2 * $Logfile: /Freespace2/code/FRED2/ShieldSysDlg.h $
7 * Shield generator system editor. This dialog allows one to indicate whether all ships
8 * (on a certain team or of a certain type) have a shield system or not.
11 * Revision 1.1 2002/05/03 03:28:12 root
15 * 2 10/07/98 6:28p Dave
16 * Initial checkin. Renamed all relevant stuff to be Fred2 instead of
17 * Fred. Globalized mission and campaign file extensions. Removed Silent
18 * Threat specific code.
20 * 1 10/07/98 3:01p Dave
22 * 1 10/07/98 3:00p Dave
24 * 2 8/18/97 9:31p Hoffoss
25 * Added grid adjustment dialog and shield system editor dialog.
30 extern int Shield_sys_teams[MAX_TEAM_NAMES];
31 extern int Shield_sys_types[MAX_SHIP_TYPES];
33 /////////////////////////////////////////////////////////////////////////////
34 // shield_sys_dlg dialog
36 class shield_sys_dlg : public CDialog
42 shield_sys_dlg(CWnd* pParent = NULL); // standard constructor
45 //{{AFX_DATA(shield_sys_dlg)
46 enum { IDD = IDD_SHIELD_SYS };
52 // ClassWizard generated virtual function overrides
53 //{{AFX_VIRTUAL(shield_sys_dlg)
55 virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
61 // Generated message map functions
62 //{{AFX_MSG(shield_sys_dlg)
64 virtual BOOL OnInitDialog();
65 afx_msg void OnSelchangeTeam();
66 afx_msg void OnSelchangeType();