12 ///////////////////////////////////////////////////////////
20 if ( data && datasize ) {
36 // Protected data members.
39 // Public data members.
47 bool FindEffect( idStr &name, idSoundEffect **effect, int *index );
48 bool ReadEffect( idLexer &lexer, idSoundEffect *effect );
49 bool LoadFile( const char *filename, bool OSPath = false );
50 void UnloadFile( void );
53 idList<idSoundEffect *>effects;
55 ///////////////////////////////////////////////////////////