1 textures/e8/e8jumpspawn02b
\r
3 q3map_lightimage textures/e8/e8jumpspawn02b_glow.tga
\r
4 surfaceparm metalsteps
\r
5 q3map_surfacelight 100
\r
8 map textures/e8/e8jumpspawn02b
\r
9 animmap 10 textures/e8/e8jumpspawn02b textures/e8/e8jumpspawn02b-1 textures/e8/e8jumpspawn02b-2 textures/e8/e8jumpspawn02b-3 textures/e8/e8jumpspawn02b-4 textures/e8/e8jumpspawn02b-5 textures/e8/e8jumpspawn02b-6
\r
18 textures/e8/e8jumpspawn02c
\r
20 q3map_lightimage textures/e8/e8jumpspawn02c_glow.tga
\r
21 surfaceparm metalsteps
\r
22 q3map_surfacelight 100
\r
25 map textures/e8/e8jumpspawn02c
\r
26 animmap 10 textures/e8/e8jumpspawn02c textures/e8/e8jumpspawn02c-1 textures/e8/e8jumpspawn02c-2 textures/e8/e8jumpspawn02c-3 textures/e8/e8jumpspawn02c-4 textures/e8/e8jumpspawn02c-5 textures/e8/e8jumpspawn02c-6
\r
35 textures/e8/e8_base1broke
\r
40 map textures/e8/e8_base1broke
\r
45 textures/evil8_lights/e8btrimlight
\r
47 qer_editorimage textures/evil8_lights/e8btrimlight.tga
\r
48 q3map_lightimage textures/evil8_lights/e8btrimlight.blend.tga
\r
50 q3map_surfacelight 250
\r
52 map textures/evil8_lights/e8btrimlight.tga
\r
60 map textures/evil8_lights/e8btrimlight.blend.tga
\r
65 textures/evil8_floor/e8warn2steplight
\r
67 qer_editorimage textures/evil8_floor/e8warn2steplight.tga
\r
68 q3map_lightimage textures/evil8_floor/e8warn2steplight.blend.tga
\r
70 q3map_surfacelight 250
\r
72 map textures/evil8_floor/e8warn2steplight.tga
\r
80 map textures/evil8_floor/e8warn2steplight.blend.tga
\r
85 textures/evil8_floor/e8minitrimlight
\r
87 qer_editorimage textures/evil8_lights/e8minitrimlight.tga
\r
88 q3map_lightimage textures/evil8_lights/e8minitrimlight.blend.tga
\r
90 q3map_surfacelight 250
\r
92 map textures/evil8_lights/e8minitrimlight.tga
\r
100 map textures/evil8_lights/e8minitrimlight.blend.tga
\r
105 textures/evil8_fx/e8_jumppad02
\r
107 q3map_lightimage textures/evil8_fx/e8_jumppad02_fx.tga
\r
108 surfaceparm metalsteps
\r
109 q3map_surfacelight 100
\r
111 map textures/evil8_fx/e8_jumppad02.tga
\r
116 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
122 textures/evil8_lights/e8_rlightb2
\r
124 qer_editorimage textures/evil8_lights/e8_rlightb2.tga
\r
125 q3map_lightimage textures/evil8_lights/e8_rlightb2.blend.tga
\r
126 surfaceparm nomarks
\r
127 q3map_surfacelight 450
\r
129 map textures/evil8_lights/e8_rlightb2.tga
\r
137 map textures/evil8_lights/e8_rlightb2.blend.tga
\r
142 textures/evil8_lights/e8_rlightb
\r
144 qer_editorimage textures/evil8_lights/e8_rlightb.tga
\r
145 q3map_lightimage textures/evil8_lights/e8_rlightb.blend.tga
\r
146 surfaceparm nomarks
\r
147 q3map_surfacelight 450
\r
149 map textures/evil8_lights/e8_rlightb.tga
\r
157 map textures/evil8_lights/e8_rlightb.blend.tga
\r
162 textures/evil8_lights/evil8_rlight
\r
164 qer_editorimage textures/evil8_lights/e8_rlight.tga
\r
165 q3map_lightimage textures/evil8_lights/e8_rlight.blend.tga
\r
166 surfaceparm nomarks
\r
167 q3map_surfacelight 950
\r
169 map textures/evil8_lights/e8_rlight.tga
\r
177 map textures/evil8_lights/e8_rlight.blend.tga
\r
182 textures/evil8_lights/e8tmtllight
\r
184 qer_editorimage textures/evil8_lights/e8tmtllight.tga
\r
185 q3map_lightimage textures/evil8_lights/e8tmtllight.blend.tga
\r
186 surfaceparm nomarks
\r
187 q3map_surfacelight 950
\r
189 map textures/evil8_lights/e8tmtllight.tga
\r
197 map textures/evil8_lights/e8tmtllight.blend.tga
\r
202 textures/evil8_lights/e8tmtllight2
\r
204 qer_editorimage textures/evil8_lights/e8tmtllight2.tga
\r
205 q3map_lightimage textures/evil8_lights/e8tmtllight2.blend.tga
\r
206 surfaceparm nomarks
\r
207 q3map_surfacelight 950
\r
209 map textures/evil8_lights/e8tmtllight2.tga
\r
217 map textures/evil8_lights/e8tmtllight2.blend.tga
\r
222 textures/evil8_lights/e8tmtllight2b
\r
224 qer_editorimage textures/evil8_lights/e8tmtllight2b.tga
\r
225 q3map_lightimage textures/evil8_lights/e8tmtllight2b.blend.tga
\r
226 surfaceparm nomarks
\r
227 q3map_surfacelight 950
\r
229 map textures/evil8_lights/e8tmtllight2b.tga
\r
237 map textures/evil8_lights/e8tmtllight2b.blend.tga
\r
242 textures/evil8_grate/e8xgirder_small2
\r
246 map textures/evil8_grate/e8xgirder_small2.tga
\r
260 textures/evil8_fx/e8alphaspawn
\r
262 surfaceparm nomarks
\r
264 surfaceparm pointlight
\r
266 map textures/evil8_fx/e8alphaspawn.tga
\r
272 textures/evil8_fx/e8yarrow
\r
274 surfaceparm nomarks
\r
276 surfaceparm pointlight
\r
278 map textures/evil8_fx/e8yarrow.tga
\r
284 textures/evil8_trim/e8lighttrim_static
\r
286 qer_editorimage textures/evil8_trim/e8lighttrim.tga
\r
287 surfaceparm nomarks
\r
288 q3map_surfacelight 400
\r
290 map textures/evil8_trim/e8lighttrim.tga
\r
298 map textures/evil8_trim/e8lighttrim.blend.tga
\r
303 textures/evil8_trim/e8lighttrim_glow
\r
305 qer_editorimage textures/evil8_trim/e8lighttrim.tga
\r
306 surfaceparm nomarks
\r
307 q3map_surfacelight 400
\r
309 map textures/evil8_trim/e8lighttrim.tga
\r
317 map textures/evil8_trim/e8lighttrim.blend.tga
\r
319 rgbGen wave sawtooth 0.2 1 1 0.2
\r
323 textures/evil8_trim/e8lighttrim_b_static
\r
325 qer_editorimage textures/evil8_trim/e8lighttrim_b.tga
\r
326 surfaceparm nomarks
\r
327 q3map_surfacelight 400
\r
329 map textures/evil8_trim/e8lighttrim_b.tga
\r
337 map textures/evil8_trim/e8lighttrim_b.blend.tga
\r
342 textures/evil8_trim/e8lighttrim_b_glow
\r
344 qer_editorimage textures/evil8_trim/e8lighttrim_b.tga
\r
345 surfaceparm nomarks
\r
346 q3map_surfacelight 400
\r
348 map textures/evil8_trim/e8lighttrim_b.tga
\r
356 map textures/evil8_trim/e8lighttrim_b.blend.tga
\r
358 rgbGen wave sawtooth 0.2 1 1 0.2
\r
362 textures/evil8_fx/e8jumpspawn02grey
\r
364 q3map_lightimage textures/evil8_fx/e8jumpspawn02grey_glow.tga
\r
365 surfaceparm metalsteps
\r
366 q3map_surfacelight 100
\r
369 map textures/evil8_fx/e8jumpspawn02grey
\r
370 animmap 10 textures/evil8_fx/e8jumpspawn02grey textures/evil8_fx/e8jumpspawn02grey-1 textures/evil8_fx/e8jumpspawn02grey-2 textures/evil8_fx/e8jumpspawn02grey-3 textures/evil8_fx/e8jumpspawn02grey-4 textures/evil8_fx/e8jumpspawn02grey-5 textures/evil8_fx/e8jumpspawn02grey-6
\r
380 textures/evil8_fx/e8jumpspawn02
\r
382 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
\r
383 surfaceparm metalsteps
\r
384 q3map_surfacelight 100
\r
387 map textures/evil8_fx/e8jumpspawn02
\r
388 animmap 10 textures/evil8_fx/e8jumpspawn02 textures/evil8_fx/e8jumpspawn02-1 textures/evil8_fx/e8jumpspawn02-2 textures/evil8_fx/e8jumpspawn02-3 textures/evil8_fx/e8jumpspawn02-4 textures/evil8_fx/e8jumpspawn02-5 textures/evil8_fx/e8jumpspawn02-6
\r
397 textures/evil8_fx/e8jumpspawn02red
\r
399 q3map_lightimage textures/evil8_fx/e8jumpspawn02red_glow.tga
\r
400 surfaceparm metalsteps
\r
401 q3map_surfacelight 100
\r
404 map textures/evil8_fx/e8jumpspawn02red
\r
405 animmap 10 textures/evil8_fx/e8jumpspawn02red textures/evil8_fx/e8jumpspawn02red-1 textures/evil8_fx/e8jumpspawn02red-2 textures/evil8_fx/e8jumpspawn02red-3 textures/evil8_fx/e8jumpspawn02red-4 textures/evil8_fx/e8jumpspawn02red-5 textures/evil8_fx/e8jumpspawn02red-6
\r
415 textures/evil8_fx/e8jumpspawn02b
\r
417 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
\r
418 surfaceparm metalsteps
\r
419 q3map_surfacelight 100
\r
421 map textures/evil8_fx/e8jumpspawn02_fx.tga
\r
426 map textures/evil8_fx/e8jumpspawn02b.tga
\r
432 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
438 textures/evil8_fx/e8jumpspawn02c
\r
440 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
\r
441 surfaceparm metalsteps
\r
442 q3map_surfacelight 100
\r
444 map textures/evil8_fx/e8jumpspawn02_fx.tga
\r
449 map textures/evil8_fx/e8jumpspawn02c.tga
\r
455 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
461 textures/evil8_fx/e8_launchpad1
\r
463 q3map_lightimage textures/evil8_fx/e8_launchpad1.blend.tga
\r
464 surfaceparm metalsteps
\r
465 q3map_surfacelight 100
\r
467 map textures/evil8_fx/e8_launchpad1_fx.tga
\r
472 map textures/evil8_fx/e8_launchpad1.tga
\r
477 map textures/evil8_fx/e8_launchpad1.blend.tga
\r
479 rgbGen wave triangle 0.2 2 1 2
\r
483 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
489 textures/evil8_fx/e8red_dcl
\r
491 surfaceparm nomarks
\r
493 surfaceparm pointlight
\r
496 map textures/evil8_fx/e8red_dcl.tga
\r
502 textures/evil8_fx/e8blue_dcl
\r
504 surfaceparm nomarks
\r
506 surfaceparm pointlight
\r
509 map textures/evil8_fx/e8blue_dcl.tga
\r
515 textures/evil8_grate/e8xgirder
\r
517 surfaceparm alphashadow
\r
518 surfaceparm metalsteps
\r
519 surfaceparm nomarks
\r
524 map textures/evil8_grate/e8xgirder.tga
\r
538 textures/evil8_grate/e8xgirder_small
\r
542 map textures/evil8_grate/e8xgirder_small.tga
\r
556 textures/evil8_trim/e8mtltrim2
\r
558 surfaceparm alphashadow
\r
559 surfaceparm metalsteps
\r
563 map textures/evil8_trim/e8mtltrim2.tga
\r
577 textures/evil8_trim/e8wrntrim2
\r
579 surfaceparm alphashadow
\r
580 surfaceparm metalsteps
\r
584 map textures/evil8_trim/e8wrntrim2.tga
\r
598 textures/evil8_grate/e8bgrate01
\r
600 surfaceparm alphashadow
\r
601 surfaceparm metalsteps
\r
604 map textures/evil8_grate/e8bgrate01.tga
\r
618 textures/evil8_fx/e8rail
\r
620 surfaceparm alphashadow
\r
624 map textures/evil8_fx/e8rail.tga
\r
638 textures/evil8_fx/e8icon_red
\r
640 surfaceparm nolightmap
\r
641 surfaceparm nomarks
\r
645 map textures/evil8_fx/e8icon_red.tga
\r
647 rgbGen wave triangle 0.2 0.5 0 0.2
\r
651 textures/evil8_fx/e8icon_blue
\r
653 surfaceparm nolightmap
\r
654 surfaceparm nomarks
\r
658 map textures/evil8_fx/e8icon_blue.tga
\r
660 rgbGen wave triangle 0.2 0.5 0 0.2
\r
664 //doesn't work right, please edit as you see fit
\r
666 textures/evil8_fx/e8scuffs1
\r
668 surfaceparm nolightmap
\r
669 surfaceparm nomarks
\r
674 map textures/evil8_fx/e8scuffs1.tga
\r
681 textures/evil8_fx/e8circle_red
\r
683 surfaceparm nolightmap
\r
684 surfaceparm nomarks
\r
687 map textures/evil8_fx/e8circle_red.tga
\r
693 textures/evil8_fx/e8circle_blue
\r
695 surfaceparm nolightmap
\r
696 surfaceparm nomarks
\r
699 map textures/evil8_fx/e8circle_blue.tga
\r
705 textures/evil8_fx/e8circle_red_fade
\r
707 qer_editorimage textures/evil8_fx/e8circle_red.tga
\r
708 surfaceparm nolightmap
\r
709 surfaceparm nomarks
\r
713 map textures/evil8_fx/e8circle_red.tga
\r
715 rgbGen wave triangle 0.2 0.5 0 0.5
\r
719 textures/evil8_fx/e8circle_blue_fade
\r
721 qer_editorimage textures/evil8_fx/e8circle_blue.tga
\r
722 surfaceparm nolightmap
\r
723 surfaceparm nomarks
\r
727 map textures/evil8_fx/e8circle_blue.tga
\r
729 rgbGen wave triangle 0.2 0.5 0 0.5
\r
733 textures/evil8_fx/e8spawn01b
\r
736 map textures/sfx/proto_zzztblu2.tga
\r
738 tcMod turb 0 0.5 0 9.6
\r
743 map textures/evil8_fx/e8spawn01b.tga
\r
749 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
755 textures/evil8_trim/e8trim_bluefx
\r
757 q3map_lightimage textures/e8trim/evil8_trimfx_b.tga
\r
758 q3map_surfacelight 100
\r
765 map textures/evil8_trim/e8trim_bluefx.tga
\r
770 map textures/evil8_trim/e8trimfx_b.tga
\r
776 textures/evil8_trim/e8trim_redfx
\r
778 q3map_lightimage textures/evil8_trim/e8trimfx_r.tga
\r
779 q3map_surfacelight 100
\r
786 map textures/evil8_trim/e8trim_redfx.tga
\r
791 map textures/evil8_trim/e8trimfx_r.tga
\r
797 //not for public release :P
\r
799 textures/evil8_fx/e8evilspacetxt
\r
801 surfaceparm nomarks
\r
803 surfaceparm pointlight
\r
805 map textures/evil8_fx/e8evilspacetxt.tga
\r
811 textures/evil8_lights/e8tinylight
\r
813 qer_editorimage textures/evil8_lights/e8tinylight.tga
\r
814 q3map_lightimage textures/evil8_lights/e8tinylight.blend.tga
\r
815 surfaceparm nomarks
\r
816 q3map_surfacelight 950
\r
818 map textures/evil8_lights/e8tinylight.tga
\r
826 map textures/evil8_lights/e8tinylight.blend.tga
\r
831 textures/evil8_lights/e8tinylightblue
\r
833 qer_editorimage textures/evil8_lights/e8tinylightblue.tga
\r
834 surfaceparm nomarks
\r
835 q3map_surfacelight 950
\r
837 map textures/evil8_lights/e8tinylightblue.tga
\r
845 map textures/evil8_lights/e8tinylightblue.blend.tga
\r
850 textures/evil8_fx/e8beam
\r
852 qer_editorimage textures/evil8_fx/e8beam.tga
\r
853 surfaceparm nolightmap
\r
854 surfaceparm nomarks
\r
855 surfaceparm nonsolid
\r
860 map textures/evil8_fx/e8beam.tga
\r
866 textures/evil8_fx/e8beam_blue
\r
868 qer_editorimage textures/evil8_fx/e8beam_blue.tga
\r
869 surfaceparm nolightmap
\r
870 surfaceparm nomarks
\r
871 surfaceparm nonsolid
\r
876 map textures/evil8_fx/e8beam_blue.tga
\r
882 textures/evil8_base/e8metal03c_shiney
\r
884 qer_editorimage textures/evil8_base/e8metal03c.tga
\r
886 map textures/effects/tinfx.tga
\r
891 map textures/evil8_base/e8metal03c.tga
\r
897 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
903 textures/evil8_base/e8metal_blue_shiney
\r
905 qer_editorimage textures/evil8_base/e8metal_blue.tga
\r
907 map textures/effects/tinfx.tga
\r
912 map textures/evil8_base/e8metal_blue.tga
\r
918 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
924 textures/evil8_base/e8metal_red_shiney
\r
926 qer_editorimage textures/evil8_base/e8metal_red.tga
\r
928 map textures/effects/tinfx.tga
\r
933 map textures/evil8_base/e8metal_red.tga
\r
939 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
945 //broken shader D:?
\r
947 textures/evil8_trim/e8trimlight
\r
949 q3map_lightimage textures/evil8_trim/e8trimlight_fx.tga
\r
950 q3map_surfacelight 100
\r
957 map textures/evil8_trim/e8trimlight.tga
\r
962 map textures/evil8_trim/e8trimlight_fx.tga
\r
968 textures/evil8_trim/e8trimlight2_blue
\r
970 qer_editorimage textures/evil8_trim/e8trimlight2_blue.tga
\r
971 surfaceparm nomarks
\r
972 q3map_surfacelight 400
\r
974 map textures/evil8_trim/e8trimlight2_blue.tga
\r
982 map textures/evil8_trim/e8trimlight2_blue.blend.tga
\r
984 tcMod scroll -0.7 0
\r
988 textures/evil8_trim/e8trimlight2_red
\r
990 qer_editorimage textures/evil8_trim/e8trimlight2_red.tga
\r
991 surfaceparm nomarks
\r
992 q3map_surfacelight 400
\r
994 map textures/evil8_trim/e8trimlight2_red.tga
\r
1002 map textures/evil8_trim/e8trimlight2_red.blend.tga
\r
1004 tcMod scroll -0.7 0
\r
1008 //===========================//
\r
1009 //=======floor sounds========//
\r
1010 //===========================//
\r
1012 textures/evil8_floor/e8clangfloor
\r
1014 //qer_editorimage textures/evil8_floor/e8clangfloor.tga
\r
1015 surfaceparm metalsteps
\r
1022 map textures/evil8_floor/e8clangfloor.tga
\r
1028 textures/evil8_floor/e8clangfloor01
\r
1030 surfaceparm metalsteps
\r
1037 map textures/evil8_floor/e8clangfloor01.tga
\r
1043 textures/evil8_floor/e8clangfloor03
\r
1045 surfaceparm metalsteps
\r
1052 map textures/evil8_floor/e8clangfloor03.tga
\r
1058 textures/evil8_floor/e8clangfloor04
\r
1060 surfaceparm metalsteps
\r
1067 map textures/evil8_floor/e8clangfloor04.tga
\r
1073 textures/evil8_floor/e8clangfloor04_blue
\r
1075 surfaceparm metalsteps
\r
1082 map textures/evil8_floor/e8clangfloor04_blue.tga
\r
1088 textures/evil8_floor/e8clangfloor04_red
\r
1090 surfaceparm metalsteps
\r
1097 map textures/evil8_floor/e8clangfloor04_red.tga
\r
1103 textures/evil8_floor/e8clangfloor04b
\r
1105 surfaceparm metalsteps
\r
1112 map textures/evil8_floor/e8clangfloor04b.tga
\r
1118 textures/evil8_floor/e8clangfloor04warn
\r
1120 surfaceparm metalsteps
\r
1127 map textures/evil8_floor/e8clangfloor04warn.tga
\r
1133 textures/evil8_floor/e8clangfloor04warn2
\r
1135 surfaceparm metalsteps
\r
1142 map textures/evil8_floor/e8clangfloor04warn2.tga
\r
1148 textures/evil8_floor/e8clangfloor05
\r
1150 surfaceparm metalsteps
\r
1157 map textures/evil8_floor/e8clangfloor05.tga
\r
1163 textures/evil8_floor/e8clangfloor05b
\r
1165 surfaceparm metalsteps
\r
1172 map textures/evil8_floor/e8clangfloor05b.tga
\r
1178 textures/evil8_floor/e8clangfloor05c
\r
1180 surfaceparm metalsteps
\r
1187 map textures/evil8_floor/e8clangfloor05c.tga
\r