1 textures/evil8_lights/e8btrimlight
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3 qer_editorimage textures/evil8_lights/e8btrimlight.tga
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4 q3map_lightimage textures/evil8_lights/e8btrimlight.blend.tga
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6 q3map_surfacelight 250
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8 map textures/evil8_lights/e8btrimlight.tga
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16 map textures/evil8_lights/e8btrimlight.blend.tga
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21 textures/evil8_lights/e8trimlight
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23 qer_editorimage textures/evil8_lights/e8trimlight.tga
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24 q3map_lightimage textures/evil8_lights/e8trimlight.blend.tga
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26 q3map_surfacelight 250
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28 map textures/evil8_lights/e8trimlight.tga
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36 map textures/evil8_lights/e8trimlight.blend.tga
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41 textures/evil8_floor/e8warn2steplight
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43 qer_editorimage textures/evil8_floor/e8warn2steplight.tga
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44 q3map_lightimage textures/evil8_floor/e8warn2steplight.blend.tga
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46 q3map_surfacelight 250
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48 map textures/evil8_floor/e8warn2steplight.tga
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56 map textures/evil8_floor/e8warn2steplight.blend.tga
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61 textures/evil8_floor/e8minitrimlight
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63 qer_editorimage textures/evil8_lights/e8minitrimlight.tga
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64 q3map_lightimage textures/evil8_lights/e8minitrimlight.blend.tga
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66 q3map_surfacelight 250
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68 map textures/evil8_lights/e8minitrimlight.tga
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76 map textures/evil8_lights/e8minitrimlight.blend.tga
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80 textures/evil8_fx/e8_jumppad02
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82 q3map_lightimage textures/evil8_fx/e8_jumppad02_fx.tga
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83 surfaceparm metalsteps
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84 q3map_surfacelight 100
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86 map textures/evil8_fx/e8_jumppad02_fx.tga
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89 tcMod stretch sin 1 0.8 1 0.4
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92 map textures/evil8_fx/e8_jumppad02.tga
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97 map textures/evil8_fx/e8_jumppad02.tga
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103 blendfunc gl_dst_color gl_one_minus_dst_alpha
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108 textures/evil8_lights/e8_rlightb2
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110 qer_editorimage textures/evil8_lights/e8_rlightb2.tga
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111 q3map_lightimage textures/evil8_lights/e8_rlightb2.blend.tga
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112 surfaceparm nomarks
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113 q3map_surfacelight 450
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115 map textures/evil8_lights/e8_rlightb2.tga
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123 map textures/evil8_lights/e8_rlightb2.blend.tga
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127 textures/evil8_lights/e8_rlightb
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129 qer_editorimage textures/evil8_lights/e8_rlightb.tga
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130 q3map_lightimage textures/evil8_lights/e8_rlightb.blend.tga
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131 surfaceparm nomarks
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132 q3map_surfacelight 450
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134 map textures/evil8_lights/e8_rlightb.tga
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142 map textures/evil8_lights/e8_rlightb.blend.tga
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147 textures/evil8_lights/evil8_rlight
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149 qer_editorimage textures/evil8_lights/e8_rlight.tga
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150 q3map_lightimage textures/evil8_lights/e8_rlight.blend.tga
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151 surfaceparm nomarks
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152 q3map_surfacelight 950
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154 map textures/evil8_lights/e8_rlight.tga
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162 map textures/evil8_lights/e8_rlight.blend.tga
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167 textures/evil8_lights/e8tmtllight
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169 qer_editorimage textures/evil8_lights/e8tmtllight.tga
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170 q3map_lightimage textures/evil8_lights/e8tmtllight.blend.tga
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171 surfaceparm nomarks
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172 q3map_surfacelight 950
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174 map textures/evil8_lights/e8tmtllight.tga
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182 map textures/evil8_lights/e8tmtllight.blend.tga
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187 textures/evil8_lights/e8tmtllight2
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189 qer_editorimage textures/evil8_lights/e8tmtllight2.tga
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190 q3map_lightimage textures/evil8_lights/e8tmtllight2.blend.tga
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191 surfaceparm nomarks
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192 q3map_surfacelight 950
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194 map textures/evil8_lights/e8tmtllight2.tga
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202 map textures/evil8_lights/e8tmtllight2.blend.tga
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207 textures/evil8_lights/e8tmtllight2b
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209 qer_editorimage textures/evil8_lights/e8tmtllight2b.tga
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210 q3map_lightimage textures/evil8_lights/e8tmtllight2b.blend.tga
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211 surfaceparm nomarks
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212 q3map_surfacelight 950
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214 map textures/evil8_lights/e8tmtllight2b.tga
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222 map textures/evil8_lights/e8tmtllight2b.blend.tga
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227 textures/evil8_grate/e8xgirder_small2
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231 map textures/evil8_grate/e8xgirder_small2.tga
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245 textures/evil8_fx/e8alphaspawn
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247 surfaceparm nomarks
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249 surfaceparm pointlight
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251 map textures/evil8_fx/e8alphaspawn.tga
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257 textures/evil8_fx/e8yarrow
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259 surfaceparm nomarks
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261 surfaceparm pointlight
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263 map textures/evil8_fx/e8yarrow.tga
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269 textures/evil8_trim/e8lighttrim_static
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271 qer_editorimage textures/evil8_trim/e8lighttrim.tga
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272 surfaceparm nomarks
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273 q3map_surfacelight 400
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275 map textures/evil8_trim/e8lighttrim.tga
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283 map textures/evil8_trim/e8lighttrim.blend.tga
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288 textures/evil8_trim/e8lighttrim_glow
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290 qer_editorimage textures/evil8_trim/e8lighttrim.tga
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291 surfaceparm nomarks
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292 q3map_surfacelight 400
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294 map textures/evil8_trim/e8lighttrim.tga
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302 map textures/evil8_trim/e8lighttrim.blend.tga
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304 rgbGen wave sawtooth 0.2 1 1 0.2
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308 textures/evil8_trim/e8lighttrim_b_static
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310 qer_editorimage textures/evil8_trim/e8lighttrim_b.tga
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311 surfaceparm nomarks
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312 q3map_surfacelight 400
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314 map textures/evil8_trim/e8lighttrim_b.tga
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322 map textures/evil8_trim/e8lighttrim_b.blend.tga
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327 textures/evil8_trim/e8lighttrim_b_glow
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329 qer_editorimage textures/evil8_trim/e8lighttrim_b.tga
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330 surfaceparm nomarks
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331 q3map_surfacelight 400
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333 map textures/evil8_trim/e8lighttrim_b.tga
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341 map textures/evil8_trim/e8lighttrim_b.blend.tga
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343 rgbGen wave sawtooth 0.2 1 1 0.2
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347 textures/evil8_fx/e8jumpspawn02
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349 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
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350 surfaceparm metalsteps
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351 q3map_surfacelight 100
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353 map textures/evil8_fx/e8jumpspawn02_fx.tga
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358 map textures/evil8_fx/e8jumpspawn02.tga
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364 blendfunc gl_dst_color gl_one_minus_dst_alpha
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370 textures/evil8_fx/e8jumpspawn02b
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372 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
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373 surfaceparm metalsteps
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374 q3map_surfacelight 100
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376 map textures/evil8_fx/e8jumpspawn02_fx.tga
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381 map textures/evil8_fx/e8jumpspawn02b.tga
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387 blendfunc gl_dst_color gl_one_minus_dst_alpha
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393 textures/evil8_fx/e8jumpspawn02c
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395 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
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396 surfaceparm metalsteps
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397 q3map_surfacelight 100
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399 map textures/evil8_fx/e8jumpspawn02_fx.tga
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404 map textures/evil8_fx/e8jumpspawn02c.tga
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410 blendfunc gl_dst_color gl_one_minus_dst_alpha
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416 textures/evil8_fx/e8_launchpad1
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418 q3map_lightimage textures/evil8_fx/e8_launchpad1.blend.tga
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419 surfaceparm metalsteps
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420 q3map_surfacelight 100
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422 map textures/evil8_fx/e8_launchpad1_fx.tga
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427 map textures/evil8_fx/e8_launchpad1.tga
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432 map textures/evil8_fx/e8_launchpad1.blend.tga
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434 rgbGen wave triangle 0.2 2 1 2
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438 blendfunc gl_dst_color gl_one_minus_dst_alpha
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444 textures/evil8_fx/e8red_dcl
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446 surfaceparm nomarks
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448 surfaceparm pointlight
\r
450 map textures/evil8_fx/e8red_dcl.tga
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456 textures/evil8_fx/e8blue_dcl
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458 surfaceparm nomarks
\r
460 surfaceparm pointlight
\r
462 map textures/evil8_fx/e8blue_dcl.tga
\r
468 textures/evil8_grate/e8xgirder
\r
470 surfaceparm alphashadow
\r
471 surfaceparm metalsteps
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472 surfaceparm nomarks
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477 map textures/evil8_grate/e8xgirder.tga
\r
491 textures/evil8_grate/e8xgirder_small
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495 map textures/evil8_grate/e8xgirder_small.tga
\r
509 textures/evil8_trim/e8mtltrim2
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511 surfaceparm alphashadow
\r
512 surfaceparm metalsteps
\r
516 map textures/evil8_trim/e8mtltrim2.tga
\r
530 textures/evil8_trim/e8wrntrim2
\r
532 surfaceparm alphashadow
\r
533 surfaceparm metalsteps
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537 map textures/evil8_trim/e8wrntrim2.tga
\r
551 textures/evil8_trim/e8mtltrim2
\r
553 surfaceparm alphashadow
\r
554 surfaceparm metalsteps
\r
558 map textures/evil8_trim/e8mtltrim2.tga
\r
572 textures/evil8_grate/e8bgrate01
\r
574 surfaceparm alphashadow
\r
575 surfaceparm metalsteps
\r
578 map textures/evil8_grate/e8bgrate01.tga
\r
592 textures/evil8_fx/e8rail
\r
594 surfaceparm alphashadow
\r
598 map textures/evil8_fx/e8rail.tga
\r
612 textures/evil8_fx/e8icon_red
\r
614 surfaceparm nolightmap
\r
615 surfaceparm nomarks
\r
619 map textures/evil8_fx/e8icon_red.tga
\r
621 rgbGen wave triangle 0.2 0.5 0 0.2
\r
625 textures/evil8_fx/e8icon_blue
\r
627 surfaceparm nolightmap
\r
628 surfaceparm nomarks
\r
632 map textures/evil8_fx/e8icon_blue.tga
\r
634 rgbGen wave triangle 0.2 0.5 0 0.2
\r
638 //doesn't work right, please edit as you see fit
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639 textures/evil8_fx/e8scuffs1
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641 surfaceparm nolightmap
\r
642 surfaceparm nomarks
\r
647 map textures/evil8_fx/e8scuffs1.tga
\r
654 textures/evil8_fx/e8circle_red
\r
656 surfaceparm nolightmap
\r
657 surfaceparm nomarks
\r
660 map textures/evil8_fx/e8circle_red.tga
\r
666 textures/evil8_fx/e8circle_blue
\r
668 surfaceparm nolightmap
\r
669 surfaceparm nomarks
\r
672 map textures/evil8_fx/e8circle_blue.tga
\r
678 textures/evil8_fx/e8circle_red_fade
\r
680 qer_editorimage textures/evil8_fx/e8circle_red.tga
\r
681 surfaceparm nolightmap
\r
682 surfaceparm nomarks
\r
686 map textures/evil8_fx/e8circle_red.tga
\r
688 rgbGen wave triangle 0.2 0.5 0 0.5
\r
692 textures/evil8_fx/e8circle_blue_fade
\r
694 qer_editorimage textures/evil8_fx/e8circle_blue.tga
\r
695 surfaceparm nolightmap
\r
696 surfaceparm nomarks
\r
700 map textures/evil8_fx/e8circle_blue.tga
\r
702 rgbGen wave triangle 0.2 0.5 0 0.5
\r
706 textures/evil8_fx/e8spawn01b
\r
709 map textures/sfx/proto_zzztblu2.tga
\r
711 tcMod turb 0 0.5 0 9.6
\r
716 map textures/evil8_fx/e8spawn01b.tga
\r
722 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
728 textures/evil8_trim/e8trim_bluefx
\r
730 q3map_lightimage textures/e8trim/evil8_trimfx_b.tga
\r
731 q3map_surfacelight 100
\r
738 map textures/evil8_trim/e8trim_bluefx.tga
\r
743 map textures/evil8_trim/e8trimfx_b.tga
\r
749 textures/evil8_trim/e8trim_redfx
\r
751 q3map_lightimage textures/evil8_trim/e8trimfx_r.tga
\r
752 q3map_surfacelight 100
\r
759 map textures/evil8_trim/e8trim_redfx.tga
\r
764 map textures/evil8_trim/e8trimfx_r.tga
\r
770 //not for public release :P
\r
771 textures/evil8_fx/e8evilspacetxt
\r
773 surfaceparm nomarks
\r
775 surfaceparm pointlight
\r
777 map textures/evil8_fx/e8evilspacetxt.tga
\r
783 textures/evil8_lights/e8tinylight
\r
785 qer_editorimage textures/evil8_lights/e8tinylight.tga
\r
786 q3map_lightimage textures/evil8_lights/e8tinylight.blend.tga
\r
787 surfaceparm nomarks
\r
788 q3map_surfacelight 950
\r
790 map textures/evil8_lights/e8tinylight.tga
\r
798 map textures/evil8_lights/e8tinylight.blend.tga
\r
803 textures/evil8_lights/e8tinylightblue
\r
805 qer_editorimage textures/evil8_lights/e8tinylightblue.tga
\r
806 surfaceparm nomarks
\r
807 q3map_surfacelight 950
\r
809 map textures/evil8_lights/e8tinylightblue.tga
\r
817 map textures/evil8_lights/e8tinylightblue.blend.tga
\r
822 textures/evil8_fx/e8beam
\r
824 qer_editorimage textures/evil8_fx/e8beam.tga
\r
825 surfaceparm nolightmap
\r
826 surfaceparm nomarks
\r
827 surfaceparm nonsolid
\r
832 map textures/evil8_fx/e8beam.tga
\r
838 textures/evil8_fx/e8beam_blue
\r
840 qer_editorimage textures/evil8_fx/e8beam_blue.tga
\r
841 surfaceparm nolightmap
\r
842 surfaceparm nomarks
\r
843 surfaceparm nonsolid
\r
848 map textures/evil8_fx/e8beam_blue.tga
\r
854 textures/evil8_base/e8metal03c_shiney
\r
856 qer_editorimage textures/evil8_base/e8metal03c.tga
\r
858 map textures/effects/tinfx.tga
\r
863 map textures/evil8_base/e8metal03c.tga
\r
869 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
875 textures/evil8_base/e8metal_blue_shiney
\r
877 qer_editorimage textures/evil8_base/e8metal_blue.tga
\r
879 map textures/effects/tinfx.tga
\r
884 map textures/evil8_base/e8metal_blue.tga
\r
890 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
896 textures/evil8_base/e8metal_red_shiney
\r
898 qer_editorimage textures/evil8_base/e8metal_red.tga
\r
900 map textures/effects/tinfx.tga
\r
905 map textures/evil8_base/e8metal_red.tga
\r
911 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
917 //broken shader D:?
\r
918 textures/evil8_trim/e8trimlight
\r
920 q3map_lightimage textures/evil8_trim/e8trimlight_fx.tga
\r
921 q3map_surfacelight 100
\r
928 map textures/evil8_trim/e8trimlight.tga
\r
933 map textures/evil8_trim/e8trimlight_fx.tga
\r
939 textures/evil8_trim/e8trimlight2_blue
\r
941 qer_editorimage textures/evil8_trim/e8trimlight2_blue.tga
\r
942 surfaceparm nomarks
\r
943 q3map_surfacelight 400
\r
945 map textures/evil8_trim/e8trimlight2_blue.tga
\r
953 map textures/evil8_trim/e8trimlight2_blue.blend.tga
\r
955 tcMod scroll -0.7 0
\r
959 textures/evil8_trim/e8trimlight2_red
\r
961 qer_editorimage textures/evil8_trim/e8trimlight2_red.tga
\r
962 surfaceparm nomarks
\r
963 q3map_surfacelight 400
\r
965 map textures/evil8_trim/e8trimlight2_red.tga
\r
973 map textures/evil8_trim/e8trimlight2_red.blend.tga
\r
975 tcMod scroll -0.7 0
\r
980 //===========================//
\r
981 //=======floor sounds========//
\r
982 //===========================//
\r
983 textures/evil8_floor/e8clangfloor
\r
985 //qer_editorimage textures/evil8_floor/e8clangfloor.tga
\r
986 surfaceparm metalsteps
\r
993 map textures/evil8_floor/e8clangfloor.tga
\r
998 textures/evil8_floor/e8clangfloor01
\r
1000 surfaceparm metalsteps
\r
1007 map textures/evil8_floor/e8clangfloor01.tga
\r
1013 textures/evil8_floor/e8clangfloor03
\r
1015 surfaceparm metalsteps
\r
1022 map textures/evil8_floor/e8clangfloor03.tga
\r
1028 textures/evil8_floor/e8clangfloor04
\r
1030 surfaceparm metalsteps
\r
1037 map textures/evil8_floor/e8clangfloor04.tga
\r
1042 textures/evil8_floor/e8clangfloor04_blue
\r
1044 surfaceparm metalsteps
\r
1051 map textures/evil8_floor/e8clangfloor04_blue.tga
\r
1056 textures/evil8_floor/e8clangfloor04_red
\r
1058 surfaceparm metalsteps
\r
1065 map textures/evil8_floor/e8clangfloor04_red.tga
\r
1070 textures/evil8_floor/e8clangfloor04b
\r
1072 surfaceparm metalsteps
\r
1079 map textures/evil8_floor/e8clangfloor04b.tga
\r
1084 textures/evil8_floor/e8clangfloor04warn
\r
1086 surfaceparm metalsteps
\r
1093 map textures/evil8_floor/e8clangfloor04warn.tga
\r
1098 textures/evil8_floor/e8clangfloor04warn2
\r
1100 surfaceparm metalsteps
\r
1107 map textures/evil8_floor/e8clangfloor04warn2.tga
\r
1112 textures/evil8_floor/e8clangfloor05
\r
1114 surfaceparm metalsteps
\r
1121 map textures/evil8_floor/e8clangfloor05.tga
\r
1126 textures/evil8_floor/e8clangfloor05b
\r
1128 surfaceparm metalsteps
\r
1135 map textures/evil8_floor/e8clangfloor05b.tga
\r
1140 textures/evil8_floor/e8clangfloor05c
\r
1142 surfaceparm metalsteps
\r
1149 map textures/evil8_floor/e8clangfloor05c.tga
\r
1155 //===========================//
\r
1156 //===========================//
\r
1157 //===========================//
\r