1 // H.Reaper Q3Shader File V 1.5
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3 //Multisampling & High Lightmap resolution
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4 textures/Reaptxt/Notext
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6 qer_editorimage textures/Reaptxt/Notext.jpg
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7 q3map_lightmapSampleSize 1
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9 map textures/Reaptxt/Notext.jpg
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13 map textures/Reaptxt/detail.jpg
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14 blendfunc gl_dst_color gl_src_color
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26 //Multisampling & High Lightmap resolution
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27 textures/Reaptxt/solsjrA
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29 qer_editorimage textures/Reaptxt/solsjrA.tga
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30 q3map_lightmapSampleSize 1
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32 map textures/Reaptxt/solsjrA.tga
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36 map textures/Reaptxt/detail.jpg
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37 blendfunc gl_dst_color gl_src_color
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49 //Multisampling & High Lightmap resolution
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50 textures/Reaptxt/p1sjr
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52 qer_editorimage textures/Reaptxt/p1sjr.jpg
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53 q3map_lightmapSampleSize 1
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55 map textures/Reaptxt/p1sjr.jpg
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59 map textures/Reaptxt/detail.jpg
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60 blendfunc gl_dst_color gl_src_color
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72 //Multisampling & High Lightmap resolution
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73 textures/Reaptxt/frizsjr
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75 qer_editorimage textures/Reaptxt/frizsjr.jpg
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76 q3map_lightmapSampleSize 1
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78 map textures/Reaptxt/frizsjr.jpg
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82 map textures/Reaptxt/detail.jpg
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83 blendfunc gl_dst_color gl_src_color
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95 //Multisampling & High Lightmap resolution
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96 textures/Reaptxt/p1chbr
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98 qer_editorimage textures/Reaptxt/p1chbr.jpg
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99 q3map_lightmapSampleSize 1
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101 map textures/Reaptxt/p1chbr.jpg
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105 map textures/Reaptxt/detail.jpg
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106 blendfunc gl_dst_color gl_src_color
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118 //Multisampling, BumpMapping Lightmap Emulation & High Lightmap resolution
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119 textures/Reaptxt/tuilestoit
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121 qer_editorimage textures/Reaptxt/tuilestoit.tga
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122 q3map_lightmapSampleSize 1
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123 q3map_normalimage textures/Reaptxt/tuilestoit_norm.tga
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125 map textures/Reaptxt/tuilestoit.tga
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129 map textures/Reaptxt/detail.jpg
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130 blendfunc gl_dst_color gl_src_color
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142 //Multisampling & High Lightmap resolution
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143 textures/Reaptxt/murext
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145 qer_editorimage textures/Reaptxt/murext.tga
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146 q3map_lightmapSampleSize 1
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148 map textures/Reaptxt/murext.tga
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152 map textures/Reaptxt/detail.jpg
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153 blendfunc gl_dst_color gl_src_color
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165 //Multisampling, BumpMapping Lightmap Emulation & High Lightmap resolution
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166 textures/Reaptxt/brownstone
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168 qer_editorimage textures/Reaptxt/brownstone.jpg
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169 q3map_lightmapSampleSize 1
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170 q3map_normalImage textures/Reaptxt/brownstone_norm.jpg
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173 map textures/Reaptxt/brownstone.jpg
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177 map textures/Reaptxt/detail.jpg
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178 blendfunc gl_dst_color gl_src_color
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190 //Multisampling & High Lightmap resolution
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191 textures/Reaptxt/Notext2
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193 qer_editorimage textures/Reaptxt/Notext2.jpg
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194 q3map_lightmapSampleSize 1
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196 map textures/Reaptxt/Notext2.jpg
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200 map textures/Reaptxt/detail.jpg
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201 blendfunc gl_dst_color gl_src_color
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213 //Multisampling & High Lightmap resolution
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214 textures/Reaper_dirt/grass7
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216 qer_editorimage textures/Reaper_dirt/grass7.jpg
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217 q3map_lightmapSampleSize 1
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219 map textures/Reaper_dirt/grass7.jpg
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223 map textures/Reaper_dirt/grass7.jpg
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224 blendfunc gl_dst_color gl_src_color
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236 //Multisampling & High Lightmap resolution
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237 textures/Reaper_dirt/grass8
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239 qer_editorimage textures/Reaper_dirt/grass8.jpg
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240 q3map_lightmapSampleSize 1
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242 map textures/Reaper_dirt/grass8.jpg
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246 map textures/Reaper_dirt/grass8.jpg
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247 blendfunc gl_dst_color gl_src_color
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259 //Corona Shader, texture by HipShot
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260 textures/Reaptxt/HSglow01
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262 qer_editorimage textures/Reaptxt/HSglow01.jpg
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264 surfaceparm nonsolid
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266 surfaceparm nomarks
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267 surfaceparm nolightmap
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268 deformVertexes autosprite
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271 clampmap textures/Reaptxt/HSglow01.jpg
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272 tcMod stretch sin .8 0.2 0 .2
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279 //EnvBox Shader, EnvBox by HipShot
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280 textures/Reaptxt/rnorm
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282 surfaceparm noimpact
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283 surfaceparm nolightmap
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284 q3map_sunExt 1 .5 0 75 350 20 2 16
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285 q3map_skyLight 135 4
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286 qer_editorimage textures/Reaptxt/rnorm.jpg
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287 skyparms textures/Reaptxt/env/restnormal - -
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291 textures/Reaptxt/fog_restdusk
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293 qer_editorimage textures/Reaptxt/fog_restdusk.jpg
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295 surfaceparm nonsolid
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297 surfaceparm nolightmap
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298 fogparms ( .177 .173 .21 ) 128
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303 textures/Reaptxt/fog_restnormal
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305 qer_editorimage textures/Reaptxt/fog_restnormal.jpg
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307 surfaceparm nonsolid
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309 surfaceparm nolightmap
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310 fogparms ( .997 .985 .863 ) 1024
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313 //Corona Shader, texture by HipShot
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314 textures/Reaptxt/sun
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316 qer_editorimage textures/Reaptxt/sun.jpg
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318 surfaceparm nonsolid
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319 surfaceparm nomarks
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320 surfaceparm nolightmap
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321 deformVertexes autosprite
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324 clampmap textures/Reaptxt/sun.jpg
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325 // tcMod stretch sin .2 0.2 0 .2
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332 //Alpha Channel, Texture by Lud
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333 textures/research_detail/lud_atomic.tga
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335 qer_editorimage textures/research_detail/lud_atomic.tga
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338 surfaceparm playerclip
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340 map textures/research_detail/lud_atomic.tga
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341 blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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347 //Volumetric Shadow
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350 qer_editorimage textures/shad/shad.tga
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351 surfaceparm alphashadow
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352 surfaceparm nolightmap
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353 surfaceparm nonsolid
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362 //Corona for lud_Corona.tga
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363 //This shader is for DarkPlaces Engine - Nexuiz
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364 textures/Reaptxt/lud_Corona
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366 qer_editorimage textures/Reaptxt/lud_Corona.tga
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368 surfaceparm nonsolid
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369 surfaceparm nolightmap
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370 deformVertexes autosprite
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374 clampmap textures/Reaptxt/lud_Corona.jpg
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380 //Corona for sun.tga by HipShot
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381 //This shader is for DarkPlaces Engine - Nexuiz
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382 textures/Reaptxt/lud_Corona
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384 qer_editorimage textures/Reaptxt/sun.jpg
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386 surfaceparm nonsolid
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387 surfaceparm nolightmap
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388 deformVertexes autosprite
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392 clampmap textures/Reaptxt/sun.jpg
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398 //Water for Q3texture, temp use.
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399 //This shader is for DarkPlaces Engine - Nexuiz
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400 textures/water/pool3d_5e
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402 qer_editorimage textures/water/pool3d_5e.jpg
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406 surfaceparm nonsolid
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409 deformVertexes wave 150.0 sin 2 5 0.25 0.1
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414 map textures/water/pool3d_5e.jpg
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420 //Water for Q3texture, temp use.
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421 //This shader is for DarkPlaces Engine - Nexuiz
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422 textures/liquids/slime1
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424 qer_editorimage textures/liquids/slime1.jpg
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428 surfaceparm nonsolid
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431 deformVertexes wave 150.0 sin 2 5 0.25 0.1
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436 map textures/liquids/slime1.jpg
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442 textures/liquids/protolava
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444 qer_editorimage textures/liquids/protolava.jpg
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448 surfaceparm nonsolid
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451 deformVertexes wave 150.0 sin 2 5 0.25 0.1
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456 map textures/liquids/protolava.jpg
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462 //Corona for HRglow01.tga
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463 //This shader is for DarkPlaces Engine - Nexuiz
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464 textures/Reaptxt/HRglow01
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466 qer_editorimage textures/Reaptxt/HRglow01.tga
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468 surfaceparm nonsolid
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469 surfaceparm nolightmap
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470 deformVertexes autosprite
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474 clampmap textures/Reaptxt/HRglow01.tga
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480 //Corona for HRglow02.tga
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481 //This shader is for DarkPlaces Engine - Nexuiz
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482 textures/Reaptxt/HRglow02
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484 qer_editorimage textures/Reaptxt/HRglow02.tga
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486 surfaceparm nonsolid
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487 surfaceparm nolightmap
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488 deformVertexes autosprite
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492 clampmap textures/Reaptxt/HRglow02.tga
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498 //Corona for HRglow03.tga
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499 //This shader is for DarkPlaces Engine - Nexuiz
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500 textures/Reaptxt/HRglow03
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502 qer_editorimage textures/Reaptxt/HRglow03.tga
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504 surfaceparm nonsolid
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505 surfaceparm nolightmap
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506 deformVertexes autosprite
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510 clampmap textures/Reaptxt/HRglow03.tga
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516 //Corona for HRsun01.tga
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517 //This shader is for DarkPlaces Engine - Nexuiz
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518 textures/Reaptxt/HRsun01
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520 qer_editorimage textures/Reaptxt/HRsun01.tga
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522 surfaceparm nonsolid
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523 surfaceparm nolightmap
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524 deformVertexes autosprite
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528 clampmap textures/Reaptxt/HRsun01.tga
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534 //EnvBox Shader, EnvBox by H.Reaper
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535 textures/Reaptxt/HRSky
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537 surfaceparm noimpact
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538 surfaceparm nolightmap
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540 surfaceparm nomarks
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541 q3map_sunExt 0 .7 3 10 360 80 2 16
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542 q3map_skyLight 50 3
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543 qer_editorimage textures/Reaptxt/HRSky.jpg
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544 skyparms env/rsky - -
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