]> icculus.org git repositories - divverent/nexuiz.git/blob - data/textures/evil3_metals/mtl_rivplt_wrn_gloss.jpg
distance-based nex damage falloff option (not used in any config yet)
[divverent/nexuiz.git] / data / textures / evil3_metals / mtl_rivplt_wrn_gloss.jpg
data/textures/evil3_metals/mtl_rivplt_wrn_gloss.jpg