]> icculus.org git repositories - btb/d2x.git/blob - main/menu.c
move joystick calibration to controls menu
[btb/d2x.git] / main / menu.c
1 /*
2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
12 */
13
14 /*
15  *
16  * Inferno main menu.
17  *
18  */
19
20 #ifdef HAVE_CONFIG_H
21 #include <conf.h>
22 #endif
23
24 #include <stdio.h>
25 #include <string.h>
26
27 #include "inferno.h"
28 #include "game.h"
29 #include "gr.h"
30 #include "vid.h"
31 #include "key.h"
32 #include "iff.h"
33 #include "u_mem.h"
34 #include "error.h"
35 #include "bm.h"
36 #include "screens.h"
37 #include "mono.h"
38 #include "joy.h"
39 #include "vecmat.h"
40 #include "effects.h"
41 #include "slew.h"
42 #include "gamemine.h"
43 #include "gamesave.h"
44 #include "palette.h"
45 #include "args.h"
46 #include "newdemo.h"
47 #include "timer.h"
48 #include "sounds.h"
49 #include "gameseq.h"
50 #include "text.h"
51 #include "gamefont.h"
52 #include "newmenu.h"
53 #ifdef NETWORK
54 #  include "network.h"
55 #  include "ipx.h"
56 #  include "multi.h"
57 #endif
58 #include "scores.h"
59 #include "joydefs.h"
60 #ifdef NETWORK
61 #include "modem.h"
62 #endif
63 #include "kconfig.h"
64 #include "titles.h"
65 #include "credits.h"
66 #include "texmap.h"
67 #include "polyobj.h"
68 #include "state.h"
69 #include "mission.h"
70 #include "songs.h"
71 #include "config.h"
72 #include "movie.h"
73 #include "gamepal.h"
74 #include "gauges.h"
75 #include "powerup.h"
76 #include "strutil.h"
77 #include "reorder.h"
78
79 #ifdef MACINTOSH
80         #include "resource.h"
81         #include "isp.h"
82         #include <Dialogs.h>
83 #endif
84
85 #ifdef EDITOR
86 #include "editor/editor.h"
87 #endif
88
89 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
90 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
91
92 #define MENU_NEW_GAME                   0
93 #define MENU_GAME                       1 
94 #define MENU_EDITOR                     2
95 #define MENU_VIEW_SCORES                3
96 #define MENU_QUIT                       4
97 #define MENU_LOAD_GAME                  5
98 #define MENU_SAVE_GAME                  6
99 #define MENU_DEMO_PLAY                  8
100 #define MENU_LOAD_LEVEL                 9
101 #define MENU_START_IPX_NETGAME          10
102 #define MENU_JOIN_IPX_NETGAME           11
103 #define MENU_CONFIG                     13
104 #define MENU_REJOIN_NETGAME             14
105 #define MENU_DIFFICULTY                 15
106 #define MENU_START_SERIAL               18
107 #define MENU_HELP                       19
108 #define MENU_NEW_PLAYER                 20
109 #define MENU_MULTIPLAYER                21
110 #define MENU_STOP_MODEM                 22
111 #define MENU_SHOW_CREDITS               23
112 #define MENU_ORDER_INFO                 24
113 #define MENU_PLAY_SONG                  25
114 //#define MENU_START_TCP_NETGAME          26 // TCP/IP support was planned in Descent II,
115 //#define MENU_JOIN_TCP_NETGAME           27 // but never realized.
116 #define MENU_START_APPLETALK_NETGAME    28
117 #define MENU_JOIN_APPLETALK_NETGAME     29
118 #define MENU_START_UDP_NETGAME          30 // UDP/IP support copied from d1x
119 #define MENU_JOIN_UDP_NETGAME           31
120 #define MENU_START_KALI_NETGAME         32 // Kali support copied from d1x
121 #define MENU_JOIN_KALI_NETGAME          33
122 #define MENU_START_MCAST4_NETGAME       34 // UDP/IP over multicast networks
123 #define MENU_JOIN_MCAST4_NETGAME        35
124
125 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
126 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
127
128 #define ADD_ITEM(t,value,key)  do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
129
130 //unused - extern int last_joy_time;               //last time the joystick was used
131 #ifndef NDEBUG
132 extern int Speedtest_on;
133 #else
134 #define Speedtest_on 0
135 #endif
136
137 void do_sound_menu();
138 void do_toggles_menu();
139
140 ubyte do_auto_demo = 1;                 // Flag used to enable auto demo starting in main menu.
141 cvar_t Player_default_difficulty = { "skill", "1", 1 }; // Last difficulty level chosen by the player
142 cvar_t Auto_leveling_on = { "AutoLeveling", "1", 1 };
143 cvar_t Guided_in_big_window = { "GuidedBig", "0", 1 };
144 int Menu_draw_copyright = 0;
145 int EscortHotKeys=1;
146
147 // Function Prototypes added after LINTING
148 void do_option(int select);
149 void do_detail_level_menu_custom(void);
150 void do_new_game_menu(void);
151 #ifdef NETWORK
152 void do_multi_player_menu(void);
153 void ipx_set_driver(int ipx_driver);
154 #endif //NETWORK
155
156 //returns the number of demo files on the disk
157 int newdemo_count_demos();
158 extern ubyte Version_major,Version_minor;
159
160 // ------------------------------------------------------------------------
161 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
162 {
163         int curtime;
164
165         //draw copyright message
166         if ( Menu_draw_copyright )              {
167                 int w,h,aw;
168
169                 Menu_draw_copyright = 0;
170                 gr_set_current_canvas(NULL);
171                 gr_set_curfont(GAME_FONT);
172                 gr_set_fontcolor(BM_XRGB(6,6,6),-1);
173
174                 gr_get_string_size("V2.2", &w, &h, &aw );
175         
176                         gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
177                         #ifdef MACINTOSH        // print out fix level as well if it exists
178                                 if (Version_fix != 0)
179                                 {
180                                         gr_get_string_size("V2.2.2", &w, &h, &aw );
181                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
182                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
183                                                           "V%d.%d.%d",
184                                                           Version_major,Version_minor,Version_fix);
185                                 }
186                                 else
187                                 {
188                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
189                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
190                                                           "V%d.%d",
191                                                           Version_major,Version_minor);
192                                 }
193                         #else
194                                 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
195                         #endif
196
197                 //say this is vertigo version
198                 if (cfexist(MISSION_DIR "d2x.hog")) {
199                         gr_set_curfont(MEDIUM2_FONT);
200                         gr_printf(MenuHires?495:248, MenuHires?88:37, "Vertigo");
201                 }
202         }
203         
204         // Don't allow them to hit ESC in the main menu.
205         if (*last_key==KEY_ESC) *last_key = 0;
206
207         if ( do_auto_demo )     {
208                 curtime = timer_get_approx_seconds();
209                 //if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on)  ) {
210                 #ifndef MACINTOSH               // for now only!!!!
211                 if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on)  )
212                 #else
213                 if ( (keyd_time_when_last_pressed+i2f(40)) < curtime )
214                 #endif
215                 {
216                         int n_demos;
217
218                         n_demos = newdemo_count_demos();
219
220 try_again:;
221
222                         if ((d_rand() % (n_demos+1)) == 0)
223                         {
224                                 #ifndef SHAREWARE
225 #ifdef OGL
226                                         Screen_mode = -1;
227 #endif
228                                         PlayMovie("intro.mve",0);
229                                         songs_play_song(SONG_TITLE,1);
230                                         *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
231                                         set_screen_mode(SCREEN_MENU);
232                                 #endif // end of ifndef shareware
233                         }
234                         else {
235                                 WIN(HideCursorW());
236                                 keyd_time_when_last_pressed = curtime;                  // Reset timer so that disk won't thrash if no demos.
237                                 newdemo_start_playback(NULL);           // Randomly pick a file
238                                 if (Newdemo_state == ND_STATE_PLAYBACK) {
239                                         Function_mode = FMODE_GAME;
240                                         *last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
241                                 }
242                                 else
243                                         goto try_again; //keep trying until we get a demo that works
244                         }
245                 }
246         }
247 }
248
249 //static int First_time = 1;
250 static int main_menu_choice = 0;
251
252 //      -----------------------------------------------------------------------------
253 //      Create the main menu.
254 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
255 {
256         int     num_options;
257
258         #ifndef DEMO_ONLY
259         num_options = 0;
260
261         set_screen_mode (SCREEN_MENU);
262
263         ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
264
265         ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
266
267 #ifdef NETWORK
268         ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
269 #endif
270
271         ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
272         ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
273         ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
274         ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
275         if (cfexist("orderd2.pcx")) /* SHAREWARE */
276                 ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
277         ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
278         #endif
279         ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
280
281         #ifndef RELEASE
282         if (!(Game_mode & GM_MULTI ))   {
283                 //m[num_options].type=NM_TYPE_TEXT;
284                 //m[num_options++].text=" Debug options:";
285
286                 ADD_ITEM("  Load level...",MENU_LOAD_LEVEL ,KEY_N);
287                 #ifdef EDITOR
288                 ADD_ITEM("  Editor", MENU_EDITOR, KEY_E);
289                 #endif
290         }
291
292         //ADD_ITEM( "  Play song", MENU_PLAY_SONG, -1 );
293         #endif
294
295         *callers_num_options = num_options;
296 }
297
298 //returns number of item chosen
299 int DoMenu() 
300 {
301         int menu_choice[25];
302         newmenu_item m[25];
303         int num_options = 0;
304
305         load_palette(MENU_PALETTE,0,1);         //get correct palette
306
307         if ( Players[Player_num].callsign[0]==0 )       {
308                 RegisterPlayer();
309                 return 0;
310         }
311         
312         if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
313                 do_option(MENU_START_SERIAL);
314                 return 0;
315         }
316
317         do {
318                 create_main_menu(m, menu_choice, &num_options); // may have to change, eg, maybe selected pilot and no save games.
319
320                 keyd_time_when_last_pressed = timer_get_fixed_seconds();                // .. 20 seconds from now!
321                 if (main_menu_choice < 0 )
322                         main_menu_choice = 0;
323                 Menu_draw_copyright = 1;
324                 main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
325                 if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
326         } while( Function_mode==FMODE_MENU );
327
328 //      if (main_menu_choice != -2)
329 //              do_auto_demo = 0;               // No more auto demos
330         if ( Function_mode==FMODE_GAME )
331                 gr_palette_fade_out( gr_palette, 32, 0 );
332
333         return main_menu_choice;
334 }
335
336 extern void show_order_form(void);      // John didn't want this in inferno.h so I just externed it.
337
338 //returns flag, true means quit menu
339 void do_option ( int select) 
340 {
341         switch (select) {
342                 case MENU_NEW_GAME:
343                         do_new_game_menu();
344                         break;
345                 case MENU_GAME:
346                         break;
347                 case MENU_DEMO_PLAY:
348                 {
349                         char demo_file[16];
350                         if (newmenu_get_filename(TXT_SELECT_DEMO, "dem", demo_file, 1))
351                                 newdemo_start_playback(demo_file);
352                         break;
353                 }
354                 case MENU_LOAD_GAME:
355                         state_restore_all(0, 0, NULL);
356                         break;
357                 #ifdef EDITOR
358                 case MENU_EDITOR:
359                         Function_mode = FMODE_EDITOR;
360                         init_cockpit();
361                         break;
362                 #endif
363                 case MENU_VIEW_SCORES:
364                         gr_palette_fade_out( gr_palette,32,0 );
365                         scores_view(-1);
366                         break;
367 #if 1 //def SHAREWARE
368                 case MENU_ORDER_INFO:
369                         show_order_form();
370                         break;
371 #endif
372                 case MENU_QUIT:
373                         #ifdef EDITOR
374                         if (! SafetyCheck()) break;
375                         #endif
376                         gr_palette_fade_out( gr_palette,32,0);
377                         Function_mode = FMODE_EXIT;
378                         break;
379                 case MENU_NEW_PLAYER:
380                         RegisterPlayer();               //1 == allow escape out of menu
381                         break;
382
383                 case MENU_HELP:
384                         do_show_help();
385                         break;
386
387 #ifndef RELEASE
388
389                 case MENU_PLAY_SONG:    {
390                                 int i;
391                                 char * m[MAX_NUM_SONGS];
392
393                                 for (i=0;i<Num_songs;i++) {
394                                         m[i] = Songs[i].filename;
395                                 }
396                                 i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
397
398                                 if ( i > -1 )   {
399                                         songs_play_song( i, 0 );
400                                 }
401                         }
402                         break;
403         case MENU_LOAD_LEVEL:
404                 if (Current_mission || select_mission(0, "Load Level\n\nSelect mission"))
405                 {
406                         newmenu_item m;
407                         char text[10]="";
408                         int new_level_num;
409
410                         m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
411
412                         newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
413
414                         new_level_num = atoi(m.text);
415
416                         if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level)  {
417                                 gr_palette_fade_out( gr_palette, 32, 0 );
418                                 StartNewGame(new_level_num);
419                         }
420                 }
421                 break;
422
423 #endif //ifndef RELEASE
424
425
426 #ifdef NETWORK
427                 //case MENU_START_TCP_NETGAME:
428                 //case MENU_JOIN_TCP_NETGAME:
429                 case MENU_START_IPX_NETGAME:
430                 case MENU_JOIN_IPX_NETGAME:
431                 case MENU_START_UDP_NETGAME:
432                 case MENU_JOIN_UDP_NETGAME:
433                 case MENU_START_KALI_NETGAME:
434                 case MENU_JOIN_KALI_NETGAME:
435                 case MENU_START_MCAST4_NETGAME:
436                 case MENU_JOIN_MCAST4_NETGAME:
437 //                      load_mission(Builtin_mission_num);
438 #ifdef MACINTOSH
439                         Network_game_type = IPX_GAME;
440 #endif
441 //                      WIN(ipx_create_read_thread());
442                         switch (select & ~0x1) {
443                         case MENU_START_IPX_NETGAME: ipx_set_driver(IPX_DRIVER_IPX); break;
444                         case MENU_START_UDP_NETGAME: ipx_set_driver(IPX_DRIVER_UDP); break;
445                         case MENU_START_KALI_NETGAME: ipx_set_driver(IPX_DRIVER_KALI); break;
446                         case MENU_START_MCAST4_NETGAME: ipx_set_driver(IPX_DRIVER_MCAST4); break;
447                         default: Int3();
448                         }
449
450                         if ((select & 0x1) == 0) // MENU_START_*_NETGAME
451                                 network_start_game();
452                         else // MENU_JOIN_*_NETGAME
453                                 network_join_game();
454                         break;
455
456 #ifdef MACINTOSH
457                 case MENU_START_APPLETALK_NETGAME:
458 //                      load_mission(Builtin_mission_num);
459                         #ifdef MACINTOSH
460                         Network_game_type = APPLETALK_GAME;
461                         #endif
462                         network_start_game();
463                         break;
464
465                 case MENU_JOIN_APPLETALK_NETGAME:
466 //                      load_mission(Builtin_mission_num);
467                         #ifdef MACINTOSH
468                         Network_game_type = APPLETALK_GAME;
469                         #endif
470                         network_join_game();
471                         break;
472 #endif
473 #if 0
474                 case MENU_START_TCP_NETGAME:
475                 case MENU_JOIN_TCP_NETGAME:
476                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
477                         // DoNewIPAddress();
478                         break;
479 #endif
480                 case MENU_START_SERIAL:
481                         com_main_menu();
482                         break;
483                 case MENU_MULTIPLAYER:
484                         do_multi_player_menu();
485                         break;
486 #endif //NETWORK
487                 case MENU_CONFIG:
488                         do_options_menu();
489                         break;
490                 case MENU_SHOW_CREDITS:
491                         gr_palette_fade_out( gr_palette,32,0);
492                         songs_stop_all();
493                         credits_show(NULL); 
494                         break;
495                 default:
496                         Error("Unknown option %d in do_option",select);
497                         break;
498         }
499
500 }
501
502 int do_difficulty_menu()
503 {
504         int s;
505         newmenu_item m[5];
506
507         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
508         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
509         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
510         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
511         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
512
513         s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
514
515         if (s > -1 )    {
516                 if (s != Difficulty_level)
517                 {       
518                         cvar_setint(&Player_default_difficulty, s);
519                         WriteConfigFile();
520                 }
521                 Difficulty_level = s;
522                 mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
523                 return 1;
524         }
525         return 0;
526 }
527
528 int     Max_debris_objects, Max_objects_onscreen_detailed;
529 int     Max_linear_depth_objects;
530
531 sbyte   Object_complexity=2, Object_detail=2;
532 sbyte   Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
533
534 sbyte   Render_depths[NUM_DETAIL_LEVELS-1] =                        { 6,  9, 12, 15, 50};
535 sbyte   Max_perspective_depths[NUM_DETAIL_LEVELS-1] =               { 1,  2,  3,  5,  8};
536 sbyte   Max_linear_depths[NUM_DETAIL_LEVELS-1] =                    { 3,  5,  7, 10, 50};
537 sbyte   Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] =            { 1,  2,  3,  7, 20};
538 sbyte   Max_debris_objects_list[NUM_DETAIL_LEVELS-1] =              { 2,  4,  7, 10, 15};
539 sbyte   Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] =   { 2,  4,  7, 10, 15};
540 sbyte   Smts_list[NUM_DETAIL_LEVELS-1] =                            { 2,  4,  8, 16, 50};   //      threshold for models to go to lower detail model, gets multiplied by obj->size
541 sbyte   Max_sound_channels[NUM_DETAIL_LEVELS-1] =                   { 2,  4,  8, 12, 16};
542
543 //      -----------------------------------------------------------------------------
544 //      Set detail level based stuff.
545 //      Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
546 void set_detail_level_parameters(int detail_level)
547 {
548         Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
549
550         if (detail_level < NUM_DETAIL_LEVELS-1) {
551                 Render_depth = Render_depths[detail_level];
552                 Max_perspective_depth = Max_perspective_depths[detail_level];
553                 Max_linear_depth = Max_linear_depths[detail_level];
554                 Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
555
556                 Max_debris_objects = Max_debris_objects_list[detail_level];
557                 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
558
559                 Simple_model_threshhold_scale = Smts_list[detail_level];
560
561                 digi_set_max_channels( Max_sound_channels[ detail_level ] );
562
563                 //      Set custom menu defaults.
564                 Object_complexity = detail_level;
565                 Wall_render_depth = detail_level;
566                 Object_detail = detail_level;
567                 Wall_detail = detail_level;
568                 Debris_amount = detail_level;
569                 SoundChannels = detail_level;
570         }
571 }
572
573 //      -----------------------------------------------------------------------------
574 void do_detail_level_menu(void)
575 {
576         int s;
577         newmenu_item m[8];
578
579         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
580         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
581         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
582         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
583         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
584         m[5].type=NM_TYPE_TEXT; m[5].text="";
585         m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
586         m[7].type=NM_TYPE_CHECK; m[7].text="Show High Res movies"; m[7].value=MovieHires.intval;
587
588         s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+3, m, NULL, Detail_level);
589
590         if (s > -1 )    {
591                 switch (s)      {
592                         case 0:
593                         case 1:
594                         case 2:
595                         case 3:
596                         case 4:
597                                 Detail_level = s;
598                                 mprintf((0, "Detail level set to %i\n", Detail_level));
599                                 set_detail_level_parameters(Detail_level);
600                                 break;
601                         case 6:
602                                 Detail_level = 5;
603                                 do_detail_level_menu_custom();
604                                 break;
605                 }
606         }
607         cvar_setint( &MovieHires, m[7].value );
608 }
609
610 //      -----------------------------------------------------------------------------
611 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
612 {
613         Object_complexity = items[0].value;
614         Object_detail = items[1].value;
615         Wall_detail = items[2].value;
616         Wall_render_depth = items[3].value;
617         Debris_amount = items[4].value;
618         SoundChannels = items[5].value;
619 }
620
621 void set_custom_detail_vars(void)
622 {
623         Render_depth = Render_depths[Wall_render_depth];
624
625         Max_perspective_depth = Max_perspective_depths[Wall_detail];
626         Max_linear_depth = Max_linear_depths[Wall_detail];
627
628         Max_debris_objects = Max_debris_objects_list[Debris_amount];
629
630         Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
631         Simple_model_threshhold_scale = Smts_list[Object_complexity];
632         Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
633
634         digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
635         
636 }
637
638 #define DL_MAX  10
639
640 //      -----------------------------------------------------------------------------
641
642 void do_detail_level_menu_custom(void)
643 {
644         int     count;
645         int     s=0;
646         newmenu_item m[DL_MAX];
647
648         do {
649                 count = 0;
650                 m[count].type = NM_TYPE_SLIDER;
651                 m[count].text = TXT_OBJ_COMPLEXITY;
652                 m[count].value = Object_complexity;
653                 m[count].min_value = 0;
654                 m[count++].max_value = NDL-1;
655
656                 m[count].type = NM_TYPE_SLIDER;
657                 m[count].text = TXT_OBJ_DETAIL;
658                 m[count].value = Object_detail;
659                 m[count].min_value = 0;
660                 m[count++].max_value = NDL-1;
661
662                 m[count].type = NM_TYPE_SLIDER;
663                 m[count].text = TXT_WALL_DETAIL;
664                 m[count].value = Wall_detail;
665                 m[count].min_value = 0;
666                 m[count++].max_value = NDL-1;
667
668                 m[count].type = NM_TYPE_SLIDER;
669                 m[count].text = TXT_WALL_RENDER_DEPTH;
670                 m[count].value = Wall_render_depth;
671                 m[count].min_value = 0;
672                 m[count++].max_value = NDL-1;
673
674                 m[count].type = NM_TYPE_SLIDER;
675                 m[count].text= TXT_DEBRIS_AMOUNT;
676                 m[count].value = Debris_amount;
677                 m[count].min_value = 0;
678                 m[count++].max_value = NDL-1;
679
680                 m[count].type = NM_TYPE_SLIDER;
681                 m[count].text= TXT_SOUND_CHANNELS;
682                 m[count].value = SoundChannels;
683                 m[count].min_value = 0;
684                 m[count++].max_value = NDL-1;
685
686                 m[count].type = NM_TYPE_TEXT;
687                 m[count++].text= TXT_LO_HI;
688
689                 Assert(count < DL_MAX);
690
691                 s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
692         } while (s > -1);
693
694         set_custom_detail_vars();
695 }
696
697 #ifndef MACINTOSH
698 uint32_t Default_display_mode = SM(320,200);
699 uint32_t Current_display_mode = SM(320,200);
700 #else
701 uint32_t Default_display_mode = SM(640,480);
702 uint32_t Current_display_mode = SM(640,480);
703 #endif
704
705 extern int MenuHiresAvailable;
706
707
708 void set_display_mode(uint32_t mode)
709 {
710         if ((Current_display_mode == 0xffffffff) || (VR_render_mode != VR_NONE)) //special VR mode
711                 return;                                                         //...don't change
712
713         if (!MenuHiresAvailable && (mode != SM(320,400)))
714                 mode = SM(320,200);
715
716         if (vid_check_mode(mode) != 0) // can't do mode
717                 mode = Default_display_mode;
718
719         Current_display_mode = mode;
720
721         if (Current_display_mode != 0xffffffff) {
722                 short flags = 0;
723
724                 // flags need to be refacored
725                 switch (mode)
726                 {
727                         case SM(320, 200):
728                         case SM(640, 480):
729                                 flags = VRF_ALLOW_COCKPIT + VRF_COMPATIBLE_MENUS;
730                                 break;
731                         case SM(320, 400):
732                                 flags = VRF_USE_PAGING;
733                                 break;
734                         case SM(640, 400):
735                         case SM(800, 600):
736                         case SM(1024, 768):
737                         case SM(1280, 1024):
738                                 flags = VRF_COMPATIBLE_MENUS;
739                                 break;
740                 }
741
742 #ifdef __MSDOS__
743                 if (FindArg("-nodoublebuffer"))
744 #endif
745                 {
746                         flags &= ~VRF_USE_PAGING;
747                 }
748
749                 game_init_render_buffers(mode, SM_W(mode), SM_H(mode), VR_NONE, flags);
750                 Default_display_mode = Current_display_mode;
751         }
752
753         Screen_mode = -1;               //force screen reset
754 }
755
756
757 void do_screen_res_menu()
758 {
759 #define N_SCREENRES_ITEMS 12
760 #ifdef VID_SUPPORTS_FULLSCREEN_TOGGLE
761         int fullscreenc;
762 #endif
763         newmenu_item m[N_SCREENRES_ITEMS];
764         int citem;
765         int i = 0, customc;
766         int n_items;
767         uint32_t modes[N_SCREENRES_ITEMS];
768         uint32_t screen_mode = 0;
769         char customres[16];
770
771         if ((Current_display_mode == 0xffffffff) || (VR_render_mode != VR_NONE)) { //special VR mode
772                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
773                                 "You may not change screen\n"
774                                 "resolution when VR modes enabled.");
775                 return;
776         }
777
778         m[i].type=NM_TYPE_TEXT;  m[i].value=0;               m[i].text="Modes w/ Cockpit:";  modes[i] = 0;             i++;
779 #ifndef MACINTOSH
780         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 320x200";           modes[i] = SM(320,200);   i++;
781 #endif
782         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 640x480";           modes[i] = SM(640,480);   i++;
783         m[i].type=NM_TYPE_TEXT;  m[i].value=0;               m[i].text="Modes w/o Cockpit:"; modes[i] = 0;             i++;
784 #ifndef MACINTOSH
785         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 320x400";           modes[i] = SM(320,400);   i++;
786         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 640x400";           modes[i] = SM(640,400);   i++;
787 #endif
788         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 800x600";           modes[i] = SM(800,600);   i++;
789         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 1024x768";          modes[i] = SM(1024,768);  i++;
790         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 1280x1024";         modes[i] = SM(1280,1024); i++;
791
792         customc = i;
793         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text="Custom:";            modes[i] = 0;             i++;
794         sprintf(customres, "%ix%i", SM_W(Current_display_mode), SM_H(Current_display_mode));
795         m[i].type = NM_TYPE_INPUT; m[i].text = customres; m[i].text_len = 11; modes[i] = 0; i++;
796
797 #ifdef VID_SUPPORTS_FULLSCREEN_TOGGLE
798         m[i].type = NM_TYPE_CHECK; m[i].text = "Fullscreen";
799         m[i].value = vid_check_fullscreen();
800         fullscreenc = i++;
801 #endif
802
803         n_items = i;
804
805         citem = customc;
806         for (i = 0; i < n_items; i++) {
807                 if (modes[i] == Current_display_mode) {
808                         citem = i;
809                         break;
810                 }
811         }
812
813         m[citem].value = 1;
814
815         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
816
817 #ifdef VID_SUPPORTS_FULLSCREEN_TOGGLE
818         if (m[fullscreenc].value != vid_check_fullscreen()) {
819                 vid_toggle_fullscreen();
820                 Game_screen_mode = -1;
821         }
822 #endif
823
824         for (i =0;i<n_items;i++)
825                 if (m[i].value)
826                         break;
827
828         if (i == customc)
829         {
830                 char *h = strchr(customres, 'x');
831                 if (!h)
832                         return;
833                 screen_mode = SM(atoi(customres), atoi(h+1));
834         }
835         else
836         {
837                 screen_mode = modes[i];
838         }
839         
840         if (((SM_H(screen_mode) > 320) && !MenuHiresAvailable) || vid_check_mode(screen_mode)) {
841                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
842                                 "Cannot set requested\n"
843                                 "mode on this video card.");
844                 return;
845         }
846
847         if (screen_mode != Current_display_mode)
848                 set_display_mode(screen_mode);
849
850 #ifdef MACINTOSH
851         reset_cockpit();
852 #endif
853
854 }
855
856
857 void do_new_game_menu()
858 {
859         int new_level_num;
860
861     if (!select_mission(0, "New Game\n\nSelect mission"))
862         return;
863     
864         new_level_num = 1;
865
866         mission_read_config();
867
868         if (Player_highest_level.intval > Last_level)
869                 cvar_setint(&Player_highest_level, Last_level);
870
871         if (Player_highest_level.intval > 1) {
872                 newmenu_item m[4];
873                 char info_text[80];
874                 char num_text[10];
875                 int choice;
876                 int n_items;
877
878 try_again:
879                 sprintf(info_text, "%s %d", TXT_START_ANY_LEVEL, Player_highest_level.intval);
880
881                 m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
882                 m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
883                 n_items = 2;
884
885                 #ifdef WINDOWS
886                 m[2].type = NM_TYPE_TEXT; m[2].text = "";
887                 m[3].type = NM_TYPE_MENU; m[3].text = "          Ok";
888                 n_items = 4;
889                 #endif
890
891                 strcpy(num_text,"1");
892
893                 choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
894
895                 if (choice==-1 || m[1].text[0]==0)
896                         return;
897
898                 new_level_num = atoi(m[1].text);
899
900                 if (!(new_level_num > 0 && new_level_num <= Player_highest_level.intval)) {
901                         m[0].text = TXT_ENTER_TO_CONT;
902                         nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL); 
903                         goto try_again;
904                 }
905         }
906
907         Difficulty_level = Player_default_difficulty.intval;
908
909         if (!do_difficulty_menu())
910                 return;
911
912         gr_palette_fade_out( gr_palette, 32, 0 );
913         StartNewGame(new_level_num);
914
915 }
916
917 extern void GameLoop(int, int );
918
919
920 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
921 {
922         if ( citem==5)
923         {
924                 gr_palette_set_gamma(items[5].value);
925         }
926
927         nitems++;               //kill warning
928         last_key++;             //kill warning
929 }
930
931
932 //added on 8/18/98 by Victor Rachels to add d1x options menu, maxfps setting
933 //added/edited on 8/18/98 by Victor Rachels to set maxfps always on, max=80
934 //added/edited on 9/7/98 by Victor Rachels to attempt dir browsing.  failed.
935
936 void d2x_options_menu_poll(int nitems, newmenu_item * menus, int * key, int citem)
937 {
938 }
939
940
941 void d2x_options_menu()
942 {
943         newmenu_item m[14];
944         int i=0;
945         int opt = 0;
946         int inputs, commands;
947 #if 0
948         int checks;
949 #endif
950
951         char smaxfps[4];
952 #if 0
953         char shudmaxnumdisp[4];
954         char thogdir[64];
955         extern int gr_message_color_level;
956
957         sprintf(thogdir,AltHogDir);
958 #endif
959         sprintf(smaxfps,"%d",maxfps);
960 #if 0
961         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
962 #endif
963
964         m[opt].type = NM_TYPE_MENU;  m[opt].text = "D2X Keys"; opt++;
965
966         commands=opt;
967 #if 0
968         //added on 2/2/99 by Victor Rachels for bans
969 #ifdef NETWORK
970         m[opt].type = NM_TYPE_MENU; m[opt].text = "Save bans now"; opt++;
971 #endif
972         //end this section addition - VR
973 #endif // 0
974
975         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Maximum Framerate (1-80):";       opt++;
976
977
978         inputs=opt;
979         m[opt].type = NM_TYPE_INPUT; m[opt].text = smaxfps; m[opt].text_len=3;         opt++;
980 #if 0
981         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Mission Directory";                opt++;
982         m[opt].type = NM_TYPE_INPUT; m[opt].text = thogdir; m[opt].text_len=64;        opt++;
983         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Hud Messages lines (1-80):";       opt++;
984         m[opt].type = NM_TYPE_INPUT; m[opt].text = shudmaxnumdisp; m[opt].text_len=3;  opt++;
985         m[opt].type = NM_TYPE_SLIDER; m[opt].text = "Message colorization level"; m[opt].value=gr_message_color_level;m[opt].min_value=0;m[opt].max_value=3;  opt++;
986         checks=opt;
987 #ifdef __MSDOS__
988         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Joy is sidewinder"; m[opt].value=Joy_is_Sidewinder;  opt++;
989 #endif
990 #ifdef SUPPORTS_NICEFPS
991         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Nice FPS (free cpu cycles)"; m[opt].value = use_nice_fps; opt++;
992 #endif
993 #endif // 0
994
995         for(;;)
996         {
997                 i=newmenu_do1( NULL, "D2X options", opt, m, &d2x_options_menu_poll, i);
998
999                 if(i>-1)
1000                 {
1001             if(i<commands)
1002                         {
1003                                 switch(i)
1004                                 {
1005                                 case 0: kconfig(2, "D2X Keys"); break;
1006                                 }
1007                         }
1008
1009 #if 0
1010             //added on 2/4/99 by Victor Rachels for bans
1011 #ifdef NETWORK
1012             if(i==commands+0)
1013                         {              
1014
1015                                 nm_messagebox(NULL,1,TXT_OK, "%i Bans saved",writebans());
1016
1017                         }
1018 #endif
1019             //end this section addition - VR
1020 #endif // 0
1021
1022             if(i == inputs+0)
1023                         {
1024                                 maxfps = atoi(smaxfps);
1025                                 if(maxfps < 1 || maxfps > MAX_FPS)
1026                                 {
1027                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for maximum framerate");
1028                                         maxfps = MAX_FPS;
1029                                         i = (inputs+0);
1030                                 }
1031                         }
1032 #if 0
1033             else if(i==inputs+2)
1034                                 cfile_use_alternate_hogdir(thogdir);
1035                         else if(i==inputs+4)
1036                         {
1037                                 HUD_max_num_disp = atoi(shudmaxnumdisp);
1038                 if(HUD_max_num_disp < 1||HUD_max_num_disp>HUD_MAX_NUM)
1039                                 {
1040                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for hud lines");
1041                                         HUD_max_num_disp=4;
1042                                         //                   i=(inputs+4);//???
1043                                 }
1044                         }
1045                         gr_message_color_level=m[inputs+5].value;
1046
1047                         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
1048 #endif // 0
1049                         sprintf(smaxfps,"%d",maxfps);
1050                         //           m[inputs+0].text=smaxfps;//redundant.. its not going anywhere
1051 #if 0
1052                         sprintf(thogdir,AltHogDir);
1053                         //           m[inputs+2].text=thogdir;//redundant
1054 #endif
1055                 }
1056                 else
1057                         break;
1058         }
1059
1060 #if 0
1061         WriteConfigFile();
1062
1063 #ifdef __MSDOS__
1064         Joy_is_Sidewinder=m[(checks+0)].value;
1065 #endif
1066 #ifdef __linux__
1067         Joy_is_Sidewinder=0;
1068 #endif
1069 #ifdef SUPPORTS_NICEFPS
1070         use_nice_fps=m[(checks+0)].value;
1071 #else
1072         use_nice_fps=0;
1073 #endif
1074 #endif // 0
1075 }
1076
1077 //end edit - Victor Rachels
1078 //end addition - Victor Rachels
1079
1080
1081 void do_options_menu()
1082 {
1083         newmenu_item m[13];
1084         int i = 0;
1085
1086         do {
1087                 m[ 0].type = NM_TYPE_MENU;   m[ 0].text="Sound effects & music...";
1088                 m[ 1].type = NM_TYPE_TEXT;   m[ 1].text="";
1089                 #if defined(MACINTOSH) && defined(APPLE_DEMO)
1090                 m [2].type = NM_TYPE_TEXT;   m[ 2].text="";
1091                 #else
1092                 m[ 2].type = NM_TYPE_MENU;   m[ 2].text=TXT_CONTROLS_;
1093                 #endif
1094                 m[ 3].type = NM_TYPE_TEXT;   m[ 3].text="";
1095                 m[ 4].type = NM_TYPE_TEXT;   m[ 4].text="";
1096
1097                 m[5].type = NM_TYPE_SLIDER;
1098                 m[5].text = TXT_BRIGHTNESS;
1099                 m[5].value = gr_palette_get_gamma();
1100                 m[5].min_value = 0;
1101                 m[5].max_value = 16; // CCA too dim, was 8;
1102
1103
1104                 m[ 6].type = NM_TYPE_MENU;   m[ 6].text=TXT_DETAIL_LEVELS;
1105                 m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1106
1107                 m[ 8].type = NM_TYPE_TEXT;   m[ 8].text="";
1108                 m[ 9].type = NM_TYPE_MENU;   m[ 9].text="Primary autoselect ordering...";
1109                 m[10].type = NM_TYPE_MENU;   m[10].text="Secondary autoselect ordering...";
1110                 m[11].type = NM_TYPE_MENU;   m[11].text="Toggles...";
1111
1112                 m[12].type = NM_TYPE_MENU;   m[12].text="D2X options...";
1113
1114                 i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1115                         
1116                 switch(i)       {
1117                         case  0: do_sound_menu();                       break;
1118                         case  2: joydefs_config();                      break;
1119                         case  6: do_detail_level_menu();        break;
1120                         case  7: do_screen_res_menu();          break;
1121                         case  9: ReorderPrimary();                      break;
1122                         case 10: ReorderSecondary();            break;
1123                         case 11: do_toggles_menu();                     break;
1124                         case 12: d2x_options_menu();        break;
1125                 }
1126
1127         } while( i>-1 );
1128
1129         WriteConfigFile();
1130 }
1131
1132 extern int Redbook_playing;
1133 void set_redbook_volume(int volume);
1134
1135 WIN(static BOOL windigi_driver_off=FALSE;)
1136
1137 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1138 {
1139         if ( Config_digi_volume.intval != items[0].value )     {
1140                 cvar_setint( &Config_digi_volume, items[0].value );
1141
1142                 #ifdef WINDOWS
1143                         if (windigi_driver_off) {
1144                                 digi_midi_wait();
1145                                 digi_init_digi();
1146                                 Sleep(500);
1147                                 windigi_driver_off = FALSE;
1148                         }
1149                 #endif                  
1150                 
1151                 #ifndef MACINTOSH
1152                         digi_set_digi_volume( (Config_digi_volume.intval * 32768) / 8 );
1153                 #else
1154                         digi_set_digi_volume( (Config_digi_volume.intval * 256) / 8 );
1155                 #endif
1156                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1157         }
1158
1159 #ifdef WINDOWS
1160         if (!wmidi_support_volchange()) {
1161                 if (!items[1].value && Config_midi_volume.intval) {
1162                         cvar_setint( &Config_midi_volume, 0 );
1163                         digi_set_midi_volume(0);
1164                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1165                 }
1166                 else if (Config_midi_volume.intval == 0 && items[1].value) {
1167                         digi_set_midi_volume(64);
1168                         cvar_setint( &Config_midi_volume, 4 );
1169                 }
1170         }
1171         else     // LINK TO BELOW IF
1172 #endif
1173         if (Config_midi_volume.intval != items[1].value )   {
1174                 cvar_setint( &Config_midi_volume, items[1].value );
1175                 #ifdef WINDOWS
1176                         if (!windigi_driver_off) {
1177                                 Sleep(200);
1178                                 digi_close_digi();
1179                                 Sleep(100);
1180                                 windigi_driver_off = TRUE;
1181                         }
1182                 #endif
1183                 #ifndef MACINTOSH
1184                         digi_set_midi_volume( (Config_midi_volume.intval * 128) / 8 );
1185                 #else
1186                         digi_set_midi_volume( (Config_midi_volume.intval * 256) / 8 );
1187                 #endif
1188         }
1189 #ifdef MACINTOSH
1190         if (Config_master_volume != items[3].value ) {
1191                 Config_master_volume = items[3].value;
1192                 digi_set_master_volume( Config_master_volume );
1193                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1194         }
1195 #endif
1196
1197         if (Config_redbook_volume.intval != items[2].value )   {
1198                 cvar_setint( &Config_redbook_volume, items[2].value );
1199                 set_redbook_volume(Config_redbook_volume.intval);
1200         }
1201
1202         if (items[4].value != (Redbook_playing!=0)) {
1203
1204                 if (items[4].value && FindArg("-noredbook")) {
1205                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1206                         items[4].value = 0;
1207                         items[4].redraw = 1;
1208                 }
1209                 else {
1210                         cvar_setint( &Redbook_enabled, items[4].value );
1211
1212                         mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled.intval));
1213
1214                         if (Function_mode == FMODE_MENU)
1215                                 songs_play_song(SONG_TITLE,1);
1216                         else if (Function_mode == FMODE_GAME)
1217                                 songs_play_level_song( Current_level_num );
1218                         else
1219                                 Int3();
1220
1221                         if (items[4].value && !Redbook_playing) {
1222                                 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.  Insert\nyour Descent II CD and try again");
1223                                 items[4].value = 0;
1224                                 items[4].redraw = 1;
1225                         }
1226
1227                         items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1228                         items[1].redraw = 1;
1229                         items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1230                         items[2].redraw = 1;
1231
1232                 }
1233         }
1234
1235         citem++;                //kill warning
1236 }
1237
1238 void do_sound_menu()
1239 {
1240    newmenu_item m[6];
1241         int i = 0;
1242
1243  #ifdef WINDOWS
1244         extern BOOL DIGIDriverInit;
1245         if (!DIGIDriverInit) windigi_driver_off = TRUE;
1246         else windigi_driver_off = FALSE;
1247  #endif
1248
1249         do {
1250                 m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume.intval;m[0].min_value=0; m[0].max_value=8;
1251                 m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume.intval;m[1].min_value=0; m[1].max_value=8;
1252
1253         #ifdef WINDOWS
1254                 if (!wmidi_support_volchange() && !Redbook_playing) {
1255                         m[1].type = NM_TYPE_CHECK;
1256                         m[1].text = "MIDI MUSIC";
1257                         if (Config_midi_volume.intval) m[1].value = 1;
1258                 }
1259         #endif
1260
1261                 m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume.intval;m[2].min_value=0; m[2].max_value=8;
1262 #ifndef MACINTOSH
1263                 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1264 #else
1265                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1266 #endif
1267                 m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1268                 m[ 5].type = NM_TYPE_CHECK;  m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed.intval;
1269                                 
1270                 i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1271
1272                 cvar_setint( &Redbook_enabled, m[4].value );
1273                 cvar_setint( &Config_channels_reversed, m[5].value );
1274
1275         } while( i>-1 );
1276
1277 #ifdef WINDOWS
1278         if (windigi_driver_off) {
1279                 digi_midi_wait();
1280                 Sleep(500);
1281                 digi_init_digi();
1282                 windigi_driver_off=FALSE;
1283         }
1284 #endif
1285
1286
1287         if ( Config_midi_volume.intval < 1 )   {
1288                 #ifndef MACINTOSH
1289                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1290                 #else
1291                         digi_play_midi_song(-1, 0);
1292                 #endif
1293         }
1294
1295 }
1296
1297
1298 #define ADD_CHECK(n,txt,v)  do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1299
1300 void do_toggles_menu()
1301 {
1302 #define N_TOGGLE_ITEMS 6
1303         newmenu_item m[N_TOGGLE_ITEMS];
1304         int i = 0;
1305
1306         do {
1307                 #if defined(MACINTOSH) && defined(USE_ISP)
1308                         if (ISpEnabled())
1309                         {
1310                                 m[0].type = NM_TYPE_TEXT; m[0].text = "";
1311                         }
1312                         else
1313                         {
1314                                 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on.intval);
1315                         }
1316                 #else 
1317                         ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on.intval);
1318                 #endif
1319                 ADD_CHECK(1, "Show reticle", Reticle_on.intval);
1320                 ADD_CHECK(2, "Missile view", Missile_view_enabled.intval);
1321                 ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default.intval);
1322                 ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window.intval);
1323                 ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1324                 //ADD_CHECK(6, "Always use 640x480 or greater automap", Automap_always_hires.intval);
1325                 //when adding more options, change N_TOGGLE_ITEMS above
1326
1327                 i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS, m, NULL, i );
1328                         
1329                 cvar_setint(&Auto_leveling_on,          m[0].value);
1330                 cvar_setint(&Reticle_on,                m[1].value);
1331                 cvar_setint(&Missile_view_enabled,      m[2].value);
1332                 cvar_setint(&Headlight_active_default,  m[3].value);
1333                 cvar_setint(&Guided_in_big_window,      m[4].value);
1334                 EscortHotKeys                           = m[5].value;
1335
1336 #if 0
1337                 if (MenuHiresAvailable)
1338                         cvar_setint(&Automap_always_hires,  m[6].value);
1339                 else if (m[6].value)
1340                         nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1341 #endif
1342         } while( i>-1 );
1343
1344 }
1345
1346 #ifdef NETWORK
1347 void do_multi_player_menu()
1348 {
1349         int menu_choice[9];
1350         newmenu_item m[9];
1351         int choice = 0, num_options = 0;
1352         int old_game_mode;
1353
1354         do {
1355 //              WIN(ipx_destroy_read_thread());
1356
1357                 old_game_mode = Game_mode;
1358                 num_options = 0;
1359
1360 #ifdef NATIVE_IPX
1361                 ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1);
1362                 ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1);
1363 #endif //NATIVE_IPX
1364                 //ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1);
1365                 //ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1);
1366                 ADD_ITEM("Start UDP/IP Netgame", MENU_START_UDP_NETGAME, -1);
1367                 ADD_ITEM("Join UDP/IP Netgame\n", MENU_JOIN_UDP_NETGAME, -1);
1368                 ADD_ITEM("Start Multicast UDP/IP Netgame", MENU_START_MCAST4_NETGAME, -1);
1369                 ADD_ITEM("Join Multicast UDP/IP Netgame\n", MENU_JOIN_MCAST4_NETGAME, -1);
1370 #ifdef KALINIX
1371                 ADD_ITEM("Start Kali Netgame", MENU_START_KALI_NETGAME, -1);
1372                 ADD_ITEM("Join Kali Netgame\n", MENU_JOIN_KALI_NETGAME, -1);
1373 #endif // KALINIX
1374
1375 #ifdef MACINTOSH
1376                 ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1377                 ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1378 #endif
1379
1380                 ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1381
1382                 choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1383                 
1384                 if ( choice > -1 )      
1385                         do_option(menu_choice[choice]);
1386         
1387                 if (old_game_mode != Game_mode)
1388                         break;          // leave menu
1389
1390         } while( choice > -1 );
1391
1392 }
1393
1394 /*
1395  * ipx_set_driver was called do_network_init and located in main/inferno
1396  * before the change which allows the user to choose the network driver
1397  * from the game menu instead of having to supply command line args.
1398  */
1399 void ipx_set_driver(int ipx_driver)
1400 {
1401         ipx_close();
1402
1403         if (!FindArg("-nonetwork")) {
1404                 int ipx_error;
1405                 int socket = 0, t;
1406
1407                 con_printf(CON_VERBOSE, "\n%s ", TXT_INITIALIZING_NETWORK);
1408
1409                 if ((t = FindArg("-socket")))
1410                         socket = atoi(Args[t + 1]);
1411
1412                 arch_ipx_set_driver(ipx_driver);
1413
1414                 if ((ipx_error = ipx_init(IPX_DEFAULT_SOCKET + socket)) == IPX_INIT_OK) {
1415                         con_printf(CON_VERBOSE, "%s %d.\n", TXT_IPX_CHANNEL, socket );
1416                         Network_active = 1;
1417                 } else {
1418                         switch(ipx_error) {
1419                         case IPX_NOT_INSTALLED: con_printf(CON_VERBOSE, "%s\n", TXT_NO_NETWORK); break;
1420                         case IPX_SOCKET_TABLE_FULL: con_printf(CON_VERBOSE, "%s 0x%x.\n", TXT_SOCKET_ERROR, IPX_DEFAULT_SOCKET+socket); break;
1421                         case IPX_NO_LOW_DOS_MEM: con_printf(CON_VERBOSE, "%s\n", TXT_MEMORY_IPX ); break;
1422                         default: con_printf(CON_VERBOSE, "%s %d", TXT_ERROR_IPX, ipx_error );
1423                         }
1424                         con_printf(CON_VERBOSE, "%s\n",TXT_NETWORK_DISABLED);
1425                         Network_active = 0;             // Assume no network
1426                 }
1427                 ipx_read_user_file("descent.usr");
1428                 ipx_read_network_file("descent.net");
1429                 //@@if (FindArg("-dynamicsockets"))
1430                 //@@    Network_allow_socket_changes = 1;
1431                 //@@else
1432                 //@@    Network_allow_socket_changes = 0;
1433         } else {
1434                 con_printf(CON_VERBOSE, "%s\n", TXT_NETWORK_DISABLED);
1435                 Network_active = 0;             // Assume no network
1436         }
1437 }
1438
1439 void DoNewIPAddress ()
1440  {
1441   newmenu_item m[4];
1442   char IPText[30];
1443   int choice;
1444
1445   m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1446   m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1447   IPText[0]=0;
1448
1449   choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1450
1451   if (choice==-1 || m[1].text[0]==0)
1452    return;
1453
1454   nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");
1455  }
1456
1457 #endif // NETWORK