2 * $Logfile: /Freespace2/code/Popup/PopupDead.h $
7 * Header for the death popup
10 * Revision 1.1 2002/05/03 03:28:12 root
14 * 2 10/07/98 10:53a Dave
17 * 1 10/07/98 10:51a Dave
19 * 3 4/22/98 4:59p Allender
20 * new multiplayer dead popup. big changes to the comm menu system for
21 * team vs. team. Start of debriefing stuff for team vs. team Make form
22 * on my wing work with individual ships who have high priority orders
24 * 2 2/10/98 11:20p Lawrance
25 * Implement separate dead popup system
27 * 1 2/10/98 6:02p Lawrance
32 #ifndef __POPUPDEAD_H__
33 #define __POPUPDEAD_H__
35 // return values for popup_do_frame for multiplayer
36 #define POPUPDEAD_DO_RESPAWN 0
37 #define POPUPDEAD_DO_OBSERVER 1
38 #define POPUPDEAD_DO_MAIN_HALL 2
40 void popupdead_start();
41 void popupdead_close();
42 int popupdead_do_frame(float frametime);
43 int popupdead_is_active();