]> icculus.org git repositories - divverent/nexuiz.git/blob - data/textures/evil1_walls/cementwall_btm2.jpg
for consistency, apply alpha to exterior weapon model each frame, not once per spawn
[divverent/nexuiz.git] / data / textures / evil1_walls / cementwall_btm2.jpg
data/textures/evil1_walls/cementwall_btm2.jpg