2 * $Logfile: /Freespace2/code/Hud/HUDObserver.h $
11 #ifndef _HUD_OBSERVER_FILE
12 #define _HUD_OBSERVER_FILE
20 // use these to redirect Player_ship and Player_ai when switching into ai mode
21 extern ship Hud_obs_ship;
22 extern ai_info Hud_obs_ai;
24 // initialize observer hud stuff
25 void hud_observer_init(ship *shipp,ai_info *aip);
27 // render any specific observer stuff
28 void hud_render_observer();