7 #define CONCNTL_NUM_CONTROLS 29
11 CONCNTL_LOOKDOWN, // Pitch forward
12 CONCNTL_LOOKUP, // Pitch backward
13 CONCNTL_LEFT, // Turn left
14 CONCNTL_RIGHT, // Turn right
15 CONCNTL_STRAFE, // Slide on
16 CONCNTL_MOVELEFT, // Slide left
17 CONCNTL_MOVERIGHT, // Slide right
18 CONCNTL_MOVEUP, // Slide up
19 CONCNTL_MOVEDOWN, // Slide down
20 CONCNTL_BANK, // Bank on
21 CONCNTL_BANKLEFT, // Bank left
22 CONCNTL_BANKRIGHT, // Bank right
23 CONCNTL_ATTACK, // Fire primary
24 CONCNTL_ATTACK2, // Fire secondary
25 CONCNTL_FLARE, // Fire flare
26 CONCNTL_FORWARD, // Accelerate
27 CONCNTL_BACK, // Reverse
28 CONCNTL_BOMB, // Drop bomb
29 CONCNTL_REARVIEW, // Rear view
30 CONCNTL_CRUISEUP, // Cruise faster
31 CONCNTL_CRUISEDOWN, // Cruise slower
32 CONCNTL_CRUISEOFF, // Cruise off
33 CONCNTL_AUTOMAP, // Automap
34 CONCNTL_AFTERBURN, // Afterburner
35 CONCNTL_CYCLE, // Cycle primary
36 CONCNTL_CYCLE2, // Cycle secondary
37 CONCNTL_HEADLIGHT, // Headlight
38 CONCNTL_NRGSHIELD, // Energy->Shield
39 CONCNTL_TOGGLEBOMB, // Toggle bomb
43 fix console_control_down_time(console_control control);
44 unsigned int console_control_down_count(console_control control);
45 unsigned int console_control_up_count(console_control control);
46 unsigned int console_control_state(console_control control);
47 void console_control_init(void);