !strcmp( ipstring, serverlist_cache[ n ].info.cname ) )
1469 entry = &serverlist_cache[n];
1471 if( n < serverlist_cachecount ) {
1472 // the entry has already been queried once or
1476 memset(entry, 0, sizeof(entry));
1477 entry->protocol = protocol;
1478 // store the data the engine cares about (address and ping)
1479 strlcpy (entry->info.cname, ipstring, sizeof(entry->info.cname));
1481 entry->info.isfavorite = isfavorite;
1483 // no, then reset the ping right away
1484 entry->info.ping = -1;
1485 // we also want to increase the serverlist_cachecount then
1486 serverlist_cachecount++;
1489 entry->query = SQS_QUERYING;
1494 static void NetConn_ClientParsePacket_ServerList_ParseDPList(lhnetaddress_t *senderaddress, const unsigned char *data, int length, qboolean isextended)
1497 if (serverlist_consoleoutput)
1498 Con_Printf("received DarkPlaces %sserver list...\n", isextended ? "extended " : "");
1501 char ipstring [128];
1504 if (data[0] == '\\')
1506 unsigned short port = data[5] * 256 + data[6];
1508 if (port != 0 && (data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF || data[4] != 0xFF))
1509 dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%hu", data[1], data[2], data[3], data[4], port);
1511 // move on to next address in packet
1516 else if (data[0] == '/' && isextended && length >= 19)
1518 unsigned short port = data[17] * 256 + data[18];
1524 /// \TODO: make some basic checks of the IP address (broadcast, ...)
1526 ifname = LHNETADDRESS_GetInterfaceName(senderaddress);
1529 dpsnprintf (ipstring, sizeof (ipstring), "[%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x%%%s]:%hu",
1530 data[1], data[2], data[3], data[4], data[5], data[6], data[7], data[8],
1531 data[9], data[10], data[11], data[12], data[13], data[14], data[15], data[16],
1536 dpsnprintf (ipstring, sizeof (ipstring), "[%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x]:%hu",
1537 data[1], data[2], data[3], data[4], data[5], data[6], data[7], data[8],
1538 data[9], data[10], data[11], data[12], data[13], data[14], data[15], data[16],
1543 // move on to next address in packet
1549 Con_Print("Error while parsing the server list\n");
1553 if (serverlist_consoleoutput && developer_networking.integer)
1554 Con_Printf("Requesting info from DarkPlaces server %s\n", ipstring);
1556 if( !NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_DARKPLACES7, ipstring, false ) ) {
1562 // begin or resume serverlist queries
1563 serverlist_querysleep = false;
1564 serverlist_querywaittime = realtime + 3;
1567 static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
1569 qboolean fromserver;
1570 int ret, c, control;
1572 char *string, addressstring2[128], ipstring[32];
1573 char stringbuf[16384];
1575 // quakeworld ingame packet
1576 fromserver = cls.netcon && mysocket == cls.netcon->mysocket && !LHNETADDRESS_Compare(&cls.netcon->peeraddress, peeraddress);
1578 // convert the address to a string incase we need it
1579 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
1581 if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
1583 // received a command string - strip off the packaging and put it
1584 // into our string buffer with NULL termination
1587 length = min(length, (int)sizeof(stringbuf) - 1);
1588 memcpy(stringbuf, data, length);
1589 stringbuf[length] = 0;
1592 if (developer_networking.integer)
1594 Con_Printf("NetConn_ClientParsePacket: %s sent us a command:\n", addressstring2);
1595 Com_HexDumpToConsole(data, length);
1598 if (length > 10 && !memcmp(string, "challenge ", 10) && cls.rcon_trying)
1601 for (j = 0;j < MAX_RCONS;j++)
1603 i = (cls.rcon_ringpos + j) % MAX_RCONS;
1604 if(cls.rcon_commands[i][0])
1605 if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[i]))
1614 dpsnprintf(argbuf, sizeof(argbuf), "%s %s", string + 10, cls.rcon_commands[i]);
1615 memcpy(buf, "\377\377\377\377srcon HMAC-MD4 CHALLENGE ", 29);
1617 e = strchr(rcon_password.string, ' ');
1618 n = e ? e-rcon_password.string : (int)strlen(rcon_password.string);
1620 if(HMAC_MDFOUR_16BYTES((unsigned char *) (buf + 29), (unsigned char *) argbuf, strlen(argbuf), (unsigned char *) rcon_password.string, n))
1623 strlcpy(buf + 46, argbuf, sizeof(buf) - 46);
1624 NetConn_Write(mysocket, buf, 46 + strlen(buf + 46), peeraddress);
1625 cls.rcon_commands[i][0] = 0;
1628 for (i = 0;i < MAX_RCONS;i++)
1629 if(cls.rcon_commands[i][0])
1630 if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[i]))
1634 NetConn_WriteString(mysocket, "\377\377\377\377getchallenge", peeraddress);
1635 // extend the timeout on other requests as we asked for a challenge
1636 for (i = 0;i < MAX_RCONS;i++)
1637 if(cls.rcon_commands[i][0])
1638 if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[i]))
1639 cls.rcon_timeout[i] = realtime + rcon_secure_challengetimeout.value;
1642 return true; // we used up the challenge, so we can't use this oen for connecting now anyway
1646 if (length > 10 && !memcmp(string, "challenge ", 10) && cls.connect_trying)
1648 // darkplaces or quake3
1649 char protocolnames[1400];
1650 Protocol_Names(protocolnames, sizeof(protocolnames));
1651 Con_DPrintf("\"%s\" received, sending connect request back to %s\n", string, addressstring2);
1652 M_Update_Return_Reason("Got challenge response");
1653 // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
1654 InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
1655 // TODO: add userinfo stuff here instead of using NQ commands?
1656 if(crypto_rsaaes_pubkey)
1657 NetConn_WriteString(mysocket, va("\377\377\377\377connect\\protocol\\darkplaces 3\\protocols\\%s\\challenge\\%s\\crypto\\rsa+aes\\crypto_rsaaes_pubkey\\%s", protocolnames, string + 10, crypto_rsaaes_pubkey), peeraddress);
1659 NetConn_WriteString(mysocket, va("\377\377\377\377connect\\protocol\\darkplaces 3\\protocols\\%s\\challenge\\%s", protocolnames, string + 10), peeraddress);
1662 if (length >= 24 && !memcmp(string, "crypto aes+dh serverkey ", 24))
1666 crypto_rsaaes_handleserverkey(&cls.netcon->crypto, string + 24, length - 24);
1667 memcpy(buf, "\377\377\377\377crypto aes+dh clientkey ", 28);
1668 size = 28 + crypto_rsaaes_buildclientkey(&cls.netcon->crypto, buf + 28, sizeof(buf) - 28);
1669 NetConn_Write(mysocket, buf, size, peeraddress);
1671 if (length == 6 && !memcmp(string, "accept", 6) && cls.connect_trying)
1673 // darkplaces or quake3
1674 M_Update_Return_Reason("Accepted");
1675 NetConn_ConnectionEstablished(mysocket, peeraddress, PROTOCOL_DARKPLACES3);
1678 if (length > 7 && !memcmp(string, "reject ", 7) && cls.connect_trying)
1680 char rejectreason[32];
1681 cls.connect_trying = false;
1683 length = min(length - 7, (int)sizeof(rejectreason) - 1);
1684 memcpy(rejectreason, string, length);
1685 rejectreason[length] = 0;
1686 M_Update_Return_Reason(rejectreason);
1689 if (length >= 15 && !memcmp(string, "statusResponse\x0A", 15))
1691 serverlist_info_t *info;
1696 // search the cache for this server and update it
1697 n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
1701 info = &serverlist_cache[n].info;
1706 info->qcstatus[0] = 0;
1707 info->players[0] = 0;
1708 info->protocol = -1;
1709 info->numplayers = 0;
1711 info->maxplayers = 0;
1712 info->gameversion = 0;
1714 p = strchr(string, '\n');
1717 *p = 0; // cut off the string there
1721 Con_Printf("statusResponse without players block?\n");
1723 if ((s = SearchInfostring(string, "gamename" )) != NULL) strlcpy(info->game, s, sizeof (info->game));
1724 if ((s = SearchInfostring(string, "modname" )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));
1725 if ((s = SearchInfostring(string, "mapname" )) != NULL) strlcpy(info->map , s, sizeof (info->map ));
1726 if ((s = SearchInfostring(string, "hostname" )) != NULL) strlcpy(info->name, s, sizeof (info->name));
1727 if ((s = SearchInfostring(string, "protocol" )) != NULL) info->protocol = atoi(s);
1728 if ((s = SearchInfostring(string, "clients" )) != NULL) info->numplayers = atoi(s);
1729 if ((s = SearchInfostring(string, "bots" )) != NULL) info->numbots = atoi(s);
1730 if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);
1731 if ((s = SearchInfostring(string, "gameversion" )) != NULL) info->gameversion = atoi(s);
1732 if ((s = SearchInfostring(string, "qcstatus" )) != NULL) strlcpy(info->qcstatus, s, sizeof(info->qcstatus));
1733 if (p != NULL) strlcpy(info->players, p, sizeof(info->players));
1734 info->numhumans = info->numplayers - max(0, info->numbots);
1735 info->freeslots = info->maxplayers - info->numplayers;
1737 NetConn_ClientParsePacket_ServerList_UpdateCache(n);
1741 if (length >= 13 && !memcmp(string, "infoResponse\x0A", 13))
1743 serverlist_info_t *info;
1747 // search the cache for this server and update it
1748 n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
1752 info = &serverlist_cache[n].info;
1757 info->qcstatus[0] = 0;
1758 info->players[0] = 0;
1759 info->protocol = -1;
1760 info->numplayers = 0;
1762 info->maxplayers = 0;
1763 info->gameversion = 0;
1765 if ((s = SearchInfostring(string, "gamename" )) != NULL) strlcpy(info->game, s, sizeof (info->game));
1766 if ((s = SearchInfostring(string, "modname" )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));
1767 if ((s = SearchInfostring(string, "mapname" )) != NULL) strlcpy(info->map , s, sizeof (info->map ));
1768 if ((s = SearchInfostring(string, "hostname" )) != NULL) strlcpy(info->name, s, sizeof (info->name));
1769 if ((s = SearchInfostring(string, "protocol" )) != NULL) info->protocol = atoi(s);
1770 if ((s = SearchInfostring(string, "clients" )) != NULL) info->numplayers = atoi(s);
1771 if ((s = SearchInfostring(string, "bots" )) != NULL) info->numbots = atoi(s);
1772 if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);
1773 if ((s = SearchInfostring(string, "gameversion" )) != NULL) info->gameversion = atoi(s);
1774 if ((s = SearchInfostring(string, "qcstatus" )) != NULL) strlcpy(info->qcstatus, s, sizeof(info->qcstatus));
1775 info->numhumans = info->numplayers - max(0, info->numbots);
1776 info->freeslots = info->maxplayers - info->numplayers;
1778 NetConn_ClientParsePacket_ServerList_UpdateCache(n);
1782 if (!strncmp(string, "getserversResponse\\", 19) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
1784 // Extract the IP addresses
1787 NetConn_ClientParsePacket_ServerList_ParseDPList(peeraddress, data, length, false);
1790 if (!strncmp(string, "getserversExtResponse", 21) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
1792 // Extract the IP addresses
1795 NetConn_ClientParsePacket_ServerList_ParseDPList(peeraddress, data, length, true);
1798 if (!memcmp(string, "d\n", 2) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
1800 // Extract the IP addresses
1804 if (serverlist_consoleoutput)
1805 Con_Printf("received QuakeWorld server list from %s...\n", addressstring2);
1806 while (length >= 6 && (data[0] != 0xFF || data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF) && data[4] * 256 + data[5] != 0)
1808 dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[0], data[1], data[2], data[3], data[4] * 256 + data[5]);
1809 if (serverlist_consoleoutput && developer_networking.integer)
1810 Con_Printf("Requesting info from QuakeWorld server %s\n", ipstring);
1812 if( !NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_QUAKEWORLD, ipstring, false ) ) {
1816 // move on to next address in packet
1820 // begin or resume serverlist queries
1821 serverlist_querysleep = false;
1822 serverlist_querywaittime = realtime + 3;
1825 if (!strncmp(string, "extResponse ", 12))
1827 ++cl_net_extresponse_count;
1828 if(cl_net_extresponse_count > NET_EXTRESPONSE_MAX)
1829 cl_net_extresponse_count = NET_EXTRESPONSE_MAX;
1830 cl_net_extresponse_last = (cl_net_extresponse_last + 1) % NET_EXTRESPONSE_MAX;
1831 dpsnprintf(cl_net_extresponse[cl_net_extresponse_last], sizeof(cl_net_extresponse[cl_net_extresponse_last]), "\"%s\" %s", addressstring2, string + 12);
1834 if (!strncmp(string, "ping", 4))
1836 if (developer_extra.integer)
1837 Con_DPrintf("Received ping from %s, sending ack\n", addressstring2);
1838 NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
1841 if (!strncmp(string, "ack", 3))
1843 // QuakeWorld compatibility
1844 if (length > 1 && string[0] == 'c' && (string[1] == '-' || (string[1] >= '0' && string[1] <= '9')) && cls.connect_trying)
1846 // challenge message
1847 Con_Printf("challenge %s received, sending QuakeWorld connect request back to %s\n", string + 1, addressstring2);
1848 M_Update_Return_Reason("Got QuakeWorld challenge response");
1849 cls.qw_qport = qport.integer;
1850 // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
1851 InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
1852 NetConn_WriteString(mysocket, va("\377\377\377\377connect %i %i %i \"%s\"\n", 28, cls.qw_qport, atoi(string + 1), cls.userinfo), peeraddress);
1855 if (length >= 1 && string[0] == 'j' && cls.connect_trying)
1858 M_Update_Return_Reason("QuakeWorld Accepted");
1859 NetConn_ConnectionEstablished(mysocket, peeraddress, PROTOCOL_QUAKEWORLD);
1862 if (length > 2 && !memcmp(string, "n\\", 2))
1864 serverlist_info_t *info;
1868 if (serverlist_consoleoutput && developer_networking.integer >= 2)
1869 Con_Printf("QW server status from server at %s:\n%s\n", addressstring2, string + 1);
1872 // search the cache for this server and update it
1873 n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
1877 info = &serverlist_cache[n].info;
1878 strlcpy(info->game, "QuakeWorld", sizeof(info->game));
1879 if ((s = SearchInfostring(string, "*gamedir" )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));else info->mod[0] = 0;
1880 if ((s = SearchInfostring(string, "map" )) != NULL) strlcpy(info->map , s, sizeof (info->map ));else info->map[0] = 0;
1881 if ((s = SearchInfostring(string, "hostname" )) != NULL) strlcpy(info->name, s, sizeof (info->name));else info->name[0] = 0;
1883 info->numplayers = 0; // updated below
1884 info->numhumans = 0; // updated below
1885 if ((s = SearchInfostring(string, "maxclients" )) != NULL) info->maxplayers = atoi(s);else info->maxplayers = 0;
1886 if ((s = SearchInfostring(string, "gameversion" )) != NULL) info->gameversion = atoi(s);else info->gameversion = 0;
1888 // count active players on server
1889 // (we could gather more info, but we're just after the number)
1890 s = strchr(string, '\n');
1894 while (s < string + length)
1896 for (;s < string + length && *s != '\n';s++)
1898 if (s >= string + length)
1906 NetConn_ClientParsePacket_ServerList_UpdateCache(n);
1910 if (string[0] == 'n')
1913 Con_Printf("QW print command from server at %s:\n%s\n", addressstring2, string + 1);
1915 // we may not have liked the packet, but it was a command packet, so
1916 // we're done processing this packet now
1919 // quakeworld ingame packet
1920 if (fromserver && cls.protocol == PROTOCOL_QUAKEWORLD && length >= 8 && (ret = NetConn_ReceivedMessage(cls.netcon, data, length, cls.protocol, net_messagetimeout.value)) == 2)
1923 CL_ParseServerMessage();
1926 // netquake control packets, supported for compatibility only
1927 if (length >= 5 && (control = BuffBigLong(data)) && (control & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (control & NETFLAG_LENGTH_MASK) == length)
1930 serverlist_info_t *info;
1934 SZ_Clear(&net_message);
1935 SZ_Write(&net_message, data, length);
1941 if (developer_extra.integer)
1942 Con_DPrintf("Datagram_ParseConnectionless: received CCREP_ACCEPT from %s.\n", addressstring2);
1943 if (cls.connect_trying)
1945 lhnetaddress_t clientportaddress;
1946 clientportaddress = *peeraddress;
1947 LHNETADDRESS_SetPort(&clientportaddress, MSG_ReadLong());
1948 // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
1949 InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
1950 M_Update_Return_Reason("Accepted");
1951 NetConn_ConnectionEstablished(mysocket, &clientportaddress, PROTOCOL_QUAKE);
1955 if (developer_extra.integer)
1956 Con_DPrintf("Datagram_ParseConnectionless: received CCREP_REJECT from %s.\n", addressstring2);
1957 cls.connect_trying = false;
1958 M_Update_Return_Reason((char *)MSG_ReadString());
1960 case CCREP_SERVER_INFO:
1961 if (developer_extra.integer)
1962 Con_DPrintf("Datagram_ParseConnectionless: received CCREP_SERVER_INFO from %s.\n", addressstring2);
1963 // LordHavoc: because the quake server may report weird addresses
1964 // we just ignore it and keep the real address
1966 // search the cache for this server and update it
1967 n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
1971 info = &serverlist_cache[n].info;
1972 strlcpy(info->game, "Quake", sizeof(info->game));
1973 strlcpy(info->mod , "", sizeof(info->mod)); // mod name is not specified
1974 strlcpy(info->name, MSG_ReadString(), sizeof(info->name));
1975 strlcpy(info->map , MSG_ReadString(), sizeof(info->map));
1976 info->numplayers = MSG_ReadByte();
1977 info->maxplayers = MSG_ReadByte();
1978 info->protocol = MSG_ReadByte();
1980 NetConn_ClientParsePacket_ServerList_UpdateCache(n);
1983 case CCREP_RCON: // RocketGuy: ProQuake rcon support
1984 if (developer_extra.integer)
1985 Con_DPrintf("Datagram_ParseConnectionless: received CCREP_RCON from %s.\n", addressstring2);
1987 Con_Printf("%s\n", MSG_ReadString());
1989 case CCREP_PLAYER_INFO:
1990 // we got a CCREP_PLAYER_INFO??
1991 //if (developer_extra.integer)
1992 Con_Printf("Datagram_ParseConnectionless: received CCREP_PLAYER_INFO from %s.\n", addressstring2);
1994 case CCREP_RULE_INFO:
1995 // we got a CCREP_RULE_INFO??
1996 //if (developer_extra.integer)
1997 Con_Printf("Datagram_ParseConnectionless: received CCREP_RULE_INFO from %s.\n", addressstring2);
2002 SZ_Clear(&net_message);
2003 // we may not have liked the packet, but it was a valid control
2004 // packet, so we're done processing this packet now
2008 if (fromserver && length >= (int)NET_HEADERSIZE && (ret = NetConn_ReceivedMessage(cls.netcon, data, length, cls.protocol, net_messagetimeout.value)) == 2)
2009 CL_ParseServerMessage();
2013 void NetConn_QueryQueueFrame(void)
2019 static double querycounter = 0;
2021 if(!net_slist_pause.integer && serverlist_paused)
2022 ServerList_RebuildViewList();
2023 serverlist_paused = net_slist_pause.integer != 0;
2025 if (serverlist_querysleep)
2028 // apply a cool down time after master server replies,
2029 // to avoid messing up the ping times on the servers
2030 if (serverlist_querywaittime > realtime)
2033 // each time querycounter reaches 1.0 issue a query
2034 querycounter += cl.realframetime * net_slist_queriespersecond.value;
2035 maxqueries = (int)querycounter;
2036 maxqueries = bound(0, maxqueries, net_slist_queriesperframe.integer);
2037 querycounter -= maxqueries;
2039 if( maxqueries == 0 ) {
2043 // scan serverlist and issue queries as needed
2044 serverlist_querysleep = true;
2046 timeouttime = realtime - net_slist_timeout.value;
2047 for( index = 0, queries = 0 ; index < serverlist_cachecount && queries < maxqueries ; index++ )
2049 serverlist_entry_t *entry = &serverlist_cache[ index ];
2050 if( entry->query != SQS_QUERYING && entry->query != SQS_REFRESHING )
2055 serverlist_querysleep = false;
2056 if( entry->querycounter != 0 && entry->querytime > timeouttime )
2061 if( entry->querycounter != (unsigned) net_slist_maxtries.integer )
2063 lhnetaddress_t address;
2066 LHNETADDRESS_FromString(&address, entry->info.cname, 0);
2067 if (entry->protocol == PROTOCOL_QUAKEWORLD)
2069 for (socket = 0; socket < cl_numsockets ; socket++)
2070 NetConn_WriteString(cl_sockets[socket], "\377\377\377\377status\n", &address);
2074 for (socket = 0; socket < cl_numsockets ; socket++)
2075 NetConn_WriteString(cl_sockets[socket], "\377\377\377\377getstatus", &address);
2078 // update the entry fields
2079 entry->querytime = realtime;
2080 entry->querycounter++;
2082 // if not in the slist menu we should print the server to console
2083 if (serverlist_consoleoutput)
2084 Con_Printf("querying %25s (%i. try)\n", entry->info.cname, entry->querycounter);
2090 // have we tried to refresh this server?
2091 if( entry->query == SQS_REFRESHING ) {
2092 // yes, so update the reply count (since its not responding anymore)
2094 if(!serverlist_paused)
2095 ServerList_ViewList_Remove(entry);
2097 entry->query = SQS_TIMEDOUT;
2102 void NetConn_ClientFrame(void)
2105 lhnetaddress_t peeraddress;
2106 NetConn_UpdateSockets();
2107 if (cls.connect_trying && cls.connect_nextsendtime < realtime)
2109 if (cls.connect_remainingtries == 0)
2110 M_Update_Return_Reason("Connect: Waiting 10 seconds for reply");
2111 cls.connect_nextsendtime = realtime + 1;
2112 cls.connect_remainingtries--;
2113 if (cls.connect_remainingtries <= -10)
2115 cls.connect_trying = false;
2116 M_Update_Return_Reason("Connect: Failed");
2119 // try challenge first (newer DP server or QW)
2120 NetConn_WriteString(cls.connect_mysocket, "\377\377\377\377getchallenge", &cls.connect_address);
2121 // then try netquake as a fallback (old server, or netquake)
2122 SZ_Clear(&net_message);
2123 // save space for the header, filled in later
2124 MSG_WriteLong(&net_message, 0);
2125 MSG_WriteByte(&net_message, CCREQ_CONNECT);
2126 MSG_WriteString(&net_message, "QUAKE");
2127 MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
2128 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2129 NetConn_Write(cls.connect_mysocket, net_message.data, net_message.cursize, &cls.connect_address);
2130 SZ_Clear(&net_message);
2132 for (i = 0;i < cl_numsockets;i++)
2133 while (cl_sockets[i] && (length = NetConn_Read(cl_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
2134 NetConn_ClientParsePacket(cl_sockets[i], readbuffer, length, &peeraddress);
2135 NetConn_QueryQueueFrame();
2136 if (cls.netcon && realtime > cls.netcon->timeout && !sv.active)
2138 Con_Print("Connection timed out\n");
2140 Host_ShutdownServer ();
2144 #define MAX_CHALLENGES 128
2147 lhnetaddress_t address;
2151 challenge[MAX_CHALLENGES];
2153 static void NetConn_BuildChallengeString(char *buffer, int bufferlength)
2157 for (i = 0;i < bufferlength - 1;i++)
2161 c = rand () % (127 - 33) + 33;
2162 } while (c == '\\' || c == ';' || c == '"' || c == '%' || c == '/');
2168 /// (div0) build the full response only if possible; better a getinfo response than no response at all if getstatus won't fit
2169 static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg, size_t out_size, qboolean fullstatus)
2172 unsigned int nb_clients = 0, nb_bots = 0, i;
2178 // How many clients are there?
2179 for (i = 0;i < (unsigned int)svs.maxclients;i++)
2181 if (svs.clients[i].active)
2184 if (!svs.clients[i].netconnection)
2190 if(prog->globaloffsets.worldstatus >= 0)
2192 const char *str = PRVM_G_STRING(prog->globaloffsets.worldstatus);
2198 for(q = str; *q; ++q)
2199 if(*q != '\\' && *q != '\n')
2205 /// \TODO: we should add more information for the full status string
2206 length = dpsnprintf(out_msg, out_size,
2207 "\377\377\377\377%s\x0A"
2208 "\\gamename\\%s\\modname\\%s\\gameversion\\%d\\sv_maxclients\\%d"
2209 "\\clients\\%d\\bots\\%d\\mapname\\%s\\hostname\\%s\\protocol\\%d"
2213 fullstatus ? "statusResponse" : "infoResponse",
2214 gamename, com_modname, gameversion.integer, svs.maxclients,
2215 nb_clients, nb_bots, sv.name, hostname.string, NET_PROTOCOL_VERSION,
2216 *qcstatus ? "\\qcstatus\\" : "", qcstatus,
2217 challenge ? "\\challenge\\" : "", challenge ? challenge : "",
2218 fullstatus ? "\n" : "");
2220 // Make sure it fits in the buffer
2230 savelength = length;
2232 ptr = out_msg + length;
2233 left = (int)out_size - length;
2235 for (i = 0;i < (unsigned int)svs.maxclients;i++)
2237 client_t *cl = &svs.clients[i];
2240 int nameind, cleanind, pingvalue;
2242 char cleanname [sizeof(cl->name)];
2244 // Remove all characters '"' and '\' in the player name
2249 curchar = cl->name[nameind++];
2250 if (curchar != '"' && curchar != '\\')
2252 cleanname[cleanind++] = curchar;
2253 if (cleanind == sizeof(cleanname) - 1)
2256 } while (curchar != '\0');
2257 cleanname[cleanind] = 0; // cleanind is always a valid index even at this point
2259 pingvalue = (int)(cl->ping * 1000.0f);
2260 if(cl->netconnection)
2261 pingvalue = bound(1, pingvalue, 9999);
2266 if(prog->fieldoffsets.clientstatus >= 0)
2268 const char *str = PRVM_E_STRING(PRVM_EDICT_NUM(i + 1), prog->fieldoffsets.clientstatus);
2274 for(q = str; *q && p != qcstatus + sizeof(qcstatus) - 1; ++q)
2275 if(*q != '\\' && *q != '"' && !ISWHITESPACE(*q))
2281 if ((gamemode == GAME_NEXUIZ) && (teamplay.integer > 0))
2283 if(cl->frags == -666) // spectator
2284 strlcpy(teambuf, " 0", sizeof(teambuf));
2285 else if(cl->colors == 0x44) // red team
2286 strlcpy(teambuf, " 1", sizeof(teambuf));
2287 else if(cl->colors == 0xDD) // blue team
2288 strlcpy(teambuf, " 2", sizeof(teambuf));
2289 else if(cl->colors == 0xCC) // yellow team
2290 strlcpy(teambuf, " 3", sizeof(teambuf));
2291 else if(cl->colors == 0x99) // pink team
2292 strlcpy(teambuf, " 4", sizeof(teambuf));
2294 strlcpy(teambuf, " 0", sizeof(teambuf));
2299 // note: team number is inserted according to SoF2 protocol
2301 length = dpsnprintf(ptr, left, "%s %d%s \"%s\"\n",
2307 length = dpsnprintf(ptr, left, "%d %d%s \"%s\"\n",
2316 // turn it into an infoResponse!
2317 out_msg[savelength] = 0;
2318 memcpy(out_msg + 4, "infoResponse\x0A", 13);
2319 memmove(out_msg + 17, out_msg + 19, savelength - 19);
2336 static qboolean NetConn_PreventConnectFlood(lhnetaddress_t *peeraddress)
2338 int floodslotnum, bestfloodslotnum;
2339 double bestfloodtime;
2340 lhnetaddress_t noportpeeraddress;
2341 // see if this is a connect flood
2342 noportpeeraddress = *peeraddress;
2343 LHNETADDRESS_SetPort(&noportpeeraddress, 0);
2344 bestfloodslotnum = 0;
2345 bestfloodtime = sv.connectfloodaddresses[bestfloodslotnum].lasttime;
2346 for (floodslotnum = 0;floodslotnum < MAX_CONNECTFLOODADDRESSES;floodslotnum++)
2348 if (bestfloodtime >= sv.connectfloodaddresses[floodslotnum].lasttime)
2350 bestfloodtime = sv.connectfloodaddresses[floodslotnum].lasttime;
2351 bestfloodslotnum = floodslotnum;
2353 if (sv.connectfloodaddresses[floodslotnum].lasttime && LHNETADDRESS_Compare(&noportpeeraddress, &sv.connectfloodaddresses[floodslotnum].address) == 0)
2355 // this address matches an ongoing flood address
2356 if (realtime < sv.connectfloodaddresses[floodslotnum].lasttime + net_connectfloodblockingtimeout.value)
2358 // renew the ban on this address so it does not expire
2359 // until the flood has subsided
2360 sv.connectfloodaddresses[floodslotnum].lasttime = realtime;
2361 //Con_Printf("Flood detected!\n");
2364 // the flood appears to have subsided, so allow this
2365 bestfloodslotnum = floodslotnum; // reuse the same slot
2369 // begin a new timeout on this address
2370 sv.connectfloodaddresses[bestfloodslotnum].address = noportpeeraddress;
2371 sv.connectfloodaddresses[bestfloodslotnum].lasttime = realtime;
2372 //Con_Printf("Flood detection initiated!\n");
2376 void NetConn_ClearConnectFlood(lhnetaddress_t *peeraddress)
2379 lhnetaddress_t noportpeeraddress;
2380 // see if this is a connect flood
2381 noportpeeraddress = *peeraddress;
2382 LHNETADDRESS_SetPort(&noportpeeraddress, 0);
2383 for (floodslotnum = 0;floodslotnum < MAX_CONNECTFLOODADDRESSES;floodslotnum++)
2385 if (sv.connectfloodaddresses[floodslotnum].lasttime && LHNETADDRESS_Compare(&noportpeeraddress, &sv.connectfloodaddresses[floodslotnum].address) == 0)
2387 // this address matches an ongoing flood address
2389 sv.connectfloodaddresses[floodslotnum].address.addresstype = LHNETADDRESSTYPE_NONE;
2390 sv.connectfloodaddresses[floodslotnum].lasttime = 0;
2391 //Con_Printf("Flood cleared!\n");
2396 typedef qboolean (*rcon_matchfunc_t) (lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen);
2398 qboolean hmac_mdfour_time_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
2403 t1 = (long) time(NULL);
2404 t2 = strtol(s, NULL, 0);
2405 if(abs(t1 - t2) > rcon_secure_maxdiff.integer)
2408 if(!HMAC_MDFOUR_16BYTES((unsigned char *) mdfourbuf, (unsigned char *) s, slen, (unsigned char *) password, strlen(password)))
2411 return !memcmp(mdfourbuf, hash, 16);
2414 qboolean hmac_mdfour_challenge_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
2419 if(slen < (int)(sizeof(challenge[0].string)) - 1)
2422 // validate the challenge
2423 for (i = 0;i < MAX_CHALLENGES;i++)
2424 if(challenge[i].time > 0)
2425 if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strncmp(challenge[i].string, s, sizeof(challenge[0].string) - 1))
2427 // if the challenge is not recognized, drop the packet
2428 if (i == MAX_CHALLENGES)
2431 if(!HMAC_MDFOUR_16BYTES((unsigned char *) mdfourbuf, (unsigned char *) s, slen, (unsigned char *) password, strlen(password)))
2434 if(memcmp(mdfourbuf, hash, 16))
2437 // unmark challenge to prevent replay attacks
2438 challenge[i].time = 0;
2443 qboolean plaintext_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
2445 return !strcmp(password, hash);
2448 /// returns a string describing the user level, or NULL for auth failure
2449 const char *RCon_Authenticate(lhnetaddress_t *peeraddress, const char *password, const char *s, const char *endpos, rcon_matchfunc_t comparator, const char *cs, int cslen)
2451 const char *text, *userpass_start, *userpass_end, *userpass_startpass;
2452 char buf[MAX_INPUTLINE];
2454 qboolean restricted = false;
2455 qboolean have_usernames = false;
2457 userpass_start = rcon_password.string;
2458 while((userpass_end = strchr(userpass_start, ' ')))
2460 have_usernames = true;
2461 strlcpy(buf, userpass_start, ((size_t)(userpass_end-userpass_start) >= sizeof(buf)) ? (int)(sizeof(buf)) : (int)(userpass_end-userpass_start+1));
2463 if(comparator(peeraddress, buf, password, cs, cslen))
2465 userpass_start = userpass_end + 1;
2467 if(userpass_start[0])
2469 userpass_end = userpass_start + strlen(userpass_start);
2470 if(comparator(peeraddress, userpass_start, password, cs, cslen))
2475 have_usernames = false;
2476 userpass_start = rcon_restricted_password.string;
2477 while((userpass_end = strchr(userpass_start, ' ')))
2479 have_usernames = true;
2480 strlcpy(buf, userpass_start, ((size_t)(userpass_end-userpass_start) >= sizeof(buf)) ? (int)(sizeof(buf)) : (int)(userpass_end-userpass_start+1));
2482 if(comparator(peeraddress, buf, password, cs, cslen))
2484 userpass_start = userpass_end + 1;
2486 if(userpass_start[0])
2488 userpass_end = userpass_start + strlen(userpass_start);
2489 if(comparator(peeraddress, userpass_start, password, cs, cslen))
2493 return NULL; // DENIED
2496 for(text = s; text != endpos; ++text)
2497 if((signed char) *text > 0 && ((signed char) *text < (signed char) ' ' || *text == ';'))
2498 return NULL; // block possible exploits against the parser/alias expansion
2502 size_t l = strlen(s);
2505 hasquotes = (strchr(s, '"') != NULL);
2506 // sorry, we can't allow these substrings in wildcard expressions,
2507 // as they can mess with the argument counts
2508 text = rcon_restricted_commands.string;
2509 while(COM_ParseToken_Console(&text))
2511 // com_token now contains a pattern to check for...
2512 if(strchr(com_token, '*') || strchr(com_token, '?')) // wildcard expression, * can only match a SINGLE argument
2515 if(matchpattern_with_separator(s, com_token, true, " ", true)) // note how we excluded tab, newline etc. above
2518 else if(strchr(com_token, ' ')) // multi-arg expression? must match in whole
2520 if(!strcmp(com_token, s))
2523 else // single-arg expression? must match the beginning of the command
2525 if(!strcmp(com_token, s))
2527 if(!memcmp(va("%s ", com_token), s, strlen(com_token) + 1))
2531 // if we got here, nothing matched!
2539 userpass_startpass = strchr(userpass_start, ':');
2540 if(have_usernames && userpass_startpass && userpass_startpass < userpass_end)
2541 return va("%srcon (username %.*s)", restricted ? "restricted " : "", (int)(userpass_startpass-userpass_start), userpass_start);
2543 return va("%srcon", restricted ? "restricted " : "");
2545 return "restricted rcon";
2548 void RCon_Execute(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress, const char *addressstring2, const char *userlevel, const char *s, const char *endpos)
2552 // looks like a legitimate rcon command with the correct password
2553 const char *s_ptr = s;
2554 Con_Printf("server received %s command from %s: ", userlevel, host_client ? host_client->name : addressstring2);
2555 while(s_ptr != endpos)
2557 size_t l = strlen(s_ptr);
2559 Con_Printf(" %s;", s_ptr);
2564 if (!host_client || !host_client->netconnection || LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
2565 Con_Rcon_Redirect_Init(mysocket, peeraddress);
2568 size_t l = strlen(s);
2571 client_t *host_client_save = host_client;
2572 Cmd_ExecuteString(s, src_command);
2573 host_client = host_client_save;
2574 // in case it is a command that changes host_client (like restart)
2578 Con_Rcon_Redirect_End();
2582 Con_Printf("server denied rcon access to %s\n", host_client ? host_client->name : addressstring2);
2586 extern void SV_SendServerinfo (client_t *client);
2587 static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
2589 int i, ret, clientnum, best;
2592 char *s, *string, response[1400], addressstring2[128], stringbuf[16384];
2593 qboolean islocal = (LHNETADDRESS_GetAddressType(peeraddress) == LHNETADDRESSTYPE_LOOP);
2598 // convert the address to a string incase we need it
2599 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
2601 // see if we can identify the sender as a local player
2602 // (this is necessary for rcon to send a reliable reply if the client is
2603 // actually on the server, not sending remotely)
2604 for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
2605 if (host_client->netconnection && host_client->netconnection->mysocket == mysocket && !LHNETADDRESS_Compare(&host_client->netconnection->peeraddress, peeraddress))
2607 if (i == svs.maxclients)
2610 if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
2612 // received a command string - strip off the packaging and put it
2613 // into our string buffer with NULL termination
2616 length = min(length, (int)sizeof(stringbuf) - 1);
2617 memcpy(stringbuf, data, length);
2618 stringbuf[length] = 0;
2621 if (developer_extra.integer)
2623 Con_Printf("NetConn_ServerParsePacket: %s sent us a command:\n", addressstring2);
2624 Com_HexDumpToConsole(data, length);
2627 if (length >= 12 && !memcmp(string, "getchallenge", 12) && (islocal || sv_public.integer > -2))
2629 for (i = 0, best = 0, besttime = realtime;i < MAX_CHALLENGES;i++)
2631 if(challenge[i].time > 0)
2632 if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address))
2634 if (besttime > challenge[i].time)
2635 besttime = challenge[best = i].time;
2637 // if we did not find an exact match, choose the oldest and
2638 // update address and string
2639 if (i == MAX_CHALLENGES)
2642 challenge[i].address = *peeraddress;
2643 NetConn_BuildChallengeString(challenge[i].string, sizeof(challenge[i].string));
2645 challenge[i].time = realtime;
2646 // send the challenge
2647 NetConn_WriteString(mysocket, va("\377\377\377\377challenge %s", challenge[i].string), peeraddress);
2650 if (length > 8 && !memcmp(string, "connect\\", 8) && (islocal || sv_public.integer > -2))
2655 if (!(s = SearchInfostring(string, "challenge")))
2657 // validate the challenge
2658 for (i = 0;i < MAX_CHALLENGES;i++)
2659 if(challenge[i].time > 0)
2660 if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strcmp(challenge[i].string, s))
2662 // if the challenge is not recognized, drop the packet
2663 if (i == MAX_CHALLENGES)
2666 // check engine protocol
2667 if(!(s = SearchInfostring(string, "protocol")) || strcmp(s, "darkplaces 3"))
2669 if (developer_extra.integer)
2670 Con_Printf("Datagram_ParseConnectionless: sending \"reject Wrong game protocol.\" to %s.\n", addressstring2);
2671 NetConn_WriteString(mysocket, "\377\377\377\377reject Wrong game protocol.", peeraddress);
2675 // see if this is a duplicate connection request or a disconnected
2676 // client who is rejoining to the same client slot
2677 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
2679 if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
2681 // this is a known client...
2682 if (client->spawned)
2684 // client crashed and is coming back,
2685 // keep their stuff intact
2686 if (developer_extra.integer)
2687 Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", addressstring2);
2688 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
2690 SV_SendServerinfo(client);
2695 // client is still trying to connect,
2696 // so we send a duplicate reply
2697 if (developer_extra.integer)
2698 Con_Printf("Datagram_ParseConnectionless: sending duplicate accept to %s.\n", addressstring2);
2699 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
2705 if (NetConn_PreventConnectFlood(peeraddress))
2708 if((s = SearchInfostring(string, "crypto")) && !strcmp(s, "rsa+aes") && crypto_rsaaes_pubkey)
2715 for(i = 0; i < MAX_CRYPTOCONNECTS; ++i)
2717 if(LHNETADDRESS_Compare(peeraddress, &svs.cryptoconnects[i].address))
2722 if(svs.cryptoconnects[i].lasttime < svs.cryptoconnects[best].lasttime)
2726 svs.cryptoconnects[best].lasttime = realtime;
2727 svs.cryptoconnects[best].address = *peeraddress;
2729 memcpy(buf, "\377\377\377\377crypto aes+dh serverkey ", 28);
2730 crypto_rsaaes_initwithclientkey(&svs.cryptoconnects[best].crypto, SearchInfostring(string, "crypto_key"));
2731 size = 28 + crypto_rsaaes_buildserverkey(&svs.cryptoconnects[best].crypto, buf + 28, sizeof(buf) - 28);
2732 NetConn_Write(mysocket, buf, size, peeraddress);
2737 // find an empty client slot for this new client
2738 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
2741 if (!client->active && (conn = NetConn_Open(mysocket, peeraddress)))
2743 // allocated connection
2744 if (developer_extra.integer)
2745 Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", conn->address);
2747 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
2748 // now set up the client
2750 SV_ConnectClient(clientnum, conn);
2752 NetConn_Heartbeat(1);
2758 // no empty slots found - server is full
2759 if (developer_extra.integer)
2760 Con_Printf("Datagram_ParseConnectionless: sending \"reject Server is full.\" to %s.\n", addressstring2);
2761 NetConn_WriteString(mysocket, "\377\377\377\377reject Server is full.", peeraddress);
2765 if (length >= 24 && !memcmp(string, "crypto aes+dh clientkey ", 24))
2768 for(i = 0; i < MAX_CRYPTOCONNECTS; ++i)
2769 if(LHNETADDRESS_Compare(peeraddress, &svs.cryptoconnects[i].address))
2772 if(i < MAX_CRYPTOCONNECTS)
2774 crypto_rsaaes_handleclientkey(&svs.cryptoconnects[i].crypto, string + 24, length - 24);
2776 // find an empty client slot for this new client
2777 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
2780 if (!client->active && (conn = NetConn_Open(mysocket, peeraddress)))
2782 // allocated connection
2783 if (developer.integer >= 10)
2784 Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", conn->address);
2786 conn->crypto = svs.cryptoconnects[i].crypto;
2788 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
2789 // now set up the client
2791 SV_ConnectClient(clientnum, conn);
2793 NetConn_Heartbeat(1);
2799 // no empty slots found - server is full
2800 if (developer.integer >= 10)
2801 Con_Printf("Datagram_ParseConnectionless: sending \"reject Server is full.\" to %s.\n", addressstring2);
2802 NetConn_WriteString(mysocket, "\377\377\377\377reject Server is full.", peeraddress);
2807 if (length >= 7 && !memcmp(string, "getinfo", 7) && (islocal || sv_public.integer > -1))
2809 const char *challenge = NULL;
2811 // If there was a challenge in the getinfo message
2812 if (length > 8 && string[7] == ' ')
2813 challenge = string + 8;
2815 if (NetConn_BuildStatusResponse(challenge, response, sizeof(response), false))
2817 if (developer_extra.integer)
2818 Con_DPrintf("Sending reply to master %s - %s\n", addressstring2, response);
2819 NetConn_WriteString(mysocket, response, peeraddress);
2823 if (length >= 9 && !memcmp(string, "getstatus", 9) && (islocal || sv_public.integer > -1))
2825 const char *challenge = NULL;
2827 // If there was a challenge in the getinfo message
2828 if (length > 10 && string[9] == ' ')
2829 challenge = string + 10;
2831 if (NetConn_BuildStatusResponse(challenge, response, sizeof(response), true))
2833 if (developer_extra.integer)
2834 Con_DPrintf("Sending reply to client %s - %s\n", addressstring2, response);
2835 NetConn_WriteString(mysocket, response, peeraddress);
2839 if (length >= 37 && !memcmp(string, "srcon HMAC-MD4 TIME ", 20))
2841 char *password = string + 20;
2842 char *timeval = string + 37;
2843 char *s = strchr(timeval, ' ');
2844 char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
2845 const char *userlevel;
2847 if(rcon_secure.integer > 1)
2851 return true; // invalid packet
2854 userlevel = RCon_Authenticate(peeraddress, password, s, endpos, hmac_mdfour_time_matching, timeval, endpos - timeval - 1); // not including the appended \0 into the HMAC
2855 RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos);
2858 if (length >= 42 && !memcmp(string, "srcon HMAC-MD4 CHALLENGE ", 25))
2860 char *password = string + 25;
2861 char *challenge = string + 42;
2862 char *s = strchr(challenge, ' ');
2863 char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
2864 const char *userlevel;
2866 return true; // invalid packet
2869 userlevel = RCon_Authenticate(peeraddress, password, s, endpos, hmac_mdfour_challenge_matching, challenge, endpos - challenge - 1); // not including the appended \0 into the HMAC
2870 RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos);
2873 if (length >= 5 && !memcmp(string, "rcon ", 5))
2876 char *s = string + 5;
2877 char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
2880 if(rcon_secure.integer > 0)
2883 for (i = 0;!ISWHITESPACE(*s);s++)
2884 if (i < (int)sizeof(password) - 1)
2886 if(ISWHITESPACE(*s) && s != endpos) // skip leading ugly space
2889 if (!ISWHITESPACE(password[0]))
2891 const char *userlevel = RCon_Authenticate(peeraddress, password, s, endpos, plaintext_matching, NULL, 0);
2892 RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos);
2896 if (!strncmp(string, "extResponse ", 12))
2898 ++sv_net_extresponse_count;
2899 if(sv_net_extresponse_count > NET_EXTRESPONSE_MAX)
2900 sv_net_extresponse_count = NET_EXTRESPONSE_MAX;
2901 sv_net_extresponse_last = (sv_net_extresponse_last + 1) % NET_EXTRESPONSE_MAX;
2902 dpsnprintf(sv_net_extresponse[sv_net_extresponse_last], sizeof(sv_net_extresponse[sv_net_extresponse_last]), "'%s' %s", addressstring2, string + 12);
2905 if (!strncmp(string, "ping", 4))
2907 if (developer_extra.integer)
2908 Con_DPrintf("Received ping from %s, sending ack\n", addressstring2);
2909 NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
2912 if (!strncmp(string, "ack", 3))
2914 // we may not have liked the packet, but it was a command packet, so
2915 // we're done processing this packet now
2918 // netquake control packets, supported for compatibility only, and only
2919 // when running game protocols that are normally served via this connection
2921 // (this protects more modern protocols against being used for
2922 // Quake packet flood Denial Of Service attacks)
2923 if (length >= 5 && (i = BuffBigLong(data)) && (i & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (i & NETFLAG_LENGTH_MASK) == length && (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3 || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3))
2927 const char *protocolname;
2930 SZ_Clear(&net_message);
2931 SZ_Write(&net_message, data, length);
2937 if (developer_extra.integer)
2938 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_CONNECT from %s.\n", addressstring2);
2939 if(!islocal && sv_public.integer <= -2)
2942 protocolname = MSG_ReadString();
2943 protocolnumber = MSG_ReadByte();
2944 if (strcmp(protocolname, "QUAKE") || protocolnumber != NET_PROTOCOL_VERSION)
2946 if (developer_extra.integer)
2947 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Incompatible version.\" to %s.\n", addressstring2);
2948 SZ_Clear(&net_message);
2949 // save space for the header, filled in later
2950 MSG_WriteLong(&net_message, 0);
2951 MSG_WriteByte(&net_message, CCREP_REJECT);
2952 MSG_WriteString(&net_message, "Incompatible version.\n");
2953 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2954 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
2955 SZ_Clear(&net_message);
2959 // see if this connect request comes from a known client
2960 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
2962 if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
2964 // this is either a duplicate connection request
2965 // or coming back from a timeout
2966 // (if so, keep their stuff intact)
2969 if (developer_extra.integer)
2970 Con_DPrintf("Datagram_ParseConnectionless: sending duplicate CCREP_ACCEPT to %s.\n", addressstring2);
2971 SZ_Clear(&net_message);
2972 // save space for the header, filled in later
2973 MSG_WriteLong(&net_message, 0);
2974 MSG_WriteByte(&net_message, CCREP_ACCEPT);
2975 MSG_WriteLong(&net_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(client->netconnection->mysocket)));
2976 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
2977 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
2978 SZ_Clear(&net_message);
2980 // if client is already spawned, re-send the
2981 // serverinfo message as they'll need it to play
2982 if (client->spawned)
2985 SV_SendServerinfo(client);
2992 // this is a new client, check for connection flood
2993 if (NetConn_PreventConnectFlood(peeraddress))
2996 // find a slot for the new client
2997 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
3000 if (!client->active && (client->netconnection = conn = NetConn_Open(mysocket, peeraddress)) != NULL)
3002 // connect to the client
3003 // everything is allocated, just fill in the details
3004 strlcpy (conn->address, addressstring2, sizeof (conn->address));
3005 if (developer_extra.integer)
3006 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_ACCEPT to %s.\n", addressstring2);
3007 // send back the info about the server connection
3008 SZ_Clear(&net_message);
3009 // save space for the header, filled in later
3010 MSG_WriteLong(&net_message, 0);
3011 MSG_WriteByte(&net_message, CCREP_ACCEPT);
3012 MSG_WriteLong(&net_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(conn->mysocket)));
3013 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
3014 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
3015 SZ_Clear(&net_message);
3016 // now set up the client struct
3018 SV_ConnectClient(clientnum, conn);
3020 NetConn_Heartbeat(1);
3025 if (developer_extra.integer)
3026 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Server is full.\" to %s.\n", addressstring2);
3027 // no room; try to let player know
3028 SZ_Clear(&net_message);
3029 // save space for the header, filled in later
3030 MSG_WriteLong(&net_message, 0);
3031 MSG_WriteByte(&net_message, CCREP_REJECT);
3032 MSG_WriteString(&net_message, "Server is full.\n");
3033 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
3034 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
3035 SZ_Clear(&net_message);
3037 case CCREQ_SERVER_INFO:
3038 if (developer_extra.integer)
3039 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_SERVER_INFO from %s.\n", addressstring2);
3040 if(!islocal && sv_public.integer <= -1)
3042 if (sv.active && !strcmp(MSG_ReadString(), "QUAKE"))
3045 char myaddressstring[128];
3046 if (developer_extra.integer)
3047 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_SERVER_INFO to %s.\n", addressstring2);
3048 SZ_Clear(&net_message);
3049 // save space for the header, filled in later
3050 MSG_WriteLong(&net_message, 0);
3051 MSG_WriteByte(&net_message, CCREP_SERVER_INFO);
3052 LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), myaddressstring, sizeof(myaddressstring), true);
3053 MSG_WriteString(&net_message, myaddressstring);
3054 MSG_WriteString(&net_message, hostname.string);
3055 MSG_WriteString(&net_message, sv.name);
3056 // How many clients are there?
3057 for (i = 0, numclients = 0;i < svs.maxclients;i++)
3058 if (svs.clients[i].active)
3060 MSG_WriteByte(&net_message, numclients);
3061 MSG_WriteByte(&net_message, svs.maxclients);
3062 MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
3063 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
3064 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
3065 SZ_Clear(&net_message);
3068 case CCREQ_PLAYER_INFO:
3069 if (developer_extra.integer)
3070 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_PLAYER_INFO from %s.\n", addressstring2);
3071 if(!islocal && sv_public.integer <= -1)
3075 int playerNumber, activeNumber, clientNumber;
3078 playerNumber = MSG_ReadByte();
3080 for (clientNumber = 0, client = svs.clients; clientNumber < svs.maxclients; clientNumber++, client++)
3081 if (client->active && ++activeNumber == playerNumber)
3083 if (clientNumber != svs.maxclients)
3085 SZ_Clear(&net_message);
3086 // save space for the header, filled in later
3087 MSG_WriteLong(&net_message, 0);
3088 MSG_WriteByte(&net_message, CCREP_PLAYER_INFO);
3089 MSG_WriteByte(&net_message, playerNumber);
3090 MSG_WriteString(&net_message, client->name);
3091 MSG_WriteLong(&net_message, client->colors);
3092 MSG_WriteLong(&net_message, client->frags);
3093 MSG_WriteLong(&net_message, (int)(realtime - client->connecttime));
3094 MSG_WriteString(&net_message, client->netconnection ? client->netconnection->address : "botclient");
3095 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
3096 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
3097 SZ_Clear(&net_message);
3101 case CCREQ_RULE_INFO:
3102 if (developer_extra.integer)
3103 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_RULE_INFO from %s.\n", addressstring2);
3104 if(!islocal && sv_public.integer <= -1)
3111 // find the search start location
3112 prevCvarName = MSG_ReadString();
3113 var = Cvar_FindVarAfter(prevCvarName, CVAR_NOTIFY);
3115 // send the response
3116 SZ_Clear(&net_message);
3117 // save space for the header, filled in later
3118 MSG_WriteLong(&net_message, 0);
3119 MSG_WriteByte(&net_message, CCREP_RULE_INFO);
3122 MSG_WriteString(&net_message, var->name);
3123 MSG_WriteString(&net_message, var->string);
3125 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
3126 NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
3127 SZ_Clear(&net_message);
3133 SZ_Clear(&net_message);
3134 // we may not have liked the packet, but it was a valid control
3135 // packet, so we're done processing this packet now
3140 if ((ret = NetConn_ReceivedMessage(host_client->netconnection, data, length, sv.protocol, host_client->spawned ? net_messagetimeout.value : net_connecttimeout.value)) == 2)
3143 SV_ReadClientMessage();
3151 void NetConn_ServerFrame(void)
3154 lhnetaddress_t peeraddress;
3155 for (i = 0;i < sv_numsockets;i++)
3156 while (sv_sockets[i] && (length = NetConn_Read(sv_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
3157 NetConn_ServerParsePacket(sv_sockets[i], readbuffer, length, &peeraddress);
3158 for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
3160 // never timeout loopback connections
3161 if (host_client->netconnection && realtime > host_client->netconnection->timeout && LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
3163 Con_Printf("Client \"%s\" connection timed out\n", host_client->name);
3165 SV_DropClient(false);
3171 void NetConn_SleepMicroseconds(int microseconds)
3173 LHNET_SleepUntilPacket_Microseconds(microseconds);
3176 void NetConn_QueryMasters(qboolean querydp, qboolean queryqw)
3180 lhnetaddress_t masteraddress;
3181 lhnetaddress_t broadcastaddress;
3184 if (serverlist_cachecount >= SERVERLIST_TOTALSIZE)
3187 // 26000 is the default quake server port, servers on other ports will not
3189 // note this is IPv4-only, I doubt there are IPv6-only LANs out there
3190 LHNETADDRESS_FromString(&broadcastaddress, "255.255.255.255", 26000);
3194 for (i = 0;i < cl_numsockets;i++)
3198 const char *cmdname, *extraoptions;
3199 int af = LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i]));
3201 if(LHNETADDRESS_GetAddressType(&broadcastaddress) == af)
3203 // search LAN for Quake servers
3204 SZ_Clear(&net_message);
3205 // save space for the header, filled in later
3206 MSG_WriteLong(&net_message, 0);
3207 MSG_WriteByte(&net_message, CCREQ_SERVER_INFO);
3208 MSG_WriteString(&net_message, "QUAKE");
3209 MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
3210 StoreBigLong(net_message.data, NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
3211 NetConn_Write(cl_sockets[i], net_message.data, net_message.cursize, &broadcastaddress);
3212 SZ_Clear(&net_message);
3214 // search LAN for DarkPlaces servers
3215 NetConn_WriteString(cl_sockets[i], "\377\377\377\377getstatus", &broadcastaddress);
3218 // build the getservers message to send to the dpmaster master servers
3219 if (LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])) == LHNETADDRESSTYPE_INET6)
3221 cmdname = "getserversExt";
3222 extraoptions = " ipv4 ipv6"; // ask for IPv4 and IPv6 servers
3226 cmdname = "getservers";
3229 dpsnprintf(request, sizeof(request), "\377\377\377\377%s %s %u empty full%s", cmdname, gamename, NET_PROTOCOL_VERSION, extraoptions);
3232 for (masternum = 0;sv_masters[masternum].name;masternum++)
3234 if (sv_masters[masternum].string && sv_masters[masternum].string[0] && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, DPMASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == af)
3237 NetConn_WriteString(cl_sockets[i], request, &masteraddress);
3241 // search favorite servers
3242 for(j = 0; j < nFavorites; ++j)
3244 if(LHNETADDRESS_GetAddressType(&favorites[j]) == af)
3246 if(LHNETADDRESS_ToString(&favorites[j], request, sizeof(request), true))
3247 NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_DARKPLACES7, request, true );
3254 // only query QuakeWorld servers when the user wants to
3257 for (i = 0;i < cl_numsockets;i++)
3261 int af = LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i]));
3263 if(LHNETADDRESS_GetAddressType(&broadcastaddress) == af)
3265 // search LAN for QuakeWorld servers
3266 NetConn_WriteString(cl_sockets[i], "\377\377\377\377status\n", &broadcastaddress);
3268 // build the getservers message to send to the qwmaster master servers
3269 // note this has no -1 prefix, and the trailing nul byte is sent
3270 dpsnprintf(request, sizeof(request), "c\n");
3274 for (masternum = 0;sv_qwmasters[masternum].name;masternum++)
3276 if (sv_qwmasters[masternum].string && LHNETADDRESS_FromString(&masteraddress, sv_qwmasters[masternum].string, QWMASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])))
3278 if (m_state != m_slist)
3280 char lookupstring[128];
3281 LHNETADDRESS_ToString(&masteraddress, lookupstring, sizeof(lookupstring), true);
3282 Con_Printf("Querying master %s (resolved from %s)\n", lookupstring, sv_qwmasters[masternum].string);
3285 NetConn_Write(cl_sockets[i], request, (int)strlen(request) + 1, &masteraddress);
3289 // search favorite servers
3290 for(j = 0; j < nFavorites; ++j)
3292 if(LHNETADDRESS_GetAddressType(&favorites[j]) == af)
3294 if(LHNETADDRESS_ToString(&favorites[j], request, sizeof(request), true))
3296 NetConn_WriteString(cl_sockets[i], "\377\377\377\377status\n", &favorites[j]);
3297 NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_QUAKEWORLD, request, true );
3304 if (!masterquerycount)
3306 Con_Print("Unable to query master servers, no suitable network sockets active.\n");
3307 M_Update_Return_Reason("No network");
3311 void NetConn_Heartbeat(int priority)
3313 lhnetaddress_t masteraddress;
3315 lhnetsocket_t *mysocket;
3317 // if it's a state change (client connected), limit next heartbeat to no
3318 // more than 30 sec in the future
3319 if (priority == 1 && nextheartbeattime > realtime + 30.0)
3320 nextheartbeattime = realtime + 30.0;
3322 // limit heartbeatperiod to 30 to 270 second range,
3323 // lower limit is to avoid abusing master servers with excess traffic,
3324 // upper limit is to avoid timing out on the master server (which uses
3326 if (sv_heartbeatperiod.value < 30)
3327 Cvar_SetValueQuick(&sv_heartbeatperiod, 30);
3328 if (sv_heartbeatperiod.value > 270)
3329 Cvar_SetValueQuick(&sv_heartbeatperiod, 270);
3331 // make advertising optional and don't advertise singleplayer games, and
3332 // only send a heartbeat as often as the admin wants
3333 if (sv.active && sv_public.integer > 0 && svs.maxclients >= 2 && (priority > 1 || realtime > nextheartbeattime))
3335 nextheartbeattime = realtime + sv_heartbeatperiod.value;
3336 for (masternum = 0;sv_masters[masternum].name;masternum++)
3337 if (sv_masters[masternum].string && sv_masters[masternum].string[0] && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, DPMASTER_PORT) && (mysocket = NetConn_ChooseServerSocketForAddress(&masteraddress)))
3338 NetConn_WriteString(mysocket, "\377\377\377\377heartbeat DarkPlaces\x0A", &masteraddress);
3342 static void Net_Heartbeat_f(void)
3345 NetConn_Heartbeat(2);
3347 Con_Print("No server running, can not heartbeat to master server.\n");
3350 void PrintStats(netconn_t *conn)
3352 if ((cls.state == ca_connected && cls.protocol == PROTOCOL_QUAKEWORLD) || (sv.active && sv.protocol == PROTOCOL_QUAKEWORLD))
3353 Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->outgoing_unreliable_sequence, conn->qw.incoming_sequence);
3355 Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->nq.sendSequence, conn->nq.receiveSequence);
3358 void Net_Stats_f(void)
3361 Con_Printf("unreliable messages sent = %i\n", unreliableMessagesSent);
3362 Con_Printf("unreliable messages recv = %i\n", unreliableMessagesReceived);
3363 Con_Printf("reliable messages sent = %i\n", reliableMessagesSent);
3364 Con_Printf("reliable messages received = %i\n", reliableMessagesReceived);
3365 Con_Printf("packetsSent = %i\n", packetsSent);
3366 Con_Printf("packetsReSent = %i\n", packetsReSent);
3367 Con_Printf("packetsReceived = %i\n", packetsReceived);
3368 Con_Printf("receivedDuplicateCount = %i\n", receivedDuplicateCount);
3369 Con_Printf("droppedDatagrams = %i\n", droppedDatagrams);
3370 Con_Print("connections =\n");
3371 for (conn = netconn_list;conn;conn = conn->next)
3375 void Net_Refresh_f(void)
3377 if (m_state != m_slist) {
3378 Con_Print("Sending new requests to master servers\n");
3379 ServerList_QueryList(false, true, false, true);
3380 Con_Print("Listening for replies...\n");
3382 ServerList_QueryList(false, true, false, false);
3385 void Net_Slist_f(void)
3387 ServerList_ResetMasks();
3388 serverlist_sortbyfield = SLIF_PING;
3389 serverlist_sortflags = 0;
3390 if (m_state != m_slist) {
3391 Con_Print("Sending requests to master servers\n");
3392 ServerList_QueryList(true, true, false, true);
3393 Con_Print("Listening for replies...\n");
3395 ServerList_QueryList(true, true, false, false);
3398 void Net_SlistQW_f(void)
3400 ServerList_ResetMasks();
3401 serverlist_sortbyfield = SLIF_PING;
3402 serverlist_sortflags = 0;
3403 if (m_state != m_slist) {
3404 Con_Print("Sending requests to master servers\n");
3405 ServerList_QueryList(true, false, true, true);
3406 serverlist_consoleoutput = true;
3407 Con_Print("Listening for replies...\n");
3409 ServerList_QueryList(true, false, true, false);
3412 void NetConn_Init(void)
3415 lhnetaddress_t tempaddress;
3416 netconn_mempool = Mem_AllocPool("network connections", 0, NULL);
3417 Cmd_AddCommand("net_stats", Net_Stats_f, "print network statistics");
3418 Cmd_AddCommand("net_slist", Net_Slist_f, "query dp master servers and print all server information");
3419 Cmd_AddCommand("net_slistqw", Net_SlistQW_f, "query qw master servers and print all server information");
3420 Cmd_AddCommand("net_refresh", Net_Refresh_f, "query dp master servers and refresh all server information");
3421 Cmd_AddCommand("heartbeat", Net_Heartbeat_f, "send a heartbeat to the master server (updates your server information)");
3422 Cvar_RegisterVariable(&rcon_restricted_password);
3423 Cvar_RegisterVariable(&rcon_restricted_commands);
3424 Cvar_RegisterVariable(&rcon_secure_maxdiff);
3425 Cvar_RegisterVariable(&net_slist_queriespersecond);
3426 Cvar_RegisterVariable(&net_slist_queriesperframe);
3427 Cvar_RegisterVariable(&net_slist_timeout);
3428 Cvar_RegisterVariable(&net_slist_maxtries);
3429 Cvar_RegisterVariable(&net_slist_favorites);
3430 Cvar_RegisterVariable(&net_slist_pause);
3431 Cvar_RegisterVariable(&net_messagetimeout);
3432 Cvar_RegisterVariable(&net_connecttimeout);
3433 Cvar_RegisterVariable(&net_connectfloodblockingtimeout);
3434 Cvar_RegisterVariable(&cl_netlocalping);
3435 Cvar_RegisterVariable(&cl_netpacketloss_send);
3436 Cvar_RegisterVariable(&cl_netpacketloss_receive);
3437 Cvar_RegisterVariable(&hostname);
3438 Cvar_RegisterVariable(&developer_networking);
3439 Cvar_RegisterVariable(&cl_netport);
3440 Cvar_RegisterVariable(&sv_netport);
3441 Cvar_RegisterVariable(&net_address);
3442 Cvar_RegisterVariable(&net_address_ipv6);
3443 Cvar_RegisterVariable(&sv_public);
3444 Cvar_RegisterVariable(&sv_heartbeatperiod);
3445 for (i = 0;sv_masters[i].name;i++)
3446 Cvar_RegisterVariable(&sv_masters[i]);
3447 Cvar_RegisterVariable(&gameversion);
3448 Cvar_RegisterVariable(&gameversion_min);
3449 Cvar_RegisterVariable(&gameversion_max);
3450 // COMMANDLINEOPTION: Server: -ip <ipaddress> sets the ip address of this machine for purposes of networking (default 0.0.0.0 also known as INADDR_ANY), use only if you have multiple network adapters and need to choose one specifically.
3451 if ((i = COM_CheckParm("-ip")) && i + 1 < com_argc)
3453 if (LHNETADDRESS_FromString(&tempaddress, com_argv[i + 1], 0) == 1)
3455 Con_Printf("-ip option used, setting net_address to \"%s\"\n", com_argv[i + 1]);
3456 Cvar_SetQuick(&net_address, com_argv[i + 1]);
3459 Con_Printf("-ip option used, but unable to parse the address \"%s\"\n", com_argv[i + 1]);
3461 // COMMANDLINEOPTION: Server: -port <portnumber> sets the port to use for a server (default 26000, the same port as QUAKE itself), useful if you host multiple servers on your machine
3462 if (((i = COM_CheckParm("-port")) || (i = COM_CheckParm("-ipport")) || (i = COM_CheckParm("-udpport"))) && i + 1 < com_argc)
3464 i = atoi(com_argv[i + 1]);
3465 if (i >= 0 && i < 65536)
3467 Con_Printf("-port option used, setting port cvar to %i\n", i);
3468 Cvar_SetValueQuick(&sv_netport, i);
3471 Con_Printf("-port option used, but %i is not a valid port number\n", i);
3475 net_message.data = net_message_buf;
3476 net_message.maxsize = sizeof(net_message_buf);
3477 net_message.cursize = 0;
3481 void NetConn_Shutdown(void)
3483 NetConn_CloseClientPorts();
3484 NetConn_CloseServerPorts();