2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * Routines to configure keyboard, joystick, etc..
75 ubyte ExtGameStatus=1;
77 vms_vector ExtForceVec;
78 vms_matrix ExtApplyForceMatrix;
80 int ExtJoltInfo[3]={0,0,0};
81 int ExtXVibrateInfo[2]={0,0};
82 int ExtYVibrateInfo[2]={0,0};
83 ubyte ExtXVibrateClear=0;
84 ubyte ExtYVibrateClear=0;
86 #define TABLE_CREATION 1
88 // Array used to 'blink' the cursor while waiting for a keypress.
89 sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
91 //char * invert_text[2] = { "N", "Y" };
92 //char * joyaxis_text[4] = { "X1", "Y1", "X2", "Y2" };
93 //char * mouseaxis_text[2] = { "L/R", "F/B" };
95 int invert_text[2] = { TNUM_N, TNUM_Y };
98 #if defined(SDL_INPUT)
99 char *joyaxis_text[JOY_MAX_AXES];
101 int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
102 // int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 };
106 int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, TNUM_Z1 };
108 #if !defined OGL && !defined SDL_INPUT
109 char * key_text[256] = { \
110 "","ESC","1","2","3","4","5","6","7","8","9","0","-", \
111 "=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O", \
112 "P","[","]","\x83","LCTRL","A","S","D","F", \
113 "G","H","J","K","L",";","'","`", \
114 "LSHFT","\\","Z","X","C","V","B","N","M",",", \
115 ".","/","RSHFT","PAD*","LALT","SPC", \
116 "CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9", \
117 "F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-", \
118 "PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0", \
119 "PAD.","","","","F11","F12","","","","","","","","","", \
120 "","","","","","","","","","","","","","","","","","","","", \
121 "","","","","","","","","","","","","","","","","","","","", \
122 "","","","","","","","","","","","","","","","","","", \
123 "PAD\x83","RCTRL","","","","","","","","","","","","","", \
124 "","","","","","","","","","","PAD/","","","RALT","", \
125 "","","","","","","","","","","","","","HOME","\x82","PGUP", \
126 "","\x81","","\x7f","","END","\x80","PGDN","INS", \
127 "DEL","","","","","","","","","","","","","","","","","", \
128 "","","","","","","","","","","","","","","","","","","","", \
129 "","","","","","","" };
132 ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_MINUS, KEY_EQUAL, KEY_PRINT_SCREEN };
134 //extern void GameLoop(int, int );
136 extern void transfer_energy_to_shield(fix);
137 extern void CyclePrimary(),CycleSecondary(),InitMarkerInput();
138 extern ubyte DefiningMarkerMessage;
139 extern char CybermouseActive;
141 control_info Controls;
145 // macros for drawing lo/hi res kconfig screens (see scores.c as well)
147 #define LHX(x) ((x)*(MenuHires?2:1))
148 #define LHY(y) ((y)*(MenuHires?2.4:1))
152 //#define BT_MOUSE_BUTTON 1
153 #define BT_MOUSE_AXIS 2
154 //#define BT_JOY_BUTTON 3
155 #define BT_JOY_AXIS 4
158 char *btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
162 typedef struct kc_item {
163 short id; // The id of this item
171 ubyte value; // what key,button,etc
178 //----------- WARNING!!!!!!! -------------------------------------------
179 // THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
180 // IN THE KEYBOARD CONFIG SCREEN. BASICALLY, THAT PROCEDURE MODIFIES THE
181 // U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
182 //-------------------------------------------------------------------------
183 /*ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
184 {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
185 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
186 {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
187 {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
188 {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
189 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
190 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
193 ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
194 {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
195 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
196 {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0},
197 {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
198 {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
199 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
200 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
205 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
206 { 0, 15, 49, 71, 26, 55, 2, 55, 1,"Pitch forward", BT_KEY, 255 },
207 { 1, 15, 49,100, 26, 50, 3, 0, 24,"Pitch forward", BT_KEY, 255 },
208 { 2, 15, 57, 71, 26, 0, 4, 25, 3,"Pitch backward", BT_KEY, 255 },
209 { 3, 15, 57,100, 26, 1, 5, 2, 26,"Pitch backward", BT_KEY, 255 },
210 { 4, 15, 65, 71, 26, 2, 6, 27, 5,"Turn left", BT_KEY, 255 },
211 { 5, 15, 65,100, 26, 3, 7, 4, 28,"Turn left", BT_KEY, 255 },
212 { 6, 15, 73, 71, 26, 4, 8, 29, 7,"Turn right", BT_KEY, 255 },
213 { 7, 15, 73,100, 26, 5, 9, 6, 34,"Turn right", BT_KEY, 255 },
214 { 8, 15, 85, 71, 26, 6, 10, 35, 9,"Slide on", BT_KEY, 255 },
215 { 9, 15, 85,100, 26, 7, 11, 8, 36,"Slide on", BT_KEY, 255 },
216 { 10, 15, 93, 71, 26, 8, 12, 37, 11,"Slide left", BT_KEY, 255 },
217 { 11, 15, 93,100, 26, 9, 13, 10, 44,"Slide left", BT_KEY, 255 },
218 { 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
219 { 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
220 { 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
221 { 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
222 { 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
223 { 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
224 { 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
225 { 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
226 { 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
227 { 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
228 { 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
229 { 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
230 { 24,158, 49, 83, 26, 51, 26, 1, 25,"Fire primary", BT_KEY, 255 },
231 { 25,158, 49,112, 26, 54, 27, 24, 2,"Fire primary", BT_KEY, 255 },
232 { 26,158, 57, 83, 26, 24, 28, 3, 27,"Fire secondary", BT_KEY, 255 },
233 { 27,158, 57,112, 26, 25, 29, 26, 4,"Fire secondary", BT_KEY, 255 },
234 { 28,158, 65, 83, 26, 26, 34, 5, 29,"Fire flare", BT_KEY, 255 },
235 { 29,158, 65,112, 26, 27, 35, 28, 6,"Fire flare", BT_KEY, 255 },
236 { 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
237 { 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
238 { 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
239 { 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
240 { 34,158, 73, 83, 26, 28, 36, 7, 35,"Drop Bomb", BT_KEY, 255 },
241 { 35,158, 73,112, 26, 29, 37, 34, 8,"Drop Bomb", BT_KEY, 255 },
242 { 36,158, 85, 83, 26, 34, 44, 9, 37,"REAR VIEW", BT_KEY, 255 },
243 { 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
244 { 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
245 { 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
246 { 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
247 { 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
248 { 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
249 { 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
250 { 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
251 { 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
252 { 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
253 { 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
254 { 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
255 { 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
256 { 50, 15,169, 71, 26, 48, 1, 53, 51,"Cycle Second", BT_KEY, 255 },
257 { 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
258 { 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
259 { 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
260 { 54,158,171, 83, 26, 52, 56, 51, 55,"Energy->Shield", BT_KEY, 255 },
261 { 55,158,171,112, 26, 53, 0, 54, 0,"Energy->Shield", BT_KEY, 255 },
262 { 56,158,179,83, 26, 54, 0, 0, 0, "Toggle Bomb", BT_KEY,255},
264 char *kc_key_bind_text[NUM_KEY_CONTROLS] = {
323 kc_item kc_joystick[NUM_OTHER_CONTROLS] = {
324 { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 },
325 { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 },
326 { 13, 22, 99, 51, 40, 24, 15, 24, 14,"Pitch U/D", BT_JOY_AXIS, 255 },
327 { 14, 22, 99, 99, 8, 15, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
328 { 15, 22,107, 51, 40, 13, 14, 18, 16,"Turn L/R", BT_JOY_AXIS, 255 },
329 { 16, 22,107, 99, 8, 14, 17, 15, 19,"Turn L/R", BT_INVERT, 255 },
330 { 17,164, 99, 58, 40, 16, 19, 14, 18,"Slide L/R", BT_JOY_AXIS, 255 },
331 { 18,164, 99,106, 8, 23, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
332 { 19,164,107, 58, 40, 17, 21, 16, 20,"Slide U/D", BT_JOY_AXIS, 255 },
333 { 20,164,107,106, 8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
334 { 21,164,117, 58, 40, 19, 23, 20, 22,"Bank L/R", BT_JOY_AXIS, 255 },
335 { 22,164,117,106, 8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
336 { 23,164,125, 58, 40, 21, 18, 22, 24,"throttle", BT_JOY_AXIS, 255 },
337 { 24,164,125,106, 8, 22, 13, 23, 13,"throttle", BT_INVERT, 255 },
340 kc_item kc_mouse[NUM_OTHER_CONTROLS] = {
341 { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 },
342 { -1 }, { -1 }, { -1 }, { -1 }, { -1 }, { -1 },
343 { 13, 22,154, 51, 40, 24, 15, 24, 14,"Pitch U/D", BT_MOUSE_AXIS, 255 },
344 { 14, 22,154, 99, 8, 15, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
345 { 15, 22,162, 51, 40, 13, 14, 18, 16,"Turn L/R", BT_MOUSE_AXIS, 255 },
346 { 16, 22,162, 99, 8, 14, 17, 15, 19,"Turn L/R", BT_INVERT, 255 },
347 { 17,164,154, 58, 40, 16, 19, 14, 18,"Slide L/R", BT_MOUSE_AXIS, 255 },
348 { 18,164,154,106, 8, 23, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
349 { 19,164,162, 58, 40, 17, 21, 16, 20,"Slide U/D", BT_MOUSE_AXIS, 255 },
350 { 20,164,162,106, 8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
351 { 21,164,172, 58, 40, 19, 23, 20, 22,"Bank L/R", BT_MOUSE_AXIS, 255 },
352 { 22,164,172,106, 8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
353 { 23,164,180, 58, 40, 21, 18, 22, 24,"throttle", BT_MOUSE_AXIS, 255 },
354 { 24,164,180,106, 8, 22, 13, 23, 13,"throttle", BT_INVERT, 255 },
357 kc_axis_map kc_other_axismap[NUM_OTHER_CONTROLS] = {
358 AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE,
359 AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE, AXIS_NONE,
374 kc_item kc_d2x[NUM_D2X_CONTROLS] = {
375 // id,x,y,w1,w2,u,d,l,r,text_num1,type,value
376 { 0, 15, 49, 71, 26, 19, 2, 27, 1, "WEAPON 1", BT_KEY, 255},
377 { 1, 15, 49,100, 26, 18, 3, 0, 2, "WEAPON 1", BT_KEY, 255},
378 { 2, 15, 57, 71, 26, 0, 4, 1, 3, "WEAPON 2", BT_KEY, 255},
379 { 3, 15, 57,100, 26, 1, 5, 2, 4, "WEAPON 2", BT_KEY, 255},
380 { 4, 15, 65, 71, 26, 2, 6, 3, 5, "WEAPON 3", BT_KEY, 255},
381 { 5, 15, 65,100, 26, 3, 7, 4, 6, "WEAPON 3", BT_KEY, 255},
382 { 6, 15, 73, 71, 26, 4, 8, 5, 7, "WEAPON 4", BT_KEY, 255},
383 { 7, 15, 73,100, 26, 5, 9, 6, 8, "WEAPON 4", BT_KEY, 255},
384 { 8, 15, 81, 71, 26, 6, 10, 7, 9, "WEAPON 5", BT_KEY, 255},
385 { 9, 15, 81,100, 26, 7, 11, 8, 10, "WEAPON 5", BT_KEY, 255},
387 { 10, 15, 89, 71, 26, 8, 12, 9, 11, "WEAPON 6", BT_KEY, 255},
388 { 11, 15, 89,100, 26, 9, 13, 10, 12, "WEAPON 6", BT_KEY, 255},
389 { 12, 15, 97, 71, 26, 10, 14, 11, 13, "WEAPON 7", BT_KEY, 255},
390 { 13, 15, 97,100, 26, 11, 15, 12, 14, "WEAPON 7", BT_KEY, 255},
391 { 14, 15,105, 71, 26, 12, 16, 13, 15, "WEAPON 8", BT_KEY, 255},
392 { 15, 15,105,100, 26, 13, 17, 14, 16, "WEAPON 8", BT_KEY, 255},
393 { 16, 15,113, 71, 26, 14, 18, 15, 17, "WEAPON 9", BT_KEY, 255},
394 { 17, 15,113,100, 26, 15, 19, 16, 18, "WEAPON 9", BT_KEY, 255},
395 { 18, 15,121, 71, 26, 16, 1, 17, 19, "WEAPON 0", BT_KEY, 255},
396 { 19, 15,121,100, 26, 17, 0, 18, 0, "WEAPON 0", BT_KEY, 255},
398 //{ 20, 15,131, 71, 26, 18, 22, 19, 21, "CYC PRIMARY", BT_KEY, 255},
399 //{ 21, 15,131,100, 26, 19, 23, 20, 22, "CYC PRIMARY", BT_KEY, 255},
400 //{ 22, 15,139, 71, 26, 20, 24, 21, 23, "CYC SECONDARY", BT_KEY, 255},
401 //{ 23, 15,139,100, 26, 21, 25, 22, 24, "CYC SECONDARY", BT_KEY, 255},
402 //{ 24, 8,147, 78, 26, 22, 26, 23, 25, "TOGGLE_PRIM AUTO", BT_KEY, 255},
403 //{ 25, 8,147,107, 26, 23, 27, 24, 26, "TOGGLE_PRIM_AUTO", BT_KEY, 255},
404 //{ 26, 8,155, 78, 26, 24, 1, 25, 27, "TOGGLE SEC AUTO", BT_KEY, 255},
405 //{ 27, 8,155,107, 26, 25, 0, 26, 0, "TOGGLE SEC AUTO", BT_KEY, 255},
408 //added on 2/4/99 by Victor Rachels to add new keys system
409 ubyte default_kconfig_d2x_settings[MAX_D2X_CONTROLS] = {
410 0x2 ,0xff,0x3 ,0xff,0x4 ,0xff,0x5 ,0xff,0x6 ,0xff,0x7 ,0xff,0x8 ,0xff,0x9 ,
411 0xff,0xa ,0xff,0xb ,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
412 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff };
413 //end this section addition - VR
415 void kc_drawitem( kc_item *item, int is_current );
416 void kc_change_key( kc_item * item );
417 void kc_next_joyaxis(kc_item *item); //added by WraithX on 11/22/00
418 void kc_change_joyaxis( kc_item * item );
419 void kc_change_mouseaxis( kc_item * item );
420 void kc_change_invert( kc_item * item );
421 void kconfig_read_fcs( int raw_axis );
422 void kconfig_set_fcs_button( int btn, int button );
423 void kconfig_read_external_controls( void );
425 // the following methods added by WraithX, 4/17/00
426 int isJoyRotationKey(int test_key)
428 if (test_key == kc_joystick[11].value ||
429 test_key == kc_joystick[12].value)
436 }// method isJoyRotationKey
438 int isMouseRotationKey(int test_key)
440 if (test_key == kc_mouse[11].value ||
441 test_key == kc_mouse[12].value)
448 }// method isMouseRotationKey
450 int isKeyboardRotationKey(int test_key)
452 if (test_key == kc_keyboard[0].value ||
453 test_key == kc_keyboard[1].value ||
454 test_key == kc_keyboard[2].value ||
455 test_key == kc_keyboard[3].value ||
456 test_key == kc_keyboard[4].value ||
457 test_key == kc_keyboard[5].value ||
458 test_key == kc_keyboard[6].value ||
459 test_key == kc_keyboard[7].value ||
460 test_key == kc_keyboard[20].value ||
461 test_key == kc_keyboard[21].value ||
462 test_key == kc_keyboard[22].value ||
463 test_key == kc_keyboard[23].value)
470 }// method isKeyboardRotationKey
471 // end addition - WraithX
473 int kconfig_is_axes_used(int axis)
476 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
477 if (( kc_joystick[i].type == BT_JOY_AXIS ) && (kc_joystick[i].value == axis ))
483 #ifdef TABLE_CREATION
484 int find_item_at( kc_item * items, int nitems, int x, int y )
488 for (i=0; i<nitems; i++ ) {
489 if ( ((items[i].x+items[i].w1)==x) && (items[i].y==y))
495 int find_next_item_up( kc_item * items, int nitems, int citem )
500 x = items[citem].x+items[citem].w1;
505 y = grd_curcanv->cv_bitmap.bm_h-1;
508 x = grd_curcanv->cv_bitmap.bm_w-1;
511 i = find_item_at( items, nitems, x, y );
517 int find_next_item_down( kc_item * items, int nitems, int citem )
522 x = items[citem].x+items[citem].w1;
526 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
529 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
533 i = find_item_at( items, nitems, x, y );
539 int find_next_item_right( kc_item * items, int nitems, int citem )
544 x = items[citem].x+items[citem].w1;
548 if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
551 if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
555 i = find_item_at( items, nitems, x, y );
561 int find_next_item_left( kc_item * items, int nitems, int citem )
566 x = items[citem].x+items[citem].w1;
571 x = grd_curcanv->cv_bitmap.bm_w-1;
574 y = grd_curcanv->cv_bitmap.bm_h-1;
577 i = find_item_at( items, nitems, x, y );
585 int get_item_height(kc_item *item)
590 if (item->value==255) {
593 switch( item->type ) {
595 strncpy( btext, key_text[item->value], 10 ); break;
597 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
600 sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) );
601 #elif defined(SDL_INPUT)
602 if (joyaxis_text[item->value])
603 strncpy(btext, joyaxis_text[item->value], 10);
605 sprintf(btext, "AXIS%2d", item->value + 1);
607 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
611 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
614 gr_get_string_size(btext, &w, &h, &aw );
620 void kconfig_sub(kc_item * items,int nitems, char * title)
622 grs_canvas * save_canvas;
623 grs_font * save_font;
626 int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
627 int close_x, close_y, close_size;
630 int i,k,ocitem,citem;
631 int time_stopped = 0;
636 if (!((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) )
642 save_canvas = grd_curcanv;
645 gr_set_current_canvas(NULL);
646 save_font = grd_curcanv->cv_font;
649 old_keyd_repeat = keyd_repeat;
652 //gr_clear_canvas( BM_XRGB(0,0,0) );
654 nm_draw_background(0, 0, grd_curcanv->cv_bitmap.bm_w - 1, grd_curcanv->cv_bitmap.bm_h - 1);
655 gr_palette_load (gr_palette);
657 grd_curcanv->cv_font = MEDIUM3_FONT;
661 p = strchr( title, '\n' );
663 gr_string( 0x8000, LHY(8), title );
668 // if ( items == kc_keyboard ) {
669 // gr_string( 0x8000, 8, "Keyboard" );
670 // } else if ( items == kc_joystick ) {
671 // gr_string( 0x8000, 8, "Joysticks" );
672 // } else if ( items == kc_mouse ) {
673 // gr_string( 0x8000, 8, "Mouse" );
677 close_x = close_y = MenuHires?15:7;
678 close_size = MenuHires?10:5;
680 gr_setcolor( BM_XRGB(0, 0, 0) );
681 gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
682 gr_setcolor( BM_XRGB(21, 21, 21) );
683 gr_rect(close_x + LHX(1), close_y + LHX(1), close_x + close_size - LHX(1), close_y + close_size - LHX(1));
687 grd_curcanv->cv_font = GAME_FONT;
688 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
690 gr_string( 0x8000, LHY(20), TXT_KCONFIG_STRING_1 );
691 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
692 if ( items == kc_keyboard ) {
693 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
694 gr_setcolor( BM_XRGB(31,27,6) );
696 gr_scanline( LHX(98), LHX(106), LHY(42) );
697 gr_scanline( LHX(120), LHX(128), LHY(42) );
698 gr_pixel( LHX(98), LHY(43) );
699 gr_pixel( LHX(98), LHY(44) );
700 gr_pixel( LHX(128), LHY(43) );
701 gr_pixel( LHX(128), LHY(44) );
703 gr_string( LHX(109), LHY(40), "OR" );
705 gr_scanline( LHX(253), LHX(261), LHY(42) );
706 gr_scanline( LHX(274), LHX(283), LHY(42) );
707 gr_pixel( LHX(253), LHY(43) );
708 gr_pixel( LHX(253), LHY(44) );
709 gr_pixel( LHX(283), LHY(43) );
710 gr_pixel( LHX(283), LHY(44) );
712 gr_string( LHX(264), LHY(40), "OR" );
714 } if ( items == kc_joystick ) {
715 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
716 gr_setcolor( BM_XRGB(31,27,6) );
717 gr_scanline( LHX(18), LHX(138), LHY(64+18) );
718 gr_scanline( LHX(181), LHX(294), LHY(64+18) );
719 gr_string( 0x8000, LHY(62+18), TXT_CONTROL_JOYSTICK );
720 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
721 gr_string( LHX(81), LHY(82+8), TXT_AXIS );
722 gr_string( LHX(111), LHY(82+8), TXT_INVERT );
723 gr_string( LHX(230), LHY(82+8), TXT_AXIS );
724 gr_string( LHX(260), LHY(82+8), TXT_INVERT );
726 } else if ( items == kc_mouse ) {
727 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
728 gr_setcolor( BM_XRGB(31,27,6) );
729 gr_scanline( LHX(18), LHX(143), LHY(119+18) );
730 gr_scanline( LHX(174), LHX(294), LHY(119+18) );
731 gr_string( 0x8000, LHY(117+18), TXT_CONTROL_MOUSE );
732 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
733 gr_string( LHX(81), LHY(137+8), TXT_AXIS );
734 gr_string( LHX(111), LHY(137+8), TXT_INVERT );
735 gr_string( LHX(230), LHY(137+8), TXT_AXIS );
736 gr_string( LHX(260), LHY(137+8), TXT_INVERT );
738 else if ( items == kc_d2x )
740 gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
741 gr_setcolor( BM_XRGB(31,27,6) );
743 gr_scanline( LHX(98), LHX(106), LHY(42) );
744 gr_scanline( LHX(120), LHX(128), LHY(42) );
745 gr_pixel( LHX(98), LHY(43) );
746 gr_pixel( LHX(98), LHY(44) );
747 gr_pixel( LHX(128), LHY(43) );
748 gr_pixel( LHX(128), LHY(44) );
750 gr_string(LHX(109), LHY(40), "OR");
753 for (i=0; i<nitems; i++ ) {
754 kc_drawitem( &items[i], 0 );
758 while(items[citem].id == -1)
760 kc_drawitem( &items[citem], 1 );
762 newmenu_show_cursor();
765 mouse_state = omouse_state = 0;
769 // Windows addendum to allow for kconfig input.
772 //see if redbook song needs to be restarted
773 songs_check_redbook_repeat();
778 omouse_state = mouse_state;
779 mouse_state = mouse_button_state(0);
782 if ( !time_stopped ) {
784 if (multi_menu_poll() == -1)
793 case KEY_COMMAND+KEY_SHIFTED+KEY_3:
794 case KEY_PRINT_SCREEN:
797 case KEY_CTRLED+KEY_D:
798 items[citem].value = 255;
799 kc_drawitem( &items[citem], 1 );
801 case KEY_CTRLED+KEY_R:
802 if ( items==kc_keyboard ) {
803 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
804 items[i].value=default_kconfig_settings[0][i];
805 kc_drawitem( &items[i], 0 );
807 } else if ( items==kc_d2x ) {
808 for(i=0;i<NUM_D2X_CONTROLS;i++)
810 items[i].value=default_kconfig_d2x_settings[i];
811 kc_drawitem( &items[i], 0 );
814 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
815 items[i].value = default_kconfig_settings[Config_control_type.intval][i];
816 kc_drawitem( &items[i], 0 );
819 kc_drawitem( &items[citem], 1 );
822 items[citem].value=255;
823 kc_drawitem( &items[citem], 1 );
827 #ifdef TABLE_CREATION
828 if (items[citem].u==-1) items[citem].u=find_next_item_up( items,nitems, citem);
830 citem = items[citem].u;
835 #ifdef TABLE_CREATION
836 if (items[citem].d==-1) items[citem].d=find_next_item_down( items,nitems, citem);
838 citem = items[citem].d;
842 #ifdef TABLE_CREATION
843 if (items[citem].l==-1) items[citem].l=find_next_item_left( items,nitems, citem);
845 citem = items[citem].l;
849 #ifdef TABLE_CREATION
850 if (items[citem].r==-1) items[citem].r=find_next_item_right( items,nitems, citem);
852 citem = items[citem].r;
856 switch( items[citem].type ) {
857 case BT_KEY: kc_change_key( &items[citem] ); break;
858 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
859 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
860 case BT_INVERT: kc_change_invert( &items[citem] ); break;
863 //the following case added by WraithX on 11/22/00 to work around the weird joystick bug...
865 switch(items[citem].type)
868 kc_next_joyaxis(&items[citem]);
872 //end addition by WraithX
875 grd_curcanv->cv_font = save_font;
877 gr_set_current_canvas( save_canvas );
878 keyd_repeat = old_keyd_repeat;
880 newmenu_hide_cursor();
884 #ifdef TABLE_CREATION
885 case KEY_DEBUGGED+KEY_F12: {
887 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
888 kc_keyboard[i].u = find_next_item_up( kc_keyboard,NUM_KEY_CONTROLS, i);
889 kc_keyboard[i].d = find_next_item_down( kc_keyboard,NUM_KEY_CONTROLS, i);
890 kc_keyboard[i].l = find_next_item_left( kc_keyboard,NUM_KEY_CONTROLS, i);
891 kc_keyboard[i].r = find_next_item_right( kc_keyboard,NUM_KEY_CONTROLS, i);
893 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
894 kc_joystick[i].u = find_next_item_up( kc_joystick,NUM_OTHER_CONTROLS, i);
895 kc_joystick[i].d = find_next_item_down( kc_joystick,NUM_OTHER_CONTROLS, i);
896 kc_joystick[i].l = find_next_item_left( kc_joystick,NUM_OTHER_CONTROLS, i);
897 kc_joystick[i].r = find_next_item_right( kc_joystick,NUM_OTHER_CONTROLS, i);
899 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
900 kc_mouse[i].u = find_next_item_up( kc_mouse,NUM_OTHER_CONTROLS, i);
901 kc_mouse[i].d = find_next_item_down( kc_mouse,NUM_OTHER_CONTROLS, i);
902 kc_mouse[i].l = find_next_item_left( kc_mouse,NUM_OTHER_CONTROLS, i);
903 kc_mouse[i].r = find_next_item_right( kc_mouse,NUM_OTHER_CONTROLS, i);
905 fp = fopen( "kconfig.cod", "wt" );
907 fprintf( fp, "\nkc_item kc_keyboard[NUM_KEY_CONTROLS] = {\n" );
908 for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
909 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
910 kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
911 kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
912 34, kc_keyboard[i].text, 34, btype_text[kc_keyboard[i].type] );
916 fprintf( fp, "\nkc_item kc_joystick[NUM_OTHER_CONTROLS] = {\n" );
917 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
918 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
919 kc_joystick[i].id, kc_joystick[i].x, kc_joystick[i].y, kc_joystick[i].w1, kc_joystick[i].w2,
920 kc_joystick[i].u, kc_joystick[i].d, kc_joystick[i].l, kc_joystick[i].r,
921 34, kc_joystick[i].text, 34, btype_text[kc_joystick[i].type] );
925 fprintf( fp, "\nkc_item kc_mouse[NUM_OTHER_CONTROLS] = {\n" );
926 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
927 fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
928 kc_mouse[i].id, kc_mouse[i].x, kc_mouse[i].y, kc_mouse[i].w1, kc_mouse[i].w2,
929 kc_mouse[i].u, kc_mouse[i].d, kc_mouse[i].l, kc_mouse[i].r,
930 34, kc_mouse[i].text, 34, btype_text[kc_mouse[i].type] );
942 if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
945 mouse_get_pos(&mx, &my);
946 for (i=0; i<nitems; i++ ) {
947 item_height = get_item_height( &items[i] );
948 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[i].x) + LHX(items[i].w1);
949 x2 = x1 + LHX(items[i].w2);
950 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[i].y);
951 y2 = y1 + LHX(item_height);
952 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
958 else if ( !mouse_state && omouse_state ) {
961 mouse_get_pos(&mx, &my);
962 item_height = get_item_height( &items[citem] );
963 x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[citem].x) + LHX(items[citem].w1);
964 x2 = x1 + LHX(items[citem].w2);
965 y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[citem].y);
966 y2 = y1 + LHY(item_height);
967 if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
968 newmenu_hide_cursor();
969 switch( items[citem].type ) {
970 case BT_KEY: kc_change_key( &items[citem] ); break;
971 case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
972 case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
973 case BT_INVERT: kc_change_invert( &items[citem] ); break;
975 newmenu_show_cursor();
977 x1 = grd_curcanv->cv_bitmap.bm_x + close_x + LHX(1);
978 x2 = x1 + close_size - LHX(1);
979 y1 = grd_curcanv->cv_bitmap.bm_y + close_y + LHX(1);
980 y2 = y1 + close_size - LHX(1);
981 if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
982 grd_curcanv->cv_font = save_font;
983 gr_set_current_canvas( save_canvas );
984 keyd_repeat = old_keyd_repeat;
986 newmenu_hide_cursor();
994 #endif // NEWMENU_MOUSE
997 newmenu_hide_cursor();
998 kc_drawitem( &items[ocitem], 0 );
999 kc_drawitem( &items[citem], 1 );
1000 newmenu_show_cursor();
1006 void kc_drawitem( kc_item *item, int is_current )
1012 gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
1014 gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
1015 gr_string( LHX(item->x), LHY(item->y), item->text );
1017 if (item->value==255) {
1018 strcpy( btext, "" );
1020 switch( item->type ) {
1022 strncpy( btext, key_text[item->value], 10 ); break;
1024 strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
1026 #ifdef USE_LINUX_JOY
1027 sprintf(btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number(item->value));
1028 #elif defined(SDL_INPUT)
1029 if (joyaxis_text[item->value])
1030 strncpy(btext, joyaxis_text[item->value], 10);
1032 sprintf(btext, "AXIS%2d", item->value + 1);
1034 strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
1038 strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
1042 gr_get_string_size(btext, &w, &h, &aw );
1045 gr_setcolor( BM_XRGB(21,0,24) );
1047 gr_setcolor( BM_XRGB(16,0,19) );
1048 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
1050 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1052 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
1054 gr_string( x, LHY(item->y), btext );
1059 static int looper=0;
1061 void kc_drawquestion( kc_item *item )
1065 gr_get_string_size("?", &w, &h, &aw );
1067 c = BM_XRGB(21,0,24);
1069 //@@gr_setcolor( gr_fade_table[fades[looper]*256+c] );
1070 gr_setcolor(BM_XRGB(21*fades[looper]/31,0,24*fades[looper]/31));
1072 if (looper>63) looper=0;
1074 gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
1076 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1078 x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
1080 gr_string( x, LHY(item->y), "?" );
1084 void kc_change_key( kc_item * item )
1089 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1091 gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_KEY );
1093 game_flush_inputs();
1097 while( (k!=KEY_ESC) && (keycode==255) )
1100 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1103 // if ( Game_mode & GM_MULTI )
1104 // GameLoop( 0, 0 ); // Continue
1106 timer_delay(f0_1/10);
1107 kc_drawquestion( item );
1109 for (i=0; i<256; i++ ) {
1110 if (keyd_pressed[i] && (strlen(key_text[i])>0)) {
1112 for (n=0; n<sizeof(system_keys); n++ )
1113 if ( system_keys[n] == i )
1122 for (i=0; i<Num_items; i++ ) {
1123 n = item - All_items;
1124 if ( (i!=n) && (All_items[i].type==BT_KEY) && (All_items[i].value==keycode) ) {
1125 All_items[i].value = 255;
1126 kc_drawitem( &All_items[i], 0 );
1129 item->value = keycode;
1131 kc_drawitem( item, 1 );
1133 gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
1135 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1137 game_flush_inputs();
1142 // the following function added by WraithX on 11/22/00 to work around the weird joystick bug... - modified my Matt Mueller to skip already allocated axes
1143 void kc_next_joyaxis(kc_item *item)
1145 int n, i, k, max, tries;
1152 // I modelled this ifdef after the code in the kc_change_joyaxis method.
1153 // So, if somethin's not workin here, it might not be workin there either.
1156 code = (item->value + 1) % max;
1160 for (i = 0; i < Num_items; i++)
1162 n = item - All_items;
1163 if ((i != n) && (All_items[i].type == BT_JOY_AXIS) && (All_items[i].value == code))
1166 return; // all axes allocated already
1167 i = -1; // -1 so the i++ will push back to 0
1168 code = (item->value + ++tries) % max; // try next axis
1175 kc_drawitem(item, 1);
1176 nm_restore_background(0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h);
1177 game_flush_inputs();
1179 }//method kc_next_joyaxis
1180 //end addition by WraithX
1183 void kc_change_joyaxis( kc_item * item )
1185 int axis[JOY_MAX_AXES];
1186 int old_axis[JOY_MAX_AXES];
1187 int numaxis = joy_num_axes;
1191 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1193 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_JOY_AXIS );
1195 game_flush_inputs();
1199 joystick_read_raw_axis( JOY_ALL_AXIS, old_axis );
1201 while( (k!=KEY_ESC) && (code==255))
1204 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1207 // if ( Game_mode & GM_MULTI )
1208 // GameLoop( 0, 0 ); // Continue
1210 timer_delay(f0_1/10);
1212 if (k == KEY_PRINT_SCREEN)
1213 save_screen_shot(0);
1215 kc_drawquestion( item );
1217 joystick_read_raw_axis( JOY_ALL_AXIS, axis );
1219 for (i=0; i<numaxis; i++ ) {
1220 if ( abs(axis[i]-old_axis[i])>100 )
1223 con_printf(CON_DEBUG, "Axis Movement detected: Axis %i\n", i);
1225 //old_axis[i] = axis[i];
1227 for (i=0; i<Num_items; i++ )
1229 n = item - All_items;
1230 if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) )
1236 for (i=0; i<Num_items; i++ ) {
1237 n = item - All_items;
1238 if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) {
1239 All_items[i].value = 255;
1240 kc_drawitem( &All_items[i], 0 );
1246 kc_drawitem( item, 1 );
1247 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1248 game_flush_inputs();
1252 void kc_change_mouseaxis( kc_item * item )
1258 gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1260 gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_MSE_AXIS );
1262 game_flush_inputs();
1266 mouse_get_delta( &dx, &dy, &dz );
1268 while( (k!=KEY_ESC) && (code==255))
1271 if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1274 // if ( Game_mode & GM_MULTI )
1275 // GameLoop( 0, 0 ); // Continue
1277 timer_delay(f0_1/10);
1279 if (k == KEY_PRINT_SCREEN)
1280 save_screen_shot(0);
1282 kc_drawquestion( item );
1284 mouse_get_delta( &dx, &dy, &dz );
1285 if ( abs(dx)>20 ) code = 0;
1286 if ( abs(dy)>20 ) code = 1;
1287 if ( abs(dz)>20 ) code = 2;
1290 for (i=0; i<Num_items; i++ ) {
1291 n = item - All_items;
1292 if ( (i!=n) && (All_items[i].type==BT_MOUSE_AXIS) && (All_items[i].value==code) ) {
1293 All_items[i].value = 255;
1294 kc_drawitem( &All_items[i], 0 );
1299 kc_drawitem( item, 1 );
1300 nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1301 game_flush_inputs();
1306 void kc_change_invert( kc_item * item )
1308 game_flush_inputs();
1315 kc_drawitem( item, 1 );
1319 #include "screens.h"
1321 void kconfig(int n, char * title)
1324 grs_bitmap *save_bm;
1326 set_screen_mode( SCREEN_MENU );
1331 save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
1332 Assert( save_bm != NULL );
1334 gr_bm_bitblt(grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_w,
1335 0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
1338 case 0:kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title );break;
1339 case 1:kconfig_sub( kc_joystick, NUM_OTHER_CONTROLS, title );break;
1340 case 2:kconfig_sub( kc_mouse, NUM_OTHER_CONTROLS, title ); break;
1341 case 4:kconfig_sub( kc_d2x, NUM_D2X_CONTROLS, title ); break;
1348 gr_bitmap(0, 0, save_bm);
1349 gr_free_bitmap(save_bm);
1351 #if 0 // set_screen_mode always calls this later... right?
1352 reset_cockpit(); //force cockpit redraw next time
1355 // Update save values...
1357 for (j=0; j<256; j++)
1358 if (key_binding(j)) {
1359 for (i = 0; i < NUM_KEY_CONTROLS; i++)
1360 if (!stricmp(key_binding(j), kc_key_bind_text[i])) {
1361 cmd_appendf("unbind %s", key_text[j]);
1364 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1365 if (kc_d2x[i].type == BT_KEY && !stricmp(key_binding(j), kc_d2x[i].text)) {
1366 cmd_appendf("unbind %s", key_text[j]);
1371 for (i=0; i<NUM_KEY_CONTROLS; i++ )
1372 if (kc_keyboard[i].value != 255)
1373 cmd_appendf("bind %s \"%s\"", key_text[kc_keyboard[i].value], kc_key_bind_text[i]);
1375 for (i = 0; i < NUM_D2X_CONTROLS; i++)
1376 if (kc_d2x[i].value != 255)
1377 cmd_appendf("bind %s \"%s\"", key_text[kc_d2x[i].value], kc_d2x[i].text);
1379 if ( (Config_control_type.intval >= CONTROL_JOYSTICK) && (Config_control_type.intval < CONTROL_MOUSE)) {
1380 for (i = 0; i < 6; i++) {
1381 cvar_setint(&joy_advaxes[i], AXIS_NONE);
1382 cvar_setint(&joy_invert[i], 0);
1384 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
1385 if (kc_joystick[i].type == BT_JOY_AXIS && kc_joystick[i].value != 255) {
1386 cvar_setint(&joy_advaxes[kc_joystick[i].value], kc_other_axismap[i]);
1387 cvar_setint(&joy_invert[kc_joystick[i].value], kc_joystick[i+1].value);
1391 } else if (Config_control_type.intval >= CONTROL_MOUSE) {
1392 for (i = 0; i < 3; i++) {
1393 cvar_setint(&mouse_axes[i], AXIS_NONE);
1394 cvar_setint(&mouse_invert[i], 0);
1396 for (i = 0; i < NUM_OTHER_CONTROLS; i++) {
1397 if (kc_mouse[i].type == BT_MOUSE_AXIS && kc_mouse[i].value != 255) {
1398 cvar_setint(&mouse_axes[kc_mouse[i].value], kc_other_axismap[i]);
1399 cvar_setint(&mouse_invert[kc_mouse[i].value], kc_mouse[i+1].value);
1404 cmd_queue_process();
1408 void kconfig_read_fcs( int raw_axis )
1410 int raw_button, button, axis_min[4], axis_center[4], axis_max[4];
1412 if (Config_control_type.intval != CONTROL_THRUSTMASTER_FCS) return;
1414 joy_get_cal_vals(axis_min, axis_center, axis_max);
1416 if ( axis_max[3] > 1 )
1417 raw_button = (raw_axis*100)/axis_max[3];
1421 if ( raw_button > 88 )
1423 else if ( raw_button > 63 )
1425 else if ( raw_button > 39 )
1427 else if ( raw_button > 15 )
1432 kconfig_set_fcs_button( 19, button );
1433 kconfig_set_fcs_button( 15, button );
1434 kconfig_set_fcs_button( 11, button );
1435 kconfig_set_fcs_button( 7, button );
1439 void kconfig_set_fcs_button( int btn, int button )
1441 int state,time_down,upcount,downcount;
1442 state = time_down = upcount = downcount = 0;
1444 if ( joy_get_button_state(btn) ) {
1445 if ( btn==button ) {
1447 time_down = FrameTime;
1452 if ( btn==button ) {
1454 time_down = FrameTime;
1461 joy_set_btn_values( btn, state, time_down, downcount, upcount );
1467 fix Last_angles_p = 0;
1468 fix Last_angles_b = 0;
1469 fix Last_angles_h = 0;
1470 ubyte Last_angles_read = 0;
1472 extern int VR_sensitivity;
1474 int VR_sense_range[3] = { 25, 50, 75 };
1479 fix yaw, pitch, roll;
1482 //------ read vfx1 helmet --------
1483 if (vfx1_installed) {
1484 vfx_get_data(&yaw,&pitch,&roll,&buttons);
1485 } else if (iglasses_headset_installed) {
1486 iglasses_read_headset( &yaw, &pitch, &roll );
1487 } else if (Victor_headset_installed) {
1488 victor_read_headset_filtered( &yaw, &pitch, &roll );
1493 Use_player_head_angles = 0;
1494 if ( Last_angles_read ) {
1498 if ( (Last_angles_h < (F1_0/4) ) && (yaw > ((F1_0*3)/4) ) )
1500 else if ( (yaw < (F1_0/4) ) && (Last_angles_h > ((F1_0*3)/4) ) )
1503 Controls.pitch_time += fixmul((pitch- Last_angles_p)*VR_sense_range[VR_sensitivity],FrameTime);
1504 Controls.heading_time+= fixmul((yaw1 - Last_angles_h)*VR_sense_range[VR_sensitivity],FrameTime);
1505 Controls.bank_time += fixmul((roll - Last_angles_b)*VR_sense_range[VR_sensitivity],FrameTime);
1507 Last_angles_read = 1;
1508 Last_angles_p = pitch;
1509 Last_angles_h = yaw;
1510 Last_angles_b = roll;
1517 #define JOYSTICK_READ_TIME (F1_0/40) // Read joystick at 40 Hz.
1519 #define JOYSTICK_READ_TIME (F1_0/10) // Read joystick at 10 Hz.
1522 fix LastReadTime = 0;
1524 fix joy_axis[JOY_MAX_AXES];
1526 ubyte kc_use_external_control = 0;
1527 ubyte kc_enable_external_control = 0;
1528 ubyte kc_external_intno = 0;
1529 ext_control_info *kc_external_control = NULL;
1530 char *kc_external_name = NULL;
1531 ubyte kc_external_version = 0;
1532 extern int Automap_active;
1534 void kconfig_init_external_controls(int intno, int address)
1537 kc_external_intno = intno;
1538 kc_external_control = (ext_control_info *)address;
1539 kc_use_external_control = 1;
1540 kc_enable_external_control = 1;
1542 i = FindArg ( "-xname" );
1544 kc_external_name = Args[i+1];
1546 kc_external_name = "External Controller";
1548 for (i=0;i<strlen (kc_external_name);i++)
1549 if (kc_external_name[i]=='_')
1550 kc_external_name[i]=' ';
1552 i = FindArg ( "-xver" );
1554 kc_external_version = atoi(Args[i+1]);
1556 printf( "%s int: 0x%x, data: 0x%p, ver:%d\n", kc_external_name, kc_external_intno, kc_external_control, kc_external_version );
1561 fix Next_toggle_time[3]={0,0,0};
1563 int allowed_to_toggle(int i)
1565 //used for keeping tabs of when its ok to toggle headlight,primary,and secondary
1567 if (Next_toggle_time[i] > GameTime)
1568 if (Next_toggle_time[i] < GameTime + (F1_0/8)) // In case time is bogus, never wait > 1 second.
1571 Next_toggle_time[i] = GameTime + (F1_0/8);
1577 void controls_read_all()
1580 int slide_on, bank_on;
1584 fix mouse_axis[3] = {0,0,0};
1585 int raw_joy_axis[JOY_MAX_AXES];
1587 ubyte channel_masks;
1588 int use_mouse, use_joystick;
1593 fix temp = Controls.heading_time;
1594 fix temp1 = Controls.pitch_time;
1595 memset( &Controls, 0, sizeof(control_info) );
1596 Controls.heading_time = temp;
1597 Controls.pitch_time = temp1;
1602 ctime = timer_get_fixed_seconds();
1604 //--------- Read Joystick -----------
1605 if ( (LastReadTime + JOYSTICK_READ_TIME > ctime) && (Config_control_type.intval != CONTROL_THRUSTMASTER_FCS) ) {
1607 if ((ctime < 0) && (LastReadTime >= 0))
1609 if ((ctime < 0) && (LastReadTime > 0))
1611 LastReadTime = ctime;
1613 } else if ((Config_control_type.intval >= CONTROL_JOYSTICK) && (Config_control_type.intval < CONTROL_MOUSE) ) {
1614 LastReadTime = ctime;
1615 channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis );
1617 for (i = 0; i < joy_num_axes; i++)
1620 if (channel_masks&(1<<i)) {
1622 int joy_null_value = 10;
1624 if ( (i == 3) && (Config_control_type.intval == CONTROL_THRUSTMASTER_FCS) ) {
1625 kconfig_read_fcs( raw_joy_axis[i] );
1627 raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
1629 if (kc_joystick[23].value==i) // If this is the throttle
1630 joy_null_value = 20; // Then use a larger dead-zone
1632 if (raw_joy_axis[i] > joy_null_value)
1633 raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
1634 else if (raw_joy_axis[i] < -joy_null_value)
1635 raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
1637 raw_joy_axis[i] = 0;
1638 joy_axis[i] = (raw_joy_axis[i]*FrameTime)/128;
1648 for (i = 0; i < joy_num_axes; i++)
1653 if (Config_control_type.intval == CONTROL_MOUSE && !CybermouseActive) {
1654 //--------- Read Mouse -----------
1655 mouse_get_delta( &dx, &dy, &dz );
1657 mouse_axis[0] = (dx*FrameTime)/35;
1658 mouse_axis[1] = (dy*FrameTime)/25;
1659 mouse_axis[2] = (dz*FrameTime);
1660 //mprintf(( 0, "Mouse %d,%d 0x%x\n", mouse_axis[0], mouse_axis[1], FrameTime ));
1662 } else if (Config_control_type.intval == CONTROL_CYBERMAN && !CybermouseActive) {
1663 //--------- Read Cyberman -----------
1664 mouse_get_cyberman_pos(&idx,&idy );
1665 mouse_axis[0] = (idx*FrameTime)/128;
1666 mouse_axis[1] = (idy*FrameTime)/128;
1668 } else if (CybermouseActive) {
1669 // ReadOWL (kc_external_control);
1670 // CybermouseAdjust();
1677 //------------- Read slide_on -------------
1680 slide_on |= console_control_state(CONCNTL_STRAFE);
1682 //------------- Read bank_on ---------------
1685 bank_on |= console_control_state(CONCNTL_BANK);
1687 //------------ Read pitch_time -----------
1689 // mprintf((0, "pitch: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1693 kp += console_control_down_time(CONCNTL_LOOKDOWN) / (PH_SCALE * 2);
1694 kp -= console_control_down_time(CONCNTL_LOOKUP) / (PH_SCALE * 2);
1697 Controls.pitch_time = 0;
1699 if (Controls.pitch_time < 0)
1700 Controls.pitch_time = 0;
1702 if (Controls.pitch_time > 0)
1703 Controls.pitch_time = 0;
1704 Controls.pitch_time += kp;
1707 if ( (use_joystick)&&(kc_joystick[13].value < 255 )) {
1708 if ( !kc_joystick[14].value ) // If not inverted...
1709 Controls.pitch_time -= (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity.intval)/8;
1711 Controls.pitch_time += (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity.intval)/8;
1715 //mprintf(( 0, "UM: %d, PV: %d\n", use_mouse, kc_mouse[13].value ));
1716 if ( (use_mouse)&&(kc_mouse[13].value < 255) ) {
1717 if ( !kc_mouse[14].value ) // If not inverted...
1718 Controls.pitch_time -= (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity.intval)/8;
1720 Controls.pitch_time += (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity.intval)/8;
1723 Controls.pitch_time = 0;
1727 // the following "if" added by WraithX, 4/14/00
1728 // done so that dead players can't move
1729 if (!Player_is_dead)
1731 //----------- Read vertical_thrust_time -----------------
1735 Controls.vertical_thrust_time += console_control_down_time(CONCNTL_LOOKDOWN);
1736 Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_LOOKUP);
1739 if ((use_joystick)&&( kc_joystick[13].value < 255 )) {
1740 if ( !kc_joystick[14].value ) // If not inverted...
1741 Controls.vertical_thrust_time += joy_axis[kc_joystick[13].value];
1743 Controls.vertical_thrust_time -= joy_axis[kc_joystick[13].value];
1747 if ( (use_mouse)&&(kc_mouse[13].value < 255 )) {
1748 if ( !kc_mouse[14].value ) // If not inverted...
1749 Controls.vertical_thrust_time -= mouse_axis[kc_mouse[13].value];
1751 Controls.vertical_thrust_time += mouse_axis[kc_mouse[13].value];
1756 Controls.vertical_thrust_time += console_control_down_time(CONCNTL_MOVEUP);
1757 Controls.vertical_thrust_time -= console_control_down_time(CONCNTL_MOVEDOWN);
1760 if ((use_joystick)&&( kc_joystick[19].value < 255 )) {
1761 if ( !kc_joystick[20].value ) // If not inverted...
1762 Controls.vertical_thrust_time += joy_axis[kc_joystick[19].value];
1764 Controls.vertical_thrust_time -= joy_axis[kc_joystick[19].value];
1768 if ( (use_mouse)&&(kc_mouse[19].value < 255 )) {
1769 if ( !kc_mouse[20].value ) // If not inverted...
1770 Controls.vertical_thrust_time += mouse_axis[kc_mouse[19].value];
1772 Controls.vertical_thrust_time -= mouse_axis[kc_mouse[19].value];
1775 }// end "if" added by WraithX
1777 //---------- Read heading_time -----------
1779 if (!slide_on && !bank_on) {
1780 //mprintf((0, "heading: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
1784 kh -= console_control_down_time(CONCNTL_LEFT) / PH_SCALE;
1785 kh += console_control_down_time(CONCNTL_RIGHT) / PH_SCALE;
1788 Controls.heading_time = 0;
1790 if (Controls.heading_time < 0)
1791 Controls.heading_time = 0;
1793 if (Controls.heading_time > 0)
1794 Controls.heading_time = 0;
1795 Controls.heading_time += kh;
1798 if ( (use_joystick)&&(kc_joystick[15].value < 255 )) {
1799 if ( !kc_joystick[16].value ) // If not inverted...
1800 Controls.heading_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity.intval)/8;
1802 Controls.heading_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity.intval)/8;
1806 if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
1807 if ( !kc_mouse[16].value ) // If not inverted...
1808 Controls.heading_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity.intval)/8;
1810 Controls.heading_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity.intval)/8;
1813 Controls.heading_time = 0;
1816 // the following "if" added by WraithX, 4/14/00
1817 // done so that dead players can't move
1818 if (!Player_is_dead)
1820 //----------- Read sideways_thrust_time -----------------
1824 Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_LEFT);
1825 Controls.sideways_thrust_time += console_control_down_time(CONCNTL_RIGHT);
1828 if ( (use_joystick)&&(kc_joystick[15].value < 255 )) {
1829 if ( !kc_joystick[16].value ) // If not inverted...
1830 Controls.sideways_thrust_time += joy_axis[kc_joystick[15].value];
1832 Controls.sideways_thrust_time -= joy_axis[kc_joystick[15].value];
1836 if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
1837 if ( !kc_mouse[16].value ) // If not inverted...
1838 Controls.sideways_thrust_time += mouse_axis[kc_mouse[15].value];
1840 Controls.sideways_thrust_time -= mouse_axis[kc_mouse[15].value];
1845 Controls.sideways_thrust_time -= console_control_down_time(CONCNTL_MOVELEFT);
1846 Controls.sideways_thrust_time += console_control_down_time(CONCNTL_MOVERIGHT);
1849 if ( (use_joystick)&&(kc_joystick[17].value < 255 )) {
1850 if ( !kc_joystick[18].value ) // If not inverted...
1851 Controls.sideways_thrust_time -= joy_axis[kc_joystick[17].value];
1853 Controls.sideways_thrust_time += joy_axis[kc_joystick[17].value];
1857 if ( (use_mouse)&&(kc_mouse[17].value < 255 )) {
1858 if ( !kc_mouse[18].value ) // If not inverted...
1859 Controls.sideways_thrust_time += mouse_axis[kc_mouse[17].value];
1861 Controls.sideways_thrust_time -= mouse_axis[kc_mouse[17].value];
1863 }// end "if" added by WraithX
1865 //----------- Read bank_time -----------------
1869 Controls.bank_time -= console_control_down_time(CONCNTL_LEFT);
1870 Controls.bank_time += console_control_down_time(CONCNTL_RIGHT);
1873 if ( (use_joystick)&&(kc_joystick[15].value < 255) ) {
1874 if ( !kc_joystick[16].value ) // If not inverted...
1875 Controls.bank_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity.intval)/8;
1877 Controls.bank_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity.intval)/8;
1881 if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
1882 if ( !kc_mouse[16].value ) // If not inverted...
1883 Controls.bank_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity.intval)/8;
1885 Controls.bank_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity.intval)/8;
1890 Controls.bank_time += console_control_down_time(CONCNTL_BANKLEFT);
1891 Controls.bank_time -= console_control_down_time(CONCNTL_BANKRIGHT);
1894 if ( (use_joystick)&&(kc_joystick[21].value < 255) ) {
1895 if ( !kc_joystick[22].value ) // If not inverted...
1896 Controls.bank_time -= joy_axis[kc_joystick[21].value];
1898 Controls.bank_time += joy_axis[kc_joystick[21].value];
1902 if ( (use_mouse)&&(kc_mouse[21].value < 255 )) {
1903 if ( !kc_mouse[22].value ) // If not inverted...
1904 Controls.bank_time += mouse_axis[kc_mouse[21].value];
1906 Controls.bank_time -= mouse_axis[kc_mouse[21].value];
1909 // the following "if" added by WraithX, 4/14/00
1910 // done so that dead players can't move
1911 if (!Player_is_dead)
1913 //----------- Read forward_thrust_time -------------
1916 Controls.forward_thrust_time += console_control_down_time(CONCNTL_FORWARD);
1917 Controls.forward_thrust_time -= console_control_down_time(CONCNTL_BACK);
1920 if ( (use_joystick)&&(kc_joystick[23].value < 255 )) {
1921 if ( !kc_joystick[24].value ) // If not inverted...
1922 Controls.forward_thrust_time -= joy_axis[kc_joystick[23].value];
1924 Controls.forward_thrust_time += joy_axis[kc_joystick[23].value];
1928 if ( (use_mouse)&&(kc_mouse[23].value < 255 )) {
1929 if ( !kc_mouse[24].value ) // If not inverted...
1930 Controls.forward_thrust_time -= mouse_axis[kc_mouse[23].value];
1932 Controls.forward_thrust_time += mouse_axis[kc_mouse[23].value];
1935 //----------- Read afterburner_state -------------
1938 Controls.afterburner_state |= console_control_state(CONCNTL_AFTERBURN);
1940 //-------Read headlight key--------------------------
1943 Controls.headlight_count += console_control_down_count(CONCNTL_HEADLIGHT);
1945 //--------Read Cycle Primary Key------------------
1948 Controls.cycle_primary_count += console_control_down_count(CONCNTL_CYCLE);
1950 //--------Read Cycle Secondary Key------------------
1953 Controls.cycle_secondary_count += console_control_down_count(CONCNTL_CYCLE2);
1955 //--------Read Toggle Bomb key----------------------
1958 if (console_control_down_count(CONCNTL_TOGGLEBOMB))
1960 int bomb = Secondary_last_was_super[PROXIMITY_INDEX]?PROXIMITY_INDEX:SMART_MINE_INDEX;
1962 if (!Players[Player_num].secondary_ammo[PROXIMITY_INDEX] &&
1963 !Players[Player_num].secondary_ammo[SMART_MINE_INDEX])
1965 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
1966 HUD_init_message ("No bombs available!");
1970 if (Players[Player_num].secondary_ammo[bomb]==0)
1972 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
1973 HUD_init_message ("No %s available!",(bomb==SMART_MINE_INDEX)?"Smart mines":"Proximity bombs");
1977 Secondary_last_was_super[PROXIMITY_INDEX]=!Secondary_last_was_super[PROXIMITY_INDEX];
1978 digi_play_sample_once( SOUND_GOOD_SELECTION_SECONDARY, F1_0 );
1983 //---------Read Energy->Shield key----------
1986 if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && console_control_state(CONCNTL_NRGSHIELD))
1987 transfer_energy_to_shield(console_control_down_time(CONCNTL_NRGSHIELD));
1989 //----------- Read fire_primary_down_count
1992 Controls.fire_primary_down_count += console_control_down_count(CONCNTL_ATTACK);
1994 //----------- Read fire_primary_state
1997 Controls.fire_primary_state |= console_control_state(CONCNTL_ATTACK);
1999 //----------- Read fire_secondary_down_count
2002 Controls.fire_secondary_down_count += console_control_down_count(CONCNTL_ATTACK2);
2004 //----------- Read fire_secondary_state
2007 Controls.fire_secondary_state |= console_control_state(CONCNTL_ATTACK2);
2009 //----------- Read fire_flare_down_count
2012 Controls.fire_flare_down_count += console_control_down_count(CONCNTL_FLARE);
2014 //----------- Read drop_bomb_down_count
2017 Controls.drop_bomb_down_count += console_control_down_count(CONCNTL_BOMB);
2019 //----------- Read rear_view_down_count
2022 Controls.rear_view_down_count += console_control_down_count(CONCNTL_REARVIEW);
2024 //----------- Read rear_view_down_state
2027 Controls.rear_view_down_state |= console_control_state(CONCNTL_REARVIEW);
2029 }//end "if" added by WraithX
2031 //----------- Read automap_down_count
2034 Controls.automap_down_count += console_control_down_count(CONCNTL_AUTOMAP);
2036 //----------- Read automap_state
2039 Controls.automap_state |= console_control_state(CONCNTL_AUTOMAP);
2041 //----------- Read stupid-cruise-control-type of throttle.
2044 Cruise_speed += console_control_down_time(CONCNTL_CRUISEUP);
2045 Cruise_speed -= console_control_down_time(CONCNTL_CRUISEDOWN);
2048 if (console_control_down_count(CONCNTL_CRUISEOFF))
2051 if (Cruise_speed > i2f(100) ) Cruise_speed = i2f(100);
2052 if (Cruise_speed < 0 ) Cruise_speed = 0;
2054 if (Controls.forward_thrust_time==0)
2055 Controls.forward_thrust_time = fixmul(Cruise_speed,FrameTime)/100;
2059 read_head_tracker();
2061 // Read external controls
2062 if (kc_use_external_control || CybermouseActive)
2063 kconfig_read_external_controls();
2066 //----------- Clamp values between -FrameTime and FrameTime
2067 if (FrameTime > F1_0 )
2068 mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) ));
2070 if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2;
2071 if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
2072 if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime;
2073 if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime;
2074 if (Controls.bank_time > FrameTime ) Controls.bank_time = FrameTime;
2075 if (Controls.forward_thrust_time > FrameTime ) Controls.forward_thrust_time = FrameTime;
2076 // if (Controls.afterburner_time > FrameTime ) Controls.afterburner_time = FrameTime;
2078 if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
2079 if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime;
2080 if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
2081 if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime;
2082 if (Controls.bank_time < -FrameTime ) Controls.bank_time = -FrameTime;
2083 if (Controls.forward_thrust_time < -FrameTime ) Controls.forward_thrust_time = -FrameTime;
2084 // if (Controls.afterburner_time < -FrameTime ) Controls.afterburner_time = -FrameTime;
2087 //--------- Don't do anything if in debug mode
2089 if ( keyd_pressed[KEY_DELETE] ) {
2090 memset( &Controls, 0, sizeof(control_info) );
2096 void reset_cruise(void)
2102 void kc_set_controls()
2106 for (i=0; i<NUM_KEY_CONTROLS; i++ )
2107 kc_keyboard[i].value = 255;
2109 for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
2110 if (kc_joystick[i].type == BT_INVERT)
2111 kc_joystick[i].value = 0;
2113 kc_joystick[i].value = 255;
2114 if (kc_mouse[i].type == BT_INVERT)
2115 kc_mouse[i].value = 0;
2117 kc_mouse[i].value = 255;
2120 for (i=0; i<NUM_D2X_CONTROLS; i++ )
2121 kc_d2x[i].value = 255;
2123 for (j = 0; j < 256; j++)
2124 if (key_binding(j)) {
2125 for (i = 0; i < NUM_KEY_CONTROLS; i++)
2126 if (kc_keyboard[i].value == 255
2127 && !stricmp(key_binding(j), kc_key_bind_text[i])) {
2128 kc_keyboard[i].value = j;
2133 for(j = 0; j < 256; j++)
2134 if (key_binding(j)) {
2135 for (i = 0; i < NUM_D2X_CONTROLS; i++)
2136 if (kc_d2x[i].value == 255
2137 && !stricmp(key_binding(j), kc_d2x[i].text)) {
2138 kc_d2x[i].value = j;
2143 for (i = 0; i < 3; i++) {
2144 int inv = mouse_invert[i].intval;
2145 switch (mouse_axes[i].intval) {
2146 case AXIS_PITCH: kc_mouse[13].value = i; kc_mouse[14].value = inv; break;
2147 case AXIS_TURN: kc_mouse[15].value = i; kc_mouse[16].value = inv; break;
2148 case AXIS_LEFTRIGHT: kc_mouse[17].value = i; kc_mouse[18].value = inv; break;
2149 case AXIS_UPDOWN: kc_mouse[19].value = i; kc_mouse[20].value = inv; break;
2150 case AXIS_BANK: kc_mouse[21].value = i; kc_mouse[22].value = inv; break;
2151 case AXIS_THROTTLE: kc_mouse[23].value = i; kc_mouse[24].value = inv; break;
2152 case AXIS_NONE: break;
2159 for (i = 0; i < 6; i++) {
2160 int inv = joy_invert[i].intval;
2161 switch (joy_advaxes[i].intval) {
2162 case AXIS_PITCH: kc_joystick[13].value = i; kc_joystick[14].value = inv; break;
2163 case AXIS_TURN: kc_joystick[15].value = i; kc_joystick[16].value = inv; break;
2164 case AXIS_LEFTRIGHT: kc_joystick[17].value = i; kc_joystick[18].value = inv; break;
2165 case AXIS_UPDOWN: kc_joystick[19].value = i; kc_joystick[20].value = inv; break;
2166 case AXIS_BANK: kc_joystick[21].value = i; kc_joystick[22].value = inv; break;
2167 case AXIS_THROTTLE: kc_joystick[23].value = i; kc_joystick[24].value = inv; break;
2168 case AXIS_NONE: break;
2176 #if 0 // no mac support for vr headset
2178 void kconfig_center_headset()
2181 vfx_center_headset();
2182 // } else if (iglasses_headset_installed) {
2183 // } else if (Victor_headset_installed) {
2189 #endif // end of #if for kconfig_center_headset
2191 void CybermouseAdjust ()
2193 /* if ( Player_num > -1 ) {
2194 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL); // Turn off roll when turning
2195 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING); // Turn off leveling to nearest side.
2196 cvar_setint(&Auto_leveling_on, 0);
2198 if ( kc_external_version > 0 ) {
2199 vms_matrix tempm, ViewMatrix;
2200 vms_angvec * Kconfig_abs_movement;
2203 Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(control_info));
2205 if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h ) {
2206 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
2207 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
2208 Objects[Players[Player_num].objnum].orient = ViewMatrix;
2210 oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
2211 if (oem_message[0] != '\0' )
2212 HUD_init_message( oem_message );
2216 Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
2217 Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
2218 Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
2219 Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
2220 Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
2221 Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
2222 // Controls.rear_view_down_count += kc_external_control->rear_view_down_count;
2223 // Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;
2224 Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
2225 Controls.fire_primary_state |= kc_external_control->fire_primary_state;
2226 Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
2227 Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
2228 Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
2229 Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;
2230 // Controls.automap_down_count += kc_external_control->automap_down_count;
2231 // Controls.automap_state |= kc_external_control->automap_state;
2234 char GetKeyValue (char key)
2236 mprintf ((0,"Returning %c!\n",kc_keyboard[(int)key].value));
2237 return (kc_keyboard[(int)key].value);
2242 extern object *obj_find_first_of_type (int);
2243 void kconfig_read_external_controls()
2248 if ( !kc_enable_external_control ) return;
2250 if ( kc_external_version == 0 )
2251 memset( kc_external_control, 0, sizeof(ext_control_info));
2252 else if ( kc_external_version > 0 ) {
2254 if (kc_external_version>=4)
2255 memset( kc_external_control, 0, sizeof(advanced_ext_control_info));
2256 else if (kc_external_version>0)
2257 memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 );
2258 else if (kc_external_version>2)
2259 memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof(vms_matrix) +4 );
2261 if ( kc_external_version > 1 ) {
2262 // Write ship pos and angles to external controls...
2263 ubyte *temp_ptr = (ubyte *)kc_external_control;
2264 vms_vector *ship_pos;
2265 vms_matrix *ship_orient;
2266 memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector)+sizeof(vms_matrix) );
2267 temp_ptr += sizeof(ext_control_info) + sizeof(vms_angvec) + 64;
2268 ship_pos = (vms_vector *)temp_ptr;
2269 temp_ptr += sizeof(vms_vector);
2270 ship_orient = (vms_matrix *)temp_ptr;
2271 // Fill in ship postion...
2272 *ship_pos = Objects[Players[Player_num].objnum].pos;
2273 // Fill in ship orientation...
2274 *ship_orient = Objects[Players[Player_num].objnum].orient;
2276 if (kc_external_version>=4)
2278 advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
2280 temp_ptr->headlight_state=(Players[Player_num].flags & PLAYER_FLAGS_HEADLIGHT_ON);
2281 temp_ptr->primary_weapon_flags=Players[Player_num].primary_weapon_flags;
2282 temp_ptr->secondary_weapon_flags=Players[Player_num].secondary_weapon_flags;
2283 temp_ptr->current_primary_weapon=Primary_weapon;
2284 temp_ptr->current_secondary_weapon=Secondary_weapon;
2286 temp_ptr->current_guidebot_command=Escort_goal_object;
2288 temp_ptr->force_vector=ExtForceVec;
2289 temp_ptr->force_matrix=ExtApplyForceMatrix;
2291 temp_ptr->joltinfo[i]=ExtJoltInfo[i];
2293 temp_ptr->x_vibrate_info[i]=ExtXVibrateInfo[i];
2294 temp_ptr->x_vibrate_clear=ExtXVibrateClear;
2295 temp_ptr->game_status=ExtGameStatus;
2297 memset ((void *)&ExtForceVec,0,sizeof(vms_vector));
2298 memset ((void *)&ExtApplyForceMatrix,0,sizeof(vms_matrix));
2303 ExtXVibrateInfo[i]=0;
2308 if ( Automap_active ) // (If in automap...)
2309 kc_external_control->automap_state = 1;
2310 //memset(&r,0,sizeof(r));
2314 int386 ( kc_external_intno, &r, &r); // Read external info...
2318 if ( Player_num > -1 ) {
2319 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL); // Turn off roll when turning
2320 Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING); // Turn off leveling to nearest side.
2321 cvar_setint(&Auto_leveling_on, 0);
2323 if ( kc_external_version > 0 ) {
2324 vms_matrix tempm, ViewMatrix;
2325 vms_angvec * Kconfig_abs_movement;
2328 Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(ext_control_info));
2330 if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h ) {
2331 vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
2332 vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
2333 Objects[Players[Player_num].objnum].orient = ViewMatrix;
2335 oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
2336 if (oem_message[0] != '\0' )
2337 HUD_init_message( oem_message );
2341 Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
2342 Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
2343 Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
2344 Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
2345 Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
2346 Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
2347 Controls.rear_view_down_count += kc_external_control->rear_view_down_count;
2348 Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;
2349 Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
2350 Controls.fire_primary_state |= kc_external_control->fire_primary_state;
2351 Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
2352 Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
2353 Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
2354 Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;
2355 Controls.automap_down_count += kc_external_control->automap_down_count;
2356 Controls.automap_state |= kc_external_control->automap_state;
2358 if (kc_external_version>=3)
2360 ubyte *temp_ptr = (ubyte *)kc_external_control;
2361 temp_ptr += (sizeof(ext_control_info) + sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof (vms_matrix));
2364 Controls.cycle_primary_count=(*(temp_ptr));
2366 Controls.cycle_secondary_count=(*(temp_ptr+1));
2369 Controls.afterburner_state=(*(temp_ptr+2));
2371 Controls.headlight_count=(*(temp_ptr+3));
2373 if (kc_external_version>=4)
2376 advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
2379 if (temp_ptr->keyboard[i])
2382 if (temp_ptr->Reactor_blown)
2384 if (Game_mode & GM_MULTI)
2385 net_destroy_controlcen (obj_find_first_of_type (OBJ_CNTRLCEN));
2387 do_controlcen_destroyed_stuff(obj_find_first_of_type (OBJ_CNTRLCEN));