1 #include <OpenGL/OpenGL.h>
3 #include <OpenGL/glu.h>
5 #include <OpenGL/glext.h>
8 // This can be defined to use the CGLMacro.h support which avoids looking up
9 // the current context.
10 //#define USE_CGLMACROS
13 #include "macosx_local.h"
14 #define cgl_ctx glw_state._cgl_ctx
15 #include <OpenGL/CGLMacro.h>