]> icculus.org git repositories - btb/d2x.git/blob - main/menu.c
lots of shareware and oem fixes
[btb/d2x.git] / main / menu.c
1 /* $Id: menu.c,v 1.31 2003-10-11 09:28:38 btb Exp $ */
2 /*
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
13 */
14
15 /*
16  *
17  * Inferno main menu.
18  *
19  */
20
21 #ifdef HAVE_CONFIG_H
22 #include <conf.h>
23 #endif
24
25 #ifdef WINDOWS
26 #include "desw.h"
27 #endif
28
29 #include <stdio.h>
30 #include <string.h>
31
32 #include "pa_enabl.h"                   //$$POLY_ACC
33
34 #include "menu.h"
35 #include "inferno.h"
36 #include "game.h"
37 #include "gr.h"
38 #include "key.h"
39 #include "iff.h"
40 #include "u_mem.h"
41 #include "error.h"
42 #include "bm.h"
43 #include "screens.h"
44 #include "mono.h"
45 #include "joy.h"
46 #include "vecmat.h"
47 #include "effects.h"
48 #include "slew.h"
49 #include "gamemine.h"
50 #include "gamesave.h"
51 #include "palette.h"
52 #include "args.h"
53 #include "newdemo.h"
54 #include "timer.h"
55 #include "sounds.h"
56 #include "gameseq.h"
57 #include "text.h"
58 #include "gamefont.h"
59 #include "newmenu.h"
60 #ifdef NETWORK
61 #  include "network.h"
62 #  include "ipx.h"
63 #  include "multi.h"
64 #endif
65 #include "scores.h"
66 #include "joydefs.h"
67 #ifdef NETWORK
68 #include "modem.h"
69 #endif
70 #include "playsave.h"
71 #include "kconfig.h"
72 #include "titles.h"
73 #include "credits.h"
74 #include "texmap.h"
75 #include "polyobj.h"
76 #include "state.h"
77 #include "mission.h"
78 #include "songs.h"
79 #include "config.h"
80 #include "movie.h"
81 #include "gamepal.h"
82 #include "gauges.h"
83 #include "powerup.h"
84 #include "strutil.h"
85 #include "reorder.h"
86
87 #ifdef MACINTOSH
88         #include "resource.h"
89         #include "isp.h"
90         #include <Dialogs.h>
91 #endif
92
93 #ifdef EDITOR
94 #include "editor/editor.h"
95 #endif
96
97 #if defined(POLY_ACC)
98 #include "poly_acc.h"
99 #endif
100
101 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
102 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
103
104 #define MENU_NEW_GAME                   0
105 #define MENU_GAME                       1 
106 #define MENU_EDITOR                     2
107 #define MENU_VIEW_SCORES                3
108 #define MENU_QUIT                       4
109 #define MENU_LOAD_GAME                  5
110 #define MENU_SAVE_GAME                  6
111 #define MENU_DEMO_PLAY                  8
112 #define MENU_LOAD_LEVEL                 9
113 #define MENU_START_IPX_NETGAME          10
114 #define MENU_JOIN_IPX_NETGAME           11
115 #define MENU_CONFIG                     13
116 #define MENU_REJOIN_NETGAME             14
117 #define MENU_DIFFICULTY                 15
118 #define MENU_START_SERIAL               18
119 #define MENU_HELP                       19
120 #define MENU_NEW_PLAYER                 20
121 #define MENU_MULTIPLAYER                21
122 #define MENU_STOP_MODEM                 22
123 #define MENU_SHOW_CREDITS               23
124 #define MENU_ORDER_INFO                 24
125 #define MENU_PLAY_SONG                  25
126 //#define MENU_START_TCP_NETGAME          26 // TCP/IP support was planned in Descent II,
127 //#define MENU_JOIN_TCP_NETGAME           27 // but never realized.
128 #define MENU_START_APPLETALK_NETGAME    28
129 #define MENU_JOIN_APPLETALK_NETGAME     29
130 #define MENU_START_UDP_NETGAME          30 // UDP/IP support copied from d1x
131 #define MENU_JOIN_UDP_NETGAME           31
132 #define MENU_START_KALI_NETGAME         32 // Kali support copied from d1x
133 #define MENU_JOIN_KALI_NETGAME          33
134
135 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
136 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
137
138 #define ADD_ITEM(t,value,key)  do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
139
140 //unused - extern int last_joy_time;               //last time the joystick was used
141 #ifndef NDEBUG
142 extern int Speedtest_on;
143 #else
144 #define Speedtest_on 0
145 #endif
146
147 void do_sound_menu();
148 void do_toggles_menu();
149
150 ubyte do_auto_demo = 1;                 // Flag used to enable auto demo starting in main menu.
151 int Player_default_difficulty; // Last difficulty level chosen by the player
152 int Auto_leveling_on = 1;
153 int Guided_in_big_window = 0;
154 int Menu_draw_copyright = 0;
155 int EscortHotKeys=1;
156
157 // Function Prototypes added after LINTING
158 void do_option(int select);
159 void do_detail_level_menu_custom(void);
160 void do_new_game_menu(void);
161 #ifdef NETWORK
162 void do_multi_player_menu(void);
163 void ipx_set_driver(int ipx_driver);
164 #endif //NETWORK
165
166 //returns the number of demo files on the disk
167 int newdemo_count_demos();
168 extern ubyte Version_major,Version_minor;
169
170 // ------------------------------------------------------------------------
171 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
172 {
173         int curtime;
174
175         nitems = nitems;
176         items=items;
177         citem = citem;
178
179         //draw copyright message
180         if ( Menu_draw_copyright )              {
181                 int w,h,aw;
182
183                 Menu_draw_copyright = 0;
184                 WINDOS( dd_gr_set_current_canvas(NULL),
185                                         gr_set_current_canvas(NULL));
186                 gr_set_curfont(GAME_FONT);
187                 gr_set_fontcolor(BM_XRGB(6,6,6),-1);
188
189                 gr_get_string_size("V2.2", &w, &h, &aw );
190         
191                 WIN(DDGRLOCK(dd_grd_curcanv));
192                         gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
193                         #ifdef MACINTOSH        // print out fix level as well if it exists
194                                 if (Version_fix != 0)
195                                 {
196                                         gr_get_string_size("V2.2.2", &w, &h, &aw );
197                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
198                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
199                                                           "V%d.%d.%d",
200                                                           Version_major,Version_minor,Version_fix);
201                                 }
202                                 else
203                                 {
204                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
205                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
206                                                           "V%d.%d",
207                                                           Version_major,Version_minor);
208                                 }
209                         #else
210                                 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
211                         #endif
212
213                 //say this is vertigo version
214                 if (cfexist(MISSION_DIR "d2x.hog")) {
215                         gr_set_curfont(MEDIUM2_FONT);
216                         gr_printf(MenuHires?495:248, MenuHires?88:37, "Vertigo");
217                 }
218
219                 WIN(DDGRUNLOCK(dd_grd_curcanv));
220         }
221         
222         // Don't allow them to hit ESC in the main menu.
223         if (*last_key==KEY_ESC) *last_key = 0;
224
225         if ( do_auto_demo )     {
226                 curtime = timer_get_approx_seconds();
227                 //if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on)  ) {
228                 #ifndef MACINTOSH               // for now only!!!!
229                 if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on)  ) {
230                 #else
231                 if ( (keyd_time_when_last_pressed+i2f(40)) < curtime ) {
232                 #endif
233                         int n_demos;
234
235                         n_demos = newdemo_count_demos();
236
237 try_again:;
238
239                         if ((d_rand() % (n_demos+1)) == 0)
240                         {
241                                 #ifndef SHAREWARE
242                                         #ifdef WINDOWS
243                                         mouse_set_mode(1);                              //re-enable centering mode
244                                         HideCursorW();
245                                         #endif
246 #ifdef OGL
247                                         Screen_mode = -1;
248 #endif
249                                         PlayMovie("intro.mve",0);
250                                         songs_play_song(SONG_TITLE,1);
251                                         *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
252                                         set_screen_mode(SCREEN_MENU);
253                                         #ifdef WINDOWS
254                                         mouse_set_mode(0);                              //disenable centering mode
255                                         ShowCursorW();
256                                         #endif
257                                 #endif // end of ifndef shareware
258                         }
259                         else {
260                                 WIN(HideCursorW());
261                                 keyd_time_when_last_pressed = curtime;                  // Reset timer so that disk won't thrash if no demos.
262                                 newdemo_start_playback(NULL);           // Randomly pick a file
263                                 if (Newdemo_state == ND_STATE_PLAYBACK) {
264                                         Function_mode = FMODE_GAME;
265                                         *last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
266                                 }
267                                 else
268                                         goto try_again; //keep trying until we get a demo that works
269                         }
270                 }
271         }
272 }
273
274 //static int First_time = 1;
275 static int main_menu_choice = 0;
276
277 //      -----------------------------------------------------------------------------
278 //      Create the main menu.
279 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
280 {
281         int     num_options;
282
283         #ifndef DEMO_ONLY
284         num_options = 0;
285
286         set_screen_mode (SCREEN_MENU);
287
288         ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
289
290         ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
291
292 #ifdef NETWORK
293         ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
294 #endif
295
296         ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
297         ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
298         ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
299         ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
300         if (cfexist("orderd2.pcx")) /* SHAREWARE */
301                 ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
302         ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
303         #endif
304         ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
305
306         #ifndef RELEASE
307         if (!(Game_mode & GM_MULTI ))   {
308                 //m[num_options].type=NM_TYPE_TEXT;
309                 //m[num_options++].text=" Debug options:";
310
311                 ADD_ITEM("  Load level...",MENU_LOAD_LEVEL ,KEY_N);
312                 #ifdef EDITOR
313                 ADD_ITEM("  Editor", MENU_EDITOR, KEY_E);
314                 #endif
315         }
316
317         //ADD_ITEM( "  Play song", MENU_PLAY_SONG, -1 );
318         #endif
319
320         *callers_num_options = num_options;
321 }
322
323 //returns number of item chosen
324 int DoMenu() 
325 {
326         int menu_choice[25];
327         newmenu_item m[25];
328         int num_options = 0;
329
330         load_palette(MENU_PALETTE,0,1);         //get correct palette
331
332         if ( Players[Player_num].callsign[0]==0 )       {
333                 RegisterPlayer();
334                 return 0;
335         }
336         
337         if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
338                 do_option(MENU_START_SERIAL);
339                 return 0;
340         }
341
342         create_main_menu(m, menu_choice, &num_options);
343
344         do {
345                 keyd_time_when_last_pressed = timer_get_fixed_seconds();                // .. 20 seconds from now!
346                 if (main_menu_choice < 0 )
347                         main_menu_choice = 0;
348                 Menu_draw_copyright = 1;
349                 main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
350                 if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
351                 create_main_menu(m, menu_choice, &num_options); //      may have to change, eg, maybe selected pilot and no save games.
352         } while( Function_mode==FMODE_MENU );
353
354 //      if (main_menu_choice != -2)
355 //              do_auto_demo = 0;               // No more auto demos
356         if ( Function_mode==FMODE_GAME )
357                 gr_palette_fade_out( gr_palette, 32, 0 );
358
359         return main_menu_choice;
360 }
361
362 extern void show_order_form(void);      // John didn't want this in inferno.h so I just externed it.
363
364 #ifdef WINDOWS
365 #undef TXT_SELECT_DEMO
366 #define TXT_SELECT_DEMO "Select Demo\n<Ctrl-D> or Right-click\nto delete"
367 #endif
368
369 //returns flag, true means quit menu
370 void do_option ( int select) 
371 {
372         switch (select) {
373                 case MENU_NEW_GAME:
374                         do_new_game_menu();
375                         break;
376                 case MENU_GAME:
377                         break;
378                 case MENU_DEMO_PLAY:
379                 {
380                         char demo_file[16];
381                         if (newmenu_get_filename( TXT_SELECT_DEMO, DEMO_DIR "*.dem", demo_file, 1 ))
382                                 newdemo_start_playback(demo_file);
383                         break;
384                 }
385                 case MENU_LOAD_GAME:
386                         state_restore_all(0, 0, NULL);
387                         break;
388                 #ifdef EDITOR
389                 case MENU_EDITOR:
390                         Function_mode = FMODE_EDITOR;
391                         init_cockpit();
392                         break;
393                 #endif
394                 case MENU_VIEW_SCORES:
395                         gr_palette_fade_out( gr_palette,32,0 );
396                         scores_view(-1);
397                         break;
398 #if 1 //def SHAREWARE
399                 case MENU_ORDER_INFO:
400                         show_order_form();
401                         break;
402 #endif
403                 case MENU_QUIT:
404                         #ifdef EDITOR
405                         if (! SafetyCheck()) break;
406                         #endif
407                         gr_palette_fade_out( gr_palette,32,0);
408                         Function_mode = FMODE_EXIT;
409                         break;
410                 case MENU_NEW_PLAYER:
411                         RegisterPlayer();               //1 == allow escape out of menu
412                         break;
413
414                 case MENU_HELP:
415                         do_show_help();
416                         break;
417
418 #ifndef RELEASE
419
420                 case MENU_PLAY_SONG:    {
421                                 int i;
422                                 char * m[MAX_NUM_SONGS];
423
424                                 for (i=0;i<Num_songs;i++) {
425                                         m[i] = Songs[i].filename;
426                                 }
427                                 i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
428
429                                 if ( i > -1 )   {
430                                         songs_play_song( i, 0 );
431                                 }
432                         }
433                         break;
434                 case MENU_LOAD_LEVEL: {
435                         newmenu_item m;
436                         char text[10]="";
437                         int new_level_num;
438
439                         m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
440
441                         newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
442
443                         new_level_num = atoi(m.text);
444
445                         if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level)  {
446                                 gr_palette_fade_out( gr_palette, 32, 0 );
447                                 StartNewGame(new_level_num);
448                         }
449
450                         break;
451                 }
452 #endif //ifndef RELEASE
453
454
455 #ifdef NETWORK
456                 //case MENU_START_TCP_NETGAME:
457                 //case MENU_JOIN_TCP_NETGAME:
458                 case MENU_START_IPX_NETGAME:
459                 case MENU_JOIN_IPX_NETGAME:
460                 case MENU_START_UDP_NETGAME:
461                 case MENU_JOIN_UDP_NETGAME:
462                 case MENU_START_KALI_NETGAME:
463                 case MENU_JOIN_KALI_NETGAME:
464                         load_mission(Builtin_mission_num);
465 #ifdef MACINTOSH
466                         Network_game_type = IPX_GAME;
467 #endif
468 //                      WIN(ipx_create_read_thread());
469                         switch (select & ~0x1) {
470                         case MENU_START_IPX_NETGAME: ipx_set_driver(IPX_DRIVER_IPX); break;
471                         case MENU_START_UDP_NETGAME: ipx_set_driver(IPX_DRIVER_UDP); break;
472                         case MENU_START_KALI_NETGAME: ipx_set_driver(IPX_DRIVER_KALI); break;
473                         default: Int3();
474                         }
475
476                         if ((select & 0x1) == 0) // MENU_START_*_NETGAME
477                                 network_start_game();
478                         else // MENU_JOIN_*_NETGAME
479                                 network_join_game();
480                         break;
481
482 #ifdef MACINTOSH
483                 case MENU_START_APPLETALK_NETGAME:
484                         load_mission(Builtin_mission_num);
485                         #ifdef MACINTOSH
486                         Network_game_type = APPLETALK_GAME;
487                         #endif
488                         network_start_game();
489                         break;
490
491                 case MENU_JOIN_APPLETALK_NETGAME:
492                         load_mission(Builtin_mission_num);
493                         #ifdef MACINTOSH
494                         Network_game_type = APPLETALK_GAME;
495                         #endif
496                         network_join_game();
497                         break;
498 #endif
499 #if 0
500                 case MENU_START_TCP_NETGAME:
501                 case MENU_JOIN_TCP_NETGAME:
502                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
503                         // DoNewIPAddress();
504                         break;
505 #endif
506                 case MENU_START_SERIAL:
507                         com_main_menu();
508                         break;
509                 case MENU_MULTIPLAYER:
510                         do_multi_player_menu();
511                         break;
512 #endif //NETWORK
513                 case MENU_CONFIG:
514                         do_options_menu();
515                         break;
516                 case MENU_SHOW_CREDITS:
517                         gr_palette_fade_out( gr_palette,32,0);
518                         songs_stop_all();
519                         credits_show(NULL); 
520                         break;
521                 default:
522                         Error("Unknown option %d in do_option",select);
523                         break;
524         }
525
526 }
527
528 int do_difficulty_menu()
529 {
530         int s;
531         newmenu_item m[5];
532
533         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
534         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
535         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
536         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
537         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
538
539         s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
540
541         if (s > -1 )    {
542                 if (s != Difficulty_level)
543                 {       
544                         Player_default_difficulty = s;
545                         write_player_file();
546                 }
547                 Difficulty_level = s;
548                 mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
549                 return 1;
550         }
551         return 0;
552 }
553
554 int     Max_debris_objects, Max_objects_onscreen_detailed;
555 int     Max_linear_depth_objects;
556
557 sbyte   Object_complexity=2, Object_detail=2;
558 sbyte   Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
559
560 sbyte   Render_depths[NUM_DETAIL_LEVELS-1] =                        { 6,  9, 12, 15, 50};
561 sbyte   Max_perspective_depths[NUM_DETAIL_LEVELS-1] =               { 1,  2,  3,  5,  8};
562 sbyte   Max_linear_depths[NUM_DETAIL_LEVELS-1] =                    { 3,  5,  7, 10, 50};
563 sbyte   Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] =            { 1,  2,  3,  7, 20};
564 sbyte   Max_debris_objects_list[NUM_DETAIL_LEVELS-1] =              { 2,  4,  7, 10, 15};
565 sbyte   Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] =   { 2,  4,  7, 10, 15};
566 sbyte   Smts_list[NUM_DETAIL_LEVELS-1] =                            { 2,  4,  8, 16, 50};   //      threshold for models to go to lower detail model, gets multiplied by obj->size
567 sbyte   Max_sound_channels[NUM_DETAIL_LEVELS-1] =                   { 2,  4,  8, 12, 16};
568
569 //      -----------------------------------------------------------------------------
570 //      Set detail level based stuff.
571 //      Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
572 void set_detail_level_parameters(int detail_level)
573 {
574         Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
575
576         if (detail_level < NUM_DETAIL_LEVELS-1) {
577                 Render_depth = Render_depths[detail_level];
578                 Max_perspective_depth = Max_perspective_depths[detail_level];
579                 Max_linear_depth = Max_linear_depths[detail_level];
580                 Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
581
582                 Max_debris_objects = Max_debris_objects_list[detail_level];
583                 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
584
585                 Simple_model_threshhold_scale = Smts_list[detail_level];
586
587                 digi_set_max_channels( Max_sound_channels[ detail_level ] );
588
589                 //      Set custom menu defaults.
590                 Object_complexity = detail_level;
591                 Wall_render_depth = detail_level;
592                 Object_detail = detail_level;
593                 Wall_detail = detail_level;
594                 Debris_amount = detail_level;
595                 SoundChannels = detail_level;
596
597 #if defined(POLY_ACC)
598
599                 #ifdef MACINTOSH
600                         if (detail_level < 2)
601                         {
602                                 pa_set_filtering(0);
603                         }
604                         else if (detail_level < 4)
605                         {
606                                 pa_set_filtering(1);
607                         }
608                         else if (detail_level == 4)
609                         {
610                                 pa_set_filtering(2);
611                         }
612                 #else
613                         pa_filter_mode = detail_level;
614                 #endif
615 #endif
616
617         }
618 }
619
620 //      -----------------------------------------------------------------------------
621 void do_detail_level_menu(void)
622 {
623         int s;
624         newmenu_item m[8];
625
626         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
627         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
628         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
629         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
630         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
631         m[5].type=NM_TYPE_TEXT; m[5].text="";
632         m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
633         m[7].type=NM_TYPE_CHECK; m[7].text="Show High Res movies"; m[7].value=MovieHires;
634
635         s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+3, m, NULL, Detail_level);
636
637         if (s > -1 )    {
638                 switch (s)      {
639                         case 0:
640                         case 1:
641                         case 2:
642                         case 3:
643                         case 4:
644                                 Detail_level = s;
645                                 mprintf((0, "Detail level set to %i\n", Detail_level));
646                                 set_detail_level_parameters(Detail_level);
647                                 break;
648                         case 6:
649                                 Detail_level = 5;
650                                 do_detail_level_menu_custom();
651                                 break;
652                 }
653         }
654         MovieHires = m[7].value;
655 }
656
657 //      -----------------------------------------------------------------------------
658 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
659 {
660         nitems = nitems;
661         *last_key = *last_key;
662         citem = citem;
663
664         Object_complexity = items[0].value;
665         Object_detail = items[1].value;
666         Wall_detail = items[2].value;
667         Wall_render_depth = items[3].value;
668         Debris_amount = items[4].value;
669         SoundChannels = items[5].value;
670 #if defined(POLY_ACC)
671         pa_filter_mode = items[6].value;
672 #endif
673
674 }
675
676 void set_custom_detail_vars(void)
677 {
678         Render_depth = Render_depths[Wall_render_depth];
679
680         Max_perspective_depth = Max_perspective_depths[Wall_detail];
681         Max_linear_depth = Max_linear_depths[Wall_detail];
682
683         Max_debris_objects = Max_debris_objects_list[Debris_amount];
684
685         Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
686         Simple_model_threshhold_scale = Smts_list[Object_complexity];
687         Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
688
689         digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
690         
691 }
692
693 #define DL_MAX  10
694
695 //      -----------------------------------------------------------------------------
696
697 void do_detail_level_menu_custom(void)
698 {
699         int     count;
700         int     s=0;
701         newmenu_item m[DL_MAX];
702         #if defined(POLY_ACC)
703         int filtering_id;
704         #endif
705
706         do {
707                 count = 0;
708                 m[count].type = NM_TYPE_SLIDER;
709                 m[count].text = TXT_OBJ_COMPLEXITY;
710                 m[count].value = Object_complexity;
711                 m[count].min_value = 0;
712                 m[count++].max_value = NDL-1;
713
714                 m[count].type = NM_TYPE_SLIDER;
715                 m[count].text = TXT_OBJ_DETAIL;
716                 m[count].value = Object_detail;
717                 m[count].min_value = 0;
718                 m[count++].max_value = NDL-1;
719
720                 m[count].type = NM_TYPE_SLIDER;
721                 m[count].text = TXT_WALL_DETAIL;
722                 m[count].value = Wall_detail;
723                 m[count].min_value = 0;
724                 m[count++].max_value = NDL-1;
725
726                 m[count].type = NM_TYPE_SLIDER;
727                 m[count].text = TXT_WALL_RENDER_DEPTH;
728                 m[count].value = Wall_render_depth;
729                 m[count].min_value = 0;
730                 m[count++].max_value = NDL-1;
731
732                 m[count].type = NM_TYPE_SLIDER;
733                 m[count].text= TXT_DEBRIS_AMOUNT;
734                 m[count].value = Debris_amount;
735                 m[count].min_value = 0;
736                 m[count++].max_value = NDL-1;
737
738                 m[count].type = NM_TYPE_SLIDER;
739                 m[count].text= TXT_SOUND_CHANNELS;
740                 m[count].value = SoundChannels;
741                 m[count].min_value = 0;
742                 m[count++].max_value = NDL-1;
743
744                 #if defined(POLY_ACC)
745                 MAC( if(PAEnabled){ )
746                         filtering_id = count;
747                         m[count].type = NM_TYPE_SLIDER;
748                         m[count].text= "FILTERING";
749                         m[count].value = pa_filter_mode;
750                         m[count].min_value = 0;
751                         #ifdef MACINTOSH
752                         m[count++].max_value = 2;
753                         #else
754                         m[count++].max_value = NDL-1;
755                         #endif
756                 MAC(})
757                 #endif
758
759                 m[count].type = NM_TYPE_TEXT;
760                 m[count++].text= TXT_LO_HI;
761
762                 Assert(count < DL_MAX);
763
764                 s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
765         } while (s > -1);
766
767         set_custom_detail_vars();
768
769         #if defined(MACINTOSH) && defined(POLY_ACC)
770         if ( PAEnabled )
771                 pa_set_filtering( m[filtering_id].value );
772         #endif
773 }
774
775 #ifndef MACINTOSH
776 int Default_display_mode=0;
777 int Current_display_mode=0;
778 #else
779 int Default_display_mode=1;
780 int Current_display_mode=1;
781 #endif
782
783 extern int MenuHiresAvailable;
784
785 typedef struct {
786         int     VGA_mode;
787         short   w,h;
788         short   render_method;
789         short   flags;
790 } dmi;
791
792 dmi display_mode_info[7] = {
793                 #ifdef WINDOWS
794                         {SM95_320x200x8X, 320, 200, VR_NONE, VRF_ALLOW_COCKPIT},
795                         {SM95_640x480x8, 640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
796                         {SM95_640x400x8, 640, 400, VR_NONE, VRF_COMPATIBLE_MENUS }, 
797                         {SM95_800x600x8, 800, 600, VR_NONE, VRF_COMPATIBLE_MENUS },
798                         {SM95_1024x768x8, 1024, 768, VR_NONE, VRF_COMPATIBLE_MENUS }, 
799                 #else
800                         {SM(320,200),    320,   200, VR_NONE, VRF_ALLOW_COCKPIT+VRF_COMPATIBLE_MENUS}, 
801                         {SM(640,480),    640, 480, VR_NONE, VRF_COMPATIBLE_MENUS+VRF_ALLOW_COCKPIT},
802                         {SM(320,400),    320, 400, VR_NONE, VRF_USE_PAGING},
803                         {SM(640,400),    640, 400, VR_NONE, VRF_COMPATIBLE_MENUS}, 
804                         {SM(800,600),    800, 600, VR_NONE, VRF_COMPATIBLE_MENUS}, 
805                         {SM(1024,768),  1024,   768, VR_NONE, VRF_COMPATIBLE_MENUS},    
806                         {SM(1280,1024),1280,1024, VR_NONE, VRF_COMPATIBLE_MENUS}, 
807                 #endif
808 };
809  
810 WIN(extern int DD_Emulation);
811
812
813 void set_display_mode(int mode)
814 {
815         dmi *dmi;
816
817         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE))  //special VR mode
818                 return;                                                         //...don't change
819
820         #if !defined(MACINTOSH) && !defined(WINDOWS)
821         if (0) // (mode >= 5 && !FindArg("-superhires"))
822                 mode = 4;
823         #endif
824
825         if (!MenuHiresAvailable && (mode != 2))
826                 mode = 0;
827
828 #ifndef WINDOWS
829
830         if (gr_check_mode(display_mode_info[mode].VGA_mode) != 0)               //can't do mode
831                 #ifndef MACINTOSH
832                 mode = 0;
833                 #else
834                 mode = 1;
835                 #endif
836
837         Current_display_mode = mode;
838 #else
839         if (mode == 2) mode = 3;                                        // 320x400 -> 640x400.
840         Current_display_mode = mode;
841         if (mode >= 3) mode--;                                          // Match to Windows dmi.
842         if (DDCheckMode(display_mode_info[mode].VGA_mode)) {
843                 if (Platform_system == WINNT_PLATFORM || DD_Emulation) mode = 1;
844                 else mode = 0;
845                 Current_display_mode = mode;
846         }
847 #endif
848
849         dmi = &display_mode_info[mode];
850
851         if (Current_display_mode != -1) {
852
853                 game_init_render_buffers(dmi->VGA_mode,dmi->w,dmi->h,dmi->render_method,dmi->flags);
854                 Default_display_mode = Current_display_mode;
855         }
856
857         Screen_mode = -1;               //force screen reset
858 }
859
860 #ifdef MACINTOSH        // use Mac version of do_screen_res_menu
861
862 void do_screen_res_menu()
863 {
864         #define N_SCREENRES_ITEMS 6
865         
866         newmenu_item m[N_SCREENRES_ITEMS];
867         int citem, i, n_items, odisplay_mode, result;
868
869         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE))          //special VR mode
870         {                               
871                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
872                                 "You may not change screen\n"
873                                 "resolution when VR modes enabled.");
874                 return;
875         }
876
877         m[0].type=NM_TYPE_TEXT;  m[0].value=0; m[0].text="Modes w/ Cockpit:";
878         m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 640x480";
879         m[2].type=NM_TYPE_TEXT;  m[2].value=0; m[2].text="Modes w/o Cockpit:";
880         m[3].type=NM_TYPE_RADIO; m[3].value=0; m[3].group=0; m[3].text=" 800x600";
881 //      m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 1024x768";
882 //      m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 1280x1024";
883         n_items = 4;
884
885         odisplay_mode = VGA_current_mode;
886         citem = Current_display_mode;
887         if (Current_display_mode >= 2)
888                 citem--;
889
890         if (citem >= n_items)
891                 citem = n_items-1;
892
893         m[citem].value = 1;
894
895         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
896
897         for (i=0;i<n_items;i++)
898                 if (m[i].value)
899                         break;
900         if (i >= 3)
901                 i++;
902
903 #if 0 //def SHAREWARE
904         if (i > 1)
905                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
906                         "High resolution modes are\n"
907                         "only available in the\n"
908                         "Commercial version of Descent 2.");
909         return;
910 #else
911         result = vga_check_mode(display_mode_info[i].VGA_mode);
912         
913         if (result) {
914                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
915                                 "Cannot set requested\n"
916                                 "mode on this video card.");
917                 return;
918         }
919         
920         set_display_mode(i);
921         reset_cockpit();
922 #endif
923
924 }
925
926 #else   // PC version of do_screen_res_menu is below
927
928 void do_screen_res_menu()
929 {
930 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
931 #define N_SCREENRES_ITEMS 10
932         int fullscreenc;
933 #else
934         #define N_SCREENRES_ITEMS 9
935 #endif
936         newmenu_item m[N_SCREENRES_ITEMS];
937         int citem;
938         int i;
939         int n_items;
940
941         if ((Current_display_mode == -1)||(VR_render_mode != VR_NONE)) {                                //special VR mode
942                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
943                                 "You may not change screen\n"
944                                 "resolution when VR modes enabled.");
945                 return;
946         }
947
948         m[0].type=NM_TYPE_TEXT;  m[0].value=0;                            m[0].text="Modes w/ Cockpit:";
949         
950 #ifdef WINDOWS
951         if (Platform_system == WINNT_PLATFORM || DD_Emulation) {
952                 m[1].type=NM_TYPE_TEXT; m[1].value=0; m[1].text=" 320x200 N/A";
953         } else
954 #endif
955                 //NOTE LINK TO ABOVE IF
956                 m[1].type=NM_TYPE_RADIO; m[1].value=0; m[1].group=0; m[1].text=" 320x200";
957
958         m[2].type=NM_TYPE_RADIO; m[2].value=0; m[2].group=0; m[2].text=" 640x480";
959         m[3].type=NM_TYPE_TEXT;  m[3].value=0;                                    m[3].text="Modes w/o Cockpit:";
960 #ifdef WINDOWS
961         m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 640x400";
962         m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 800x600";
963 //      m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 1024x768";
964         n_items = 6;
965 #else
966         m[4].type=NM_TYPE_RADIO; m[4].value=0; m[4].group=0; m[4].text=" 320x400";
967         m[5].type=NM_TYPE_RADIO; m[5].value=0; m[5].group=0; m[5].text=" 640x400";
968         m[6].type=NM_TYPE_RADIO; m[6].value=0; m[6].group=0; m[6].text=" 800x600";
969         n_items = 7;
970         if (1) { //(FindArg("-superhires")) {
971                 m[7].type=NM_TYPE_RADIO; m[7].value=0; m[7].group=0; m[7].text=" 1024x768";
972                 m[8].type=NM_TYPE_RADIO; m[8].value=0; m[8].group=0; m[8].text=" 1280x1024";
973                 n_items += 2;
974         }
975 #endif
976
977 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
978         m[n_items].type = NM_TYPE_CHECK; m[n_items].text = "Fullscreen";
979         m[n_items].value = gr_check_fullscreen();
980         fullscreenc=n_items++;
981 #endif
982
983         citem = Current_display_mode+1;
984         
985 #ifdef WINDOWS
986         if (citem == 3) citem++;                                // if 320x400 in DOS, make it look like 640x400
987 #else
988         if (Current_display_mode >= 2)
989                 citem++;
990 #endif
991
992         if (citem >= n_items)
993                 citem = n_items-1;
994
995         m[citem].value = 1;
996
997         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
998
999 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
1000         if (m[fullscreenc].value != gr_check_fullscreen()){
1001             gr_toggle_fullscreen();
1002         }
1003 #endif
1004
1005         for (i=0;i<n_items;i++)
1006                 if (m[i].value)
1007                         break;
1008
1009 #ifndef WINDOWS                                                                 // if i >= 4 keep it that way since we skip 320x400
1010         if (i >= 4)
1011                 i--;
1012 #endif
1013
1014         i--;
1015
1016 #ifndef WINDOWS
1017         if (((i != 0) && (i != 2) && !MenuHiresAvailable) || gr_check_mode(display_mode_info[i].VGA_mode)) {
1018                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
1019                                 "Cannot set requested\n"
1020                                 "mode on this video card.");
1021                 return;
1022         }
1023 #else
1024         if (i >= 3) 
1025                 result = DDCheckMode(display_mode_info[i-1].VGA_mode);
1026         else 
1027                 result = DDCheckMode(display_mode_info[i].VGA_mode);
1028
1029         if (result) {
1030                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
1031                                 "Mode not supported by your\n"
1032                                 "DirectDraw driver.\n", 
1033                                 "Using default mode for gameplay.\n");
1034                 return;
1035         }
1036
1037 #endif
1038 #ifdef SHAREWARE
1039                 if (i != 0)
1040                         nm_messagebox(TXT_SORRY, 1, TXT_OK, 
1041                                 "High resolution modes are\n"
1042                                 "only available in the\n"
1043                                 "Commercial version of Descent 2.");
1044                 return;
1045 #else
1046                 if (i != Current_display_mode)
1047                         set_display_mode(i);
1048 #endif
1049
1050 }
1051 #endif  // end of PC version of do_screen_res_menu()
1052
1053
1054
1055 void do_new_game_menu()
1056 {
1057         int new_level_num,player_highest_level;
1058         int n_missions;
1059
1060         n_missions = build_mission_list(0);
1061
1062         if (n_missions <= 1) {
1063                 load_mission(0);
1064         } else {
1065                 int new_mission_num,i, default_mission;
1066                 char * m[MAX_MISSIONS];
1067
1068                 default_mission = 0;
1069                 for (i=0;i<n_missions;i++) {
1070                         m[i] = Mission_list[i].mission_name;
1071                         if ( !stricmp( m[i], config_last_mission ) )
1072                                 default_mission = i;
1073                 }
1074
1075                 new_mission_num = newmenu_listbox1( "New Game\n\nSelect mission", n_missions, m, 1, default_mission, NULL );
1076
1077                 if (new_mission_num == -1)
1078                         return;         //abort!
1079
1080                 strcpy(config_last_mission, m[new_mission_num]  );
1081
1082                 if (!load_mission(new_mission_num)) {
1083                         nm_messagebox( NULL, 1, TXT_OK, "Error in Mission file"); 
1084                         return;
1085                 }
1086         }
1087
1088         new_level_num = 1;
1089
1090         player_highest_level = get_highest_level();
1091
1092         if (player_highest_level > Last_level)
1093                 player_highest_level = Last_level;
1094
1095         if (player_highest_level > 1) {
1096                 newmenu_item m[4];
1097                 char info_text[80];
1098                 char num_text[10];
1099                 int choice;
1100                 int n_items;
1101
1102 try_again:
1103                 sprintf(info_text,"%s %d",TXT_START_ANY_LEVEL, player_highest_level);
1104
1105                 m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
1106                 m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
1107                 n_items = 2;
1108
1109                 #ifdef WINDOWS
1110                 m[2].type = NM_TYPE_TEXT; m[2].text = "";
1111                 m[3].type = NM_TYPE_MENU; m[3].text = "          Ok";
1112                 n_items = 4;
1113                 #endif
1114
1115                 strcpy(num_text,"1");
1116
1117                 choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
1118
1119                 if (choice==-1 || m[1].text[0]==0)
1120                         return;
1121
1122                 new_level_num = atoi(m[1].text);
1123
1124                 if (!(new_level_num>0 && new_level_num<=player_highest_level)) {
1125                         m[0].text = TXT_ENTER_TO_CONT;
1126                         nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL); 
1127                         goto try_again;
1128                 }
1129         }
1130
1131         Difficulty_level = Player_default_difficulty;
1132
1133         if (!do_difficulty_menu())
1134                 return;
1135
1136         gr_palette_fade_out( gr_palette, 32, 0 );
1137         StartNewGame(new_level_num);
1138
1139 }
1140
1141 extern void GameLoop(int, int );
1142
1143 extern int Redbook_enabled;
1144
1145 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1146 {
1147         if ( citem==5)
1148         {
1149                 gr_palette_set_gamma(items[5].value);
1150         }
1151
1152         nitems++;               //kill warning
1153         last_key++;             //kill warning
1154 }
1155
1156
1157 //added on 8/18/98 by Victor Rachels to add d1x options menu, maxfps setting
1158 //added/edited on 8/18/98 by Victor Rachels to set maxfps always on, max=80
1159 //added/edited on 9/7/98 by Victor Rachels to attempt dir browsing.  failed.
1160
1161 void d2x_options_menu_poll(int nitems, newmenu_item * menus, int * key, int citem)
1162 {
1163 }
1164
1165
1166 void d2x_options_menu()
1167 {
1168         newmenu_item m[14];
1169         int i=0;
1170         int opt = 0;
1171         int inputs, commands;
1172 #if 0
1173         int checks;
1174 #endif
1175
1176         char smaxfps[4];
1177 #if 0
1178         char shudmaxnumdisp[4];
1179         char thogdir[64];
1180         extern int gr_message_color_level;
1181
1182         sprintf(thogdir,AltHogDir);
1183 #endif
1184         sprintf(smaxfps,"%d",maxfps);
1185 #if 0
1186         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
1187
1188         m[opt].type = NM_TYPE_MENU;  m[opt].text = "Primary autoselect ordering...";   opt++;
1189         m[opt].type = NM_TYPE_MENU;  m[opt].text = "Secondary autoselect ordering..."; opt++;
1190 #endif
1191
1192 #ifdef D2X_KEYS
1193         //added on 2/4/99 by Victor Rachels for new key menu
1194         m[opt].type = NM_TYPE_MENU;  m[opt].text = "D2X Keys"; opt++;
1195         //end this section addition - VR
1196 #endif
1197
1198 #if 0
1199         //enabled 3/24/99 - Owen Evans
1200         m[opt].type = NM_TYPE_MENU;  m[opt].text = "Change Screen Resolution";         opt++;
1201         //end enabled stuff - OE
1202 #endif
1203
1204         commands=opt;
1205 #if 0
1206         //added on 2/2/99 by Victor Rachels for bans
1207 #ifdef NETWORK
1208         m[opt].type = NM_TYPE_MENU; m[opt].text = "Save bans now"; opt++;
1209 #endif
1210         //end this section addition - VR
1211 #endif // 0
1212
1213         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Maximum Framerate (1-80):";       opt++;
1214
1215
1216         inputs=opt;
1217         m[opt].type = NM_TYPE_INPUT; m[opt].text = smaxfps; m[opt].text_len=3;         opt++;
1218 #if 0
1219         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Mission Directory";                opt++;
1220         m[opt].type = NM_TYPE_INPUT; m[opt].text = thogdir; m[opt].text_len=64;        opt++;
1221         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Hud Messages lines (1-80):";       opt++;
1222         m[opt].type = NM_TYPE_INPUT; m[opt].text = shudmaxnumdisp; m[opt].text_len=3;  opt++;
1223         m[opt].type = NM_TYPE_SLIDER; m[opt].text = "Message colorization level"; m[opt].value=gr_message_color_level;m[opt].min_value=0;m[opt].max_value=3;  opt++;
1224         checks=opt;
1225 #ifdef __MSDOS__
1226         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Joy is sidewinder"; m[opt].value=Joy_is_Sidewinder;  opt++;
1227 #endif
1228 #ifdef SUPPORTS_NICEFPS
1229         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Nice FPS (free cpu cycles)"; m[opt].value = use_nice_fps; opt++;
1230 #endif
1231 #endif // 0
1232
1233         for(;;)
1234         {
1235                 i=newmenu_do1( NULL, "D2X options", opt, m, &d2x_options_menu_poll, i);
1236
1237                 if(i>-1)
1238                 {
1239             if(i<commands)
1240                         {
1241                                 switch(i)
1242                                 {
1243 #if 0
1244                                 case 0: reorder_primary(); break;
1245                                 case 1: reorder_secondary(); break;
1246 #endif
1247 #ifdef D2X_KEYS
1248                                         //added on 2/4/99 by Victor Rachels for new key menu
1249                                 case 0: kconfig(4, "D2X Keys"); break;
1250                                         //end this section addition - VR
1251 #endif
1252 #if 0
1253                                         //enabled 3/24/99 - Owen Evans
1254                                 case 3: change_res(); break;
1255                                         //end enabled stuff - OE
1256 #endif
1257                                 }
1258                         }
1259
1260 #if 0
1261             //added on 2/4/99 by Victor Rachels for bans
1262 #ifdef NETWORK
1263             if(i==commands+0)
1264                         {              
1265
1266                                 nm_messagebox(NULL,1,TXT_OK, "%i Bans saved",writebans());
1267
1268                         }
1269 #endif
1270             //end this section addition - VR
1271 #endif // 0
1272
1273             if(i == inputs+0)
1274                         {
1275                                 maxfps = atoi(smaxfps);
1276                 if(maxfps < 1 || maxfps>80)
1277                                 {
1278                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for maximum framerate");
1279                                         maxfps = 80;
1280                                         i = (inputs+0);
1281                                 }
1282                         }
1283 #if 0
1284             else if(i==inputs+2)
1285                                 cfile_use_alternate_hogdir(thogdir);
1286                         else if(i==inputs+4)
1287                         {
1288                                 HUD_max_num_disp = atoi(shudmaxnumdisp);
1289                 if(HUD_max_num_disp < 1||HUD_max_num_disp>HUD_MAX_NUM)
1290                                 {
1291                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for hud lines");
1292                                         HUD_max_num_disp=4;
1293                                         //                   i=(inputs+4);//???
1294                                 }
1295                         }
1296                         gr_message_color_level=m[inputs+5].value;
1297
1298                         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
1299 #endif // 0
1300                         sprintf(smaxfps,"%d",maxfps);
1301                         //           m[inputs+0].text=smaxfps;//redundant.. its not going anywhere
1302 #if 0
1303                         sprintf(thogdir,AltHogDir);
1304                         //           m[inputs+2].text=thogdir;//redundant
1305 #endif
1306                 }
1307                 else
1308                         break;
1309         }
1310
1311 #if 0
1312         write_player_file();
1313
1314 #ifdef __MSDOS__
1315         Joy_is_Sidewinder=m[(checks+0)].value;
1316 #endif
1317 #ifdef __LINUX__
1318         Joy_is_Sidewinder=0;
1319 #endif
1320 #ifdef SUPPORTS_NICEFPS
1321         use_nice_fps=m[(checks+0)].value;
1322 #else
1323         use_nice_fps=0;
1324 #endif
1325 #endif // 0
1326 }
1327
1328 //end edit - Victor Rachels
1329 //end addition - Victor Rachels
1330
1331
1332 void do_options_menu()
1333 {
1334         newmenu_item m[13];
1335         int i = 0;
1336
1337         do {
1338                 m[ 0].type = NM_TYPE_MENU;   m[ 0].text="Sound effects & music...";
1339                 m[ 1].type = NM_TYPE_TEXT;   m[ 1].text="";
1340                 #if defined(MACINTOSH) && defined(APPLE_DEMO)
1341                 m [2].type = NM_TYPE_TEXT;   m[ 2].text="";
1342                 #else
1343                 m[ 2].type = NM_TYPE_MENU;   m[ 2].text=TXT_CONTROLS_;
1344                 #endif
1345         #ifdef WINDOWS
1346                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text="INVOKE JOYSTICK CONTROL PANEL";
1347         #else
1348                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text=TXT_CAL_JOYSTICK;
1349         #endif
1350                 m[ 4].type = NM_TYPE_TEXT;   m[ 4].text="";
1351
1352 #if defined(POLY_ACC)
1353         #ifdef MACINTOSH
1354
1355                 if ( !PAEnabled )
1356                 {
1357                         m[5].type               = NM_TYPE_SLIDER;
1358                         m[5].text               = TXT_BRIGHTNESS;
1359                         m[5].value              = gr_palette_get_gamma();
1360                         m[5].min_value  = 0;
1361                         m[5].max_value  = 8; 
1362                 }
1363                 else
1364                 {
1365                         m[ 5].type = NM_TYPE_TEXT;   m[ 5].text="";
1366                 }
1367         
1368         #else
1369                 m[ 5].type = NM_TYPE_TEXT;   m[ 5].text="";
1370         #endif
1371 #else
1372                 m[5].type = NM_TYPE_SLIDER;
1373                 m[5].text = TXT_BRIGHTNESS;
1374                 m[5].value = gr_palette_get_gamma();
1375                 m[5].min_value = 0;
1376                 m[5].max_value = 16; // CCA too dim, was 8;
1377 #endif
1378
1379
1380 #ifdef PA_3DFX_VOODOO
1381                 m[ 6].type = NM_TYPE_TEXT;   m[ 6].text="";
1382 #else
1383                 m[ 6].type = NM_TYPE_MENU;   m[ 6].text=TXT_DETAIL_LEVELS;
1384 #endif
1385
1386 #if defined(POLY_ACC)
1387                 m[ 7].type = NM_TYPE_TEXT;   m[ 7].text="";
1388 #else
1389                 #ifdef MACINTOSH
1390                         if ( gConfigInfo.mChangeResolution && !PAEnabled )
1391                         {
1392                                 m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1393                         }
1394                         else    // for when we are on a mac and no resolution switching allowed
1395                         {
1396                                 m[ 7].type = NM_TYPE_TEXT;   m[ 7].text="";
1397                         }
1398                 #else   // for PC's
1399                         m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1400                 #endif  // end of #ifdef macintosh
1401
1402 #endif
1403
1404                 m[ 8].type = NM_TYPE_TEXT;   m[ 8].text="";
1405                 m[ 9].type = NM_TYPE_MENU;   m[ 9].text="Primary autoselect ordering...";
1406                 m[10].type = NM_TYPE_MENU;   m[10].text="Secondary autoselect ordering...";
1407                 m[11].type = NM_TYPE_MENU;   m[11].text="Toggles...";
1408
1409                 m[12].type = NM_TYPE_MENU;   m[12].text="D2X options...";
1410
1411                 i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1412                         
1413                 switch(i)       {
1414                         case  0: do_sound_menu();                       break;
1415                         case  2: joydefs_config();                      break;
1416                         case  3: joydefs_calibrate();           break;
1417                         case  6: do_detail_level_menu();        break;
1418                         case  7: do_screen_res_menu();          break;
1419                         case  9: ReorderPrimary();                      break;
1420                         case 10: ReorderSecondary();            break;
1421                         case 11: do_toggles_menu();                     break;
1422                         case 12: d2x_options_menu();        break;
1423                 }
1424
1425         } while( i>-1 );
1426
1427         write_player_file();
1428 }
1429
1430 extern int Redbook_playing;
1431 void set_redbook_volume(int volume);
1432
1433 WIN(extern int RBCDROM_State);
1434 WIN(static BOOL windigi_driver_off=FALSE);
1435
1436 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1437 {
1438         nitems=nitems;          
1439         *last_key = *last_key;
1440
1441         if ( Config_digi_volume != items[0].value )     {
1442                 Config_digi_volume = items[0].value;
1443
1444                 #ifdef WINDOWS
1445                         if (windigi_driver_off) {
1446                                 digi_midi_wait();
1447                                 digi_init_digi();
1448                                 Sleep(500);
1449                                 windigi_driver_off = FALSE;
1450                         }
1451                 #endif                  
1452                 
1453                 #ifndef MACINTOSH
1454                         digi_set_digi_volume( (Config_digi_volume*32768)/8 );
1455                 #else
1456                         digi_set_digi_volume( (Config_digi_volume*256)/8 );
1457                 #endif
1458                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1459         }
1460
1461 #ifdef WINDOWS
1462         if (!wmidi_support_volchange()) {
1463                 if (!items[1].value && Config_midi_volume) {
1464                         Config_midi_volume = 0;
1465                         digi_set_midi_volume(0);
1466                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1467                 }
1468                 else if (Config_midi_volume == 0 && items[1].value) {
1469                         digi_set_midi_volume(64);
1470                         Config_midi_volume = 4;
1471                 }
1472         }
1473         else     // LINK TO BELOW IF
1474 #endif
1475         if (Config_midi_volume != items[1].value )   {
1476                 Config_midi_volume = items[1].value;
1477                 #ifdef WINDOWS
1478                         if (!windigi_driver_off) {
1479                                 Sleep(200);
1480                                 digi_close_digi();
1481                                 Sleep(100);
1482                                 windigi_driver_off = TRUE;
1483                         }
1484                 #endif
1485                 #ifndef MACINTOSH
1486                         digi_set_midi_volume( (Config_midi_volume*128)/8 );
1487                 #else
1488                         digi_set_midi_volume( (Config_midi_volume*256)/8 );
1489                 #endif
1490         }
1491 #ifdef MACINTOSH
1492         if (Config_master_volume != items[3].value ) {
1493                 Config_master_volume = items[3].value;
1494                 digi_set_master_volume( Config_master_volume );
1495                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1496         }
1497 #endif
1498
1499         // don't enable redbook for a non-apple demo version of the shareware demo
1500         #if !defined(SHAREWARE) || ( defined(SHAREWARE) && defined(APPLE_DEMO) )
1501
1502         if (Config_redbook_volume != items[2].value )   {
1503                 Config_redbook_volume = items[2].value;
1504                 set_redbook_volume(Config_redbook_volume);
1505         }
1506
1507         if (items[4].value != (Redbook_playing!=0)) {
1508
1509                 if (items[4].value && FindArg("-noredbook")) {
1510                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1511                         items[4].value = 0;
1512                         items[4].redraw = 1;
1513                 }
1514                 else {
1515                         Redbook_enabled = items[4].value;
1516
1517                         mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled));
1518
1519                         if (Function_mode == FMODE_MENU)
1520                                 songs_play_song(SONG_TITLE,1);
1521                         else if (Function_mode == FMODE_GAME)
1522                                 songs_play_level_song( Current_level_num );
1523                         else
1524                                 Int3();
1525
1526                         if (items[4].value && !Redbook_playing) {
1527                         #ifdef WINDOWS
1528                                 if (RBCDROM_State == -1) 
1529                                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.\nAnother application is\nusing the CD player.\n");
1530                                 else // link to next code line!
1531                         #endif
1532                                 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.  Insert\nyour Descent II CD and try again");
1533                                 items[4].value = 0;
1534                                 items[4].redraw = 1;
1535                         }
1536
1537                         items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1538                         items[1].redraw = 1;
1539                         items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1540                         items[2].redraw = 1;
1541
1542                 }
1543         }
1544
1545         #endif
1546
1547         citem++;                //kill warning
1548 }
1549
1550 void do_sound_menu()
1551 {
1552    newmenu_item m[6];
1553         int i = 0;
1554
1555  #ifdef WINDOWS
1556         extern BOOL DIGIDriverInit;
1557         if (!DIGIDriverInit) windigi_driver_off = TRUE;
1558         else windigi_driver_off = FALSE;
1559  #endif
1560
1561         do {
1562                 m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume;m[0].min_value=0; m[0].max_value=8; 
1563                 m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume;m[1].min_value=0; m[1].max_value=8;
1564
1565         #ifdef WINDOWS
1566                 if (!wmidi_support_volchange() && !Redbook_playing) {
1567                         m[1].type = NM_TYPE_CHECK;
1568                         m[1].text = "MIDI MUSIC";
1569                         if (Config_midi_volume) m[1].value = 1;
1570                 }
1571         #endif
1572
1573                 #ifdef SHAREWARE
1574                         m[ 2].type = NM_TYPE_TEXT; m[ 2].text="";
1575                         m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1576                         m[ 4].type = NM_TYPE_TEXT; m[ 4].text="";
1577                         #ifdef MACINTOSH
1578                                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1579
1580                                 #ifdef APPLE_DEMO
1581                                         m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1582                                         m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1583                                 #endif
1584
1585                         #endif
1586
1587                 #else           // ifdef SHAREWARE
1588                         m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1589
1590                         #ifndef MACINTOSH
1591                                 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1592                         #else
1593                                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8; 
1594                         #endif
1595                 
1596                         m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1597                 #endif
1598         
1599                 m[ 5].type = NM_TYPE_CHECK;  m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed; 
1600                                 
1601                 i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1602
1603                 Redbook_enabled = m[4].value;
1604                 Config_channels_reversed = m[5].value;
1605
1606         } while( i>-1 );
1607
1608 #ifdef WINDOWS
1609         if (windigi_driver_off) {
1610                 digi_midi_wait();
1611                 Sleep(500);
1612                 digi_init_digi();
1613                 windigi_driver_off=FALSE;
1614         }
1615 #endif
1616
1617
1618         if ( Config_midi_volume < 1 )   {
1619                 #ifndef MACINTOSH
1620                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1621                 #else
1622                         digi_play_midi_song(-1, 0);
1623                 #endif
1624         }
1625
1626 }
1627
1628
1629 extern int Automap_always_hires;
1630
1631 #define ADD_CHECK(n,txt,v)  do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1632
1633 void do_toggles_menu()
1634 {
1635 #ifndef MACINTOSH
1636 #if defined(POLY_ACC)
1637         #define N_TOGGLE_ITEMS 6        // get rid of automap hi-res.
1638 #else
1639         #define N_TOGGLE_ITEMS 7
1640 #endif
1641 #else
1642         #define N_TOGGLE_ITEMS 7
1643 #endif
1644         newmenu_item m[N_TOGGLE_ITEMS];
1645         int i = 0;
1646
1647         do {
1648                 #if defined(MACINTOSH) && defined(USE_ISP)
1649                         if (ISpEnabled())
1650                         {
1651                                 m[0].type = NM_TYPE_TEXT; m[0].text = "";
1652                         }
1653                         else
1654                         {
1655                                 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1656                         }
1657                 #else 
1658                         ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1659                 #endif
1660                 ADD_CHECK(1, "Show reticle", Reticle_on);
1661                 ADD_CHECK(2, "Missile view", Missile_view_enabled);
1662                 ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default );
1663                 ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window );
1664                 ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1665                 #ifdef MACINTOSH
1666                         if ( !PAEnabled ) {
1667                                 ADD_CHECK(6, "Pixel Double", Scanline_double);
1668                         }
1669                 #else
1670 #if !defined(POLY_ACC)
1671                         ADD_CHECK(6, "Always show HighRes Automap", min(MenuHiresAvailable,Automap_always_hires));
1672 #endif
1673                 #endif
1674                 //when adding more options, change N_TOGGLE_ITEMS above
1675
1676                 #ifdef MACINTOSH
1677                 if ( PAEnabled )                // when doing RAVE, no pixel doubling
1678                         i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS-1, m, NULL, i );
1679                 else
1680                 #endif          // note link to if
1681                         i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS, m, NULL, i );
1682                         
1683                 Auto_leveling_on                        = m[0].value;
1684                 Reticle_on                                      = m[1].value;
1685                 Missile_view_enabled            = m[2].value;
1686                 Headlight_active_default        = m[3].value;
1687                 Guided_in_big_window            = m[4].value;
1688                 EscortHotKeys                           = m[5].value;
1689
1690
1691                 #ifdef MACINTOSH
1692                         if ( !PAEnabled )
1693                                 Scanline_double = m[6].value;
1694                 #else
1695 #if !defined(POLY_ACC)
1696                         if (MenuHiresAvailable)
1697                                 Automap_always_hires = m[6].value;
1698                         else if (m[6].value)
1699                                 nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1700 #endif
1701                 #endif
1702
1703         } while( i>-1 );
1704
1705 }
1706
1707 #ifdef NETWORK
1708 void do_multi_player_menu()
1709 {
1710         int menu_choice[9];
1711         newmenu_item m[9];
1712         int choice = 0, num_options = 0;
1713         int old_game_mode;
1714
1715         do {
1716 //              WIN(ipx_destroy_read_thread());
1717
1718                 old_game_mode = Game_mode;
1719                 num_options = 0;
1720
1721 #ifdef NATIVE_IPX
1722                 ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1);
1723                 ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1);
1724 #endif //NATIVE_IPX
1725                 //ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1);
1726                 //ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1);
1727                 ADD_ITEM("Start UDP/IP Netgame", MENU_START_UDP_NETGAME, -1);
1728                 ADD_ITEM("Join UDP/IP Netgame\n", MENU_JOIN_UDP_NETGAME, -1);
1729 #ifdef __unix__
1730                 ADD_ITEM("Start Kali Netgame", MENU_START_KALI_NETGAME, -1);
1731                 ADD_ITEM("Join Kali Netgame\n", MENU_JOIN_KALI_NETGAME, -1);
1732 #endif //__unix__
1733
1734 #ifdef MACINTOSH
1735                 ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1736                 ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1737 #endif
1738
1739                 ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1740
1741                 choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1742                 
1743                 if ( choice > -1 )      
1744                         do_option(menu_choice[choice]);
1745         
1746                 if (old_game_mode != Game_mode)
1747                         break;          // leave menu
1748
1749         } while( choice > -1 );
1750
1751 }
1752
1753 /*
1754  * ipx_set_driver was called do_network_init and located in main/inferno
1755  * before the change which allows the user to choose the network driver
1756  * from the game menu instead of having to supply command line args.
1757  */
1758 void ipx_set_driver(int ipx_driver)
1759 {
1760         ipx_close();
1761
1762         if (!FindArg("-nonetwork")) {
1763                 int ipx_error;
1764                 int socket = 0, t;
1765
1766                 con_printf(CON_VERBOSE, "\n%s ", TXT_INITIALIZING_NETWORK);
1767
1768                 if ((t = FindArg("-socket")))
1769                         socket = atoi(Args[t + 1]);
1770
1771                 arch_ipx_set_driver(ipx_driver);
1772
1773                 if ((ipx_error = ipx_init(IPX_DEFAULT_SOCKET + socket)) == IPX_INIT_OK) {
1774                         con_printf(CON_VERBOSE, "%s %d.\n", TXT_IPX_CHANNEL, socket );
1775                         Network_active = 1;
1776                 } else {
1777                         switch(ipx_error) {
1778                         case IPX_NOT_INSTALLED: con_printf(CON_VERBOSE, "%s\n", TXT_NO_NETWORK); break;
1779                         case IPX_SOCKET_TABLE_FULL: con_printf(CON_VERBOSE, "%s 0x%x.\n", TXT_SOCKET_ERROR, IPX_DEFAULT_SOCKET+socket); break;
1780                         case IPX_NO_LOW_DOS_MEM: con_printf(CON_VERBOSE, "%s\n", TXT_MEMORY_IPX ); break;
1781                         default: con_printf(CON_VERBOSE, "%s %d", TXT_ERROR_IPX, ipx_error );
1782                         }
1783                         con_printf(CON_VERBOSE, "%s\n",TXT_NETWORK_DISABLED);
1784                         Network_active = 0;             // Assume no network
1785                 }
1786                 ipx_read_user_file("descent.usr");
1787                 ipx_read_network_file("descent.net");
1788                 //@@if (FindArg("-dynamicsockets"))
1789                 //@@    Network_allow_socket_changes = 1;
1790                 //@@else
1791                 //@@    Network_allow_socket_changes = 0;
1792         } else {
1793                 con_printf(CON_VERBOSE, "%s\n", TXT_NETWORK_DISABLED);
1794                 Network_active = 0;             // Assume no network
1795         }
1796 }
1797
1798 void DoNewIPAddress ()
1799  {
1800   newmenu_item m[4];
1801   char IPText[30];
1802   int choice;
1803
1804   m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1805   m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1806   IPText[0]=0;
1807
1808   choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1809
1810   if (choice==-1 || m[1].text[0]==0)
1811    return;
1812
1813   nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");
1814  }
1815
1816 #endif // NETWORK