2 * $Logfile: /Freespace2/code/Graphics/Shade.h $
7 * Header file for Shade.cpp
10 * Revision 1.1 2002/05/03 03:28:12 root
14 * 2 10/07/98 10:53a Dave
17 * 1 10/07/98 10:49a Dave
19 * 7 3/12/98 5:36p John
20 * Took out any unused shaders. Made shader code take rgbc instead of
21 * matrix and vector since noone used it like a matrix and it would have
22 * been impossible to do in hardware. Made Glide implement a basic
23 * shader for online help.
25 * 6 3/10/98 4:19p John
26 * Cleaned up graphics lib. Took out most unused gr functions. Made D3D
27 * & Glide have popups and print screen. Took out all >8bpp software
28 * support. Made Fred zbuffer. Made zbuffer allocate dynamically to
29 * support Fred. Made zbuffering key off of functions rather than one
32 * 5 11/30/97 12:18p John
33 * added more 24 & 32-bpp primitives
35 * 4 11/18/96 1:48p Allender
36 * added 16 bit version of (very slow) shader
38 * 3 10/26/96 1:40p John
39 * Added some now primitives to the 2d library and
40 * cleaned up some old ones.
48 extern void grx_create_shader(shader * shade, float r, float g, float b, float c );
49 extern void grx_set_shader( shader * shade );
50 extern void gr8_shade(int x,int y,int w,int h);