]> icculus.org git repositories - divverent/nexuiz.git/blob - data/scripts/final_rage.shader
I changed hlac_mod into hlacmod by accident, sry :)
[divverent/nexuiz.git] / data / scripts / final_rage.shader
1 textures/final_rage/lava\r
2 {\r
3         qer_editorimage textures/final_rage/lava.tga\r
4         surfaceparm lava\r
5         surfaceparm noimpact\r
6         cull disable\r
7         q3map_surfacelight 1000\r
8         {\r
9                 map textures/final_rage/lava.tga\r
10         }\r
11 }\r
12 \r
13 textures/final_rage/nodraw-lava\r
14 {\r
15         qer_editorimage textures/final_rage/nd-lava.tga\r
16         surfaceparm lava\r
17         surfaceparm nodraw\r
18         surfaceparm nolightmap\r
19         surfaceparm nomarks\r
20         surfaceparm trans\r
21 }\r
22 \r
23 textures/final_rage/lt1\r
24 {\r
25         qer_editorimage textures/final_rage/lt1.tga\r
26         q3map_lightimage textures/final_rage/lt1_glow.tga\r
27         surfaceparm nomarks\r
28         q3map_lightsubdivide 8\r
29         q3map_surfacelight 2000\r
30         {\r
31                 map textures/final_rage/lt1.tga\r
32         }\r
33         {\r
34                 map $lightmap \r
35                 blendfunc filter\r
36                 tcGen lightmap \r
37         }\r
38 }\r
39 \r
40 textures/final_rage/lamp2-1\r
41 {\r
42         qer_editorimage textures/final_rage/lamp2.tga\r
43         q3map_clipmodel    \r
44         q3map_forcemeta\r
45         q3map_nonPlanar\r
46         q3map_shadeAngle 70\r
47         {\r
48                 map $lightmap \r
49                 rgbGen identity\r
50                 tcGen lightmap \r
51         }\r
52         {\r
53                 map textures/final_rage/lamp2.tga\r
54                 blendfunc filter\r
55         }\r
56 }\r
57 \r
58 textures/final_rage/lamp2-2\r
59 {\r
60         qer_editorimage textures/final_rage/lamp2.tga\r
61         surfaceparm nolightmap\r
62         surfaceparm nomarks\r
63         q3map_lightsubdivide 16\r
64         q3map_surfacelight 9000\r
65         {\r
66                 map textures/final_rage/lamp2.tga\r
67         }\r
68 }\r
69 \r
70 textures/final_rage/gspawn1-1\r
71 {\r
72         qer_editorimage textures/final_rage/gspawn1.tga\r
73     \r
74         q3map_forcemeta\r
75         {\r
76                 map $lightmap \r
77                 rgbGen identity\r
78                 tcGen lightmap \r
79         }\r
80         {\r
81                 map textures/final_rage/gspawn1.tga\r
82                 blendfunc filter\r
83         }\r
84 }\r
85 \r
86 textures/final_rage/gspawn1-2\r
87 {\r
88         qer_editorimage textures/final_rage/gspawn1.tga\r
89         surfaceparm nolightmap\r
90         surfaceparm nomarks\r
91         cull none\r
92         q3map_lightsubdivide 16\r
93         q3map_surfacelight 5000\r
94         {\r
95                 map textures/final_rage/gspawn1.tga\r
96                 blendfunc blend\r
97         }\r
98 }\r
99 \r
100 textures/final_rage/pspawn1-1\r
101 {\r
102         qer_editorimage textures/final_rage/pspawn1.tga\r
103     \r
104         q3map_forcemeta\r
105         {\r
106                 map $lightmap \r
107                 rgbGen identity\r
108                 tcGen lightmap \r
109         }\r
110         {\r
111                 map textures/final_rage/pspawn1.tga\r
112                 blendfunc filter\r
113         }\r
114 }\r
115 \r
116 textures/final_rage/pspawn1-2\r
117 {\r
118         qer_editorimage textures/final_rage/pspawn1.tga\r
119         surfaceparm nolightmap\r
120         surfaceparm nomarks\r
121         cull none\r
122         q3map_lightsubdivide 16\r
123         q3map_surfacelight 5000\r
124         {\r
125                 map textures/final_rage/pspawn1.tga\r
126                 blendfunc blend\r
127         }\r
128 }\r
129 \r